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What Every Engineer Should Know about Microcomputers: Hardware/Software Design: a Step-by-step Example, Second Edition,

by William S. Bennett Carl F. Evert Jr. Leslie C. Lander

Revised and expanded guide demonstrates microcomputer usage by working through one simple design challenge and explaining its solution. This edition features the contributions of an Ada expert, demonstrates (in 14 new chapters) the development of a microcomputer system structured by this language.

What Every Engineer Should Know About Modeling and Simulation (What Every Engineer Should Know)

by Raymond J. Madachy Daniel Houston

This practical book presents fundamental concepts and issues in computer modeling and simulation (M&S) in a simple and practical way for engineers, scientists, and managers who wish to apply simulation successfully to their real-world problems. It offers a concise approach to the coverage of generic (tool-independent) M&S concepts and enables engineering practitioners to easily learn, evaluate, and apply various available simulation concepts. Worked out examples are included to illustrate the concepts and an example modeling application is continued throughout the chapters to demonstrate the techniques. The book discusses modeling purposes, scoping a model, levels of modeling abstraction, the benefits and cost of including randomness, types of simulation, and statistical techniques. It also includes a chapter on modeling and simulation projects and how to conduct them for customer and engineer benefit and covers the stages of a modeling and simulation study, including process and system investigation, data collection, modeling scoping and production, model verification and validation, experimentation, and analysis of results.

What Every Engineer Should Know about Software Engineering (What Every Engineer Should Know)

by Phillip A. Laplante Mohamad Kassab

This book offers a practical approach to understanding, designing, and building sound software based on solid principles. Using a unique Q&A format, this book addresses the issues that engineers need to understand in order to successfully work with software engineers, develop specifications for quality software, and learn the basics of the most common programming languages, development approaches, and paradigms. The new edition is thoroughly updated to improve the pedagogical flow and emphasize new software engineering processes, practices, and tools that have emerged in every software engineering area. Features: Defines concepts and processes of software and software development, such as agile processes, requirements engineering, and software architecture, design, and construction. Uncovers and answers various misconceptions about the software development process and presents an up-to-date reflection on the state of practice in the industry. Details how non-software engineers can better communicate their needs to software engineers and more effectively participate in design and testing to ultimately lower software development and maintenance costs. Helps answer the question: How can I better leverage embedded software in my design? Adds new chapters and sections on software architecture, software engineering and systems, and software engineering and disruptive technologies, as well as information on cybersecurity. Features new appendices that describe a sample automation system, covering software requirements, architecture, and design. This book is aimed at a wide range of engineers across many disciplines who work with software.

What Every Engineer Should Know About the Internet of Things (What Every Engineer Should Know)

by Joanna F. DeFranco Mohamad Kassab

Internet of Things (IoT) products and cyber-physical systems (CPS) are being utilized in almost every discipline and there continues to be significant increases in spending on design, development, and deployment of IoT applications and analytics within every domain, from our homes, schools, government, and industry. This practical text provides an introduction to IoT that can be understood by every engineering discipline and discusses detailed applications of IoT. Developed to help engineers navigate this increasingly important and cross-disciplinary topic, this work: Offers research-based examples and case studies to facilitate the understanding of each IoT primitive Highlights IoT’s connection to blockchain Provides and understanding of benefits and challenges of IoT and its importance to a variety of engineering disciplines Written to be accessible to non-experts in the subject, What Every Engineer Should Know About the Internet of Things communicates the importance of this technology and how it can support and challenge all interrelated actors as well as all involved assets across many domains.

What Every Teacher Should Know About Media and Technology

by Donna E. Tileston

Technology plus classroom can equal success for students. This invaluable resource for teachers presents classroom applications of media, technology, and the Internet.

What Happens on Campus Stays on YouTube: Privacy Is Dead. The New Rules For Your Reputation On Campus, Online And Beyond

by Erik Qualman

Whether we like it, love it, use it or hate it, escaping social media on any college campus is nearly impossible. When you arrive on campus, you will notice that social media isn't just a way to connect with friends but also a vast communication and marketing network for student organizations, internship opportunities and more! The purpose of this book is to not to tell you to avoid social media, but to help you start thinking about your digital reputation and providing you with some expert advice on using social media in a smart way. Even if you don't want to dive in right now, keep this book on your shelf for your future reference.

