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Planet Name Game (Step into Reading)

by Tom Brannon Tish Rabe

A Step 2 Step into Reading Science Reader based on an episode of the hit PBS Kids TV show The Cat in the Hat Knows a Lot About That! Join the Cat in the Hat as he takes Sally and Nick on an adventure into space to learn the names of the eight planets in our solar system! Written in rhyme for children who can read with help, this Step 2 book is a great way to introduce beginning readers to basic concepts about space and to support the Common Core State Standards. Step 2 Readers use basic vocabulary and short sentences to tell simple stories. For children who recognize familiar words and can sound out new words with help.

Planet of the Apes: Caesar's Story

by Greg Keyes Maurice

To celebrate the 50th anniversary of the Planet of the Apes franchise: an illustrated life story of Caesar, the brave and extraordinary leader of the apes, as told by Maurice, Caesar's best friend.After the events of War for the Planet of the Apes, Caesar's tribe has finally found a safe refuge from the last remnants of the humans who wish to see them wiped out. It comes at a cost, however, as Caesar dies before he can see the apes thrive and prosper in their new home. Maurice, as a gift to Caesar's son Cornelius for when he grows older, decides to recount and chronicle Caesar's story so that his son can truly know what a unique and brave ape his father was, and inspire Cornelius in turn.Caesar's Story is this chronicle, and tells the story of Caesar from his earliest days under the care of scientist Will Rodman, as well his life with the ape colony in Muir Woods after the outbreak of the Simian Flu, his interactions with Malcolm and Ellie, the dangerous ape Koba, and his ultimate battle with and imprisonment by the vicious and unstable Colonel. The book also chronicles what happens in-between the events of Rise and Dawn of the Planet of the Apes, as well as the events between Dawn of and War for the Planet of the Apes.The book includes Maurice's personal thoughts and reflections of his long time spent alongside Caesar, and contributions from several other key apes that knew Caesar. The result is a truly one-of-a-kind celebration of the new Planet of the Apes trilogy and the franchise as a whole.TM & © 2018 Twentieth Century Fox Film Corporation. All rights reserved.

Plastic Reality: Special Effects, Technology, and the Emergence of 1970s Blockbuster Aesthetics (Film and Culture Series)

by Julie Turnock

Julie A. Turnock tracks the use and evolution of special effects in 1970s filmmaking, a development as revolutionary to film as the form's transition to sound in the 1920s. Beginning with the classical studio era's early approaches to special effects, she follows the industry's slow build toward the significant advances of the late 1960s and early 1970s, which set the stage for the groundbreaking achievements of 1977. Turnock analyzes the far-reaching impact of the convincing, absorbing, and seemingly unlimited fantasy environments of that year's iconic films, dedicating a major section of her book to the unparalleled innovations of Star Wars and Close Encounters of the Third Kind. She then traces these films' technological, cultural, and aesthetic influence into the 1980s in the deployment of optical special effects as well as the "not-too-realistic" and hyper-realistic techniques of traditional stop motion and Showscan. She concludes with a critique of special effects practices in the 2000s and their implications for the future of filmmaking and the production and experience of other visual media.

Platform Power and Policy in Transforming Television Markets (Palgrave Global Media Policy and Business)

by Karen Donders Tom Evens

This book seeks to investigate ‘platform power’ in the multi-platform era and unravels the evolution of power structures in the TV industry as a result of platformisation. Multiple TV platforms and modes of distribution are competing–not necessarily in a zero-sum game–to control the market. In the volume, the contributors work to extend established ‘platform theory’ to the TV industry, which has become increasingly organised as a platform economy. The book helps to understand how platform power arises in the industry, how it destabilises international relations, and how it is used in the global media value chain. Platform Power and Policy in Transforming Television Markets contributes to the growing field of media industry studies, and draws on scholarly work in communication, political economy and public policy whilst providing a deeper insight into the transformation of the TV industry from an economic, political and consumer level. Avoiding a merely legal analysis from a technology-driven perspective, the book provides a critical analysis of the dominant modes of power within the evolving structures of the global TV value chain.

Plato and a Platypus Walk Into a Bar... Understanding Philosophy Through Jokes

by Thomas Cathcart Daniel Klein

Finally a crash course in philosophy via jokes. Gags really do explain the meaning of it all in this lively book, loaded with one-liners, vaudeville humor, cartoons, and even a limerick or two. A hilarious but profound tour de farce through Western philosophy covering such topics as: Logic (Sherlock Holmes never deduced anything!) Existentialism (You haven't lived until you think about death all the time) Ethics (The Sopranos' contribution to the Golden Rule) and Language (It all depends on what your definition of "is" is.)

