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Beginning Cloud Native Development with MicroProfile, Jakarta EE, and Kubernetes: Java DevOps for Building and Deploying Microservices-based Applications

by Tarun Telang

Get ready to develop microservices using open source Eclipse MicroProfile and Jakarta EE, and deploy them on Kubernetes/Docker. This book covers best practices for developing cloud-native applications with MicroProfile and Jakarta EE.This book introduces you to cloud-native applications and teaches you how to set up your development environment. You'll learn about the various components of MicroProfile, such as fault tolerance, config, health check, metrics, and JWT auth. You'll develop a RESTful web service made up of some microservices. You'll deploy your application on Docker and Kubernetes.After reading this book, you'll come away with the fundamentals you need to build and deploy your first cloud-native Java-based app.What You'll LearnBuild your first cloud-native Java-based app with the open source MicroProfile platform, and Jakarta EE 10 APIs Develop a RESTful web service using MicroProfile and Jakarta EEDiscover and explore the key components of the MicroProfile framework, such as config, metrics, health, JWT authentication, and moreDeploy your cloud-native application on the Kubernetes container orchestration platformGet up to speed with other popular technologies such as Docker containers, Kubernetes clusters, and ZipkinWho This Book Is ForProgrammers with at least some prior experience in Java programming who may be new to MicroProfile and Jakarta EE. Some prior experience with Java-based microservices and web development is recommended, but not required.

Beginning ChatGPT for Python: Build Intelligent Applications with OpenAI APIs

by Bruce Hopkins Lydia Evelyn

Unlock the future of software development and empower yourself to elevate your Python applications by harnessing the power of AI as this field continues to grow and evolve. Perfect for beginner to intermediate Python programmers, this book breaks down the essentials of using ChatGPT and OpenAI APIs. You'll start with the basics, learning to authenticate, send prompts, generate responses, test in the Playground, and handle errors with ease. Each chapter includes hands-on exercises that bring concepts to life, demonstrating different API functionalities and practical applications. You'll master models like GPT-4o, GPT-4, GPT-3.5, Whisper, and DALL-E, enabling you to enhance your applications with cutting-edge AI. Discover how generative AI tools like ChatGPT can automate tedious tasks rather than replace jobs. Leverage ChatGPT’s powerful Natural Language Processing (NLP) capabilities to handle various formats of unstructured text within your Python apps. Quickly see how easy it is to use ChatGPT as your AI-pair programmer, boosting your productivity and speed. This step-by-step guide will have you creating intelligent chatbots that can automatically process messages from Slack or Discord. With Beginning ChatGPT for Python, you'll master the ChatGPT and OpenAI APIs, building intelligent applications that offer a personalized and engaging user experience. What You’ll Learn Connect with the ChatGPT and OpenAI APIs and send effective prompts. Harness parameters like temperature and top_p to create unique and engaging responses from ChatGPT. Create an intelligent assistant bot for Slack that automates tasks and enhances productivity. Develop a bot that can moderate conversations and manage communities on Discord. Add context to your prompts to get more accurate and relevant responses. Who This Book Is For Python developers and enthusiasts who aspire to employ OpenAI and ChatGPT in the creation of intelligent applications to enhance productivity.

Beginning CareKit Development: Develop CareKit Applications Using Swift

by Christopher Baxter

This book offers readers a fantastic introduction into creating CareKit based applications using the Swift language. It starts with the basics and provides a step-by-step guide to learning all aspects of creating a CareKit iOS application that could serve as the basis for a patient care plan. Beginning Carekit Development introduces the key modules and concepts of CareKit starting off by installing and building the open source framework. Developers will then dive deeper, learning how to implement their own care plan by example. The book will present an illness and complete care plan utilizing all the key modules. Readers will then be able to fully use CareKit to develop health care plans. This is the future of patient care and health tracking apps that put patients in control of their day to day care. Throughout the book, app developers, hardware manufacturers, and health care professionals will get tips and suggestions that show how to use and talk about this exciting new technology. The CareKit framework has the simple interface and the secure functionality that will change existing markets. Beginning Carekit Development is the guide to the new world of CareKit. What you'll learn: The basics of CareKit development from creating a simple "Hello World" app up to full fledged care plan application. How to integrate CareKit with HealthKit, ResearchKit, and other Apple devices to create an ecosystem of connected health care devices. How to assess and share treatment insights with caregivers and key contacts through CareKit with access to key health information. Who this book is for: Developers working in healthcare and medical device fields will use this book to develop medical apps meant to integrate directly with the ubiquitous Apple devices everyone has.

