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Cambridge National Level 1/2 Certificate in Information Technologies

by Sonia Stuart Brian Gillinder

Target success in the Cambridge National Certificate in Information Technologies with this essential classroom resource that will develop students' understanding of data, build their transferable skills and knowledge to become confident users of technology and help them prepare for the external assessment. Builds students' knowledge through clearly focused content and activities to assess understanding and aid progression Prepares your students for the examined assessment with opportunities to test and consolidate understanding Provides students with contexts to apply digital technology skills

How to Pass National 5 Computing Science: Second Edition

by David Alford

Exam Board: SQALevel: National 5Subject: Computing ScienceFirst Teaching: August 2017First Exam: May 2018Get your best grade with the SQA endorsed guide to National 5 Computing Science.Fully updated to account for the removal of Unit Assessments and the changes to the National 5 exam, this book contains all the advice and support you need to revise successfully. It combines an overview of the course syllabus with advice from a top expert on how to improve exam performance, so you have the best chance of success.- Refresh your knowledge with complete course notes- Prepare for the exam with top tips and hints on revision technique- Get your best grade with advice on how to gain those vital extra marks

CCEA GCSE Digital Technology (CCEA GCSE Digital Technology)

by Siobhan Matthewson Gerry Lynch Margaret Debbadi

This title has been written to help ensure students' successful progress through CCEA's GCSE Digital Technology specification. Our expert authors provide insight and guidance for the mandatory Digital Technology unit and each of the Multimedia and Programming optional units, and have incorporated challenging tasks and activities to test essential knowledge and skills required for the examined and controlled assessment units.- Features comprehensive coverage of the examined Digital Technology unit- Builds students' Multimedia and Programming skills and capabilities (depending on their chosen pathway) through clearly focused content and activities to assess understanding and aid progression- Provides students with contexts to apply digital technology skills- Develops problem-solving skills with selected tasks for each pathway- Helps students prepare for success in externally examined and controlled assessments with opportunities to test and consolidate understanding through each unit

CCEA GCSE Digital Technology (CCEA GCSE Digital Technology)

by Siobhan Matthewson Gerry Lynch Margaret Debbadi

Exam Board: CCEALevel: GCSESubject: Digital TechnologyFirst Teaching: September 2017First Exam: June 2019This title has been written to help ensure students' successful progress through CCEA's GCSE Digital Technology specification. Our expert authors provide insight and guidance for the mandatory Digital Technology unit and each of the Multimedia and Programming optional units, and have incorporated challenging tasks and activities to test essential knowledge and skills required for the examined and controlled assessment units.- Features comprehensive coverage of the examined Digital Technology unit- Builds students' Multimedia and Programming skills and capabilities (depending on their chosen pathway) through clearly focused content and activities to assess understanding and aid progression- Provides students with contexts to apply digital technology skills- Develops problem-solving skills with selected tasks for each pathway- Helps students prepare for success in externally examined and controlled assessments with opportunities to test and consolidate understanding through each unit

Higher Computing Science: HCOMPPEP

by David Alford

Practise for your SQA exams with three specially-commissioned Hodder Gibson Practice Exam Papers.- Practise with model papers written and checked by experienced markers and examiners- Get extra advice with specially-written study-skills guidance sections- Gain vital extra marks and avoid common mistakes with examiner tips

Why AI Undermines Democracy and What To Do About It

by Mark Coeckelbergh

Across the world, AI is used as a tool for political manipulation and totalitarian repression. Stories about AI are often stories of polarization, discrimination, surveillance, and oppression. Is democracy in danger? And can we do anything about it? In this compelling and balanced book, Mark Coeckelbergh reveals the key risks posed by AI for democracy. He argues that AI, as currently used and developed, undermines fundamental principles on which liberal democracies are founded, such as freedom and equality. How can we make democracy more resilient in the face of AI? And, more positively, what can AI do for democracy? Coeckelbergh advocates not only for more democratic technologies, but also for new political institutions and a renewal of education to ensure that AI promotes, rather than hinders, the common good for the twenty-first century. Why AI Undermines Democracy and What to Do About It is illuminating reading for anyone who is concerned about the fate of democracy.

Twitch (Digital Media and Society)

by Mark R. Johnson

Twitch is the leading live streaming platform in most of the world and an integral part of contemporary digital gaming culture. Millions of people broadcast their game play (as well as other activities) to over a hundred million people who regularly visit the site. In this accessible book, Mark R. Johnson offers both a synthesis of existing Twitch research and a new way to understand Twitch as a public forum for gaming. Drawing on ideas of the ancient Greek agora or public forum, Johnson demonstrates how Twitch has become the key location for game players looking to understand what is contemporary, relevant, and important in modern gaming culture. He argues that Twitch has constructed a particular kind of public forum for gaming, an understanding which emerges from analysing the platform through its technological infrastructure, its streamers and viewers, its broadcast content, and its tightly knit communities. While this forum helps shape gaming culture, it also exhibits many of gaming's existing problems with harassment and cultural exclusivity. Despite being the essential public space for contemporary gaming, Johnson shows that Twitch is far more complex than it first appears, and is currently expanding in ways that challenge this – until now – core focus. This book is essential reading for students and scholars of game studies, media studies, and anyone with an interest in the rapidly changing nature of online communication.

