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Cmptr³: Computer Applications and Concepts

by Robin M. Romer Deborah Morley Katherine T. Pinard

CMPTR's easy-reference, paperback book presents course content through visually engaging chapters as well as Chapter Review Cards that consolidate the most important material into a ready-made study tool. CMPTR introduces the latest updates in Microsoft Office, including Windows 10, Edge web browser, and Office 2016 applications with fun facts, tips, and walk-through videos.

Apache Roller 4.0 – Beginner's Guide

by Alfonso Romero

This beginner's guide is packed with information, tips, and tricks, based on the author's extensive experience with Apache Roller. In next to no time, you will be able to build and deploy your own blog. The clear and concise hands-on exercises will teach you everything you need to know to install, configure, and use Apache Roller, along with the open source software required to run it. The book includes plenty of illustrations to guide you through all the detailed exercises and tutorials, so you can get the most out of every chapter. If you are interested in establishing a blog, using Apache Roller and popular web applications to write attractive posts and promote your blog on all the major social bookmarking services, this book is for you. No previous experience on Tomcat, MySQL, the Apache Web Server, or Linux is required.

VirtualBox 3.1: Beginner's Guide

by Alfonso V. Romero

This beginner's guide consists of comprehensive explanation, appropriate screenshots, tips, tricks, and best practices. It offers step-by-step instructions on building your own virtual environment from scratch, supported by the reasoning behind what you do. If you are a System Administrator who has to set up a virtual machine and want to use an open source tool to do it this book will prove invaluable. No prior knowledge of VirtualBox is required, but you should have experience with general system administration.

Agar.io Guía del Juego No Oficial

by Dafne Abad Romero Hiddenstuff Entertainment

*GUÍA NO OFICIAL* Además de la compra de este eBook siéntete libre de suscribirte a nuestro programa suplementario de guías gratis. Copiando el link que se encuentra más abajo, tendrás acceso a las últimas actualizaciones para los videojuegos más populares en línea. Suscríbete gratis aquí: http://emailsignupform.subscribemenow.com/ Guía de Consejos Avanzados y Estrategias. Es la guía más comprensible y detallada que encontrarás en línea. Disponible para descarga inmediata en tu teléfono móvil, dispositivo de eBook o en papel. Con el éxito de mis otros cientos de libros de guías y estrategias. He escrito otra guía avanzada profesional para jugadores nuevos y veteranos, la cual contiene estrategias específicas y consejos de cómo progresar en el juego, vencer a tus oponentes, adquirir más monedas, ! y mucho más¡ Aquí está lo que obtendrás al comprar esta detallada guía avanzada y profesional. - Consejos Profesionales y Estrategias. - Trucos y Hacks. - Secretos, Consejos, Trucos, Desbloqueos y !Trucos Usados Por Jugadores Profesionales! - Cómo conseguir toneladas de Monedas. - !Y MUCHO MÁS! Todas las versiones de ésta guía tienen capturas de pantalla para ayudarte a entender mejor el juego. No existe otra guía que sea tan avanzada y comprensible como esta. Estarás feliz de haber comprado ésta guía ya que te beneficiarás mucho de ella comparado con las otras guías menos efectivas que encontrarás. !Compra ahora y derrota a tus oponentes! !Conviértete en un jugador Profesional Hoy! Para soporte y más información de nuestros productos por favor visita el sitio: http://www.hiddenstuffentertainment.com/ Declaración: Este producto no está asociado, afiliado, avalado o patrocinado por el dueño original de los derechos de autor, ni están revisados, probados o certificados..

Optimising the Software Development Process with Artificial Intelligence (Natural Computing Series)

by José Raúl Romero Inmaculada Medina-Bulo Francisco Chicano

This book offers a practical introduction to the use of artificial intelligence (AI) techniques to improve and optimise the various phases of the software development process, from the initial project planning to the latest deployment. All chapters were written by leading experts in the field and include practical and reproducible examples. Following the introductory chapter, Chapters 2-9 respectively apply AI techniques to the classic phases of the software development process: project management, requirement engineering, analysis and design, coding, cloud deployment, unit and system testing, and maintenance. Subsequently, Chapters 10 and 11 provide foundational tutorials on the AI techniques used in the preceding chapters: metaheuristics and machine learning. Given its scope and focus, the book represents a valuable resource for researchers, practitioners and students with a basic grasp of software engineering.