What in the World Are Your Kids Doing Online?: How to Understand the Electronic World Your Children Live In

by Barbara Melton Susan Shankle

Texting. Blogging. IMing. Technology that has become second nature to our children remains uncharted territory for many parents. What in the World Are Your Kids Doing Online?tells you everything you need to know to navigate the parenting issues technology raises, and arms you with the tools you need to protect your children. This comprehensive, all-purpose guide shows you how to keep up with the latest in computer technology and the Internet—even if you’re a techno-illiterate. You’ll also learn how to: protect your child from cyber-bullies and sexual predators monitor your child’s online activity recognize the danger signs in your child’s use of chat rooms and socializing sites such as MySpace decode the secret language of texting, instant messaging, e-mail, and chat rooms keep your “Cyber-kid” healthy and fit teach your child good on-line study skills help your child build healthy friendships and dating relationships, both on- and off-line gear your rules about the Internet to your child’s age and developmental stage know when to turn the computer offIncludes information on how the cyber world affects children with special needs, learning disorders, and emotional disorders.

What Is Computer Science?

by Daniel Page Nigel Smart

This engaging and accessible text addresses the fundamental question: What Is Computer Science? The book showcases a set of representative concepts broadly connected by the theme of information security, for which the presentation of each topic can be treated as a "mini" lecture course, demonstrating how it allows us to solve real problems, as well as how it relates to other subjects. The discussions are further supported by numerous examples and practical hands-on exercises. Features: presents a concise introduction to the study of algorithms and describes how computers work; introduces the concepts of data compression, and error detection and correction; highlights the role of data structures; explores the topic of web-search; reviews both historic and modern cryptographic schemes, examines how a physical system can leak information and discusses the idea of randomness; investigates the science of steganography; provides additional supplementary material at an associated website.

What is Dart?

by Seth Ladd Kathy Walrath

Get ready to build modern web apps. This concise book covers the Dart language, libraries, and tools that help you develop structured, fast, and maintainable web apps that run in any modern browser. The Dart platform has been designed to scale from simple scripts to complex apps, running on both the client and the server. With this book, you can use Dart to architect and develop HTML5 apps for the modern web.

What Is Data Science?

by Mike Loukides

We've all heard it: according to Hal Varian, statistics is the next sexy job. Five years ago, in What is Web 2.0, Tim O'Reilly said that "data is the next Intel Inside." But what does that statement mean? Why do we suddenly care about statistics and about data? This report examines the many sides of data science -- the technologies, the companies and the unique skill sets. The web is full of "data-driven apps." Almost any e-commerce application is a data-driven application. There's a database behind a web front end, and middleware that talks to a number of other databases and data services (credit card processing companies, banks, and so on). But merely using data isn't really what we mean by "data science." A data application acquires its value from the data itself, and creates more data as a result. It's not just an application with data; it's a data product. Data science enables the creation of data products.

What is DevOps?

by Mike Loukides

Have we entered the age of NoOps infrastructures? Hardly. Old-style system administrators may be disappearing in the face of automation and cloud computing, but operations have become more significant than ever. As this O'Reilly Radar Report explains, we're moving into a more complex arrangement known as "DevOps." Mike Loukides, O'Reilly's VP of Content Strategy, provides an incisive look into this new world of operations, where IT specialists are becoming part of the development team. In an environment with thousands of servers, these specialists now write the code that maintains the infrastructure. Even applications that run in the cloud have to be resilient and fault tolerant, need to be monitored, and must adjust to huge swings in load. That was underscored by Amazon's EBS outage last year. From the discussions at O'Reilly's Velocity Conference, it's evident that many operations specialists are quickly adapting to the DevOps reality. But as a whole, the industry has just scratched the surface. This report tells you why.

