Browse Results

Showing 24,276 through 24,300 of 54,430 results

Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

by Kevin Mack Robert Ruud

Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more.Key FeaturesDeploy your virtual reality applications on the latest Oculus Go and Samsung GearBuild real-world applications such as 3D UIs, mini games, and 360° media player applications using Unreal Engine 4Master multiplayer networking and build rich multi-user VR experiencesBook DescriptionUnreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR. This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine. Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.What you will learnUnderstand design principles and concepts for building VR applicationsSet up your development environment with Unreal Blueprints and C++Create a player character with several locomotion schemesEvaluate and solve performance problems in VR to maintain high frame ratesDisplay mono and stereo videos in VRExtend Unreal Engine's capabilities using various pluginsWho this book is forThis book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.

Mastering React Test-Driven Development: Build rock-solid, well-tested web apps with React, Redux and GraphQL

by Daniel Irvine

Implement TDD for your React applications using Jest, React Router, Redux, and GraphQL/Relay. Learn BDD and end-to-end acceptance testing with CucumberJS and Puppeteer.Key FeaturesLearn the TDD process using the React frameworkBuild complex, real-world applications with a pragmatic approach to TDDUse Cucumber for acceptance and BDD testing, bringing TDD to the wider team Book DescriptionMany programmers are aware of TDD but struggle to apply it beyond basic examples. This book teaches how to build complex, real-world applications using Test-Driven Development (TDD). It takes a first principles approach to the TDD process using plain Jest and includes test-driving the integration of libraries including React Router, Redux, and Relay (GraphQL).Readers will practice systematic refactoring while building out their own test framework, gaining a deep understanding of TDD tools and techniques. They will learn how to test-drive features such as client- and server-side form validation, data filtering and searching, navigation and user workflow, undo/redo, animation, LocalStorage access, WebSocket communication, and querying GraphQL endpoints.The book covers refactoring codebases to use the React Router and Redux libraries. via TDD. Redux is explored in depth, with reducers, middleware, sagas, and connected React components. The book also covers acceptance testing using Cucumber and Puppeteer.The book is fully up to date with React 16.9 and has in-depth coverage of hooks and the ‘act’ test helper.What you will learnBuild test-driven applications using React 16.9+ and Jest Build complete web applications using a variety of HTML input elements Understand the different types of test double and when to apply them Test-drive the Integration of libraries such as React Router, Redux, and Relay (GraphQL) Learn when to be pragmatic and how to apply TDD shortcuts Test-drive interaction with browser APIs including fetch and WebSocketsUse Cucumber.js and Puppeteer to build BDD-style acceptance tests for your applications Build and test async Redux code using redux-saga and expect-reduxWho this book is forThe target audience for this book is JavaScript developers who are looking to implement test-driven and behavior-driven approaches for their React applications.

PostgreSQL 11 Administration Cookbook: Over 175 recipes for database administrators to manage enterprise databases

by Simon Riggs Gianni Ciolli Sudheer Kumar Meesala

A practical guide to administer, monitor and replicate your PostgreSQL 11 databaseKey FeaturesStudy and apply the newly introduced features in PostgreSQL 11Tackle any problem in PostgreSQL 11 administration and managementCatch up on expert techniques for monitoring, fine-tuning, and securing your databaseBook DescriptionPostgreSQL is a powerful, open source database management system with an enviable reputation for high performance and stability. With many new features in its arsenal, PostgreSQL 11 allows you to scale up your PostgreSQL infrastructure. This book takes a step-by-step, recipe-based approach to effective PostgreSQL administration.The book will introduce you to new features such as logical replication, native table partitioning, additional query parallelism, and much more to help you to understand and control, crash recovery and plan backups. You will learn how to tackle a variety of problems and pain points for any database administrator such as creating tables, managing views, improving performance, and securing your database. As you make steady progress, the book will draw attention to important topics such as monitoring roles, backup, and recovery of your PostgreSQL 11 database to help you understand roles and produce a summary of log files, ensuring high availability, concurrency, and replication.By the end of this book, you will have the necessary knowledge to manage your PostgreSQL 11 database efficiently.What you will learnTroubleshoot open source PostgreSQL version 11 on various platformsDeploy best practices for planning and designing live databasesSelect and implement robust backup and recovery techniques in PostgreSQL 11Use pgAdmin or OmniDB to perform database administrator (DBA) tasksAdopt efficient replication and high availability techniques in PostgreSQLImprove the performance of your PostgreSQL solutionWho this book is forThis book is designed for database administrators, data architects, database developers, or anyone with an interest in planning and running live production databases using PostgreSQL 11. It is also ideal if you’re looking for hands-on solutions to any problem associated with PostgreSQL 11 administration. Some experience with handling PostgreSQL databases will be beneficial