Plautus in Performance: The Theatre of the Mind (Greek And Roman Theatre Archive Ser. #Vol. 2.)

by Niall W. Slater

Plautus was Ancient Rome's greatest comic playwright, Shakespeare drew heavily on his plots, and his legacy is prevalent throughout modern drama. In this expanded edition of his successful book, one of America's foremost Classical scholars introduces performance criticism to the study of Plautus' ancient drama. In addition to the original detailed studies of six of the dramatists's plays, the methodology of performance criticism, the use of conventions, and the nature of comic heroism in Plautus, this edition includes new studies on: * the induction into the world of the play * the scripted imitation of improvisation * Plautus's comments on his previous work * the nature of 'tragicomedy'.

Play All Night!: Duane Allman and the Journey to Fillmore East

by Bob Beatty

The origin story of a groundbreaking album The 1971 Allman Brothers Band album At Fillmore East was a musical manifesto years in the making. In Play All Night!, Bob Beatty dives deep into the motivations and musical background of band founder Duane Allman to tell the story of what made this album not just a smash hit, but one of the most important live rock albums in history. Featuring insights from bootleg tapes, radio ads, early reviews, never-before-published photos, and the memories of band members, fans, and friends, Beatty chronicles how Allman rejected the traditional route of music business success—hit singles and record sales—and built a band that was at its best jamming live on stage, feeding off the crowd’s energy, and pushing each other to new heights of virtuosic improvisation. Every challenge, from recruiting a group of relatively unknown but established musicians like Jaimoe and Dickey Betts, touring the American South as an interracial band, and the failure of their first two studio albums, sharpened Allman’s determination to pursue the band’s truly unique sound. He made a bold choice—to record their next album live at Bill Graham’s famous concert hall in New York’s Lower East Side, a gamble that launched a new strand of American music to the top of the charts. Four days after the album went gold, Duane Allman was killed in a motorcycle accident. He was 24. This book explores how At Fillmore East cemented Allman’s legacy as a strong-willed, self-taught visionary, giving fans of Southern rock and all readers interested in the role of rock music in American popular culture a new appreciation for this pathbreaking album.

Play Directing: The Basics (The Basics)

by Damon Kiely

Play Directing: The Basics introduces theatre students to a step-by-step process for directing plays, including advice on devising. Beginning with a historical overview of directing, this book covers every aspect of the director’s job from first read to closing night. Practical advice on finding plays to produce, analysing scripts, collaborating with the design team, rehearsing with actors, devising company creations, and opening a show are peppered with advice from working professionals and academic directors. A practical workbook, short exercises, helpful websites, and suggested reading encourage readers towards a deeper study of the art of directing. This book empowers high school and early college students interested in theatre and directing to find their own voice, develop a practice, and refine their process.

Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment

by Jason Schreier

A NEW YORK TIMES BESTSELLER AND AN NPR BEST BOOK OF 2024 From a New York Times bestselling author and investigative journalist comes The Social Network for the video game industry: a riveting examination of Blizzard Entertainment's rise and shocking downfall—"A fast paced thrill ride, perfect for anyone who has ever played a video game" (Ben Mezrich). For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission — to make games they wanted to play — launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy. Activision began invading Blizzard from the inside. Glitchy products, PR disasters, mass layoffs, and a staggering lawsuit marred the company's reputation and led to its ultimate reckoning. Based on firsthand interviews with more than 300 current and former employees, Play Nice chronicles the creativity, frustration, beauty, and betrayal across the epic 33-year saga of Blizzard Entertainment, showing us what it really means to "bleed Blizzard blue." Full of colorful personalities and dramatic twists, this is the story of what happens when the ruthless pursuit of profit meets artistic idealism.

