Gaming, Simulation and Innovations: 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers (1st ed. 2022) (Lecture Notes in Computer Science #13219)
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- Synopsis
- This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.
- Copyright:
- 2022
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9783031099595
- Related ISBNs:
- 9783031099588
- Publisher:
- Springer International Publishing
- Date of Addition:
- 08/27/22
- Copyrighted By:
- Springer Nature Switzerland AG
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- Upinder Dhar
- Edited by:
- Jigyasu Dubey
- Edited by:
- Vinod Dumblekar
- Edited by:
- Sebastiaan Meijer
- Edited by:
- Heide Lukosch
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- by Upinder Dhar
- by Jigyasu Dubey
- by Vinod Dumblekar
- by Sebastiaan Meijer
- by Heide Lukosch
- in Nonfiction
- in Art and Architecture
- in Computers and Internet