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Raspberry Pi Robotic Projects

by Richard Grimmett

This book is for enthusiasts who want to use Raspberry Pi to build complex robotics projects. However, some programming background is recommended. With the aid of the step-by-step instructions in this book, you can construct complex robotics projects that can move, talk, listen, see, swim, or fly. Raspberry Pi Robotic Projects is an easy-to-follow, step-by-step projects guide packed full of examples of actual robotics projects. Each topic is explained in detail to make it easy to replicate the projects described.

Raspberry Pi Server Essentials

by Piotr J. Kula

This is an engaging, easy to follow guide for developing a wide range of server projects with Raspberry Pi This book is targeted towards all Raspberry Pi enthusiasts who are interested in exploring the potential of Pi as a server. Even if you have no prior experience with the Raspberry Pi, you can pick up this book and develop a wide range of projects.

Raspberry Pi Server Essentials

by Piotr J. Kula

This is an engaging, easy to follow guide for developing a wide range of server projects with Raspberry Pi This book is targeted towards all Raspberry Pi enthusiasts who are interested in exploring the potential of Pi as a server. Even if you have no prior experience with the Raspberry Pi, you can pick up this book and develop a wide range of projects.

Raspberry Pi User Guide

by Eben Upton Gareth Halfacree

The essential guide to getting started with the Raspberry Pi ® The Raspberry Pi has been a success beyond the dream of its creators. Their goal, to encourage a new generation of computer programmers who understand how computers work, is well under way. Raspberry Pi User Guide 2e is the newest edition of the runaway bestseller written by the Pi’s co-creator, Eben Upton, and tech writer Gareth Halfacree. It contains everything you need to know to get the Pi up and running, including how to: Connect a keyboard, mouse, monitor and other peripherals Install software and configure your Raspberry Pi Master basic Linux system administration Set up your Raspberry Pi as a productivity machine, multimedia centre, or web server Write programmes in Scratch and Python Use the GPIO port and add-on boards to connect your Raspberry Pi for use in electronics projects Updated to cover the release of the Camera Board, the introduction of the Pi Store, NOOBS and much more, Raspberry Pi User Guide 2nd edition is the perfect companion for getting the most out of the computing phenomenon, the Raspberry Pi. Eben Upton is the co-creator of the Raspberry Pi board and the founder of the Raspberry Pi Foundation. Gareth Halfacree is a freelance technology journalist, open source advocate and erstwhile sysadmin.

Reachability Problems

by Kim Guldstrand Larsen Igor Potapov Jiří Srba

This book constitutes the proceedings of the 8th International Workshop on Reachability Problems, RP 2014, held in Oxford, UK, in September 2014. The 17 papers presented in this volume were carefully reviewed and selected from 25 submissions. The book also contains a paper summarizing the invited talk. The papers offer new approaches for the modelling and analysis of computational processes by combining mathematical, algorithmic, and computational techniques.

Read Me First: A Take Control Crash Course

by Tonya Engst

Find out what most tech writers hope you already know!Find out what most tech writers hope you already know in this free ebook by Tonya Engst. Tonya takes you behind the scenes, explaining why tech writers write the way they do and helping you decode the directions for everything from Desktops to directories, keys to menus, and paths to preferences.Although Read Me First: A Take Control Crash Course has plenty of basic information about using the Mac (and a few chapters about iOS), its focus is not on helping inexperienced users master important basics. Instead, it focuses on explaining the assumptions that tech writers make when writing directions. This book aims to make sure people reading technical documentation don't get stuck for the lack of basic know-how, such as how to match the name of your operating system with its numerical version, how to understand written shortcuts for navigating menus, what Control-click means, how to enter something on the command line, how to follow a path, and more.Because we feel strongly that everyone should know this information, the book is wired with social media options at the end of each chapter, so you can easily share individual chapters with anyone who could use the information.

