Python Playground, 2nd Edition: Geeky Projects for the Curious Programmer
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- Synopsis
- Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more.The fully updated 2nd edition is here, now with 5 brand-new projects!Harness the power of Python as you turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills.Go beyond the basics as you write programs to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow.As you work through the book&’s projects, you will:Craft intricate Spirograph-like designs with parametric equations and the turtle moduleGenerate music by synthesizing plucked string soundsTransform everyday images into ASCII art, photomosaics, and eye-popping autostereogramsDesign engaging cellular automata and flocking simulationsExplore the realm of 3D graphics, from basic shape rendering to visualizing MRI scan dataBuild a Raspberry Pi–powered laser show that dances along with musicNew to this edition: We&’ve expanded your playground with five new projects: you&’ll draw fractals, bring Conway&’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and even a machine learning–driven speech recognition system.Whether you&’re a seasoned professional or just getting started, you&’ll find Python Playground to be a great way to learn, experiment with, and master this versatile programming language.Covers Python 3.x
- Copyright:
- 2024
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 352 Pages
- ISBN-13:
- 9781718503052
- Related ISBNs:
- 9781718503045
- Publisher:
- No Starch Press
- Date of Addition:
- 10/07/24
- Copyrighted By:
- Mahesh Venkitachalam
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Grade Levels:
- Seventh grade, Eighth grade, Ninth grade, Tenth grade, Eleventh grade, Twelfth grade, College Freshman, College Sophomore, College Junior, College Senior, Graduate Student, Undergraduate Student
- Reading Age:
- 12 and up
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.