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Excel 2019 All-in-One For Dummies

by Greg Harvey

Make Excel work for you Excel 2019 All-In-One For Dummies offers eight books in one!! It is completely updated to reflect the major changes Microsoft is making to Office with the 2019 release. From basic Excel functions, such as creating and editing worksheets, to sharing and reviewing worksheets, to editing macros with Visual Basic, it provides you with a broad scope of the most common Excel applications and functions—including formatting worksheets, setting up formulas, protecting worksheets, importing data, charting data, and performing statistical functions. The book covers importing data, building and editing worksheets, creating formulas, generating pivot tables, and performing financial functions, what-if scenarios, database functions, and Web queries. More advanced topics include worksheet sharing and auditing, performing error trapping, building and running macros, charting data, and using Excel in conjunction with Microsoft Power BI (Business Intelligence) to analyze, model, and visualize vast quantities of data from a variety of local and online sources. Get familiar with Worksheet design Find out how to work with charts and graphics Use Excel for data management, analysis, modeling, and visualization Make sense of macros and VBA If you’re a new or inexperienced user looking to spend more time on your projects than trying to figure out how to make Excel work for you, this all-encompassing book makes it easy!

Small Teaching Online: Applying Learning Science in Online Classes

by Flower Darby James M. Lang

Find out how to apply learning science in online classes The concept of small teaching is simple: small and strategic changes have enormous power to improve student learning. Instructors face unique and specific challenges when teaching an online course. This book offers small teaching strategies that will positively impact the online classroom. This book outlines practical and feasible applications of theoretical principles to help your online students learn. It includes current best practices around educational technologies, strategies to build community and collaboration, and minor changes you can make in your online teaching practice, small but impactful adjustments that result in significant learning gains. • Explains how you can support your online students • Helps your students find success in this non-traditional learning environment • Covers online and blended learning • Addresses specific challenges that online instructors face in higher education Small Teaching Online presents research-based teaching techniques from an online instructional design expert and the bestselling author of Small Teaching.

Essential Algorithms: A Practical Approach to Computer Algorithms Using Python and C#

by Rod Stephens

A friendly introduction to the most useful algorithms written in simple, intuitive English The revised and updated second edition of Essential Algorithms, offers an accessible introduction to computer algorithms. The book contains a description of important classical algorithms and explains when each is appropriate. The author shows how to analyze algorithms in order to understand their behavior and teaches techniques that the can be used to create new algorithms to meet future needs. The text includes useful algorithms such as: methods for manipulating common data structures, advanced data structures, network algorithms, and numerical algorithms. It also offers a variety of general problem-solving techniques. In addition to describing algorithms and approaches, the author offers details on how to analyze the performance of algorithms. The book is filled with exercises that can be used to explore ways to modify the algorithms in order to apply them to new situations. This updated edition of Essential Algorithms: Contains explanations of algorithms in simple terms, rather than complicated math Steps through powerful algorithms that can be used to solve difficult programming problems Helps prepare for programming job interviews that typically include algorithmic questions Offers methods can be applied to any programming language Includes exercises and solutions useful to both professionals and students Provides code examples updated and written in Python and C# Essential Algorithms has been updated and revised and offers professionals and students a hands-on guide to analyzing algorithms as well as the techniques and applications. The book also includes a collection of questions that may appear in a job interview. The book’s website will include reference implementations in Python and C# (which can be easily applied to Java and C++).

Hacking With Kali Linux: A Step By Step Guide For You To Learn The Basics Of Cybersecurity And Hacking (Cybersecurity And Hacking)

by Ramon Nastase

This book will show you how Hacking works. You will have a chance to understand how attackers gain access to your systems and steal information. Also, you will learn what you need to do in order to protect yourself from all kind of hacking techniques.