Play On: Now, Then and Fleetwood Mac

by Mick Fleetwood

"After forty-six years of being on the road, now is the right time to look back in a way I've never done before: now and then. I'm looking forward to sharing it with you." Mick Fleetwood has been part of one of the world's most successful and adored bands for over four decades. Here he tells the full and candid story of that life, and what it is to be part of the ever evolving Fleetwood Mac. His all-access autobiography spans the career of one of classic rock's greatest drummers and band leaders, the co-founder of the deeply loved super group that bears his name. In this intimate portrait of a life lived in music, Fleetwood vividly recalls his upbringing in Cornwall, Egypt and Norway tapping along to whatever song was playing on the radio; his experiences as a musician in Sixties London; the early days of the band featuring Peter Green, and his close friendship with George Harrison and seemingly all of music royalty. Play On sheds new light on Fleetwood Mac's raucous history describing the highs and lows of being part of a band that he often single-handedly kept together. His love affair with Stevie Nicks, the creation of landmark albums like Rumours and Tusk, and the many incredible and outrageous moments of recording, touring, fighting, and loving with Fleetwood Mac: all are here. He describes his life's moments with the honesty and immediacy that his fans expect, taking us to the very heart of this multi layered life. It's been a tumultuous journey with the excesses of the band's huge success at times threatening to destroy what they strived so hard to create. But through it all it's been the drive to play on that has won out. Now, then, and always, it's Fleetwood Mac.

Play On: Now, Then and Fleetwood Mac

by Mick Fleetwood

"After forty-six years of being on the road, now is the right time to look back in a way I've never done before: now and then. I'm looking forward to sharing it with you." Mick Fleetwood has been part of one of the world's most successful and adored bands for over four decades. Here he tells the full and candid story of that life, and what it is to be part of the ever evolving Fleetwood Mac. His all-access autobiography spans the career of one of classic rock's greatest drummers and band leaders, the co-founder of the deeply loved super group that bears his name. In this intimate portrait of a life lived in music, Fleetwood vividly recalls his upbringing in Cornwall, Egypt and Norway tapping along to whatever song was playing on the radio; his experiences as a musician in Sixties London; the early days of the band featuring Peter Green, and his close friendship with George Harrison and seemingly all of music royalty. Play On sheds new light on Fleetwood Mac's raucous history describing the highs and lows of being part of a band that he often single-handedly kept together. His love affair with Stevie Nicks, the creation of landmark albums like Rumours and Tusk, and the many incredible and outrageous moments of recording, touring, fighting, and loving with Fleetwood Mac: all are here. He describes his life's moments with the honesty and immediacy that his fans expect, taking us to the very heart of this multi layered life. It's been a tumultuous journey with the excesses of the band's huge success at times threatening to destroy what they strived so hard to create. But through it all it's been the drive to play on that has won out. Now, then, and always, it's Fleetwood Mac.(P)2014 Hodder & Stoughton

Play On: Now, Then, and Fleetwood Mac: The Autobiography

by Mick Fleetwood Anthony Bozza

Mick Fleetwood, the drummer and cofounder of the mega-selling band Fleetwood Mac, tells all.In this candid, intimate portrait of a life lived in music, Mick Fleetwood sheds new light on well-known points in his history, including many incredible moments of recording and touring with Fleetwood Mac, as well as personal insights from a man who has been a major player in blues and rock n' roll since his teens.The group Fleetwood Mac has sold over 140 million records worldwide, and they continue to attract a huge following, selling out their biggest arena tour ever in 2013, decades after their debut. Finally, the group's admirers will have a unique portrait of what made Mick and the rest of the group tick in the midst of their massive success and personal trials.

Play Readings: A Complete Guide for Theatre Practitioners

by Rob Urbinati

Play Readings: A Complete Guide for Theatre Practitioners demystifies the standards and protocols of a play reading, demonstrating how to create effective and evocative readings for those new to or inexperienced with the genre. It examines all of the essential considerations involved in readings, including the use of the venue, pre-reading preparations, playwright/director communication, editing/adapting stage directions, casting, using the limited rehearsal time effectively, simple "staging" suggestions, working with actors, handling complex stage directions, talkbacks, and limiting the use of props, costumes, and music. A variety of readings are covered, including readings of musicals, operas, and period plays, for comprehensive coverage of this increasingly prevalent production form.