What Is EPUB 3?

by Matt Garrish

<p>What is EPUB 3 discusses the exciting new format that is set to unleash a content revolution in the publishing world. Laden with features the printed page could never offer--such as embedded multimedia and scripted interactivity--EPUB 3 will forever change what a book can be. This article walks you through the format and puts it in its place in the digital landscape, explaining why EPUB 3 is set to become the new global standard for ebooks as it also becomes the new accessible standard for ebooks.</p>

What Is Happening to News: The Information Explosion and the Crisis in Journalism

by Jack Fuller

<P>Across America, newspapers that have defined their cities for over a century are rapidly failing, their circulations plummeting even as opinion-soaked Web outlets like the Huffington Post thrive. Meanwhile, nightly news programs shock viewers with stories of horrific crime and celebrity scandal, while the smug sarcasm and shouting of pundits like Glenn Beck and Keith Olbermann dominate cable television. <P> Is it any wonder that young people are turning away from the news entirely, trusting comedians like Jon Stewart as their primary source of information on current events? In the face of all the problems plaguing serious news, What Is Happening to News explores the crucial question of how journalism lost its way--and who is responsible for the ragged retreat from its great traditions. <P>Veteran editor and newspaperman Jack Fuller locates the surprising sources of change where no one has thought to look before: in the collision between a revolutionary new information age and a human brain that is still wired for the threats faced by our prehistoric ancestors. <P>Drawing on the dramatic recent discoveries of neuroscience, Fuller explains why the information overload of contemporary life makes us dramatically more receptive to sensational news, while rendering the staid, objective voice of standard journalism ineffective. <P>Throw in a growing distrust of experts and authority, ably capitalized on by blogs and other interactive media, and the result is a toxic mix that threatens to prove fatal to journalism as we know it. <P>For every reader troubled by what has become of news--and worried about what the future may hold--What Is Happening to News not only offers unprecedented insight into the causes of change but also clear guidance, strongly rooted in the precepts of ethical journalism, on how journalists can adapt to this new environment while still providing the information necessary to a functioning democracy.

What Is HTML5?

by Brett Mclaughlin

<p>In this post, we take a deeper look at HTML5 and offer a simple proposition with a lot of complex consequences: HTML5 is both something entirely new, and yet nothing more than HTML was ever intended to be; and that once you really understand HTML5, you&#8217;ll change the way you code and even think about the web and your own web applications.</p>

What Is Nintendo? (What Was?)

by Gina Shaw Who HQ

The game is on! Get your hands on this book about one of the most influential companies in the video game industry.Founded in 1889, Nintendo started out as a small playing card company in Japan. Though the cards sold well, Nintendo really became popular when it began creating toys in the 1960s, and then became internationally renowned after developing video games and consoles in the 1970s and '80s. After introducing the world to some of the best-known and top-selling video game franchises of all-time, such as Super Mario Bros., The Legend of Zelda, Animal Crossing, and Pokémon, it's clear to see why Nintendo is beloved by parents as a company that creates nonviolet, family-friendly entertainment for kids.With fun black-and-white illustrations and an engaging 16-page photo insert, readers will be excited to read this latest additon to Who HQ!

What is Node.js?

by Brett Mclaughlin

<p>Node.js. It&#8217;s the latest in a long line of &#8220;Are you cool enough to use me?&#8221; programming\nlanguages, APIs, and toolkits. In that sense, it lands squarely in the tradition of Rails,\nand Ajax, and Hadoop, and even to some degree iPhone programming and HTML5. Get up to speed on Node with this concise overview.</p>

What is Web 2.0

by Tim O'Reilly

The concept of "Web 2.0" began with a conference brainstorming session between O'Reilly and MediaLive International. Dale Dougherty, web pioneer and O'Reilly VP, noted that far from having "crashed", the web was more important than ever, with exciting new applications and sites popping up with surprising regularity. What's more, the companies that had survived the collapse seemed to have some things in common. Could it be that the dot-com collapse marked some kind of turning point for the web, such that a call to action such as "Web 2.0" might make sense? We agreed that it did, and so the Web 2.0 Conference was born. In the year and a half since, the term "Web 2.0" has clearly taken hold, with more than 9.5 million citations in Google. But there's still a huge amount of disagreement about just what Web 2.0 means, with some people decrying it as a meaningless marketing buzzword, and others accepting it as the new conventional wisdom. This article is an attempt to clarify just what we mean by Web 2.0.

