The Intersection of Animation, Video Games, and Music: Making Movement Sing (Routledge Research in Music)
By:
Sign Up Now!
Already a Member? Log In
You must be logged into Bookshare to access this title.
Learn about membership options,
or view our freely available titles.
- Synopsis
- In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.
- Copyright:
- 2023
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781000871111
- Related ISBNs:
- 9781032172224, 9781032172248, 9781032172231
- Publisher:
- Taylor and Francis
- Date of Addition:
- 04/26/23
- Copyrighted By:
- selection and editorial matter, Lisa Scoggin and Dana Plank
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- History, Entertainment, Nonfiction, Art and Architecture, Music
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- Lisa Scoggin
- Edited by:
- Dana Plank
Reviews
Other Books
- by Lisa Scoggin and Dana Plank
- in History
- in Entertainment
- in Nonfiction
- in Art and Architecture
- in Music