Shell Scripting: How to Automate Command Line Tasks Using Bash Scripting and Shell Programming

by Jaosn Cannon

<p>If you want to learn how to write shell scripts like a pro, solve real-world problems, or automate repetitive and complex tasks, read on. <p>Hello. My name is Jason Cannon and I'm the author of Linux for Beginners, Python Programming for Beginners, and an instructor to thousands of satisfied students. I started my IT career in the late 1990's as a Unix and Linux System Engineer and I'll be sharing my real-world shell scripting and bash programming experience with you throughout this book. <p>By the end of this book you will be able to create shell scripts with ease. You'll learn how to take tedious and repetitive tasks and turn them into programs that will save you time and simplify your life on Linux, Unix, or MAC systems.</p>

Unreal Engine 4 Shaders and Effects Cookbook: Over 70 recipes for mastering post-processing effects and advanced shading techniques

by Brais Brenlla Ramos John P. Doran

Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material EditorKey FeaturesCreate stunning visual effects for 3D games and high-quality graphicsDesign efficient Shaders for mobile platforms without sacrificing their realismDiscover what goes into the structure of Shaders and why lighting works the way it doesBook DescriptionUnreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry.With that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it.All of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how!What you will learnMaster Unreal Engine's rendering pipeline for developing real-time graphicsUse physically based rendering (PBR) for building materials and lighting solutionsBuild optimized materials for games targeting multiple platformsUnderstand Unreal Engine's node and functions for creating desirable effectsDesign and build production-ready shadersExplore Unreal Engine's Material Editor for building complex materials and texturesWho this book is forThis book is for developers who want to create their first Shaders in Unreal Engine 4 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unreal is required to get the most from this book.

Japanese Culture Through Videogames (Routledge Contemporary Japan Series)

by Rachael Hutchinson

Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. Well-known titles such as Final Fantasy, Metal Gear Solid, Street Fighter and Katamari Damacy are evaluated in detail, showing how ideology and critique are conveyed through game narrative and character design as well as user interface, cabinet art, and peripherals. This book also considers how ‘Japan’ has been packaged for domestic and overseas consumers, and how Japanese designers have used the medium to express ideas about home and nation, nuclear energy, war and historical memory, social breakdown and bioethics. Placing each title in its historical context, Hutchinson ultimately shows that videogames are a relatively recent but significant site where cultural identity is played out in modern Japan. Comparing Japanese videogames with their American counterparts, as well as other media forms, such as film, manga and anime, Japanese Culture Through Videogames will be useful to students and scholars of Japanese culture and society, as well as Game Studies, Media Studies and Japanese Studies more generally.

Learn You a Haskell for Great Good!: A Beginner's Guide (No Starch Press Ser.)

by Miran Lipovaca

<P>It's all in the name: Learn You a Haskell for Great Good! is a hilarious, illustrated guide to this complex functional language. Packed with the author's original artwork, pop culture references, and most importantly, useful example code, this book teaches functional fundamentals in a way you never thought possible. <P>You'll start with the kid stuff: basic syntax, recursion, types and type classes. Then once you've got the basics down, the real black belt master-class begins: you'll learn to use applicative functors, monads, zippers, and all the other mythical Haskell constructs you've only read about in storybooks. <P>As you work your way through the author's imaginative (and occasionally insane) examples, you'll learn to: <br>–Laugh in the face of side effects as you wield purely functional programming techniques <br>–Use the magic of Haskell's "laziness" to play with infinite sets of data <br>–Organize your programs by creating your own types, type classes, and modules <br>–Use Haskell's elegant input/output system to share the genius of your programs with the outside world <P>Short of eating the author's brain, you will not find a better way to learn this powerful language than reading Learn You a Haskell for Great Good!

Terrorism and State Surveillance of Communications

by Simon Hale-Ross David Lowe

This book brings together leading counterterrorism experts, from academia and practice, to form an interdisciplinary assessment of the terrorist threat facing the United Kingdom and the European Union, focusing on how terrorists and terrorist organisations communicate in the digital age. Perspectives drawn from criminological, legalistic, and political sciences, allow the book to highlight the problems faced by the state and law enforcement agencies in monitoring, accessing, and gathering intelligence from the terrorist use of electronic communications, and how such powers are used proportionately and balanced with human rights law. The book will be a valuable resource for scholars and students of terrorism and security, policing and human rights. With contributions from the fields of both academia and practice, it will also be of interest to professionals and practitioners working in the areas of criminal law, human rights and terrorism.