Machine Learning With Go: Leverage Go's powerful packages to build smart machine learning and predictive applications, 2nd Edition

by Daniel Whitenack Janani Selvaraj

Infuse an extra layer of intelligence into your Go applications with machine learning and AIKey FeaturesBuild simple, maintainable, and easy to deploy machine learning applications with popular Go packagesLearn the statistics, algorithms, and techniques to implement machine learningOvercome the common challenges faced while deploying and scaling the machine learning workflowsBook DescriptionThis updated edition of the popular Machine Learning With Go shows you how to overcome the common challenges of integrating analysis and machine learning code within an existing engineering organization.Machine Learning With Go, Second Edition, will begin by helping you gain an understanding of how to gather, organize, and parse real-world data from a variety of sources. The book also provides absolute coverage in developing groundbreaking machine learning pipelines including predictive models, data visualizations, and statistical techniques. Up next, you will learn the thorough utilization of Golang libraries including golearn, gorgonia, gosl, hector, and mat64. You will discover the various TensorFlow capabilities, along with building simple neural networks and integrating them into machine learning models. You will also gain hands-on experience implementing essential machine learning techniques such as regression, classification, and clustering with the relevant Go packages. Furthermore, you will deep dive into the various Go tools that help you build deep neural networks. Lastly, you will become well versed with best practices for machine learning model tuning and optimization.By the end of the book, you will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementationsWhat you will learnBecome well versed with data processing, parsing, and cleaning using Go packagesLearn to gather data from various sources and in various real-world formatsPerform regression, classification, and image processing with neural networksEvaluate and detect anomalies in a time series modelUnderstand common deep learning architectures to learn how each model is builtLearn how to optimize, build, and scale machine learning workflowsDiscover the best practices for machine learning model tuning for successful deploymentsWho this book is forThis book is primarily for Go programmers who want to become a machine learning engineer and to build a solid machine learning mindset along with a good hold on Go packages. This is also useful for data analysts, data engineers, machine learning users who want to run their machine learning experiments using the Go ecosystem. Prior understanding of linear algebra is required to benefit from this book

Android Programming with Kotlin for Beginners: Build Android apps starting from zero programming experience with the new Kotlin programming language

by John Horton

Build smart looking Kotlin apps with UI and functionality for the Android platform Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook DescriptionAndroid is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.What you will learnLearn how Kotlin and Android work togetherBuild a graphical drawing app using Object-Oriented Programming (OOP) principlesBuild beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardViewWrite Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite databaseAdd user interaction, data captures, sound, and animation to your appsImplement dialog boxes to capture input from the userBuild a simple database app that sorts and stores the user's dataWho this book is forThis book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.

Docker High Performance: Complete your Docker journey by optimizing your application's workflows and performance, 2nd Edition

