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Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services Behind the New Manufacturing Revolution

by Liza Wallach Kloski Nick Kloski

Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers' life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!

Getting Started with 3D Printing

by Liza Wallach Kloski Nick Kloski

The book is written in a casual, conversational style. It is easily accessible to those who have no prior knowledge in 3D printing, yet the book's message is solidly practical, technically accurate, and consumer-relevant. The chapters include contemporary, real-life learning exercises and insights for how to buy, use and maintain 3D printers. It also covers free 3D modeling software, as well as 3D printing services for those who don't want to immediately invest in the purchase of a 3D printer. Particular focus is placed on free and paid resources, the various choices available in 3D printing, and tutorials and troubleshooting guides.

Getting Started with Adafruit Circuit Playground Express: The Multipurpose Learning and Development Board with Built-In LEDs, Sensors, and Accelerometer.

by Mike Barela

From Adafruit Industries, a leader in products to Makers, designers, students young and old, comes the Circuit Playground Express. Connect it to your PC/Mac/Linux device, and you can be programming interactive projects in minutes. You have a choice of programming environments to choose from: Python, the Microsoft MakeCode graphical building block environment, C/C++ via the Arduino development environment and JavaScript.ment their ideas.

Getting Started with Adafruit FLORA

by Tyler Cooper Becky Stern

This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs that run on the FLORA to control the electronics. The FLORA family includes an assortment of sensors, as well as RGB LEDs that let you add lighting to your wearable projects.

Getting Started with Adafruit Trinket

by Mike Barela

Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

Getting Started with Advanced C#: Upgrade Your Programming Skills

by Vaskaran Sarcar

Understand and work with the most important features of advanced C# in different programming environments. This book teaches you the fundamental features of advanced C# and how to incorporate them in different programming techniques using Visual Studio 2019.The book is divided into two parts. Part I covers the fundamentals and essentials of advanced programming in C#. You will be introduced to delegates and events and then move on to lambda expressions. Part II teaches you how to implement these features in different programming techniques, starting with generic programming. After that, you will learn about thread programming and asynchronous programming, to benefit from a multi-threaded environment. Finally, you will learn database programming using ADO.NET to connect to a MySQL database and you will know how to exercise SQL statements and stored procedures through your C# applications.What You Will Learn Use delegates, events, and lambda expressions in advanced programmingMake your application flexible by utilizing genericsCreate a fast application with multi-threading and asynchronous programmingWork in Visual Studio Community Edition, which is the most common IDE for using C#Understand alternative implementations along with their pros and cons Who This Book Is ForDevelopers and programmers who are already working in C#

Getting Started With Amazon Redshift

by Stefan Bauer

Getting Started With Amazon Redshift is a step-by-step, practical guide to the world of Redshift. Learn to load, manage, and query data on Redshift.This book is for CIOs, enterprise architects, developers, and anyone else who needs to get familiar with RedShift. The CIO will gain an understanding of what their technical staff is working on; the technical implementation personnel will get an in-depth view of the technology, and what it will take to implement their own solutions.

Getting Started with Amazon SageMaker Studio: Learn to build end-to-end machine learning projects in the SageMaker machine learning IDE

by Michael Hsieh

Build production-grade machine learning models with Amazon SageMaker Studio, the first integrated development environment in the cloud, using real-life machine learning examples and codeKey FeaturesUnderstand the ML lifecycle in the cloud and its development on Amazon SageMaker StudioLearn to apply SageMaker features in SageMaker Studio for ML use casesScale and operationalize the ML lifecycle effectively using SageMaker StudioBook DescriptionAmazon SageMaker Studio is the first integrated development environment (IDE) for machine learning (ML) and is designed to integrate ML workflows: data preparation, feature engineering, statistical bias detection, automated machine learning (AutoML), training, hosting, ML explainability, monitoring, and MLOps in one environment. In this book, you'll start by exploring the features available in Amazon SageMaker Studio to analyze data, develop ML models, and productionize models to meet your goals. As you progress, you will learn how these features work together to address common challenges when building ML models in production. After that, you'll understand how to effectively scale and operationalize the ML life cycle using SageMaker Studio. By the end of this book, you'll have learned ML best practices regarding Amazon SageMaker Studio, as well as being able to improve productivity in the ML development life cycle and build and deploy models easily for your ML use cases.What you will learnExplore the ML development life cycle in the cloudUnderstand SageMaker Studio features and the user interfaceBuild a dataset with clicks and host a feature store for MLTrain ML models with ease and scaleCreate ML models and solutions with little codeHost ML models in the cloud with optimal cloud resourcesEnsure optimal model performance with model monitoringApply governance and operational excellence to ML projectsWho this book is forThis book is for data scientists and machine learning engineers who are looking to become well-versed with Amazon SageMaker Studio and gain hands-on machine learning experience to handle every step in the ML lifecycle, including building data as well as training and hosting models. Although basic knowledge of machine learning and data science is necessary, no previous knowledge of SageMaker Studio and cloud experience is required.