Real-Time Analytics

by Byron Ellis

Construct a robust end-to-end solution for analyzing andvisualizing streaming data Real-time analytics is the hottest topic in data analyticstoday. In Real-Time Analytics: Techniques to Analyze andVisualize Streaming Data, expert Byron Ellis teaches dataanalysts technologies to build an effective real-time analyticsplatform. This platform can then be used to make sense of theconstantly changing data that is beginning to outpace traditionalbatch-based analysis platforms.The author is among a very few leading experts in the field. Hehas a prestigious background in research, development, analytics,real-time visualization, and Big Data streaming and is uniquelyqualified to help you explore this revolutionary field. Moving froma description of the overall analytic architecture of real-timeanalytics to using specific tools to obtain targeted results,Real-Time Analytics leverages open source and moderncommercial tools to construct robust, efficient systems that canprovide real-time analysis in a cost-effective manner. The bookincludes:A deep discussion of streaming data systems andarchitecturesInstructions for analyzing, storing, and delivering streamingdataTips on aggregating data and working with setsInformation on data warehousing options and techniquesReal-Time Analytics includes in-depth case studies forwebsite analytics, Big Data, visualizing streaming and mobile data,and mining and visualizing operational data flows. The book's"recipe" layout lets readers quickly learn and implement differenttechniques. All of the code examples presented in the book, alongwith their related data sets, are available on the companionwebsite.

Real-Time Communication with WebRTC

by Simon Pietro Romano Salvatore Loreto

Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece.The authors' learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You'll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects.Tour the WebRTC development cycle and trapezoid architectural modelUnderstand how and why VoIP is shifting from standalone functionality to a browser componentUse mechanisms that let client-side web apps interact with browsers through the WebRTC APITransfer streaming data between browser peers with the RTCPeerConnection APICreate a signaling channel between peers for setting up a WebRTC sessionPut everything together to create a basic WebRTC system from scratchLearn about conferencing, authorization, and other advanced WebRTC features

Real-Time Heterogeneous Video Transcoding for Low-Power Applications

by Tarek Elarabi Ahmed Abdelgawad Magdy Bayoumi

This book introduces a novel transcoding algorithm for real time video applications, designed to overcome inter-operability problems between MPEG-2 to H. 264/AVC. The new algorithm achieves 92. 8% reduction in the transcoding run time at a price of an acceptable Peak Signal-to-Noise Ratio (PSNR) degradation, enabling readers to use it for real time video applications. The algorithm described is evaluated through simulation and experimental results. In addition, the authors present a hardware implementation of the new algorithm using Field Programmable Gate Array (FPGA) and Application-specific standard products (ASIC). * Describes a novel transcoding algorithm for real time video applications, designed to overcome inter-operability problems between H. 264/AVC to MPEG-2; * Implements algorithm presented using Field Programmable Gate Array (FPGA) and Application-specific Integrated Circuit (ASIC); * Demonstrates the solution to real problems, with verification through simulation and experimental results.

Real-Time Rendering: Computer Graphics with Control Engineering (Automation and Control Engineering #49)

by Gabriyel Wong Jianliang Wang

Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering. Conventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer fluctuating performance, particularly as applications become more complex. The solution proposed by the authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques, this book: Explains how control systems work with real-time computer graphics Proposes a data-driven modelling approach that more accurately represents the system behaviour of the rendering process Develops a control system strategy for linear and non-linear models using proportional, integral, derivative (PID) and fuzzy control techniques Uses real-world data from rendering applications in proof-of-concept experiments Compares the proposed solution to existing techniques Provides practical details on implementation, including references to tools and source code This pioneering work takes a major step forward by applying control theory in the context of a computer graphics system. Promoting cross-disciplinary research, it offers guidance for anyone who wants to develop more advanced solutions for real-time computer graphics rendering.

Real-time Systems Scheduling 1: Fundamentals

by Maryline Chetto

Real-time systems are used in a wide range of applications, including control, sensing, multimedia, etc. Scheduling is a central problem for these computing/communication systems since responsible of software execution in a timely manner. This book provides state of knowledge in this domain with special emphasis on the key results obtained within the last decade. This book addresses foundations as well as the latest advances and findings in Real-Time Scheduling, giving all references to important papers. But nevertheless the chapters will be short and not overloaded with confusing details. Coverage includes scheduling approaches for mono-core as well as multi-core platforms, dependent tasks, networks, and notably very tremendous recent advances in scheduling of energy constrained embedded systems. Other sophisticated issues such as feedback control scheduling and timing analysis of critical applications are also addressed. This volume can serve as a textbook for courses on the topic in bachelor and in more advanced master programs. It also provides a reference for computer scientists and engineers involved in the design or the development of Cyber-Physical Systems which require up-to-date real-time scheduling solutions.