News in a Digital Age: Comparing the Presentation of News Information over Time and Across Media Platforms

by Kavanagh Marcellino Jonathan S. Blake Smith Davenport Tebeka

This report presents a quantitative assessment of how the presentation of news has changed over the past 30 years and how it varies across platforms. Over time, and as society moved from “old” to “new” media, news content has generally shifted from more-objective event- and context-based reporting to reporting that is more subjective, relies more heavily on argumentation and advocacy, and includes more emotional appeals.

XML Pocket Reference: Extensible Markup Language (Pocket Reference (O'Reilly))

by Simon St. Laurent Michael Fitzgerald

XML, the Extensible Markup Language, is everywhere: the syntax of choice for newly designed document formats across almost all computer applications. Now used daily by developers, XML is living up to its reputation as one of the most important developments in document interchange in the history of computing. A perennial bestseller, the handy XML Pocket Reference from O'Reilly has been revised once again to give you quick access to the latest goods. In addition to its comprehensive look at XML, this third edition has been updated with new material on Namespaces and XML Schema--considered among the most important elements in current XML use--along with RELAX NG and Schematron, additional powerful tools for describing XML document structures. Like other titles in O'Reilly's Pocket Reference series, the XML Pocket Reference, 3rd Edition features a well-organized format that gets right to the point. As a result, it's already won over the allegiance of developers everywhere. If you need XML answers quick and on the fly, this compact book is most definitely the book for you.

Gamelife: A Memoir

by Michael W. Clune

<p>You have been awakened. <p>Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." <p>Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality. <p>In telling the story of his youth through seven computer games, Michael W. Clune captures the part of childhood we live alone.</p>

Excel 2019 For Dummies

by Greg Harvey

The bestselling Excel book on the market — now in a new edition covering the latest version of Excel! Excel is the spreadsheet and data analysis tool of choice for people across the globe who utilize the Microsoft Office suite to make their work and personal lives easier. It is estimated that 1 in 7 people on the planet use Microsoft Office! If you’re one of them, and want to get up to speed on the latest changes in Excel, you’ve come to the right place. Excel 2019 For Dummies has been updated to reflect the major changes and features made to Excel and covers everything you need to know to perform any spreadsheet task at hand. It includes information on creating and editing worksheets, formatting cells, entering formulas, creating and editing charts, inserting graphs, designing database forms, adding database records, using seek-and-find options, printing, adding hyperlinks to worksheets, saving worksheets as web pages, adding existing worksheet data to an existing webpage, pivot tables, pivot charts, formulas and functions, Excel data analysis, sending worksheets via e-mail, and so much more! Get to know the new Excel interface Become a pro at the spreadsheet and data analysis tool that’s available as part of the Microsoft Office suite Find time-tested and trusted advice from bestselling author and expert Greg Harvey Use Excel to streamline your processes and make your work life easier than ever before Written by a bestselling author and seasoned educator, Excel 2019 For Dummies makes it easier than ever to get everything out of this powerful data tool.

Hands-On Qt for Python Developers: Build cross-platform GUI applications with Python and Qt 5

by Volodymyr Kirichinets

Boost UI development with ready-made widgets, controls, charts, and data visualization and create stunning 2D and 3D graphics with PyQt and PySide2.Key FeaturesBuild optimized GUI applications by implementing multiprocessing and concurrencyUnderstand embedded and mobile development with PyQt and PySideLearn to create magnificent GUI applications using Pyside2 and QtQuick/QMLBook DescriptionQt is one of the most widely used and flexible frameworks for GUI application development, allowing you to write your application once and then deploy it to multiple operating systems. This book combines the best of Python and Qt to help you develop GUI applications with Python bindings, such as PyQt and PySide, that will supercharge your Python applications.The book begins with an overview of Qt and QML. You’ll start by working with PyQt GUI elements to style your applications. Then, you will learn how to use QWidget, frames, labels, and text fields, and work with graphics. This will be followed by taking you through how elements in the application communicate with each other by understanding signals, slots, and event handlers. This book will help you to gain a better understanding of the Qt framework and the tools to resolve issues when testing, linking, debugging, and multithreading your Python GUI applications. Finally, the book will help you get to grips with embedded and mobile development using PyQt and PySide.By the end of the book, you will be able to create modern, responsive, cross-platform desktop applications with the power of Qt, Python, and QML.What you will learnExplore PyQt5 and PySide2 to create comprehensive GUI applicationsFind out how threading and multiprocessing workUnderstand how to style GUIs with PyQtGet to grips with implementing buttonsUnderstand how elements communicate with signals, slots, and event handlersExplore mobile development with PyQt and PySideWho this book is forThis book is for Python developers who want to develop GUIs and cross-platform applications that are modern, responsive, and attractive. No prior knowledge of Qt or QML is required.