Play Time: Jacques Tati and Comedic Modernism (Film and Culture Series)

by Malcolm Turvey

Jacques Tati is widely regarded as one of the greatest postwar European filmmakers. He made innovative and challenging comedies while achieving international box office success and attaining a devoted following. In Play Time, Malcolm Turvey examines Tati’s unique comedic style and evaluates its significance for the history of film and modernism.Turvey argues that Tati captured elite and general audiences alike by combining a modernist aesthetic with slapstick routines, gag structures, and other established traditions of mainstream film comedy. Considering films such as Monsieur Hulot’s Holiday (1953), Mon Oncle (1958), Play Time (1967), and Trafic (1971), Turvey shows how Tati drew on the rich legacy of comic silent film while modernizing its conventions in order to encourage his viewers to adopt a playful attitude toward the modern world. Turvey also analyzes Tati’s sardonic view of the bourgeoisie and his complex and multifaceted satire of modern life. Tati's singular and enduring achievement, Turvey concludes, was to translate the democratic ideals of the postwar avant-garde into mainstream film comedy, crafting a genuinely popular modernism. Richly illustrated with images from the director’s films, Play Time offers an illuminating and original understanding of Tati’s work.

Play Together: Games & Activities for the Whole Family to Boost Creativity, Connection & Mindfulness

by Laura Haver

Rediscover play with over 60 screen-free family activities and games that promote bonding, connection, and growth.Featuring over 60 games, Play Together is your go-to guide for family fun. Based on happiness, play, communication, and emotional intelligence research, the games and activities are more than just enjoyable. They also teach important life skills and catapult your family&’s development in the following:ConnectionCreativityMindfulnessKindnessMovement and morePlus, they&’re simple. You can play most games in five minutes using materials you already have on hand. Activities are categorized by type (see above) and include detailed instructions as well as tips, anecdotes and conversation prompts for families. Some of the games included are:Marble Mania Madness 3-2-1…Freeze! The What If? Imagination Game Cardboard Creations Snap-A-Letter Scavenger Hunt Make Your Own Puzzle DJ Art Floor Pong and more!Ever wish life (and parenting) was more fun? Stop wondering what to do with your kids and instead begin to play together. You&’ll be amazed at the wonder these games open up in you and your family&’s lives. Optimized for kids 12 and under and fun for people of all ages!

Play and the City: How to Create Places and Spaces To Help Us Thrive

by Alex Bonham

Play is essential, for children but also adults. It's how we relax and revitalise ourselves, build and maintain friendships, try new things, learn and innovate.Cities have always been sites of play, bringing people together and pushing the boundaries of what is humanly possible. And now we need our cities to encourage and facilitate play of all kinds more than ever. If we want a world for our children to play in, we need to have a go at doing things differently. A city that is enjoyable to live in - that provides welcoming spaces, plentiful resources, and an attitude of 'yes, you can' - is a playful city. A city that is good for eight-year-olds as well as eighty-year-olds is a city that's good for all of us. By looking at how different cities across space and time have sought to encourage and facilitate play, Bonham shows us how to conceptualise our own contemporary city as a game, and encourages us to become participants rather than spectators.Play the city! Get involved, make a difference and help to bring your city back to life. There is help here to identify opportunities, build a team of friends and allies, take part - and win! It's time to make your move.

Play and the City: How to Create Places and Spaces To Help Us Thrive

by Alex Bonham

Play is essential, for children but also adults. It's how we relax and revitalise ourselves, build and maintain friendships, try new things, learn and innovate.Cities have always been sites of play, bringing people together and pushing the boundaries of what is humanly possible. And now we need our cities to encourage and facilitate play of all kinds more than ever. If we want a world for our children to play in, we need to have a go at doing things differently. A city that is enjoyable to live in - that provides welcoming spaces, plentiful resources, and an attitude of 'yes, you can' - is a playful city. A city that is good for eight-year-olds as well as eighty-year-olds is a city that's good for all of us. By looking at how different cities across space and time have sought to encourage and facilitate play, Bonham shows us how to conceptualise our own contemporary city as a game, and encourages us to become participants rather than spectators.Play the city! Get involved, make a difference and help to bring your city back to life. There is help here to identify opportunities, build a team of friends and allies, take part - and win! It's time to make your move.

Play the Scene: The Ultimate Collection of Contemporary and Classic Scenes and Monologues

by Michael Schulman Eva Mekler

Alexander Dumas - Christopher Durang - Beth Henley - Kenneth Lonergan - Donald Margulies - Steve Martin - Nicky Silver - Bernard Shaw - Alfred Uhry - Paula Vogel A collection of the greatest scenes and monologues ever written ranging from Elizabethan to Tony Award-winning plays comprehensive anthology spans over five hundred years of theatre. Play the Scene: The Ultimate Collection of Contemporary and Classic Scenes and Monologues by coauthors Michael Schulman and Eva Mekler includes scenes and monologues from classic plays by such notable authors as Edith Wharton as well as the best in contemporary theatre, such as Margaret Edson's Wit. - Blight Spirit - Camille - The Chosen - The Graduate - How I Learned to Drive - The Last Night of Ballyhoo - The Lisbon Traviata - This Is Our Youth - Vincent in Brixton - And many more!