Critical Theory of AI

by Simon Lindgren

We live in an age of artificial intelligence. Machines think and act in ever more complex ways, making suggestions and decisions on our behalf. While AI might be seen as practical and profitable, issues of data surveillance, algorithmic control, and sexist and racist bias persist. In this rapidly changing landscape, social analysis of AI risks getting scaled down to issues of ‘ethics’, ‘responsibility’, and ‘fairness’. While these are important issues, they must be addressed not from an ‘AI first’ perspective, but more thoroughly in terms of power and contention. Approaching artificial intelligence from the often overlooked perspective of critical social theory, this book provides a much-needed intervention on how both old and new theories conceptualize the social consequences of AI. Questions are posed about the ideologies driving AI, the mythologies surrounding AI, and the complex relationship between AI and power. Simon Lindgren provides a way of defining AI as an object of social and political critique, and guides the reader through a set of contentious areas where AI and politics intersect. In relation to these topics, critical theories are drawn upon, both as an argument for and an illustration of how AI can be critiqued. Given the opportunities and challenges of AI, this book is a must-read for students and scholars in the humanities, social sciences, and STEM disciplines.

The Political Philosophy of AI: An Introduction

by Mark Coeckelbergh

Political issues people care about such as racism, climate change, and democracy take on new urgency and meaning in the light of technological developments such as AI. How can we talk about the politics of AI while moving beyond mere warnings and easy accusations? This is the first accessible introduction to the political challenges related to AI. Using political philosophy as a unique lens through which to explore key debates in the area, the book shows how various political issues are already impacted by emerging AI technologies: from justice and discrimination to democracy and surveillance. Revealing the inherently political nature of technology, it offers a rich conceptual toolbox that can guide efforts to deal with the challenges raised by what turns out to be not only artificial intelligence but also artificial power. This timely and original book will appeal to students and scholars in philosophy of technology and political philosophy, as well as tech developers, innovation leaders, policy makers, and anyone interested in the impact of technology on society.​

Is AI Good for the Planet? (Digital Futures)

by Benedetta Brevini

Artificial intelligence (AI) is presented as a solution to the greatest challenges of our time, from global pandemics and chronic diseases to cybersecurity threats and the climate crisis. But AI also contributes to the climate crisis by running on technology that depletes scarce resources and by relying on data centres that demand excessive energy use. Is AI Good for the Planet? brings the climate crisis to the centre of debates around AI, exposing its environmental costs and forcing us to reconsider our understanding of the technology. It reveals why we should no longer ignore the environmental problems generated by AI. Embracing a green agenda for AI that puts the climate crisis at centre stage is our urgent priority. Engaging and passionately written, this book is essential reading for scholars and students of AI, environmental studies, politics, and media studies and for anyone interested in the connections between technology and the environment.

Visual Methods for Digital Research: An Introduction

by Sabine Niederer Gabriele Colombo

Over the last decade, images have become a key feature of digital culture; at the same time, they have made a mark on a wide range of research practices.Visual Methods for Digital Research is the first textbook to bring the fields of visual methods and digital research together. Presenting visual methods for digital and participatory research, the book covers both the application of existing digital methods for image research and new visual methodologies developed specifically for digital research. It encompasses various approaches to studying digital images, including the distant reading of image collections, the close reading of visual vernaculars of social media platforms, and participatory research with visual materials. Offering a theoretical framework illustrated with hands-on techniques, Sabine Niederer and Gabriele Colombo provide compelling examples for studying online images through visual and digital means, and discuss critical data practices such as data feminism and digital methods for social and cultural research.This textbook is an accessible and invaluable guide for students and researchers of digital humanities, social sciences, information and communication design, critical data visualization and digital visual culture.

Media Anthropology for the Digital Age

by Anna Pertierra

The field of anthropology took a long time to discover the significance of media in modern culture. In this important new book, Anna Pertierra tells the story of how a field - once firmly associated with the study of esoteric cultures - became a central part of the global study of media and communication. She recounts the rise of anthropological studies of media, the discovery of digital cultures, and the embrace of ethnographic methods by media scholars around the world. Bringing together longstanding debates in sociocultural anthropology with recent innovations in digital cultural research, this book explains how anthropology fits into the story and study of media in the contemporary world. It charts the mutual disinterest and subsequent love affair that has taken place between the fields of anthropology and media studies in order to understand how and why such a transformation has taken place. Moreover, the book shows how the theories and methods of anthropology offer valuable ways to study media from a ground-level perspective and to understand the human experience of media in the digital age. <p><p> Media Anthropology for the Digital Age will be of interest to students and scholars of media and communication, anthropology, and cultural studies, as well as anyone wanting to understand the use of anthropology across wider cultural debates.