Artificial Intelligence in Music, Sound, Art and Design: 10th International Conference, EvoMUSART 2021, Held as Part of EvoStar 2021, Virtual Event, April 7–9, 2021, Proceedings (Lecture Notes in Computer Science #12693)

by Juan Romero Tiago Martins Nereida Rodríguez-Fernández

This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5

by Marcos Romero Brenden Sewell

Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in colorKey FeaturesDesign a fully functional game in UE5 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices. The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator. By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with OOP concepts and explore the Gameplay FrameworkWork with virtual reality development in UE BlueprintImplement procedural generation and create a product configuratorWho this book is forThis book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.

Games and Learning Alliance: 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings (Lecture Notes in Computer Science #13134)

by Margarida Romero Jannicke Baalsrud Hauge Francesco Bellotti Francesca De Rosa Iza Marfisi Schottman Pierpaolo Dondio

This book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Italy, in December 2021. The 21 full papers and 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover a broad spectrum of topics: Serious Games Applications; Serious Game to Improve Literacy; Technology used for Serious Games; Serious Game Usage; Serious Games Design.

Yearbook of Corpus Linguistics and Pragmatics 2013: New Domains and Methodologies

by Jesús Romero-Trillo

The Yearbook of Corpus Linguistics and Pragmatics 2013 discusses current methodological debates on the synergy of Corpus Linguistics and Pragmatics research. The volume presents insightful pragmatic analyses of corpora in new technological domains and devotes some chapters to the pragmatic description of spoken corpora from various theoretical traditions. The Yearbook of Corpus Linguistics and Pragmatics series will give readers insight into how pragmatics can be used to explain real corpus data, and, in addition, how corpora can explain pragmatic intuitions, and from there, develop and refine theory. Corpus Linguistics can offer a meticulous methodology based on mathematics and statistics, while Pragmatics is characterized by its efforts to interpret intended meaning in real language. This yearbook offers a platform to scholars who combine both research methodologies to present rigorous and interdisciplinary findings about language in real use.

How to Go Viral and Reach Millions: Top Persuasion Secrets from Social Media Superstars, Jesus, Shakespeare, Oprah, and Even Donald Trump

by Joseph Romm

How to Go Viral and Reach Millions is the first book to reveal all the latest secrets for consistently generating viral online content-words, images, or videos that are seen and shared by hundreds of thousands and eventually even millions of people, something Romm and his colleagues in three different organizations achieve routinely.

Active Directory Disaster Recovery

by Florian Rommel

The book is a combined planning/response-focused book and can be read end to end but also is designed so that the second half can be read standalone, should disaster have struck already. This book is targeted at network security professionals who find themselves charged with creating an Active Directory Disaster Recovery plan or who want to quickly recover once disaster has struck. This book expects you to be familiar with the basics of Active Directory and Windows Servers.

Beyond 2000 in Computational Geotechnics

by Ronald B.J. Brinkgreve

This volume contains papers presented during the first international PLAXIS symposium. Topics covered include: general geo-technical aspects; tunnels and deep excavations, and education and research. This pack is meant for the user of the PLAXIS program, as well as engineers and researchers.

New Developments in Biological and Chemical Terrorism Countermeasures

by Ronald J. Kendall; Steven M. Presley; Seshadri S. Ramkumar

A science-based text, New Developments in Biological and Chemical Terrorism Countermeasures presents research that addresses the growing threat of chemical and biological terrorism as well as the need for improvements in the implementation of countermeasures. This new textbook building upon Advances in Biological and Chemical Terrorism Countermeasu

Algorithmic Learning Theory: 27th International Conference, ALT 2016, Bari, Italy, October 19-21, 2016, Proceedings (Lecture Notes in Computer Science #9925)

by Ronald Ortner, Hans Ulrich Simon and Sandra Zilles

This book constitutes the refereed proceedings of the 27th International Conference on Algorithmic Learning Theory, ALT 2016, held in Bari, Italy, in October 2016, co-located with the 19th International Conference on Discovery Science, DS 2016. The 24 regular papers presented in this volume were carefully reviewed and selected from 45 submissions. In addition the book contains 5 abstracts of invited talks. The papers are organized in topical sections named: error bounds, sample compression schemes; statistical learning, theory, evolvability; exact and interactive learning; complexity of teaching models; inductive inference; online learning; bandits and reinforcement learning; and clustering.