by Allan Espinosa Russ McKendrick

Leverage Docker to unlock efficient and rapid container deployments to improve your development workflowKey FeaturesReconfigure Docker hosts to create a logging system with the ElasticSearch-Logstash-Kibana (ELK) stackTackle the challenges of large-scale container deployment with this fast-paced guideBenchmark the performance of your Docker containers using Apache JMeterBook DescriptionDocker is an enterprise-grade container platform that allows you to build and deploy your apps. Its portable format lets you run your code right from your desktop workstations to popular cloud computing providers. This comprehensive guide will improve your Docker workflows and ensure your application's production environment runs smoothly.This book starts with a refresher on setting up and running Docker and details the basic setup for creating a Docker Swarm cluster. You will then learn how to automate this cluster by using Chef Server and Cookbook. After that, you will run the Docker monitoring system with Prometheus and Grafana, and deploy the ELK stack. You will also learn some tips for optimizing Docker images.After deploying containers with the help of Jenkins, you will then move on to a tutorial on using Apache JMeter to analyze your application's performance. You will learn how to use Docker Swarm and NGINX to load-balance your application and how common debugging tools in Linux can be used to troubleshoot Docker containers.By the end of this book, you will be able to integrate all the optimizations that you have learned and put everything into practice in your applications.What you will learnAutomate provisioning and setting up nodes in a Docker Swarm clusterConfigure a monitoring system with Prometheus and GrafanaUse Apache JMeter to create workloads for benchmarking the performance of Docker containersUnderstand how to load-balance an application with Docker Swarm and NginxDeploy strace, tcdump, blktrace, and other Linux debugging tools to troubleshoot containersIntegrate Docker optimizations for DevOps, Site Reliability Engineering, CI, and CDWho this book is forIf you are a software developer with a good understanding of managing Docker services and the Linux file system and are looking for ways to optimize working with Docker containers, then this is the book for you. Developers fascinated with containers and workflow automation with benefit from this book.

Transformational Security Awareness: What Neuroscientists, Storytellers, and Marketers Can Teach Us About Driving Secure Behaviors

by Perry Carpenter

Expert guidance on the art and science of driving secure behaviors Transformational Security Awareness empowers security leaders with the information and resources they need to assemble and deliver effective world-class security awareness programs that drive secure behaviors and culture change. When all other processes, controls, and technologies fail, humans are your last line of defense. But, how can you prepare them? Frustrated with ineffective training paradigms, most security leaders know that there must be a better way. A way that engages users, shapes behaviors, and fosters an organizational culture that encourages and reinforces security-related values. The good news is that there is hope. That’s what Transformational Security Awareness is all about. Author Perry Carpenter weaves together insights and best practices from experts in communication, persuasion, psychology, behavioral economics, organizational culture management, employee engagement, and storytelling to create a multidisciplinary masterpiece that transcends traditional security education and sets you on the path to make a lasting impact in your organization. Find out what you need to know about marketing, communication, behavior science, and culture management Overcome the knowledge-intention-behavior gap Optimize your program to work with the realities of human nature Use simulations, games, surveys, and leverage new trends like escape rooms to teach security awareness Put effective training together into a well-crafted campaign with ambassadors Understand the keys to sustained success and ongoing culture change Measure your success and establish continuous improvements Do you care more about what your employees know or what they do? It's time to transform the way we think about security awareness. If your organization is stuck in a security awareness rut, using the same ineffective strategies, materials, and information that might check a compliance box but still leaves your organization wide open to phishing, social engineering, and security-related employee mistakes and oversights, then you NEED this book.

Cyber-Vigilance and Digital Trust: Cybersecurity in the Era of Cloud Computing and IoT

by Wiem Tounsi

Managing Crises Overseas

by Scott Alan Ast

The book examines crisis management for operations located outside of a corporation’s normal confines, particularly in regions which might be overtly threatening or hostile to multinational corporations and their people and assets overseas. Outlining proper operating procedures, planning, implementation, and drills, it demonstrates how proper planning and effective management systems in place prior to a crisis can mean the difference between life and death. The book helps organizations establish best practices in crisis management to ensure safety and security of personnel, assets, and properties overseas, even in potentially volatile environments.

Learner Support in Online Learning Environments

by Chrysta Pelissier

Identity and Play in Interactive Digital Media: Ergodic Ontogeny (Routledge Advances in Game Studies)

by Sara M. Cole

Recent shifts in new literacy studies have expanded definitions of text, reading/viewing, and literacy itself. The inclusion of non-traditional media forms is essential, as texts beyond written words, images, or movement across a screen are becoming ever more prominent in media studies. Included in such non-print texts are interactive media forms like computer or video games that can be understood in similar, though distinct, terms as texts that are read by their users. This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, these texts. This work explores the concept of ergodic ontogeny: the mental development resulting from interactive digital media play experiences causing change in personal identity.

