Browse Results

Showing 22,901 through 22,925 of 54,854 results

Large Group Decision Making: Creating Decision Support Approaches at Scale (SpringerBriefs in Computer Science)

by Iván Palomares Carrascosa

This SpringerBrief provides a pioneering, central point of reference for the interested reader in Large Group Decision Making trends such as consensus support, fusion and weighting of relevant decision information, subgroup clustering, behavior management, and implementation of decision support systems, among others. Based on the challenges and difficulties found in classical approaches to handle large decision groups, the principles, families of techniques, and newly related disciplines to Large-Group Decision Making (such as Data Science, Artificial Intelligence, Social Network Analysis, Opinion Dynamics, Behavioral and Cognitive Sciences), are discussed. Real-world applications and future directions of research on this novel topic are likewise highlighted.

Smart Technologies and Innovation for a Sustainable Future: Proceedings of the 1st American University in the Emirates International Research Conference — Dubai, UAE 2017 (Advances in Science, Technology & Innovation)

by Ahmed Al-Masri Kevin Curran

The book presents high-quality research papers presented at the 1st AUE International research conference, AUEIRC 2017, organized by the American University in the Emirates, held on November 15th-16th, 2017 in Dubai. The book is broadly divided into three sections: Media and Smart Cities, Creative Technologies and Innovation, and Security Risks and Strategic Challenges. The areas covered under these sections are cyber-psychology and digital forensics, cloud RAN architecture, networking functions virtualization, e-Governance and IoT semantic interoperability, ERP security, web-based application and problem-solving skills, smart technologies and advertising, smart technologies for smart cities, smart adaptable navigation systems, turbo codes for security key generation, technology advanced student learning and mobile devices, big data security and privacy, multi-channel buffer enabled technique, physiological signal acquisition in electro-oculography, blockchain and donation-based crowdfunding, smart city and framework development approach, news channel and media education, UAE foreign policy, China-GCC relations, diplomacy in the Internet age, intelligent cyber-security strategies, industry securities and strategic challenges, hybrid alliances and corporate security, security and privacy in smart cities, human computer interaction and e-learning solution, complexity of smart cities governance. The papers included in this book present insightful information on the most recent and relevant research, theories and practices in the field, which aim for a sustainable future.

Information Systems Security: 14th International Conference, ICISS 2018, Bangalore, India, December 17-19, 2018, Proceedings (Lecture Notes in Computer Science #11281)

by Vinod Ganapathy Trent Jaeger R. K. Shyamasundar

This book constitutes the refereed proceedings of the 14th International Conference on Information Systems Security, ICISS 2018, held in Bangalore, India, in December 2018.The 23 revised full papers presented in this book together with 1 invited paper and 3 keynote abstracts were carefully reviewed and selected from 51 submissions. The papers are organized in the following topical sections: security for ubiquitous computing; modelling and anaylsis of attacks; smartphone security; cryptography and theory; enterprise and cloud security; machine learning and security; privacy; and client security and authentication.

Trusted Computing and Information Security: 12th Chinese Conference, CTCIS 2018, Wuhan, China, October 18, 2018, Revised Selected Papers (Communications in Computer and Information Science #960)

by Huanguo Zhang Bo Zhao Fei Yan

This book constitutes the refereed proceedings of the Chinese Conference on Trusted Computing and Information Security, CTCIS 2018, held in Wuhan, China, in October 2018.The 24 revised full papers presented were carefully reviewed and selected from 73 submissions. The papers are centered around cryptography, systems security, trusted computing, information security, and network security.

