Virtual Reality Games for Rehabilitation (1st ed. 2023) (Virtual Reality Technologies for Health and Clinical Applications)
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- Synopsis
- This volume focuses on games to manage and facilitate rehabilitation. It emphasizes user practice, attitudes, and experience, and their changing place within developing rehabilitation frameworks. It looks at how users have adopted, integrated, and innovated with games to facilitate rehabilitation. Topics include game technology, game design and accessibility, web-based technologies vs pervasive and mobile technologies, social and collaborative aspects, and rehabilitative outcome. Games for rehabilitation are gaining interest from different communities such as medicine, psychology, and rehabilitation. A distinction can be made between games specifically made for rehabilitative purposes and games made for the general public but that are used in rehabilitation as well. Games have allowed the building of new/complementary forms for rehabilitation and offered new options to produce rehabilitative activities and experiences.
- Copyright:
- 2023
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781071633717
- Related ISBNs:
- 9781071633694
- Publisher:
- Springer New York
- Date of Addition:
- 10/14/23
- Copyrighted By:
- Springer Science+Business Media, LLC, part of Springer Nature
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Science, Computers and Internet, Psychology, Medicine
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- Eva Brooks
- Edited by:
- David J. Brown
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- by Eva Brooks
- by David J. Brown
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