Police Misconduct: A Global Perspective

by Cliff Roberson

This book explores the different types of police misconduct including the use of excessive force. It also explores what types of officers become involved in illegal misconduct, steps jurisdictions may take to prevent such problems, and discusses who should police the police. Also included is a historical analysis of police misconduct, discussions on the legal restrictions designed to prevent police misconduct, and steps that the jurisdiction may take to limit their liability. Ancillary material is available with course adoption.

Cultural and Political Nostalgia in the Age of Terror: The Melancholic Sublime (Routledge Research in Cultural and Media Studies)

by Matthew Leggatt

This book re-examines the role of the sublime across a range of disparate cultural texts, from architecture and art, to literature, digital technology, and film, detailing a worrying trend towards nostalgia and arguing that, although the sublime has the potential to be the most powerful uniting aesthetic force, it currently spreads fear, violence, and retrospection. In exploring contemporary culture, this book touches on the role of architecture to provoke feelings of sublimity, the role of art in the aftermath of destructive events, literature’s establishment of the historical moment as a point of sublime transformation and change, and the place of nostalgia and the returning of past practices in digital culture from gaming to popular cinema.

Brotopia: Breaking Up the Boys' Club of Silicon Valley

by Emily Chang

Silicon Valley is a modern utopia where anyone can change the world. Unless you're a woman. <P><P> For women in tech, Silicon Valley is not a fantasyland of unicorns, virtual reality rainbows, and 3D-printed lollipops, where millions of dollars grow on trees. <P><P>It's a "Brotopia," where men hold all the cards and make all the rules. Vastly outnumbered, women face toxic workplaces rife with discrimination and sexual harassment, where investors take meetings in hot tubs and network at sex parties.In this powerful exposé, Bloomberg TV journalist Emily Chang reveals how Silicon Valley got so sexist despite its utopian ideals, why bro culture endures despite decades of companies claiming the moral high ground (Don't Be Evil! Connect the World!)--and how women are finally starting to speak out and fight back. <P><P>Drawing on her deep network of Silicon Valley insiders, Chang opens the boardroom doors of male-dominated venture capital firms like Kleiner Perkins, the subject of Ellen Pao's high-profile gender discrimination lawsuit, and Sequoia, where a partner once famously said they "won't lower their standards" just to hire women. <P><P>Interviews with Facebook COO Sheryl Sandberg, YouTube CEO Susan Wojcicki, and former Yahoo! CEO Marissa Mayer--who got their start at Google, where just one in five engineers is a woman--reveal just how hard it is to crack the Silicon Ceiling. And Chang shows how women such as former Uber engineer Susan Fowler, entrepreneur Niniane Wang, and game developer Brianna Wu, have risked their careers and sometimes their lives to pave a way for other women. <P><P>Silicon Valley's aggressive, misogynistic, work-at-all costs culture has shut women out of the greatest wealth creation in the history of the world. It's time to break up the boys' club. <P><P>Emily Chang shows us how to fix this toxic culture--to bring down Brotopia, once and for all.

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies)

by Melanie Swalwell Angela Ndalianis Helen Stuckey

This anthology addresses videogames long history of fandom, and fans’ important role in game history and preservation. In order to better understand and theorize video games and game playing, it is necessary to study the activities of gamers themselves. Gamers are active creators in generating meaning; they are creators of media texts they share with other fans (mods, walkthroughs, machinima, etc); and they have played a central role in curating and preserving games through activities such as their collective work on: emulation, creating online archives and the forensic archaeology of code. This volume brings together essays that explore game fandom from diverse perspectives that examine the complex processes at work in the phenomenon of game fandom and its practices. Contributors aim to historicize game fandom, recognize fan contributions to game history, and critically assess the role of fans in ensuring that game culture endures through the development of archives.