200+ Ways to Protect Your Privacy: Simple Ways to Prevent Hacks and Protect Your Privacy--On and Offline

by Jeni Rogers

Discover simple strategies for protecting your personal and confidential information on and offline with this essential and easy-to-understand guide. We all know that the internet can serve as a hotbed for identity theft. But it isn’t the only place where your privacy can be breached. In fact, there are lots of ways you can protect your privacy (or diminish it) that have little or nothing to do with access to the internet. Your home, your photos, your trash can, your kids, your favorite restaurant or store—and even you have the ability to unknowingly reveal your private information to everyone from thieves to busybodies. But you don’t need to hire a specialist to keep your information safe—you can do it yourself with these 200+ easy-to-implement tactics, some of which include: —Shredding hard copies of bills — Turning off Bluetooth when not in use — Using a firewall — Hiding spare keys in an unusual place Keeping your information secure lies in your hands—make sure you’re not putting yourself at risk in your daily habits with this essential guide.

Smart Code

by Joshua Eckroth

Smart Code can be read and understood by programmers and students without practical AI experience, since it is meant as an introduction to AI in practice. By the same token, some AI technical reading or AI algorithm implementation experience would be most welcome, whether as part of an undergraduate or a business software project. Further, knowledge and experience of Python programming is required to understand the code in this book.

Cognitive Radio Oriented Wireless Networks: 13th Eai International Conference, Crowncom 2018, Ghent, Belgium, September 18-20, 2019, Proceedings (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering #261)

by Ingrid Moerman Johann Marquez-Barja Adnan Shahid Wei Liu Spilios Giannoulis Xianjun Jiao

This book constitutes the refereed proceedings of the 13th EAI International Conference on Cognitive Radio Oriented Wireless Networks, CROWNCOM 2018, held in Ghent, Belgium, in September 2018. The 20 revised full papers were selected from 26 submissions. The papers are organized thematically in tracks: Experimental, Licensed Shared Access and Dynamic Spectrum Access, and PHX and Sensing.

SPSS Basics: Techniques for a First Course in Statistics

by Zealure C. Holcomb

This text takes the guesswork out of using SPSS, with screenshots that show each step for calculating each statistic. It includes extensive coverage of how to format raw SPSS output for inclusion in research reports. End-of-chapter exercises help students master their newly acquired skills. An instructor's answer key will be included with each complimentary examination copy. New to this edition: This edition includes an abundance of instructional screenshots, all of which have been updated to reflect the new look of IBM SPSS Statistics Version 23. Instructor ancillaries that accompany this text include PowerPoints for classroom instruction, and test banks in text format and importable to Respondus.

Java in Two Semesters: Featuring JavaFX (Texts in Computer Science )

by Quentin Charatan Aaron Kans

This easy-to-follow textbook teaches Java programming from first principles, as well as covering design and testing methodologies. The text is divided into two parts. Each part supports a one-semester module, the first part addressing fundamental programming concepts, and the second part building on this foundation, teaching the skills required to develop more advanced applications. <P><P> This fully updated and greatly enhanced fourth edition covers the key developments introduced in Java 8, including material on JavaFX, lambda expressions and the Stream API. <P><P> Topics and features: begins by introducing fundamental programming concepts such as declaration of variables, control structures, methods and arrays; goes on to cover the fundamental object-oriented concepts of classes and objects, inheritance and polymorphism; uses JavaFX throughout for constructing event-driven graphical interfaces; includes advanced topics such as interfaces and lambda expressions, generics, collection classes and exceptions; explains file-handling techniques, packages, multi-threaded programs, socket programming, remote database access and processing collections using streams; includes self-test questions and programming exercises at the end of each chapter, as well as two illuminating case studies; provides additional resources at its associated website (simply go to springer.com and search for "Java in Two Semesters"), including a guide on how to install and use the NetBeans™ Java IDE. Offering a gentle introduction to the field, assuming no prior knowledge of the subject, Java in Two Semesters is the ideal companion to undergraduate modules in software development or programming.