What Makes Us Smart: The Computational Logic of Human Cognition

by Samuel Gershman

How a computational framework can account for the successes and failures of human cognitionAt the heart of human intelligence rests a fundamental puzzle: How are we incredibly smart and stupid at the same time? No existing machine can match the power and flexibility of human perception, language, and reasoning. Yet, we routinely commit errors that reveal the failures of our thought processes. What Makes Us Smart makes sense of this paradox by arguing that our cognitive errors are not haphazard. Rather, they are the inevitable consequences of a brain optimized for efficient inference and decision making within the constraints of time, energy, and memory—in other words, data and resource limitations. Framing human intelligence in terms of these constraints, Samuel Gershman shows how a deeper computational logic underpins the “stupid” errors of human cognition.Embarking on a journey across psychology, neuroscience, computer science, linguistics, and economics, Gershman presents unifying principles that govern human intelligence. First, inductive bias: any system that makes inferences based on limited data must constrain its hypotheses in some way before observing data. Second, approximation bias: any system that makes inferences and decisions with limited resources must make approximations. Applying these principles to a range of computational errors made by humans, Gershman demonstrates that intelligent systems designed to meet these constraints yield characteristically human errors.Examining how humans make intelligent and maladaptive decisions, What Makes Us Smart delves into the successes and failures of cognition.

What Tech Calls Thinking: An Inquiry into the Intellectual Bedrock of Silicon Valley (FSG Originals x Logic)

by Adrian Daub

"In Daub’s hands the founding concepts of Silicon Valley don’t make money; they fall apart." --The New York Times Book Review From FSGO x Logic: a Stanford professor's spirited dismantling of Silicon Valley's intellectual originsAdrian Daub’s What Tech Calls Thinking is a lively dismantling of the ideas that form the intellectual bedrock of Silicon Valley. Equally important to Silicon Valley’s world-altering innovation are the language and ideas it uses to explain and justify itself. And often, those fancy new ideas are simply old motifs playing dress-up in a hoodie. From the myth of dropping out to the war cry of “disruption,” Daub locates the Valley’s supposedly original, radical thinking in the ideas of Heidegger and Ayn Rand, the New Age Esalen Foundation in Big Sur, and American traditions from the tent revival to predestination. Written with verve and imagination, What Tech Calls Thinking is an intellectual refutation of Silicon Valley's ethos, pulling back the curtain on the self-aggrandizing myths the Valley tells about itself.FSG Originals × Logic dissects the way technology functions in everyday lives. The titans of Silicon Valley, for all their utopian imaginings, never really had our best interests at heart: recent threats to democracy, truth, privacy, and safety, as a result of tech’s reckless pursuit of progress, have shown as much. We present an alternate story, one that delights in capturing technology in all its contradictions and innovation, across borders and socioeconomic divisions, from history through the future, beyond platitudes and PR hype, and past doom and gloom. Our collaboration features four brief but provocative forays into the tech industry’s many worlds, and aspires to incite fresh conversations about technology focused on nuanced and accessible explorations of the emerging tools that reorganize and redefine life today.

What the Dormouse Said: How the Sixties Counterculture Shaped the Personal ComputerIndustry

by John Markoff

Most histories of the personal computer industry focus on technology or business. John Markoff's landmark book is about the culture and consciousness behind the first PCs--the culture being counter- and the consciousness expanded, sometimes chemically. It's a brilliant evocation of Stanford, California, in the 1960s and '70s, where a group of visionaries set out to turn computers into a means for freeing minds and information. In these pages one encounters Ken Kesey and the phone hacker Cap'n Crunch, est and LSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiring book by one of the smartest technology writers around.