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies (Best Practices in Online Teaching and Learning)

by Stephanie Smith Budhai Ke'Anna Skipwith

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies is a practical guide for all instructors and instructional designers working in online or blended learning environments who want to provide a supportive, engaging, and interactive learner experience. This book explores the integration of active and experiential learning approaches and activities including gamification, social media integration, and project- and scenario-based learning, as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking skills in learners. Readers will find guidelines for the development of participatory peer-learning, cooperative education, and service learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, resources, and tools that align learner engagement with course outcomes.

Disjunctive Programming

by Egon Balas

Disjunctive Programming is a technique and a discipline initiated by the author in the early 1970's, which has become a central tool for solving nonconvex optimization problems like pure or mixed integer programs, through convexification (cutting plane) procedures combined with enumeration. It has played a major role in the revolution in the state of the art of Integer Programming that took place roughly during the period 1990-2010. The main benefit that the reader may acquire from reading this book is a deeper understanding of the theoretical underpinnings and of the applications potential of disjunctive programming, which range from more efficient problem formulation to enhanced modeling capability and improved solution methods for integer and combinatorial optimization. Egon Balas is University Professor and Lord Professor of Operations Research at Carnegie Mellon University's Tepper School of Business.

Logics in Artificial Intelligence: 16th European Conference, JELIA 2019, Rende, Italy, May 7–11, 2019, Proceedings (Lecture Notes in Computer Science #11468)

by Francesco Calimeri Nicola Leone Marco Manna

This book constitutes the proceedings of the 16th European Conference on Logics in Artificial Intelligence, JELIA 2019, held in Rende, Italy, in May 2019. The 50 full papers and 10 short papers included in this volume were carefully reviewed and selected from 101 submissions. Additionally, the book contains 3 invited papers. The accepted papers span a number of areas within Logics in AI, including: belief revision and argumentation; causal, defeasible and inductive reasoning; conditional, probabilistic and propositional logic; description logics; logic programming; modal and default logic; and temporal logic.

Mobile Solutions and Their Usefulness in Everyday Life (EAI/Springer Innovations in Communication and Computing)

by Sara Paiva

This book provides an insight into recent technological trends and innovations in solutions and platforms to improve mobility of visually impaired people. The authors’ goal is to help to contribute to the social and societal inclusion of the visually impaired. The book’s topics include, but are not limited to, obstacle detection systems, indoor and outdoor navigation, transportation sustainability systems, and hardware/devices to aid visually impaired people. The book has a strong focus on practical applications tested in a real environment. Applications include city halls, municipalities, and companies that must keep up to date with recent trends in platforms, methodologies and technologies to promote urban mobility. Also discuss are broader realms including education, health, electronics, tourism, and transportation. Contributors include a variety of researchers and practitioners around the world.

Effective Project Management: Traditional, Agile, Extreme, Hybrid

by Robert K. Wysocki

The popular guide to the project management body of knowledge, now fully updated Now in its seventh edition, this comprehensive guide to project management has long been considered the standard for both professionals and academics, with nearly 40,000 copies sold in the last three editions! Well-known expert Robert Wysocki has added four chapters of new content based on instructor feedback, enhancing the coverage of best-of-breed methods and tools for ensuring project management success. With enriched case studies, accompanying exercises and solutions on the companion website, and PowerPoint slides for all figures and tables, the book is ideal for instructors and students as well as active project managers. Serves as a comprehensive guide to project management for both educators and project management professionals Updated to cover the new PMBOK® Sixth Edition Examines traditional, agile, and extreme project management techniques; the Enterprise Project Management Model; and Kanban and Scrumban methodologies Includes a companion website with exercises and solutions and well as PowerPoint slides for all the figures and tables used Written by well-known project management expert Robert Wysocki Effective Project Management, Eighth Edition remains the comprehensive resource for project management practitioners, instructors, and students.(PMBOK is a registered mark of the Project Management Institute, Inc.)

New Perspectives on the Social Aspects of Digital Gaming: Multiplayer 2 (Routledge Advances in Game Studies)

by Rachel Kowert Thorsten Quandt

Expanding on the work in the volume Multiplayer, this new book explores several other areas related to social gaming in detail. The aim is to go beyond a typical "edited book" concept, and offer a very concise volume with several focal points that are most relevant for the current debate about multiplayer games, both in academia and society. As a result, the volume offers the latest research findings on online gaming, social forms of gaming, identification, gender issues and games for change, primarily applying a social-scientific approach.