Ghastly Battle (The Unofficial Minetrapped Adventure #4)

by Winter Morgan

Peace has been restored to the Overworld after an epic griefer battle. Lily, Simon, and Michael are glad to have a break from fighting, and even from their attempts to escape the game and return to their normal lives. <p><p> But then two new players are zapped onto the server, and no one’s sure who’s responsible for trapping them. With Mr. Anarchy and the other griefers in prison, anyone could be a suspect, and tempers flare as the townspeople’s suspicions turn inward. While Lily, Simon, and Michael are away seeking clues, the people of Lisimi Village turn against them, convinced that they’re keeping the knowledge of how to return home to themselves. Can the trio convince their friends of their innocence, bring the real villains to justice, and finally make their way home? <p> Friendships are tested and unlikely allies emerge in this thrilling fourth book in bestselling author Winter Morgan’s Unofficial Minetrapped Adventure series.

Hacks for Minecrafters: The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You (Hacks For Minecrafters #1)

by Megan Miller

With more than 100 million registered players, Minecraft has taken control of gamers all over the world. With Hacks for Minecrafters, you'll be able to take back that control! Only with the help found in Hacks for Minecrafters will you be able to craft your world exactly how you want it to look, all while discovering the hidden gems of the game. <p><p> Now being released in paperback, Hacks for Minecrafters has been updated for Minecraft 1.12, the World of Color update that added new function and crafting systems, illusioners, parrots, and building materials like glazed terracotta and concrete. <p> It doesn’t matter if you’re playing on a PC, mobile device, or home console; with Hacks for Minecrafters, you’ll be beating the game in no time. Every block has been accounted for, all living entities have been taken into consideration, and all modes of game-play are covered!

Hacks for Minecrafters: The Unofficial Guide to Tips and Tricks That Other Guides Won't Teach You (Hacks For Minecrafters #1)

by Megan Miller

Minecraft was originally designed to let other people modify it. Unlike the other successful gaming guides already on the market, this one is the first unofficial “hacker’s” guide specifically for adding mods (modifications) to your Minecraft game. Its hacks for Minecrafters are designed for players ages 7-12, but Minecrafters of every age will enjoy it and find it useful. This adventuring series is ideal for fans of the classic good vs. evil fight, magical schools like Hogwarts, and games like Pokemon GO, Minecraft, and Terraria. <p><p> With adding mods, Minecrafters can make their own adventures within Minecraft. Mods add content to the game that can change gameplay. This gives the players more options for how they play in the world of Minecraft. This Minecraft mods book can guide readers to adding new mechanics, mobs, and quests to their games as well as entirely new dimensions to play in. The rules of your gaming world can be changed with each and every mod you add! <p> This book is a great gift for any Minecraft lover in your life. It is one of several Megan Miller Minecraft books. Anyone interested in Minecraft mods will use this hacks for Minecrafters book.

Sidesplitting Jokes for Minecrafters: Ghastly Golems and Ghoulish Ghasts (Jokes For Minecrafters #4)

by Brian Boone

Sidesplitting Jokes for Minecrafters: Ghastly Golems and Ghoulish Ghasts is the fourth book in the Jokes for Minecrafters series, which has more than 800 belly laughs waiting for you! This laugh-a-minute book leaves no enderman or zombie unscathed, and comes complete with silly illustrations for even more fun! <p><p> For kids ages 5 and up, this book of jokes will have all your friends and family doubling over! Bust out the funniest of these Minecrafter jokes at home or school for endless jokes and fun! <p> This adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO.

The Ultimate Unofficial Encyclopedia for Minecrafters: Exploring Hidden Games and Secret Worlds

by Cara J. Stevens

In Minecraft’s infinite, expandable, interactive playground, players are free to create—or destroy—anything in the universe. But interactive play opens an entirely new way for players to experience the world of Minecraft, and this is the first gamer’s guide to tackle all the possibilities of Minecraft’s open platform, multiplayer world. Learn everything you need to know about this whole new way of experiencing the amazing and ever-expanding world of Minecraft. <p><p> With hundreds of screenshots for easy visual reference and definitions of every term that might trip a player up, this exciting book covers the A to Z of collaborating with Minecraft’s millions of players, from everywhere in the world!

