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Appcelerator Titanium Business Application Development Cookbook

by Benjamin Bahrenberg

Appcelerator Titanium Business Application Development Cookbook is a high level and practical Cookbook, packed with easy to follow, task-based recipes to ensure you hit the ground running! This book is for the JavaScript developer looking to explore mobile or existing Enterprise developers looking to increase their app development velocity by harnessing the cross-platform power of Titanium mobile. The comprehensive recipes and tutorials assume you have a basic understanding of both JavaScript and the Titanium mobile SDK.

HDInsight Essentials

by Rajesh Nadipalli

This book is a fast-paced guide full of step-by-step instructions on how to build a multi-node Hadoop cluster on Windows servers.If you are a data architect or developer who wants to understand how to transform your data using open source software, such as MapReduce, Hive, Pig and JavaScript, and also leverage the Windows infrastructure; this book is perfect for you. It is also ideal if you are part of a team who is starting or planning a Hadoop implementation, and you want to understand the key components of Hadoop, and how HDInsight provides added value in administration and reporting.

Groovy for Domain-specific Languages - Second Edition

by Fergal Dearle

Extend and enhance your Java applications with domain-specific scripting in Groovy About This Book * Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide * Increase stakeholder participation in the development process with domain-specific scripting in Groovy * Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain scripting into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn * Familiarize yourself with Groovy scripting and work with Groovy closures * Use the meta-programming features in Groovy to build mini languages * Employ Groovy mark-up and builders to simplify application development * Familiarize yourself with Groovy mark-up and build your own Groovy builders * Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features * Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project's needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.

Responsive Web Design by Example

by Thoriq Firdaus

Written as a concise yet practical guide with an explicit focus on showing beginners how to get their very own responsive websites up and running, this essential reference includes coverage of tried-and-tested responsive frameworks in a project-based format that simultaneously provides visible results whilst developing core understanding.Ideal for anybody who wants their online presence to be compatible with devices and resolutions of any size, "Responsive Web Design by Example" shows you how to select the right framework for your own project requirements and then guides you through the process of installation, configuration, and customization. With three highly structured and meticulously designed projects to choose from, it is the ideal reference for both new and existing web developers who want to be able to augment their skills and showcase their content in a truly professional manner.

HTML5 and CSS3 Responsive Web Design Cookbook

by Benjamin Lagrone

As a Cookbook, we are targeting existing developers who need to pick and choose specific recipes in order to help their websites become accessible (and usable) regardless of screen size, device, or browser.HTML5 and CSS3 Responsive Web Design Cookbook, for all of today's wireless Internet devices, is for web developers seeking innovative techniques that deliver fast, intuitive interfacing for the latest mobile Internet devices.

HTML5 Game Development HOTSHOT

by Makzan

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

OpenGL ES 3.0 Cookbook

by Parminder Singh

If you are new to OpenGL ES or have some experience in 3D graphics, then this book will be extremely helpful in raising your expertise level from a novice to professional. The book implements more than 90 recipes to solve everyday challenges, helping you transition from a beginner to a professional.

UnrealScript Game Programming Cookbook

by Dave Voyles

Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement and add AAA quality to your very own projects.This essential Cookbook has been assembled with both the hobbyist and professional developer in mind. A solid foundation of object oriented programming knowledge will be required. All examples can be replicated and used by UDK and in some cases other software and tools - all of which are available for free - can be used too.

Unity 3 Game Development Hotshot

by Jate Wittayabundit

Using a projects based approach you will learn the coolest aspects of Unity3D game development. With each project you will be able to show off a creation that shows only the best of Unity 3D. This book is for users who already have some basic knowledge of how to use the Unity3D game engine and intermediate users who want to explore Unity 3D above and beyond the basic techniques.

Mastering UDK Game Development

by John P. Doran

Written as a series of engaging and practical projects, this essential guide will help you take your skills to the next level and become a game development hotshot. If you would like to truly unlock the potential of the Unreal Development Kit or are interested in using Scaleform for your own personal projects, then this book is for you."Mastering UDK Game Development" was designed for people who want to truly take their projects to the next level. Those who are familiar with the basics of creating things in UDK will have an easier time, but each project contains step-by-step explanations, diagrams, screenshots, and downloadable content that should make it possible for someone with no prior experience to learn UDK at an accelerated pace.

Instant MinGW Starter

by Ilya Shpigor

This is a Starter guide designed to enable the reader to start using MinGW to develop Microsoft Windows applications as quickly, and as efficiently, as possible. This book is for C and C++ developers who are looking for new and effective instruments to use in application development for Microsoft Windows. No experience of MinGW is needed: this book will guide you through the essentials to get you using the software like a pro in a matter of hours.