Getting Started with Angular: Create and Deploy Angular Applications

by Victor Hugo Garcia

Immerse yourself in the architecture of an Angular application, starting with an introduction to TypeScript and ES6, and progressing to modules and components used to build complex applications. This book presents a hands-on approach to becoming a proficient Angular developer by building three complete applications.You’ll start with an overview of the Angular framework where TypeScript and ES6 are introduced. Next you’ll see how to build an application (RestApp) using the in-memory module to mock an API that communicates with a rest API performing crud operations. This is followed by an application (AuthApp) that uses a third party service to provide authentication and authorization capabilities to handle registrations. You’ll then build an application (BlogApp) that communicates with a MongoDB database in six parts.Part 1 covers MongoDB, how to install bootstrap, login service, and adding the logic of the form. Part 2 covers how to start the project on the server, create the database and AuthService, and save the user in the session. In Parts 3 and 4 you will learn to create the post collection, post component, and sharpen details. In Parts 5 and 6 you will study adding, editing, and deleting posts with testing. By the end of the book you'll have the necessary knowledge to write and execute automated tests on your applications, and deploy them to a server. What You’ll Learn Divide the logic of an application into componentsCommunicate with an APIRelease the power of the observables to solve asynchronous programming problems Include Bootstrap so that your application looks great on different devices Who This Book Is For Web developers with basic knowledge of JavaScript, HTML, and CSS.

Getting Started with Angular - Second Edition

by Minko Gechev

Fast-track your web development skills to build high performance SPA with Angular 2 and beyond About This Book • Up to date with the latest API changes introduced by Angular 2 and 4 • Get familiar with the improvements to directives, change detection, dependency injection, router, and more • Understand Angular's new component-based architecture • Start using TypeScript to supercharge your Angular applications Who This Book Is For Do you want to jump in at the deep end of Angular? Or perhaps you're interested assessing the changes to AngularJS before moving over? If so, then "Getting Started with Angular" is the book for you. To get the most out of the book, you'll need to be familiar with AngularJS 1.x, and have a good understanding of JavaScript. What You Will Learn • Understand the changes made from AngularJS with side-by-side code samples to help demystify the Angular learning curve • Start working with Angular's new method of implementing directives • Use TypeScript to write modern, powerful Angular applications • Dig in to the change detection method, and other architectural changes to make sure you know what's going on under the hood of Angular • Get to work with the new router in Angular • Use the new features of Angular, including pipes, and the updated features such as forms, services, and dependency injection • Learn about the server-side rendering in Angular to keep your new applications SEO-friendly • Enhance your applications using Ahead-of-Time compilation and Web Workers In Detail I'm delighted to see this new update and hope it helps you build amazing things with Angular. - Misko Hevery, Creator of AngularJS and Angular Angular is the modern framework you need to build performant and robust web applications. This book is the quickest way to upgrade your AngularJS knowledge to the brave new world of Angular, and get grips with the framework. It starts with an overview putting the changes of the framework in context with version 1. After that, you will be taken on a TypeScript crash-course so you can take advantage of Angular in its native, statically-typed environment. You'll explore the new change detection mechanism in detail, how directives and components have changed, how you create applications with Angular, and much more. Next, you'll understand how to efficienly develop forms, use the router, implement communication with HTTP services, and transform data with custom pipes. Finally, we will take a look at the Angular's Ahead-of-Time compiler, angular-cli and other such tools that help us build professional applications. By the end of the book, you'll be ready to start building quick and efficient Angular applications compatible with v2 and v4, that take advantage of all the new features on offer. This book is up to date for the 2.4 release and is compatible with the 4.0 release as well. Style and approach Starting with a comparison between Angular versions, this book is filled with side-by-side code examples to help highlight the changes. Each chapter then looks at major changes to the framework and is filled with small examples and sample code to get you started.

Getting Started with Arduino: The Open Source Electronics Prototyping Platform (Make: Projects)

by Massimo Banzi

This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about:Interaction design and physical computingThe Arduino hardware and software development environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramAnd more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

Getting Started with Arduino

by Massimo Banzi

Arduino is the open-source electronics prototyping platform that's taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you'll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!

Getting Started With Arduino

by Massimo Banzi Michael Shiloh

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here!Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system

Getting started with Audacity 1.3

by Bethany Hiitola

Conversational and practical, this book is full of real life examples of where and how you would use the Audacity software. Not only does it give you task-based step-by-step instructions from installation to advanced audio editing techniques, it caters to the beginner to familiarize them with all the jargon, suggests recording equipment, it walks them through a simple sample project showing off everything Audacity can do. If you are new to audio recording and editing, and particularly using the Audacity software, this book is for you. It explains everything from common audio industry terms and software basics. Technical sound engineering details and jargon are omitted to keep the book friendly and easy to understand.

Getting Started with Backbone Marionette

by Arturo Soto Raymundo Armendariz

This book is written with an easy-to-understand approach with the intention of giving small but concrete examples that will help you to quickly understand each component of Marionette. Follow along as we work together to build a practical application using Backbone Marionette. If you are a web application developer interested in using Backbone Marionette for a real-life project, then this book is for you. As a prerequisite, knowledge of JavaScript and a working knowledge of Backbone.js is required.