Uproarious Riddles for Minecrafters: Mobs, Ghasts, Biomes, and More (Jokes for Minecrafters)

by Brian Boone Amanda Brack

Uproarious Riddles for Minecrafters is the fifth book in the Jokes for Minecrafters series, which is complete with more than eight hundred riddles! "Dig in" to these funny brainteasers about Minecraft mobs, tools, and biomes that will really make you think! You'll have such a BLAST reading all of these crafty riddles and jokes. All of your favorite parts of the Minecraft game are included in the book, and the riddles will have you continuing the Minecraft fun! <p><p> For kids ages five and up, this is the perfect book for at home, at school, or really anywhere! You’ll enjoy telling these silly jokes to your friends and family. As a bonus there are silly illustrations throughout for extra laughs!

When Endermen Attack (Redstone Junior High #4)

by Cara J. Stevens

Winter has come to Redstone Junior High once again, and with it comes holiday celebrations, snowball combat practice, and loads of outdoor fun. But even though the threat of Smite and his henchmen has passed, a new, sinister force lurks in the dark hallways of the school. Strange blocks begin to appear in random places throughout the school, and students have been hearing eerie sounds coming from its abandoned corridors. Pixel, Sky, and Umal team up to figure out what’s tormenting their school and why. <p><p> To make matters worse, Tina and her followers are determined to work against Pixel. What follows is a griefing war that spares no one—not even the teachers or Principal Redstone. As the kids discover more about the lanky creatures who are terrorizing their school, it becomes painfully clear that they must put aside their differences to unite against a common enemy. Will a mob invasion actually bring the students together, or will Redstone Junior High remain haunted forever?

The Witch's Warning (Secrets of an Overworld Survivor #5)

by Greyson Mann Grace Sandford

When lightning hits Little Oak, one of Will and Mina’s villager friends gets struck—and turned into a witch! Mina and Will sprint straight to the witch huts in the swamp, trying to save their friend. But instead of help, they find grave danger: witches with potions so powerful, Mina’s own potions seem weak and useless. When Mina falls victim to a witch’s potion, it’s Will who has to perfect his potion-making skills. Can he remember what Mina taught him in time to save her from the deadly secrets swirling deep within the swamp?

Android Game Programming by Example

by John Horton

<P><P>Harness the power of the Android SDK by building three immersive and captivating games <P><P>About This Book <P><P>Implement the critical main game loop and structure your games to enable an array of advanced features <P><P>Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games <P><P>Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide <P><P>Who This Book Is For <P><P>The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. <P><P>The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. <P><P>What You Will Learn <P><P>Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds <P><P>Design and implement genuinely challenging and playable levels <P><P>Implement the critical main game loop <P><P>Implement basic and advanced collision detection mechanics <P><P>Bring to life a challenging enemy AI <P><P>Make the math behind 2D rotation, velocity, and collisions simple <P><P>Run your game designs at 60 frames per second or better <P><P>Process multitouch screen input effectively and efficiently <P><P>Implement a multitude of other game features such as pickups, firing weapons, HUDs, generating and playing sound FX, scenery, level transition, high scores, and more <P><P>Implement a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates In Detail <P><P>Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. <P><P>This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

