Advanced Game Development with Programmable Graphics Hardware (1)
By: and
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- Synopsis
- Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen
- Copyright:
- 2005
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 374 Pages
- ISBN-13:
- 9781040158111
- Related ISBNs:
- 9781568810607, 9780429062636, 9781439865644, 9780367446475, 9781568812403, 9781568810430, 9781568810423
- Publisher:
- CRC Press
- Date of Addition:
- 01/31/25
- Copyrighted By:
- Taylor & Francis Group, LLC
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet, Mathematics and Statistics
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
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