Understanding Games and Game Cultures
By: and and
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- Synopsis
- Digital games are one of the most significant media interfaces of contemporary life. Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies. It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.
- Copyright:
- 2021
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 248 Pages
- ISBN-13:
- 9781529737622
- Related ISBNs:
- 9781529738520, 9781529736731, 9781526498007, 9781526498014
- Publisher:
- SAGE Publications
- Date of Addition:
- 09/03/24
- Copyrighted By:
- Ingrid Richardson, Larissa Hjorth and Hugh Davies
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet, Social Studies, Language Arts, Communication
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
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- by Ingrid Richardson
- by Larissa Hjorth
- by Hugh Davies
- in Nonfiction
- in Computers and Internet
- in Social Studies
- in Language Arts
- in Communication