AngularJS by Example

by Chandermani

<P><P>Learn AngularJS, and tackle the challenges of modern web development by creating your own applications with these practical examples you can use and adapt <P><P>About This Book <P><P>Learn the AngularJS development workflow and uncover a more effective way to build, deploy, and test applications <P><P>Explore the core components of AngularJS and find out how it makes JavaScript web development easier <P><P>Learn by example, as you create increasingly more complex real-world applications and dive deeper into AngularJS <P><P>Who This Book Is For <P><P>If you've always wanted to get started with AngularJS, this is an essential guide designed to help you do exactly that. Start building applications immediately with the featured examples, and uncover a simpler approach to JavaScript web development. You will need some prior experience with HTML, CSS, and JavaScript to get started. <P><P>What You Will Learn <P><P>Get to grips with Angulara ™s Model-View-Controller architecture Gain a understanding of single page applications from an AngularJS perspective <P><P>Manage code organization using modules and component dependencies with the Dependency Injection Framework <P><P>Find out how to use AngularJS directives to extend the behavior of HTML on your web page <P><P>Effectively use a range of JavaScript tools, from extending your app with jQuery plugins, to testing with Jasmine <P><P>Create forms for your single page applications and see how Angular helps you to bind, validate, and submit form data <P><P>In Detail <P><P>AngularJS makes web JavaScript web development less painful and more organized – it's unsurprising that today it's one of the most popular tools in web development. <P><P>AngularJS by Example helps you get started with this essential web development framework quickly and easily, guiding you through AngularJS by showing you how to create your own real-world applications. By adopting this approach, you can bridge the gap between learning and doing immediately, as you follow the examples to learn the impressive features of Angular and experience a radically simple–and powerful–approach to web development. <P><P>You'll begin by creating a simple Guess the Number game, which will help you get to grips with the core components of Angular, including its MVC architecture, and learn how each part interacts with one another. This will give you a solid foundation of knowledge from which you can begin to build more complex applications, such as a 7 minute workout app and an extended personal trainer app. By creating these applications yourself, you will find out how AngularJS manages client-server interactions and how to effectively utilize directives to develop applications further. You'll also find information on testing your app with tools such as Jasmine, as well as tips and tricks for some of the most common challenges of developing with AngularJS. <P><P>AngularJS by Example is a unique web development book that will help you get to grips with AngularJS and explore a powerful solution for developing single page applications.

The Unofficial Minecrafters Master Builder Workshop

by Megan Miller

The Unofficial Minecrafters Master Builder Workshop is the fun and easy starting guide to making your own Minecraft builds! Helping you learn how to make all the cool builds you’ve seen online, this book comes packed with hundreds of step-by-step photos and instructions to make tinkering in your master building workshop simple! Find out all you need to know about tools, strategies, mining, and mobs to get you started on your Minecraft gaming adventure. Perfect for beginner to advanced Minecrafters who want to learn more! Includes hundreds of full-color photos to show every step of the way! Gets you thinking while building a world of fun! Break free from the standard designs and become the master builder you’ve always wanted to be with The Unofficial Minecrafters Master Builder Workshop!

The Case of the Creepers (Unofficial Minecraft Mysteries #4)

by Winter Morgan

All the Creepers have vanished from the Minecraft universe, and the people are starting to get worried. Though some believe that their disappearance is a good thing, others fear that it might be the start of an even more sinister plot.Edison and Billy decide to use their sleuthing skills to find the truth of the situation, and their investigation takes them all around the Overworld. But the missing Creepers aren’t easy to find. With the help of new friends, Edison and Billy search for the missing mobs—but if they find the Creepers, will they be in danger themselves? Join Edison and Billy as they solve their greatest mystery yet in the fourth installment of the Unofficial Minecraft Mystery series!