Matrix Activism: Global Practices of Resistance (Routledge Research in Cultural and Media Studies)

by Michela Ardizzoni

The intersection of virtual and physical spaces at the heart of contemporary political protests is a pivotal element in new practices of activism. In this new and global ecology of dissent and activism, different forces, stakeholders, and spaces, once defiantly discordant, come together to define the increasingly malleable nature and terms of participatory politics and the performance of democracy. This book explores the emerging sites, aesthetics and politics of contemporary dissent as a critical attempt to foreground their mediation and negotiation in an era of neoliberal globalization. Contemporary forms of media activism occupy deeply ambivalent spaces, which Ardizzoni analyzes using the lens of what she calls "matrix activism." Rather than confining the analysis to a single platform, a single technology, or a single social actor, matrix activism allows us to explain the hybrid nature of new forms of dissent and resistance, as they are located at the intersection of alternative and mainstream, non-profit and corporate, individual and social, production and consumption, online and offline.

Connecting Your Students with the World: Tools and Projects to Make Global Collaboration Come Alive, K-8

by Billy Krakower Paula Naugle Jerry Blumengarten

Make the most of today’s technology to give your students a more interactive, authentic learning experience! Connecting Your Students with the World shows you how to use web tools to get K–8 students in touch with other classrooms worldwide. This book is a valuable resource to help you find and communicate with other teachers and classrooms and even design your own collaborative online projects. You’ll find out how to: Conduct videoconferencing calls to put your students in touch with classrooms around the world; Embark on Virtual Field Trips; Plan themed projects for every season, including fun holiday activities; And more! The book includes detailed instructions for each activity and connections to the Common Core, ISTE, and Next Generation Science Standards, so you can ensure that you are meeting your state’s requirements as you prepare your students to become engaged, informed, and global citizens. Additionally, a comprehensive list of online resources is available as a free download from the Routledge website at www.routledge.com/9781138902961.

Python Data Science Handbook: Essential Tools for Working with Data

by Jake Vanderplas

For many researchers, Python is a first-class tool mainly because of its libraries for storing, manipulating, and gaining insight from data. Several resources exist for individual pieces of this data science stack, but only with the Python Data Science Handbook do you get them all--IPython, NumPy, Pandas, Matplotlib, Scikit-Learn, and other related tools.Working scientists and data crunchers familiar with reading and writing Python code will find this comprehensive desk reference ideal for tackling day-to-day issues: manipulating, transforming, and cleaning data; visualizing different types of data; and using data to build statistical or machine learning models. Quite simply, this is the must-have reference for scientific computing in Python.With this handbook, you'll learn how to use:IPython and Jupyter: provide computational environments for data scientists using PythonNumPy: includes the ndarray for efficient storage and manipulation of dense data arrays in PythonPandas: features the DataFrame for efficient storage and manipulation of labeled/columnar data in PythonMatplotlib: includes capabilities for a flexible range of data visualizations in PythonScikit-Learn: for efficient and clean Python implementations of the most important and established machine learning algorithms

3D Photoshop for Creative Professionals: Interactive Guide for Creating 3D Art

by Stephen Burns

Photoshop is the cornerstone of the graphics industry and understanding its 3D capabilities is becoming a requirement for graphic designers, photographers, and creatives alike. Starting with the fundamental tools and ending with advanced resources, Adobe Community Professional Stephen Burns guides you with a clear voice and creative exercises that encourage you to work as you read. Accompanied by a free app that includes video tutorials, interactive models to compare your activity work from the book against, and on-going updates about the latest Photoshopreleases, this book will elevate your art off the page and into a new world of possibilities. (The app is available for the iPad and iPhone in the iTunes App Store, and Android users can find it through Google Play. Just search for 3D Photoshop on either of these platforms and download it to your device.)

Refine Search

Showing 24,276 through 24,300 of 54,430 results