Self-Repair Networks
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- Synopsis
- Thisbook describes the struggle to introduce a mechanism that enablesnext-generation information systems to maintain themselves. Our generationobserved the birth and growth of information systems, and the Internet inparticular. Surprisingly information systems are quite different fromconventional (energy, material-intensive) artificial systems, and ratherresemble biological systems (information-intensive systems). Many artificialsystems are designed based on (Newtonian) physics assuming that every elementobeys simple and static rules; however, the experience of the Internet suggestsa different way of designing where growth cannot be controlled butself-organized with autonomous and selfish agents. This book suggests using gametheory, a mechanism design inparticular, for designing next-generation information systems which will beself-organized by collective acts with autonomous components. The challenge of mapping a probability to time appears repeatedly in many forms throughoutthis book. The book contains interdisciplinaryresearch encompassing game theory, complex systems, reliability theory andparticle physics. All devoted to its central theme: what happens ifsystems self-repair themselves?
- Copyright:
- 2015
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9783319264479
- Publisher:
- Springer International Publishing, Cham
- Date of Addition:
- 05/17/17
- Copyrighted By:
- Springer
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.