Real-time Systems Scheduling 2

by Maryline Chetto

Real-time systems are used in a wide range of applications, including control, sensing, multimedia, etc. Scheduling is a central problem for these computing/communication systems since it is responsible for software execution in a timely manner. This book, the second of two volumes on the subject, brings together knowledge on specific topics and discusses the recent advances for some of them. It addresses foundations as well as the latest advances and findings in real-time scheduling, giving comprehensive references to important papers, but the chapters are short and not overloaded with confusing details. Coverage includes scheduling approaches for networks and for energy autonomous systems. Other sophisticated issues, such as feedback control scheduling and probabilistic scheduling, are also addressed.This book can serve as a textbook for courses on the topic in bachelor's degrees and in more advanced master's degree programs. It also provides a reference for computer scientists and engineers involved in the design or the development of Cyber-Physical Systems which require up-to-date real-time scheduling solutions.

Real-World Wireless Sensor Networks

by Koen Langendoen Wen Hu Federico Ferrari Marco Zimmerling Luca Mottola

This edited book presents the results of the 5th Workshop on Real-world Wireless Sensor Networks (REALWSN). The purpose of this workshop was to bring together researchers and practitioners working in the area of sensor networks, with focus on real-world experiments or deployments of wireless sensor networks. Included were, nonetheless, emerging forms of sensing such as those that leverage smart phones, Internet of Things, RFIDs, and robots. Indeed, when working with real-world experiments or deployments, many new or unforeseen issues may arise: the network environment may be composed of a variety of different technologies, leading to very heterogeneous network structures; software development for large scale networks poses new types of problems; the performance of prototype networks may differ significantly from the deployed system; whereas actual sensor network deployments may need a complex combination of autonomous and manual configuration. Furthermore, results obtained through simulation are typically not directly applicable to operational networks; it is therefore imperative for the community to produce results from experimental research. The workshop collected the state of the art in emerging and current research trends dealing with Real-world Wireless Sensor Networks, with the aim of representing a stepping stone for future research in this field.

Reality Mining: Using Big Data to Engineer a Better World (The\mit Press Ser.)

by Kate Greene Nathan Eagle

A look at how Big Data can be put to positive use, from helping users break bad habits to tracking the global spread of disease.Big Data is made up of lots of little data: numbers entered into cell phones, addresses entered into GPS devices, visits to websites, online purchases, ATM transactions, and any other activity that leaves a digital trail. Although the abuse of Big Data—surveillance, spying, hacking—has made headlines, it shouldn't overshadow the abundant positive applications of Big Data. In Reality Mining, Nathan Eagle and Kate Greene cut through the hype and the headlines to explore the positive potential of Big Data, showing the ways in which the analysis of Big Data (“Reality Mining”) can be used to improve human systems as varied as political polling and disease tracking, while considering user privacy.Eagle, a recognized expert in the field, and Greene, an experienced technology journalist, describe Reality Mining at five different levels: the individual, the neighborhood and organization, the city, the nation, and the world. For each level, they first offer a nontechnical explanation of data collection methods and then describe applications and systems that have been or could be built. These include a mobile app that helps smokers quit smoking; a workplace “knowledge system”; the use of GPS, Wi-Fi, and mobile phone data to manage and predict traffic flows; and the analysis of social media to track the spread of disease. Eagle and Greene argue that Big Data, used respectfully and responsibly, can help people live better, healthier, and happier lives.

Realtime Advertising

by Oliver Busch

Dieses Grundlagenwerk zu Realtime Advertising erklärt praxisnah und fundiert, welche Rolle automatisierte Echtzeit-Werbung in einem orchestrierten Media-Mix spielt und wie sie von Grund auf funktioniert. Denn: Realtime Advertising ist für Marketingverantwortliche so neu, bedrohlich und chancenreich wie die Internetwerbung zur Jahrtausendwende und selbst für viele Marketing- und Mediaexperten erklärungsbedürftig. Führende Branchenexperten aus Unternehmen, Agenturen und Medien erläutern diese revolutionäre Art des digitalen Marketings: Prof. Dr. Jürgen Seitz, Dr. Mark Grether, Aee-Ni Park, Rosa Markarian, Prof. Dr. Burkhardt Funk, Thomas Schauf, Philip Missler, Stanton Sugarman, Kate Burgarth, Stephan Noller, Marco Klimkeit, Edmund Heider, Holm Münstermann, Ingo Tenbrock, Nils Hachen, Arndt Groth, Viktor Zawadzki, Oliver Gertz, Patrick Dawson, Kolja Brosche, Sven Weisbrich, Arno Schäfer, Oliver Weiss, Alexander Gösswein, Sascha Jansen, Wolfgang Bscheid und Julian Simons. Die Autoren liefern außerdem klare Handlungsempfehlungen und handfeste Praxistipps für die begonnene Transformation des Marketings. Extra: Inklusive eBook - den Zugangs-Coupon finden Sie im Buch.