Architecting Modern Java EE Applications

by Sebastian Daschner

<P><P>Find out how to craft effective, business-oriented Java EE 8 applications that target customer’s demands in the age of Cloud platforms and container technology. <P><P>About This Book <P><P>Understand the principles of modern Java EE and how to realize effective architectures <P><P>Gain knowledge of how to design enterprise software in the age of automation, Continuous Delivery and Cloud platforms <P><P>Learn about the reasoning and motivations behind state-of-the-art enterprise Java technology, that focuses on business <P><P>Who This Book Is For <P><P>This book is for experienced Java EE developers who are aspiring to become the architects of enterprise-grade applications, or software architects who would like to leverage Java EE to create effective blueprints of applications. <P><P>What You Will Learn <P><P>What enterprise software engineers should focus on Implement applications, packages, and components in a modern way <P><P>Design and structure application architectures <P><P>Discover how to realize technical and cross-cutting aspects <P><P>Get to grips with containers and container orchestration technology <P><P>Realize zero-dependency, 12-factor, and Cloud-native applications <P><P>Implement automated, fast, reliable, and maintainable software tests <P><P>Discover distributed system architectures and their requirements In Detail <P><P>Java EE 8 brings with it a load of features, mainly targeting newer architectures such as microservices, modernized security APIs, and cloud deployments. This book will teach you to design and develop modern, business-oriented applications using Java EE 8. It shows how to structure systems and applications, and how design patterns and Domain Driven Design aspects are realized in the age of Java EE 8. You will learn about the concepts and principles behind Java EE applications, and how to effect communication, persistence, technical and cross-cutting concerns, and asynchronous behavior. <P><P>This book covers Continuous Delivery, DevOps, infrastructure-as-code, containers, container orchestration technologies, such as Docker and Kubernetes, and why and especially how Java EE fits into this world. It also covers the requirements behind containerized, zero-dependency applications and how modern Java EE application servers support these approaches. You will also learn about automated, fast, and reliable software tests, in different test levels, scopes, and test technologies. This book covers the prerequisites and challenges of distributed systems that lead to microservice, shared-nothing architectures. The challenges and solutions of consistency versus scalability will further lead us to event sourcing, event-driven architectures, and the CQRS principle. This book also includes the nuts and bolts of application performance as well as how to realize resilience, logging, monitoring and tracing in a modern enterprise world. Last but not least the demands of securing enterprise systems are covered. <P><P>By the end, you will understand the ins and outs of Java EE so that you can make critical design decisions that not only live up to, but also surpass your clients' expectations. <P><P>Style and approach <P><P>This book focuses on solving business problems and meeting customer demands in the enterprise world. It covers how to create enterprise applications with reasonable technology choices, free of cargo-cult and over-engineering. The aspects shown in this book not only demonstrate how to realize a certain solution, but also explain its motivations and reasoning.

ASP.NET Core 2 and Angular 5

by Valerio De Sanctis

<P><P>Develop a simple, yet fully functional modern web application using ASP.NET Core MVC, Entity Framework and Angular 5. <P><P>About This Book <P><P>Based on the best-selling book ASP.NET Core and Angular 2 <P><P>Easily build a complete single page application with two of the most impressive frameworks in modern development, ASP.NET Core and Angular <P><P>Bring together the capabilities and features of both Angular 5 and ASP.NET Core 2 for full stack development <P><P>Discover a comprehensive approach to building your next web project - from managing data, to application design, through to SEO optimization and security <P><P>Who This Book Is For <P><P>This book is for seasoned ASP.NET developers who already know about ASP.NET Core and Angular in general, but want to know more about them and/or understand how to blend them together to craft a production-ready SPA. <P><P>What You Will Learn <P><P>Use ASP.NET Core to its full extent to create a versatile backend layer based on RESTful APIs <P><P>Consume backend APIs with the brand new Angular 5 HttpClient and use RxJS Observers to feed the frontend UI asynchronously <P><P>Implement an authentication and authorization layer using ASP.NET Identity to support user login with integrated and third-party OAuth 2 providers <P><P>Configure a web application in order to accept user-defined data and persist it into the database using server-side APIs <P><P>Secure your application against threats and vulnerabilities in a time efficient way <P><P>Connect different aspects of the ASP. NET Core framework ecosystem and make them interact with each other for a Full-Stack web development experience <P><P>In Detail <P><P>Become fluent in both frontend and backend web development by combining the impressive capabilities of ASP.NET Core 2 and Angular 5 from project setup right through the deployment phase. <P><P>Full-stack web development means being able to work on both the frontend and backend portions of an application. The frontend is the part that users will see or interact with, while the backend is the underlying engine, that handles the logical flow: server configuration, data storage and retrieval, database interactions, user authentication, and more. <P><P>Use the ASP.NET Core MVC framework to implement the backend with API calls and server-side routing. Learn how to put the frontend together using top-notch Angular 5 features such as two-way binding, Observables, and Dependency Injection, build the Data Model with Entity Framework Core, style the frontend with CSS/LESS for a responsive and mobile-friendly UI, handle user input with Forms and Validators, explore different authentication techniques, including the support for third-party OAuth2 providers such as Facebook, and deploy the application using Windows Server, SQL Server, and the IIS/Kestrel reverse proxy. <P><P>Style and approach <P><P>More than just a technical manual, this guide takes you through the most important technical facets of developing with these two hugely popular frameworks and then demonstrates how to put those skills into practice. It's a book that recognizes that what's really important is the end product.

