The Uncanny Valley in Games and Animation
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- Synopsis
- Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human
- Copyright:
- 2015
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 236 Pages
- ISBN-13:
- 9781040059395
- Related ISBNs:
- 9781466586956, 9781466586949, 9780429102349
- Publisher:
- CRC Press
- Date of Addition:
- 02/15/24
- Copyrighted By:
- Taylor & Francis Group
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet, Technology
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
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