Networks and Netwars

by David Ronfeldt John Arquilla

Netwar-like cyberwar-describes a new spectrum of conflict that is emerging in the wake of the information revolution. Netwar includes conflicts waged, on the one hand, by terrorists, criminals, gangs, and ethnic extremists; and by civil-society activists (such as cyber activists or WTO protestors) on the other. What distinguishes netwar is the networked organizational structure of its practitioners-with many groups actually being leaderless-and their quickness in coming together in swarming attacks. To confront this new type of conflict, it is crucial for governments, military, and law enforcement to begin networking themselves.

Agriculture Digitalization and Organic Production: Proceedings of the First International Conference, ADOP 2021, St. Petersburg, Russia, June 7–9, 2021 (Smart Innovation, Systems and Technologies #245)

by Andrey Ronzhin Karsten Berns Alexander Kostyaev

This book features selected papers presented at the First International Conference on Agriculture Digitalization and Organic Production (ADOP 2021), held in St. Petersburg, Russia, on June 07–09, 2021. The contributions, written by professionals, researchers and students, cover topics in the field of agriculture, biology, robotics, information technology and economics for solving urgent problems in digitalization of organic livestock and crop production. The conference is organized by the St. Petersburg Federal Research Center of the Russian Academy of Sciences (SPC RAS) and the Technische Universitat Kaiserslautern.The book will be useful to researchers of interdisciplinary issues of digitalization and robotization of agricultural production, as well as farmers and commercial companies, which introduce new technologies in crop production and animal husbandry. The book also covers a range of issues related to scientific training of graduate students in the areas of "Mechatronics and robotics", "Control in technical systems" and "Technologies, means mechanization and energy equipment in rural, forestry and fisheries”.

Agriculture Digitalization and Organic Production: Proceedings of the Second International Conference, ADOP 2022, St. Petersburg, Russia, June 06–08, 2022 (Smart Innovation, Systems and Technologies #331)

by Andrey Ronzhin Alexander Kostyaev

This book includes selected papers from the Second International Conference on Agriculture Digitalization and Organic Production (ADOP 2022), held in St. Petersburg, Russia, during June 06–08, 2022. The topics covered in the book are ground robotic systems in crop production, unmanned aerial vehicles in crop production, aerospace monitoring tools in crop production, robotic animal husbandry, digitalization of technological processes of agricultural production, evaluation of the effectiveness of digital technologies for the production of organic products, rational nature management and ecology in agricultural production, technologies for the production of organic agricultural products, market analysis of organic agricultural products, and legal aspects of organic production.

Agriculture Digitalization and Organic Production: Proceedings of the Third International Conference on Agriculture Digitalization and Organic Production (ADOP 2023), St. Petersburg, Russia, June 05–07, 2023 (Smart Innovation, Systems and Technologies #362)

by Andrey Ronzhin Alexander Kostyaev

This book includes selected papers from the Third International Conference on Agriculture Digitalization and Organic Production (ADOP 2023), held in St. Petersburg, Russia, during June 05–07, 2023. The topics covered in the book are ground robotic systems in crop production, unmanned aerial vehicles in crop production, aerospace monitoring tools in crop production, robotic animal husbandry, digitalization of technological processes of agricultural production, evaluation of the effectiveness of digital technologies for the production of organic products, rational nature management and ecology in agricultural production, technologies for the production of organic agricultural products, market analysis of organic agricultural products and legal aspects of organic production.