Play to the Angel

by Maurine F. Dahlberg

Austria in 1938 is under the shadow of the Nazis, but 12-year-old Greta doesn't notice--she cares only for her piano lessons with their new neighbor. Then the Nazis invade and Greta discovers her teacher's secret. His life is in danger, and she may be the only one who can help him.

Play with Me!

by Michelle Lee

Playtime means very different things to these two spirited friendsPip is full of ideas for what to play: Dress up! Magicians! Dolls! Only, Nico doesn&’t want to play any of them, and Pip gets mad. REALLY mad. But don&’t worry—Nico finds the perfect way for them to play together. Michelle Lee&’s irresistible characters show that finding a way to play together will always hit the right note.

Play, Make, Create, A Process-art Handbook: With 43 Art Invitations for kids creative activities and projects to inspire free thinking, mindfulness, and curiosity

by Meri Cherry

Packed with joyful and educational art experiences for kids, Play, Make, Create offers fun and engaging imaginative activities focused on the fun and reward of creating, not just producing a final project. Founded in a process-based philosophy, this unique book includes more than 40 activities set up as invitations, or thoughtfully designed prompts to explore, create, and play.

Play-Acting: A Guide to Theatre Workshops

by Luke Dixon

Play-Acting is an inspired book of theatrical beginnings-jumping-off points for actors, teachers, and directors. Drawing upon his thirty years of designing and leading theater workshops, Luke Dixon goes to the heart of contemporary theater practice. Whether drawing upon Japanese butoh, Shakespearean verse, or African rhythms, these thirty-two workshops cover a wide range of activities-voice warm-ups, body work, the exploration of theatrical space, life games, dreamtime, sense and chakras, working with the spine, and much, much more. More than a collection of exercises, Play-Acting is constructed to take the user on a journey from learning about the anatomy of the individual actor's body to the performance of narrative by a group of actors. With tips on what you might expect to experience as an actor, teacher, or director, along with ideas on how to exploit the unexpected in performance, Play-Acting is a book to be read again and again.

Playboy Laughs: The Comedy, Comedians, And Cartoons Of Playboy

by Patty Farmer

Following her success with Playboy Swings, Patty Farmer looks at Playboy’s relationship with comedians and cartoonists in her new book Playboy Laughs. Playboy Laughs invites readers onto the sets of the organization’s groundbreaking TV shows, Playboy Penthouse and Playboy After Dark. These popular variety series brought top-tier comedians, impressionists, and monologists—as well as the finest musicians—into people’s homes each week. Readers will learn how before he ever dreamed of conquering the magazine publishing world—and along the way establish a worldwide brand—Hugh Hefner harbored aspirations of making his mark in the world as a cartoonist. Playboy Laughs delves into the darker aspects of the time as well, tackling the ways Playboy and its comedy stars helped break down social and racial barriers as well as sexual ones. Known for her devotion to meticulous research and clear, honest storytelling, Farmer has gained the full cooperation of the Playboy organization—and Hugh Hefner himself—making this not only an entertaining read but a trustworthy history of an under-appreciated aspect of American comic culture.

Playboy of the Western World: A Comedy In Three Acts (Classic, 20th-century, Penguin Ser.)

by J.M Synge

First published in 1979. Routledge is an imprint of Taylor & Francis, an informa company.

Playboys and Killjoys: An Essay on the Theory and Practice of Comedy

by Harry Levin

Harry Levin--one of America's major literary critics--offers a brilliant and original study of the whole world of comedy, concentrating on playwrights through the centuries, from Aristophanes and Plautus in classical times to Bernard Shaw and Bertolt Brecht and their recent successors. Viewing the comic repertory as a richly varied yet broadly unified whole, Levin provides a synthesis of theories and practice. Isolating two fundamental aspects of comedy--the ludicrous and irreverent "playboy," whom we laugh with, and the ridiculous and forbidding "killjoy," whom we laugh at--he traces the dialectical interplay of these components throughout history and across various cultures and media. While mainly focusing on the plays and the stage, with discussions of such major dramatists as Shakespeare, Ben Jonson, Moliere, and William Congreve, Levin also includes essays on such related topics as humor, satire, and games.

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