Smart Computing with Open Source Platforms

by Amartya Mukherjee Nilanjan Dey

Focuses on the concept of open source prototyping and product development and designing sensor networks and covers IoT base applications This book will serves as a single source of introductory material and reference for programming smart computing and Internet of Things (IoT) devices using Arduino with the use of Python It covers number of comprehensive DIY experiments through which the reader can design various intelligent systems

Designing Bots: Creating Conversational Experiences

by Amir Shevat

From Facebook Messenger to Kik, and from Slack bots to Google Assistant, Amazon Alexa, and email bots, the new conversational apps are revolutionizing the way we interact with software. This practical guide shows you how to design and build great conversational experiences and delightful bots that help people be more productive, whether it’s for a new consumer service or an enterprise efficiency product.Ideal for designers, product managers, and entrepreneurs, this book explores what works and what doesn’t in real-world bot examples, and provides practical design patterns for your bot-building toolbox. You’ll learn how to use an effective onboarding process, outline different flows, define a bot personality, and choose the right balance of rich control and text.Explore different bot use-cases and design best practicesUnderstand bot anatomy—such as brand and personality, conversations, advanced UI controls—and their associated design patternsLearn steps for building a Facebook Messenger consumer bot and a Slack business botExplore the lessons learned and shared experiences of designers and entrepreneurs who have built botsDesign and prototype your first bot, and experiment with user feedback

macOS Mojave: The book that should have been in the box

by David Pogue

Answers found here!Apple’s latest Mac software, macOS Mojave, is a glorious boxcar full of new features and refinements. What’s still not included, though, is a single page of printed instructions. Fortunately, David Pogue is back, delivering the expertise and humor that have made this the #1 bestselling Mac book for 18 years straight.The important stuff you need to knowBig-ticket changes. The stunning new Dark Mode. Self-tidying desktop stacks. FaceTime video calls with up to 32 people. New screen-recording tools. If Apple has it, this book covers it.Apps. This book also demystifies the 50 programs that come with the Mac, including the four new ones in Mojave: News, Stocks, Home, and Voice Memos.Shortcuts. This must be the tippiest, trickiest Mac book ever written. Undocumented surprises await on every page.Power users. Security, networking, remote access, file sharing with Windows—this one witty, expert guide makes it all crystal clear.MacOS Mojave gives the Mac more polish, power, and pep— and in your hands, you hold the ultimate guide to unlocking its potential.

Office 365 All-in-One For Dummies

by Peter Weverka

The deepest reference on Microsoft’s productivity service Office 365 offers the same productivity power as past versions of Microsoft Office along with tools designed to boost collaboration in the workplace and instant access to the latest Office updates without buying a whole new software package. It’s an ideal solution for both the office and home use. The author of the bestselling Office All-in-One For Dummies shares his advice on how to navigate the nuts and bolts of getting things done with Office 365. Look inside for step-by-step instructions on Excel, Outlook, Word, PowerPoint, Access, and OneNote along with a dive into the cloud services that come with Office 365. Access Office 365 Make sense of common Office tasks Use Excel, Word, outlook, PowerPoint and more Take advantage of 365 online services If you’re a home or business user interested in having a complete reference on the suite, this book has you covered.

Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding

by Cornel Hillmann

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds.Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world’s most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years.With Unreal's powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of Unreal for Mobile and Standalone VR today and begin using this powerful tool-set to create high-end VR apps for a wide range of applications from games, B2B, to education.What You'll LearnExplore the VR ecosystem, including history, recent trends and future outlookReview tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others)Examine graphics optimization techniquesSet up a project and the target platformDesign interaction with Unreal blueprintsDeployments, testing, further optimizationWho This Book Is ForMultimedia designers, CG artists, producers, app developers. No coding experience is required.

