Teaching in the Game-Based Classroom: Practical Strategies for Grades 6-12
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- Synopsis
- Teaching in the Game-Based Classroom is a hands-on guide to leveraging students’ embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students’ intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.
- Copyright:
- 2021
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 184 Pages
- ISBN-13:
- 9781000411737
- Related ISBNs:
- 9780367483975, 9781003042693, 9780367487492
- Publisher:
- Taylor and Francis
- Date of Addition:
- 07/13/21
- Copyrighted By:
- Taylor & Francis. The right of David Seelow to be identified as the author of the editorial material, and of the authors for their individual chapters, has been asserted in accordance with sections
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Science, Art and Architecture, Computers and Internet, Technology, Education
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- David Seelow
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