Instant Wireshark Starter

by Abhinav Singh

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Written as a practical guide, Wireshark Starter will show you all you need to know to effectively capture and analyze network traffic. This book is specially designed for new learners who are willing to dive deeper into network analysis using Wireshark. It requires a basic understanding of network protocols and their implementation and is equally handy for network administrators, forensic experts, and network penetration testers.

Instant Kali Linux

by Abhinav Singh

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A quick and handy guide for those who are willing to get straight into the business. This book will build a strong foundation for those who are willing to cover different security assessment areas by mastering various tools and techniques.If you are a beginners or an experienced security professional who is willing to dive deeper into the world of information security, then this book is perfect for you. The book is written is simple technical language which requires only a basic knowledge of security assessments and the Linux operating system.

Instant Windows 8 C++ Application Development How-to

by Taruna Verma

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Full of easy-to-follow examples and step by step solutions, you'll learn how to build and deploy applications to the Windows Store in a short and focused Packt Instant.This book is for C++ developers who want to develop their skills so that they can create Windows Store apps for Windows 8.

Instant Migration to HTML5 and CSS3 How-to

by Dushyant Kanungo

Written as a practical guide, "HTML5 and CSS3 Migration How-to" will show you all you need to know to effectively publish content that adheres to the latest web standards. This book is for developers and designers who have previous knowledge of HTML (or XHTML) and CSS who could use a helpful yet practical guide in order to migrate their existing content to HTML5 and CSS3. It is also ideal for those who are learning web design and development, as plenty of detailed examples of HTML5 and CSS3 implementations are provided.

Instant OpenNMS Starter

by Ghislain Hachey

Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A starters' guide to learning OpenNMS with ease, with a focus on immediate results.Instant OpenNMS Starter is for network administrators of any level with a slight focus on the novice that would enjoy a swift glance at what OpenNMS has to offer. It assumes the reader will have knowledge of basic network operations and protocols such as the Internet Protocol Suite.

Raspberry Pi for Secret Agents

by Stefan Sjogelid

A playful, informal approach to using the Raspberry Pi for mischief!Raspberry Pi for Secret Agents is for all mischievous Raspberry Pi owners who'd like to see their computer transform into a neat spy gadget to be used in a series of practical pranks and projects. No previous skills are required to follow along and if you're completely new to Linux, you'll pick up much of the basics for free.Apart from the Raspberry Pi board itself, a USB microphone and/or a webcam is required for most of the audio/video topics and a Wi-Fi dongle is recommended for the networking examples. A Windows/Mac OS X/Linux computer (or second Raspberry Pi) is also recommended for remote network access.

Build a Game with UDK

by Geoff Sholler

A step-by-step tutorial to create an astounding game using the tools provided by UDK.This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give users a chance to expand their knowledge and create exciting games using the tools available.

Getting Started with Unity

by Patrick Felicia

Getting Started with Unity is written in an easy-to-follow tutorial format."Getting Started with Unity" is for[ 3D game developers[/color] who would like to learn how to use Unity3D and become familiar with its core features. This book is also suitable for intermediate users who would like to improve their skills. No prior knowledge of Unity3D is required.

Raspberry Pi Home Automation with Arduino

by Andrew K. Dennis

Raspberry Pi Home Automation with Arduino is an easy-to-follow yet comprehensive guide for automating your home using the revolutionary ARM GNU/Linux board.Even if you have no prior experience with the Raspberry Pi or home automation you can pick up this book and develop these amazing projects. Full of detailed step-by-step instructions, diagrams, and images this essential guide allows you to revolutionize the way you interact with your home. If you don't know where to start, then this is the perfect book for you

CryENGINE Game Programming with C++, C#, and Lua

by Ruan Pearce-Authers Filip Lundgren

This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.

Source SDK Game Development Essentials

by Brett Bernier

This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using step-by-step explanations. If you're a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.

HTML5 Web Application Development By Example Beginner's guide

by J. M. Gustafson

The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.

Learning Stencyl 3.x Game Development: Beginner's Guide

by Innes Borkwood

A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.

Instant Minecraft Designs: How-to

by Mephisto Waltz

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. A how-To book with practical recipes accompanied with rich screenshots for easy comprehension.This a Packt Instant How-to, giving the reader practical, step-by-step instructions to make impressive Minecraft architecture.This book is great for beginners who wish to get a jump start on their building dreams in Minecraft or the seasoned veteran who wishes to improve their current skills.

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