LEGO Wind Energy: Green Energy Projects with Mindstorms EV3

by Grady Koch Elias Koch

​Build functioning wind turbines that generate electricity; we don’t mean LEGO models that look like miniature wind turbines. This book is for people who want to learn how real turbines work, and to build them using LEGO and Mindstorms EV3. You’ll find specific instructions on building, links to parts purchasing, distillation of complex science ideas into practice, and pointers for trying something new. With the knowledge you gain here, you’ll be able to compete in turbine design competitions, such as the KidWind Challenge, Collegiate Wind Competition, and locally organized contests. Examples are given that fit within the KidWind Challenge, including adherence to rules of the competition such as that a specific generator be used.The complexity of making a wind turbine a can make it difficult to know where to start. This book addresses many aspects of the turbine with practical examples. You'll follow specific design instructions for turbine construction, supported by suggestions and background science to go in new directions. Assembly diagrams are used throughout, made with the Studio utility from bricklink.com. Parts are identified in the assembly diagram, as well as in parts lists in the Appendix.What You'll LearnBuild a turbine from scratchUse LEGO to learn aspects of electrical engineering, such as loading turbine output and impedance matchingConnect a generator to do useful things such as charging a battery or powering LEDs See how generators, gear systems, aerodynamic blades, lab and outdoor testing, and power output are used.Who This Book Is For Adult fans of LEGO and hardware hackers. Also coaches or students involved in a school science/technology project or design competition.

Web-Based Projects that Rock the Class: Build Fully-Functional Web Apps and Learn Through Doing

by Christos Karayiannis

Explore the modern concepts of client-server web applications. This book includes examples that are simple to comprehend building apps that are not much different from real-world applications. Each chapter develops a different subject, explaining the concept from A to Z, and provides a project with complete source code and configuration steps. Chapters also include thorough coverage of the subject described and the full source code is provided with a consistently updated repo on GitHub, accounting for the frequent changes made to language versions. The chapter apps use HTML, JavaScript, AJAX, CSS, PHP, MySQL, Apache, Lighttpd, SSL/TLS, DDNS, Shell Programming, Sockets programming, tools such as Wireshark, and remote online tools for testing. As you master each topic sequentially you'll fully understand the inner workings of the client-server apps and become confident in creating your own web-based apps. Whether you want to work on the web for fun, for school, or for work, Web-Based Projects that Rock the Class is a great place to start. What You'll LearnUse HTML, JavaScript, CSS, PHP, AJAX and MySQL for web projectsSet up and handle two different web servers Apache and LighttpdObtain DNS and DDNS domain namesApply the SSL/TLS protocols for HTTPS connectionsTest remotely with online tools your web app – then create similar toolsWho This Book Is For College and university students, and individuals interested in web programming. Ideally you will have basic experience in requesting a web page from the browser and understanding online services like e-shops, basic-level experience with Linux, knowledge of basic-level programming language principles, and basic knowledge of what a database is.

Learn Kotlin for Android Development: The Next Generation Language for Modern Android Apps Programming

by Peter Späth

Build Android apps and learn the essentials of the popular Kotlin programming language and APIs. This book will teach you the key Kotlin skills and techniques important for creating your very own Android apps. Apart from introducing Kotlin programming, Learn Kotlin for Android Development stresses clean code principles and introduces object-oriented and functional programming as a starting point for developing Android apps. After reading and using this book, you'll have a foundation to take away and apply to your own Kotlin-based Android app development. You'll be able to write useful and efficient Kotlin-based apps for Android, using most of the features Kotlin as a language has to offer. What You Will LearnBuild your first Kotlin app that runs on AndroidWork with Kotlin classes and objects for AndroidUse constructs, loops, decisions, and scopes Carry out operations on data Master data containers, arrays, and collectionsHandle exceptions and access external librariesWho This Book Is ForVery little programming experience is required: no prior knowledge of Kotlin needed.