Augmented Reality for Developers

by Packt Publishing

<P><P>Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCore <P><P>Key Features <P><P>Create unique AR applications from scratch, from beginning to end, with step-by-step tutorials <P><P>Use Unity 3D to efficiently create AR apps for Android, iOS, and Windows platforms <P><P>Use Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of markets <P><P>Learn best practices in AR user experience, software design patterns, and 3D graphics <P><P>Book Description <P><P>Augmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come. <P><P>The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming. <P><P>By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses. <P><P>What You Will Learn <P><P>Build Augmented Reality applications through a step-by-step, tutorial-style project approach <P><P>Use the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming language <P><P>Implement practical demo applications of AR including education, games, business marketing, and industrial training <P><P>Employ a variety of AR recognition modes, including target images, markers, objects, and spatial mapping <P><P>Target a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLens Develop expertise with Unity 3D graphics, UIs, physics, and event systems <P><P>Explore and utilize AR best practices and software design patterns <P><P>Who This Book Is For <P><P>The ideal target audience for this book is developers who have some experience in mobile development, either Android or iOS. Some broad web development experience would also be beneficial.

B03602_PostgreSQL High Performance

by Packt Publishing

<P><P>Enhance the performance of your PostgreSQL system with this handy guide while avoiding common pitfalls that can slow it down. <P><P>Key Features <P><P>Learn the right techniques to obtain optimal PostgreSQL database performance, ranging from initial design to routine maintenance <P><P>Fine tune the performance of your queries and avoid the common pitfalls that can slow your system down <P><P>Contains tips and tricks on scaling successful database installations, and ensuring a highly available PostgreSQL solution <P><P>Book Description <P><P>Database administrators and developers spend years learning techniques to configure their PostgreSQL database servers for optimal performance, mostly when they encounter performance issues. Scalability and high availability of the database solution is equally important these days. This book will show you how to configure new database installations and optimize existing database server installations using PostgreSQL 9.6. <P><P>You will start with the basic concepts of database performance, because all successful database applications are destined to eventually run into issues when scaling up their performance. You will not only learn to optimize your database and queries for optimal performance, but also detect the real performance bottlenecks using PostgreSQL tools and some external tools. Next, you will learn how to benchmark your hardware and tune your operating system. Optimize your queries against the database with the help of right indexes, and monitor every layer, ranging from hardware to queries. Moving on, you will see how connection pooling, caching, partitioning, and replication will help you handle increasing database workloads. <P><P>Achieving high database performance is not easy, but you can learn it by using the right guide-PostgreSQL 9.6 High Performance. <P><P>What you will learn <P><P>Learn the best practices to configure your PostgreSQL 9.6 database for optimal performance <P><P>Write optimal queries and techniques to detect performance issue in queries <P><P>Fine tune the performance of your queries using benchmarking and indexing techniques <P><P>Ensure high performance and a highly available database using the scaling and replication techniques <P><P>Discover how to make informed speed and reliability trade-offs Handle increasing database workloads without any hassle <P><P>Use monitoring insights to continuously rework the design and configuration for best performance

Refine Search

Showing 22,901 through 22,925 of 54,854 results