The Great Interactive Dream Machine
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- Synopsis
- Josh Lewis' best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. It ought to be every techno-addict's dream, but there are a few bugs in the system. Nobody knows when the computer will interactivate next--and it doesn't just grant Josh and Aaron's wishes. In fact, Aaron's mom's poodle seems to eb doing some of the wishing, too. When a mysterious spy called The Watcher starts monitoring their every move in cyberspace, the real trouble begins in this compelling story from Newbery medal-winning author Richard Peck. "A guaranteed fun, faced-paced adventure. "--School Library Journal .
- Copyright:
- 1996
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781101174357
- Publisher:
- PENGUIN group
- Date of Addition:
- 04/24/14
- Copyrighted By:
- Richard Peck
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Children's Books, Literature and Fiction
- Grade Levels:
- Third grade, Fourth grade, Fifth grade, Sixth grade, Seventh grade
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.