Recent Advances in Information Technology

by G. P. Biswas Sushanta Mukhopadhyay

The book is based on the research papers presented in Second International Conference on Recent Advances in Information Technology (RAIT 2014), held at Indian School of Mines, Dhanbad, India. It provides the latest developments in the area of information technology and covers a variety of topics, including Advanced Algorithm Design and Analysis, Algorithmic Graph Theory, Artificial Intelligence, Bioinformatics, Circuit Design Automation, Computational Biology, Computational Mathematics, Cryptology, Data Compression, Database Management System, Data Mining, E-Applications, Embedded System, Information and Network Security, Information Retrieval, Internet Computing, etc. The objective is to familiarize the reader with the latest scientific developments that are taking place in various fields and the latest sophisticated problem solving tools that are being developed to deal with the complex and intricate problems that are otherwise difficult to solve by the usual and traditional methods.

Recent Advances in Knowledge-based Paradigms and Applications

by Jeffrey W. Tweedale Lakhmi C. Jain

This book presents carefully selected contributions devoted to the modern perspective of AI research and innovation. This collection covers several areas of applications and motivates new research directions. The theme across all chapters combines several domains of AI research, Computational Intelligence and Machine Intelligence including an introduction to the recent research and models. Each of the subsequent chapters reveals leading edge research and innovative solution that employ AI techniques with an applied perspective. The problems include classification of spatial images, early smoke detection in outdoor space from video images, emergent segmentation from image analysis, intensity modification in images, multi-agent modeling and analysis of stress. They all are novel pieces of work and demonstrate how AI research contributes to solutions for difficult real world problems that benefit the research community, industry and society.

Recent Advances on Hybrid Approaches for Designing Intelligent Systems

by Oscar Castillo Patricia Melin Witold Pedrycz Janusz Kacprzyk

This book describes recent advances on hybrid intelligent systems using soft computing techniques for diverse areas of application, such as intelligent control and robotics, pattern recognition, time series prediction and optimization complex problems. Soft Computing (SC) consists of several intelligent computing paradigms, including fuzzy logic, neural networks and bio-inspired optimization algorithms, which can be used to produce powerful hybrid intelligent systems. The book is organized in five main parts, which contain a group of papers around a similar subject. The first part consists of papers with the main theme of type-2 fuzzy logic, which basically consists of papers that propose new models and applications for type-2 fuzzy systems. The second part contains papers with the main theme of bio-inspired optimization algorithms, which are basically papers using nature-inspired techniques to achieve optimization of complex optimization problems in diverse areas of application. The third part contains papers that deal with new models and applications of neural networks in real world problems. The fourth part contains papers with the theme of intelligent optimization methods, which basically consider the proposal of new methods of optimization to solve complex real world optimization problems. The fifth part contains papers with the theme of evolutionary methods and intelligent computing, which are papers considering soft computing methods for applications related to diverse areas, such as natural language processing, recommending systems and optimization.

Recent Developments and New Directions in Soft Computing

by Lotfi A. Zadeh Ali M. Abbasov Ronald R. Yager Shahnaz N. Shahbazova Marek Z. Reformat

The book reports on the latest advances and challenges of soft computing. It gathers original scientific contributions written by top scientists in the field and covering theories, methods and applications in a number of research areas related to soft-computing, such as decision-making, probabilistic reasoning, image processing, control, neural networks and data analysis.