Microsoft Office 2019 Step By Step (Step By Step)

by Joan Lambert Curtis Frye

This is learning made easy. Get more done quickly with Office 2019. Jump in wherever you need answers - brisk lessons and colorful screenshots show you exactly what to do, step by step. Covers Word, Excel, PowerPoint and Outlook Format Word documents for maximum visual impact Build powerful, reliable Excel workbooks for analysis and reporting Prepare highly effective PowerPoint presentations Use Outlook to organize your email, calendar, and contacts Includes downloadable practice files

Begin to Code with Python

by Rob Miles

Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! <p><p>Easy, friendly, and you’re in control! Learn how to... <p>•Get, install, and use powerful free tools to create modern Python programs <p>•Learn key concepts from 170 sample programs, and use them to jumpstart your own <p>•Discover exactly what happens when a program runs <p>•Approach program development with a professional perspective <p>•Learn the core elements of the Python language <p>•Build more complex software with classes, methods, and objects <p>•Organize programs so they’re easy to build and improve <p>•Capture and respond to user input <p>•Store and manipulate many types of real-world data <p>•Define custom data types to solve specific problems <p>•Create interactive games that are fun to play <p>•Build modern web and cloud-based applications <p>•Use pre-built libraries to quickly create powerful software <p><p>About This Book <p>•For absolute beginners who’ve never written a line of code <p>•For anyone who’s been frustrated with other beginning programming books or courses <p>•For people who’ve started out with other languages and now want to learn Python <p>•Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi <p>•Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

Windows Server 2016 Inside Out (Inside Out Ser.)

by Orin Thomas

Conquer Windows Server 2016–from the inside out! <P><P>Dive into Windows Server 2016–and really put your Windows Server expertise to work. Focusing on Windows Server 2016’s most powerful and innovative features, this supremely organized reference packs hundreds of timesaving solutions, tips, and workarounds–all you need to plan, implement, or manage Windows Server in enterprise, data center, cloud, and hybrid environments. Fully reflecting Windows Server new capabilities for the cloud-first era, Orin covers everything from Nano Server to Windows Server and Hyper-V Containers. You’ll discover how experts tackle today’s essential tasks–and challenge yourself to new levels of mastery. <ul> <li>Optimize the full Windows Server 2016 lifecycle, from planning and configuration through rollout and administration</li> <li>Ensure fast, reliable upgrades and migrations</li> <li>Seamlessly deliver core DNS, DHCP, file, print, storage, and Internet services</li> <li>Use IPAM to centrally manage all enterprise DNS and DHCP infrastructure</li> <li>Gain dramatic storage utilization improvements with built-in deduplication and storage replica</li> <li>Build flexible cloud and hybrid environments with Windows Containers and Shielded VMs</li> <li>Seamlessly integrate Azure IaaS services with Windows Server 2016</li> <li>Slash resource usage and improve availability with tiny Nano Server installations</li> <li>Improve configuration management with Desired State Configuration and Chef</li> <li>Deliver Active Directory identity, certificate, federation, and rights management services</li> <li>Protect servers, clients, assets, and users with advanced Windows Server 2016 security features including Just Enough Administration</li> </ul> <P><P>For Experienced Windows Server Users and IT Professionals <ul> <li>Your role: Experienced intermediate-to-advanced level Windows Server user or IT professional</li> <li>Prerequisites: Basic understanding of Windows Server procedures, techniques, and navigation</li> </ul>

MCSE Exams

by The Editors at the ExamREVIEW

Learn more about what you'll be asked in the MCSE exams!

Social Media: Dominating Strategies For Social Media Marketing with Twitter, Facebook, YouTube and Instagram

by Michael Richards

Every business owner or marketing executive now agrees to the fact that their business has to adapt to social media or end up losing touch with its customers. In this book we dissect and provide you with the best proven strategies that will help you take over all aspects of Social Media.

The Ultimate RPG Game Master's Guide: Advice and Tools to Help You Run Your Best Game Ever! (Ultimate Role Playing Game Series)

by James D’Amato

Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D&’Amato.How do I make combat more interesting? How do I encourage my players to role-play? How do I avoid my sessions ending in disaster? Leading an RPG can be a challenge, but The Ultimate Game Master&’s Guide is here to help! With advice from RPG expert James D&’Amato, you&’ll find answers to all these questions and more, along with guidance for bringing your game to life from behind the GM screen. James covers everything you need to know to bring your GM game to the next level including: -How to make player decisions meaningful -How to add more roleplay to your adventure -How to keep combat interesting—and memorable -How to make NPCs dynamic, but keep them from stealing the show -And so much more! Add excitement to your game and keep players fully engaged with The Ultimate RPG Game Master&’s Guide.