What the F*ck is 5G? (What the *&%^)

by Kit Eaton

What the f*ck is 5G, and how does it even work?The world loves 4G phones, tablets and other gizmos and we take the tech for granted...but when that 4 grew up into the next-gen 5, it seems everyone perked up and started caring about phone networking tech. Journalists journaled, politicians, er, politicked, and tin-foil hat wearers reached for the extra-thick reinforced foil. Why all this fuss? Believe it or not, 5G could change the way you live. Because though it seems like smartphones are only good for tiktok and texting, 5G has the power to revolutionise how we interact with public spaces - from concerts and gigs to coffee shops, paving the way for foundational tech like virtual and augmented reality. This book will explain this missing radio link that will propel us into the future of self-driving cars and VR. Oh, and along the way we'll explore why 5G and coronavirus are very definitely and completely, utterly, not the same thing

What the F*ck is 5G? (WTF Series)

by Kit Eaton

What the f*ck is 5G, and how does it even work?The world loves 4G phones, tablets and other gizmos and we take the tech for granted...but when that 4 grew up into the next-gen 5, it seems everyone perked up and started caring about phone networking tech. Journalists journaled, politicians, er, politicked, and tin-foil hat wearers reached for the extra-thick reinforced foil. Why all this fuss? Believe it or not, 5G could change the way you live. Because though it seems like smartphones are only good for tiktok and texting, 5G has the power to revolutionise how we interact with public spaces - from concerts and gigs to coffee shops, paving the way for foundational tech like virtual and augmented reality. This book will explain this missing radio link that will propel us into the future of self-driving cars and VR. Oh, and along the way we'll explore why 5G and coronavirus are very definitely and completely, utterly, not the same thing

What the F*ck is 5G? (What the *&%^)

by Kit Eaton

What the f*ck is 5G and how does it work?The world loves 4G phones, tablets and other gizmos and we take the tech for granted...but when that 4 grew up into the next-gen 5, it seems everyone perked up and started caring about phone networking tech. Journalists journaled, politicians, er, politicked, and tin-foil hat wearers reached for the extra-thick reinforced foil. Why all this fuss? Believe it or not, 5G could change the way you live. Because though it seems like smartphones are only good for tiktok and texting, 5G has the power to revolutionise how we interact with public spaces - from concerts and gigs to coffee shops, paving the way for foundational tech like virtual and augmented reality. This book will explain this missing radio link that will propel us into the future of self-driving cars and VR. Oh, and along the way we'll explore why 5G and coronavirus are very definitely and completely, utterly, not the same thing.(P) 2021 Hodder & Stoughton Ltd

What the F*ck is The Cloud? (WTF Series)

by Kit Eaton

What the f*ck is the Cloud, and how does it even work?Ah, The Cloud. It's such a useful bit of tech jargon isn't it? The kind that's casually thrown around in work meetings by bosses who (kind of) understand and maybe even at the nerdier type of dinner or drinks parties. People joke about the cloud while others take it for granted and some worry about this mysterious entity where all of our data is stored, accessible at the touch of a screen from anywhere on Earth. But what even is the cloud, and for that matter, where is the cloud?Join us on a journey from the very first iterations of the internet that we know and (sometimes) love, all the way through thorny issues of data collection and storage (weren't we all fooled by the 'ten years on' social media trend, even as we rely on cloud-stored photos of cats to cheer us up?) and discover the mysterious place where The Cloud ominously hovers.

What the F*ck is The Cloud? (WTF Series)

by Kit Eaton

What the f*ck is the Cloud, and how does it even work?Ah, The Cloud. It's such a useful bit of tech jargon isn't it? The kind that's casually thrown around in work meetings by bosses who (kind of) understand and maybe even at the nerdier type of dinner or drinks parties. People joke about the cloud while others take it for granted and some worry about this mysterious entity where all of our data is stored, accessible at the touch of a screen from anywhere on Earth. But what even is the cloud, and for that matter, where is the cloud?Join us on a journey from the very first iterations of the internet that we know and (sometimes) love, all the way through thorny issues of data collection and storage (weren't we all fooled by the 'ten years on' social media trend, even as we rely on cloud-stored photos of cats to cheer us up?) and discover the mysterious place where The Cloud ominously hovers.

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