Advances in Neural Networks - ISNN 2016: 13th International Symposium on Neural Networks, ISNN 2016, St. Petersburg, Russia, July 6-8, 2016, Proceedings (Lecture Notes in Computer Science #9719)

by Andrey Ronzhin Qingshan Liu Long Cheng

This book constitutes the refereed proceedings of the 13th International Symposium on Neural Networks, ISNN 2016, held in St. Petersburg, Russia in July 2016. The 84 revised full papers presented in this volume were carefully reviewed and selected from 104 submissions. The papers cover many topics of neural network-related research including signal and image processing; dynamical behaviors of recurrent neural networks; intelligent control; clustering, classification, modeling, and forecasting; evolutionary computation; and cognition computation and spiking neural networks.

Interactive Collaborative Robotics: 7th International Conference, ICR 2022, Fuzhou, China, December 16-18, 2022, Proceedings (Lecture Notes in Computer Science #13719)

by Andrey Ronzhin Roman Meshcheryakov Zhen Xiantong

This book constitutes the proceedings of the 7th International Conference on Interactive Collaborative Robotics, ICR 2022, held in Fuzhou, China, in December 2022. The 25 papers presented were carefully reviewed and selected from 45 submissions. Challenges of human-robot interaction, robot control and behavior in social robotics and collaborative robotics, as well as applied robotic and cyber-physical systems are mainly discussed in the papers.

Speech and Computer

by Andrey Ronzhin Rodmonga Potapova Nikos Fakotakis

This book constitutes the refereed proceedings of the 17th International Conference on Speech and Computer, SPECOM 2015, held in Athens, Greece, in September 2015. The 59 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 104 initial submissions. The papers cover a wide range of topics in the area of computer speech processing such as recognition, synthesis, and understanding and related domains including signal processing, language and text processing, multi-modal speech processing or human-computer interaction.

Speech and Computer

by Andrey Ronzhin Rodmonga Potapova Géza Németh

This book constitutes the refereed proceedings of the 16th International Conference on Speech and Computer, SPECOM 2014, held in Novi Sad, Serbia. The 56 revised full papers presented together with 3 invited talks were carefully reviewed and selected from 100 initial submissions. It is a conference with long tradition that attracts researchers in the area of computer speech processing (recognition, synthesis, understanding etc. ) and related domains (including signal processing, language and text processing, multi-modal speech processing or human-computer interaction for instance).

Frontiers in Robotics and Electromechanics (Smart Innovation, Systems and Technologies #329)

by Andrey Ronzhin Viacheslav Pshikhopov

This book introduces intellectual control systems and electromechanics of heterogeneous robots. The book uncovers fundamental principles of robot control and recent developments in software and hardware of robots. The book presents solutions and discusses problems of single robotic devices as well as heterogeneous robotic teams while performing technological tasks that require informational, physical or energetic interaction with human users, environment and other robots. The book considers model–algorithmic and software–hardware control of ground, water and underwater robots, unmanned aerial vehicles, as well as their embedded and attached sub-systems, including manipulators, end-effectors, sensors, actuators, etc. The book will be useful for researchers of interdisciplinary issues related to robotics, electromechanics and artificial intelligence. The book is recommended for graduate students with a major/minor in the areas of robotics and mechatronics, management in technical systems, Internet of Things, artificial intelligence, electrical engineering, mechanical engineering and computer science.

Interactive Collaborative Robotics

by Andrey Ronzhin Gerhard Rigoll Roman Meshcheryakov

This book constitutes the proceedings of the First International Conference on Interactive Collaborative Robotics, ICR 2016, held in Budapest, Hungary, in August 2016. The 29 papers presented in this volume were carefully reviewed and selected from 48 submissions.

Interactive Collaborative Robotics

by Andrey Ronzhin Gerhard Rigoll Roman Meshcheryakov

This book constitutes the proceedings of the Second International Conference on Interactive Collaborative Robotics, ICR 2017, held in Hatfield, UK, in September 2017, as a satellite event of the 19th International Conference on Speech and Computer, SPECOM 2017. The 30 papers presented in this volume were carefully reviewed and selected from 51 submissions. This new conference invites researchers in the area of social robotics and collaborative robotics to share experience in human-machine interaction research and development of robotic and cyberphysical systems. Topics addressed are: assistive robots, child-robot interaction, collaborative robotics, educational robotics, human-robot interaction, medical robotics, robotic mobility systems, robots at home, robot control and communication, social robotics, as well as safety robot behavior.

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Showing 41,101 through 41,125 of 54,469 results