Getting Started with BeagleBone

by Matt Richardson

Many people think of Linux as a computer operating system, running on users' desktops and powering servers. But Linux can also be found inside many consumer electronics devices. Whether they're the brains of a cell phone, cable box, or exercise bike, embedded Linux systems blur the distinction between computer and device. Many makers love microcontroller platforms such as Arduino, but as the complexity increases in their projects, they need more power for applications, such as computer vision. The BeagleBone is an embedded Linux board for makers. It's got built-in networking, many inputs and outputs, and a fast processor to handle demanding tasks. This book introduces you to both the original BeagleBone and the new BeagleBone Black and gets you started with projects that take advantage of the board's processing power and its ability to interface with the outside world.

Getting Started with Beautiful Soup

by Vineeth G. Nair

This book is a practical, hands-on guide that takes you through the techniques of web scraping using Beautiful Soup. Getting Started with Beautiful Soup is great for anybody who is interested in website scraping and extracting information. However, a basic knowledge of Python, HTML tags, and CSS is required for better understanding.

Getting Started with BizTalk Services

by Karthik Bharathy Jon Fancey

A practical book that acts as a clear and concise introduction to BizTalk Services. Full of real-world scenarios, each area of BizTalk Services is explained in detail, essentially enabling you to smoothly design your own integration solutions with minimal effort. This book is intended for those who want to understand BizTalk Services, what it can do, and how to build integration solutions using it in their organizations. If you are a developer, architect, or project manager, this book will quickly get you acquainted with this powerful cloud integration technology. It would be helpful to have some experience with BizTalk Server; however, this is neither required nor assumed. It is recommended to have a subscription with Windows Azure to try out the examples in the book.

Getting Started with Bluetooth Low Energy

by Kevin Townsend Akiba Carles Cufí Robert Davidson

With Bluetooth Low Energy (BLE), smart devices are about to become even smarter. This practical guide demonstrates how this exciting wireless technology helps developers build mobile apps that share data with external hardware, and how hardware engineers can gain easy and reliable access to mobile operating systems.This book provides a solid, high-level overview of how devices use BLE to communicate with each other. You'll learn useful low-cost tools for developing and testing BLE-enabled mobile apps and embedded firmware and get examples using various development platforms--including iOS and Android for app developers and embedded platforms for product designers and hardware engineers.Understand how data is organized and transferred by BLE devicesExplore BLE's concepts, key limitations, and network topologyDig into the protocol stack to grasp how and why BLE operatesLearn how BLE devices discover each other and establish secure connectionsSet up the tools and infrastructure for BLE application developmentGet examples for connecting BLE to iPhones, iPads, Android devices, and sensorsDevelop code for a simple device that transmits heart rate data to a mobile device

Getting Started with Business Analytics: Insightful Decision-Making

by David Roi Hardoon Galit Shmueli

Assuming no prior knowledge or technical skills, Getting Started with Business Analytics: Insightful Decision-Making explores the contents, capabilities, and applications of business analytics. It bridges the worlds of business and statistics and describes business analytics from a non-commercial standpoint. The authors demystify the main concepts

Getting Started with C++ Audio Programming for Game Development

by David Gouveia

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

Getting Started with Citrix® CloudPortal™

by Puthiyavan Udayakumar

The book will follow a step-by-step, tutorial-based approach and show readers how to take advantage of Citrix CloudPortal's capabilities.This book is ideal for administrators and engineers new to the Citrix Cloud Solution CPSM, CPBM, and who are looking to get a good grounding in Citrix's new product. It's assumed that you will have some experience in the basics of cloud computing already. No prior knowledge of CloudPortal is expected.

Getting Started with Citrix® Provisioning Services 7.0

by Puthiyavan Udayakumar

This practical guide helps you to administer Citrix Provisioning Services. Each chapter is structured in way to help you easily understand the various features, with accompanying practical examples that help beginners to quickly understand the product. This book is a useful guide for an admin/engineer who is new to the Citrix virtualization solution and provisioning service, and who is looking to get a good grounding in Citrix PVS. It's assumed that you will have some understanding of the basics of virtualization already, but that's all you need to know!

Getting Started with Citrix VDI-in-a-Box

by Stuart Arthur Brown

A practical and fast-paced guide that gives you all the information you need to simplify and streamline virtual desktops so you get a production-quality solution while instantly lowering your costs and improving security.Getting Started with Citrix VDI-in-a-Box is great for IT professionals who are new to VDI-in-a-Box and who are looking for a good grounding in the product. You may be planning to research VDI-in-a-Box in more detail, or you may be tasked with researching how VDI-in-a-Box could improve the productivity of your organization. No prior knowledge of VDI-in-a-Box is required, just an understanding of Windows networks.

Getting Started with Citrix XenApp 6

by Guillermo Musumeci

This book has a tutorial style with step-by-step instructions and adequate screenshots for carrying out each task. If you are a system administrator or consultant who wants to implement and administer Citrix XenApp 6 farms, then this book is for you. This book will help both new and experienced XenApp professionals to deliver virtualized applications.

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