Myth Directions (Myth #3)
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- Synopsis
- Tanda jumps in to a gloomy afternoon, Aahz and Skeeve have nothing to do and it's raining. Tanda wants to go shopping and drags Skeeve along with her. She's looking for a birthday present for Aahz, but what she chooses causes a civil war when she and Skeeve try to steal it. Tanda is captured and Skeeve returns to Klah to try and explain just how they bumbled things so badly as to be caught. So now they have to retrieve Tanda, except she's under a sleep spell and held captive by one sides magician. Aahz's birthday present is a hideous trophy which is won by an annual game to determine the ruling city of the dimension for the year, so when Skeeve and Aahz steal it again the opposing sides in the war decide that the game shall be replayed, this time with 3 teams, the winner gets both Tanda and the trophy. So it's off to Deva to gather a team, to play a game who's rules the team doesn't know with players the team has never seen. Game day arrives with some terrible surprises and some hilarious play by play from Skeeve and Gleep.
- Copyright:
- 1982
Book Details
- Book Quality:
- Excellent
- Book Size:
- 207 Pages
- ISBN-13:
- 9780441555291
- Publisher:
- N/A
- Date of Addition:
- 08/03/06
- Copyrighted By:
- Robert Asprin
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Literature and Fiction, Science Fiction and Fantasy
- Submitted By:
- Roger Drewicke
- Proofread By:
- Helen Chang
- Usage Restrictions:
- This is a copyrighted book.