The Unofficial Sims Cookbook: From Baked Alaska to Silly Gummy Bear Pancakes, 85+ Recipes to Satisfy the Hunger Need (Unofficial Cookbook)

by Taylor O’Halloran

Learn how to make all the meals you&’ve seen your Sims devour with The Unofficial Sims Cookbook.Sure, you&’ve honed your Sims&’ cooking skills, but how are your skills IRL? Now, you can perfect the baked Alaska and lobster thermidor you&’ve been watching your Sims make with The Unofficial Sims Cookbook. Learn the steps behind the classic simulated recipes: -Chili Con Carne -Silly Gummy Bear Pancakes -Grandma&’s Comfort Soup -Minty Mocha Cupcakes -And more! Your hunger will be satisfied, and you may even start your career path towards becoming a famous chef! Dive straight in with the delicious recipes in The Unofficial Sims Cookbook.

The Advanced Roblox Coding Book: Learn How to Script Games, Code Objects and Settings, and Create Your Own World! (Unofficial Roblox)

by Heath Haskins

Make the most out of your Roblox experience with The Advanced Roblox Coding Book—now updated with new content, including updated avatar customization, movement and animation updates, and more!The Advanced Roblox Coding Book provides next-level, beginner-friendly guidance for middle-grade readers using Roblox Studio and Lua code to create interactive games. Players will learn where and how to use scripts, how to introduce variables and customize graphic elements, and then how to put these skills together into fun and interesting games and experiences. With examples, step-by-step instructions, and game creation walkthroughs, this book has everything a Roblox creator needs!

The Ultimate Roblox Book: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More! (Unofficial Roblox)

by David Jagneaux Heath Haskins

Build and create your own Roblox world with this updated, easy-to-use guide.Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.

Sales 101: From Finding Leads and Closing Techniques to Retaining Customers and Growing Your Business, an Essential Primer on How to Sell (Adams 101)

by Wendy Connick

Learn the ins and outs of sales techniques with this comprehensive and accessible guide that is the crash course in how to sell anything.Sometimes, it seems like learning a new skill is impossible. But whether you are interested in pursuing a full-times sales career, want to make extra money with sales as a side hustle, or are just looking to turn your hobby into a business, everyone can benefit from knowing how to sell. With Sales 101 you can start selling now. This clear and comprehensive guide is perfect for those who are just starting out in the sales field. Presented with a casual and an easy-to-understand tone, it gives you the information and training you need to get started. Sales 101 teaches the basic sales philosophies and tactics that have been successful for centuries, along with newer, more up-to-date information about using the internet and social media to find leads and increase your customer base. Whether you need guidance in making a presentation or closing a deal to handling rejection or managing your time, Sales 101 shares the best advice and solutions to prepare you for a career in the sales field.

The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! (Everything® Kids)

by Jason Rukman

Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book!Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.

The Ultimate Roblox Book: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More! (Unofficial Roblox)

by David Jagneaux

Build and create your own Roblox world with this easy and fun guide!Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm. There are so many games and social worlds to create with the platform, and this guide gives you the advice you need to get started. With everything from instructions for playing the games to tips on creating your own games and worlds to the basics of scripting your own unique content, The Ultimate Roblox Book can help you to become a top Roblox designer.

Bitcoin: Een eenvoudige introductie

by Eric Morse Anne Van Gulick

Bitcoin is een revolutionaire digitale valuta die de manier waarop we over geld denken verandert, maar de complexiteit ervan kan ontmoedigend zijn voor de gemiddelde gebruiker. Maar nu niet meer! Dit boek rekent af met de complexiteit en legt de basis van Bitcoin uit in eenvoudige taal. Het is geen lesboek, maar een niet-technische inleiding die de meest voorkomende en belangrijkste vragen die beginnende gebruikers over Bitcoin hebben beantwoordt. Geen jargon, geen technobabble en geen technische voorkennis vereist. De volgende vragen worden beantwoord in het boek: Wat is Bitcoin? Waarom is het zo bijzonder? Wat is de blokketen? Wat is mining? Wie heeft de controle over Bitcoin? Is Bitcoin veilig? Is Bitcoin anoniem? Hoe kan ik Bitcoin veilig gebruiken? Is het een goed idee om te investeren in Bitcoin? ... en meer! Je zult niet het gevoel krijgen dat je een andere taal aan het leren bent of een studie computerwetenschappen aan het doen bent! Vereiste voorkennis: geen! Als je ooit eerder iets online gekocht hebt, weet je alles al wat nodig is om dit boek te begrijpen en de basis van Bitcoin te leren.

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