Integrating Serverless Architecture: Using Azure Functions, Cosmos DB, and SignalR Service

by Rami Vemula

Design, develop, build, and deliver an end-to-end serverless architecture by leveraging Azure services, frameworks, and tools. This book offers a holistic approach, guiding you through the design and development of a Twitter Bot application, while leveraging Azure Functions.Integrating Serverless Architecture begins with an overview of serverless computing and getting started with Azure Functions. Here, you will create a Twitter bot function which scans Twitter for the latest tweets and makes use of dependency injection. Further, you will learn about Azure Cosmos DB where you will cover its change feed mechanism and the repository pattern. You will create a Cosmos DB trigger-based tweet notifier function, which will broadcast the latest tweets to connected clients. You will explore the basics of Azure Service Bus and create a tweet scheduler function, which will prioritize different keywords for the Twitter bot function. Along the way, you will debug, deliver, and test the functions in the Azure environment.This book shows you how to secure your Azure Function secrets with the help of Azure Key Vault. To further your understanding of the technology, you will learn logging and exception handling in Azure Functions.Later in the book, you will build a Twitter bot web application by using ASP.NET Core and Materialize CSS, which will interact with several HTTP-based Azure Functions. The Twitter bot web application allows users to log in through the Twitter Identity Provider, subscribe to different keywords/hashtags, and browse the latest tweets based on subscriptions. You will get started with SignalR Service and integrate it with Azure Functions and web applications. Towards the end you will go through app service authentication on Azure Functions and discover how to configure continuous integration and delivery to Azure Functions. After reading this book, you will be able to understand the steps involved in design, development, and delivery of a workflow using Azure Functions.What You Will LearnDesign and develop a Twitter bot application using Azure Functions with Azure Web App Service as the front endLeverage Azure Cosmos DB as data storage and trigger notifications using its change feed mechanismStore and retrieve secrets from Azure Key VaultIntegrate Azure Functions with Azure SignalR Service to broadcast real-time messagesSecure Azure Functions by enabling Twitter identity authentication using built-in App Service authenticationBuild a continuous integration and continuous delivery pipeline for Azure Functions using Visual Studio Team Services (VSTS)Who This Book Is ForDevelopers, software engineers, and architects who design and manage infrastructures and build applications by leveraging Microsoft cloud services.

PowerShell and Python Together: Targeting Digital Investigations

by Chet Hosmer

Bring together the Python programming language and Microsoft’s PowerShell to address digital investigations and create state-of-the-art solutions for administrators, IT personnel, cyber response teams, and forensic investigators.You will learn how to join PowerShell's robust set of commands and access to the internals of both the MS Windows desktop and enterprise devices and Python's rich scripting environment allowing for the rapid development of new tools for investigation, automation, and deep analysis.PowerShell and Python Together takes a practical approach that provides an entry point and level playing field for a wide range of individuals, small companies, researchers, academics, students, and hobbyists to participate. What You’ll Learn Leverage the internals of PowerShell for: digital investigation, incident response, and forensicsLeverage Python to exploit already existing PowerShell CmdLets and aliases to build new automation and analysis capabilitiesCreate combined PowerShell and Python applications that provide: rapid response capabilities to cybersecurity events, assistance in the precipitous collection of critical evidence (from the desktop and enterprise), and the ability to analyze, reason about, and respond to events and evidence collected across the enterprise Who This Book Is For System administrators, IT personnel, incident response teams, forensic investigators, professors teaching in undergraduate and graduate programs in cybersecurity, students in cybersecurity and computer science programs, and software developers and engineers developing new cybersecurity defenses

Python, PyGame, and Raspberry Pi Game Development

by Sloan Kelly

Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux, or a Raspberry Pi, you can unleash the power of Python and PyGame to create great looking games. The book also includes complete code listings and explanations for "Bricks," "Snake," and "Invaders"—three fully working games. These allow you to get started in making your own great games and then modify them or build your own exciting titles. The concepts are further explained using games such as “Copycat,” where the player must concentrate and repeat the sequence of lights and sounds, and “Couch Quiz,” in which PyGame and electronic components create a quiz game for 2–4 players.What You’ll LearnGain basic knowledge of Python and employ it for game developmentStudy game projects you can use as templates, such as Bricks, Snake, and InvadersWork with user-defined functions, inheritance, composition, and aggregationImplement finite state machinesIntegrate your game with electronics using the GPIO pinsWho This Book Is ForExperienced coders or game developers new to Python, PyGame and Raspberry Pi would find this book helpful. It is also for beginners interested in getting into game development.

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