Recommendation Systems in Software Engineering

by Martin P. Robillard Walid Maalej Robert J. Walker Thomas Zimmermann

With the growth of public and private data stores and the emergence of off-the-shelf data-mining technology, recommendation systems have emerged that specifically address the unique challenges of navigating and interpreting software engineering data. This book collects, structures and formalizes knowledge on recommendation systems in software engineering. It adopts a pragmatic approach with an explicit focus on system design, implementation, and evaluation. The book is divided into three parts: "Part I - Techniques" introduces basics for building recommenders in software engineering, including techniques for collecting and processing software engineering data, but also for presenting recommendations to users as part of their workflow. "Part II - Evaluation" summarizes methods and experimental designs for evaluating recommendations in software engineering. "Part III - Applications" describes needs, issues and solution concepts involved in entire recommendation systems for specific software engineering tasks, focusing on the engineering insights required to make effective recommendations. The book is complemented by the webpage rsse. org/book, which includes free supplemental materials for readers of this book and anyone interested in recommendation systems in software engineering, including lecture slides, data sets, source code, and an overview of people, groups, papers and tools with regard to recommendation systems in software engineering. The book is particularly well-suited for graduate students and researchers building new recommendation systems for software engineering applications or in other high-tech fields. It may also serve as the basis for graduate courses on recommendation systems, applied data mining or software engineering. Software engineering practitioners developing recommendation systems or similar applications with predictive functionality will also benefit from the broad spectrum of topics covered.

Recommender Systems

by Gérald Kembellec Ghislaine Chartron Imad Saleh

Acclaimed by various content platforms (books, music, movies) and auction sites online, recommendation systems are key elements of digital strategies. If development was originally intended for the performance of information systems, the issues are now massively moved on logical optimization of the customer relationship, with the main objective to maximize potential sales. On the transdisciplinary approach, engines and recommender systems brings together contributions linking information science and communications, marketing, sociology, mathematics and computing. It deals with the understanding of the underlying models for recommender systems and describes their historical perspective. It also analyzes their development in the content offerings and assesses their impact on user behavior.

Recommender Systems for Location-based Social Networks

by Panagiotis Symeonidis Dimitrios Ntempos Yannis Manolopoulos

Online social networks collect information from users' social contacts and their daily interactions (co-tagging of photos, co-rating of products etc. ) to provide them with recommendations of new products or friends. Lately, technological progressions in mobile devices (i. e. smart phones) enabled the incorporation of geo-location data in the traditional web-based online social networks, bringing the new era of Social and Mobile Web. The goal of this book is to bring together important research in a new family of recommender systems aimed at serving Location-based Social Networks (LBSNs). The chapters introduce a wide variety of recent approaches, from the most basic to the state-of-the-art, for providing recommendations in LBSNs. The book is organized into three parts. Part 1 provides introductory material on recommender systems, online social networks and LBSNs. Part 2 presents a wide variety of recommendation algorithms, ranging from basic to cutting edge, as well as a comparison of the characteristics of these recommender systems. Part 3 provides a step-by-step case study on the technical aspects of deploying and evaluating a real-world LBSN, which provides location, activity and friend recommendations. The material covered in the book is intended for graduate students, teachers, researchers, and practitioners in the areas of web data mining, information retrieval, and machine learning.

Recommender Systems for Technology Enhanced Learning

by Nikos Manouselis Hendrik Drachsler Katrien Verbert Olga C. Santos

As an area, Technology Enhanced Learning (TEL) aims to design, develop and test socio-technical innovations that will support and enhance learning practices of individuals and organizations. Information retrieval is a pivotal activity in TEL and the deployment of recommender systems has attracted increased interest during the past years. Recommendation methods, techniques and systems open an interesting new approach to facilitate and support learning and teaching. The goal is to develop, deploy and evaluate systems that provide learners and teachers with meaningful guidance in order to help identify suitable learning resources from a potentially overwhelming variety of choices. Contributions address the following topics: i) user and item data that can be used to support learning recommendation systems and scenarios, ii) innovative methods and techniques for recommendation purposes in educational settings and iii) examples of educational platforms and tools where recommendations are incorporated.

Reconciliation of Geometry and Perception in Radiation Physics

by Benoit Beckers Pierre Beckers

Reconciliation of Geometry and Perception in Radiation Physics approaches the topic of projective geometry as it applies to radiation physics and attempts to negate its negative reputation. With an original outlook and transversal approach, the book emphasizes common geometric properties and their potential transposition between domains. After defining both radiation and geometric properties, authors Benoit and Pierre Beckers explain the necessity of reconciling geometry and perception in fields like architectural and urban physics, which are notable for the regularity of their forms and the complexity of their interactions.

Recursive Identification and Parameter Estimation

by Han-Fu Chen Wenxiao Zhao

Recursive Identification and Parameter Estimation describes a recursive approach to solving system identification and parameter estimation problems arising from diverse areas. Supplying rigorous theoretical analysis, it presents the material and proposed algorithms in a manner that makes it easy to understand-providing readers with the modeling and

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