Beginning CSS Preprocessors: With SASS, Compass.js and Less.js

by Anirudh Prabhu

Learn how preprocessors can make CSS scalable and easy to maintain. You'll see how to write code in a very clean and scalable manner and use CSS preprocessor features such as variables and looping, which are missing in CSS natively. Reading Beginning CSS Preprocessors will make your life much simpler by showing you how to create reusable chunks of code. In addition to coding enhancements, you'll also learn to automate processes such as generating image sprites and minifying code. Beginning CSS Preprocessors is your guide for getting started with CSS preprocessors. This book shows you how to use CSS in your day-to-day work and thus be smart and efficient at writing CSS. What you'll learn What are preprocessors What are the known preprocessor frameworks What are the features of Sass (Syntactically Awesome Stylesheets) What is Compass (COMPrehensive ASSembler) What is Less (Leaner SS) Who this book is for UI developers who are well acquainted with CSS and want to make their workflow better. Table of Contents Chapter 1: Introduction to Preprocessors Chapter 2: Introduction to SASS Chapter 3: Advanced SASS Chapter 4: Development with Less Chapter 5: Introduction to Compass

Beginning CSS

by Richard York Ian Pouncey

Completely updated material and new examples show you what CSS can doWith the latest versions of Firefox, Safari, Internet Explorer, and other browsers released, CSS is more essential than ever. This beginner guide demonstrates how cascading style sheets can be used to define styles to items in Web pages, rather than format each item individually. Each lesson in this full-color book has been methodically revised to be more concise and efficient, making your learning experience as productive as possible.Covers the latest in CSS, including the new features of Internet Explorer, Firefox, Safari, and Google ChromeReviews the vast improvements to mobile browsers and how CSS can work with themProvides helpful examples and walks you through real-world solutions to common hurdlesDiscusses embedded fonts, compatibility tables, and cross-browser bug scenariosBeginning CSS, Third Edition gets you completely up to date so that you can start using CSS in the newest Web and mobile browsers today!

Beginning COBOL for Programmers

by Michael Coughlan

Beginning COBOL for Programmersais a comprehensive, asophisticated tutorial and modular skills referenceaon the COBOL programming language for established programmers. This book is for you if you are a developer who would like to - or must - add COBOL to your repertoire. Perhaps you recognize the opportunities presented by the current COBOL skills crisis, or you may be working in a mission critical enterprise which retains legacy COBOL applications. Whatever your situation, aBeginning COBOL for Programmers meets your needs as an established programmer moving to COBOL. Beginning COBOL for Programmersaincludes coverage of the latest COBOL featuresaand techniques, including control structures, tabular data, sequential files, procedure divisions, string handling, decimal arithmetic, report writer, object-orientedaCOBOL, and more. aYou'll receive extensive introductions to the core features of the COBOL language, and then find solutions about how to effectively deploy COBOL to build robust mission critical enterprise applications that talk to legacy enterprise applications or aspects of those applications. If you've inherited some legacy COBOL, you'll be able to grasp the COBOL idioms and recognize what's happening in the code you're working with. The death of COBOL has been predicted time and time again, yet COBOL still remains a dominant force at the heart of enterprise computing. aIn 1997, the Gartner group estimated that of the 300 billion lines of code in the world, 240 billion (80%) were written in COBOL, and that dominance is not greatly changed today. aBut there is a crisis on the horizon. aWhile the number of COBOL programmers reaching retirement age has created a growing shortage, attempts to rewrite COBOL legacy systems in a more fashionable language have oftenanot been successful or put aside for a number of reasons. Therefore, today's enterprise application developers - mostly skilled at C++, C# and Java - can find COBOL skills open new - or old - doors, and this handy reliable reference is a book that you can turn to for your COBOL skills. "

Beginning C: From Beginner to Pro (Expert's Voice Ser.)

by Ivor Horton German Gonzalez-Morris

Learn how to program using C, beginning from first principles and progressing through step-by-step examples to become a competent, C-language programmer. All you need are this book and any of the widely available C compilers, and you'll soon be writing real C programs. You’ll discover that C is a foundation language that every programmer ought to know. Beginning C is written by renowned author Ivor Horton and expert programmer German Gonzalez-Morris. This book increases your programming expertise by guiding you through the development of fully working C applications that use what you've learned in a practical context. You’ll also be able to strike out on your own by trying the exercises included at the end of each chapter. At the end of the book you'll be confident in your skills with all facets of the widely-used and powerful C language. What You Will Learn Discover the C programming language Program using C starting with first steps, then making decisions Use loops, arrays, strings, text, pointers, functions, I/O, and more Code applications with strings and text Structure your programs efficiently Work with data, files, facilities, and more Who This Book Is For Those new to C programming who may or may not have some prior programming experience.

Beginning C: From Beginner to Pro

by Ivor Horton German Gonzalez-Morris

Learn how to program using C, beginning from first principles and progressing through step-by-step examples. This seventh edition is fully updated to reflect new features of C23, and addresses deprecated functions and features that are no longer supported.You’ll discover that C is a foundation language that every programmer ought to know. Beginning C is written by renowned author Ivor Horton and expert programmer German Gonzalez-Morris. This book increases your programming expertise by guiding you through the development of fully working C applications that use what you've learned in a practical context. Examples of how to use deprecated functions are also provided, along with new examples for replacing them when a simple solution is possible.By the end of the book you'll be confident in your skills with all facets of the widely-used and powerful C language and be able to strike out on your own by trying the exercises included at the end of each chapter. All you need are this book and any of the widely available C compilers, and you'll soon be writing real C programs. What You Will Learn Discover the C programming languageProgram using C starting with first steps, then making decisionsUse loops, arrays, strings, text, pointers, functions, I/O, and moreCode applications with strings and textStructure your programs efficientlyWork with data, files, facilities, and more Who This Book Is For Those new to C programming who may or may not have some prior programming experience.

Beginning C++: Takes Your Step-by-step From Novice To C Programmer (Expert's Voice Ser.)

by Ivor Horton

Beginning C++ is a tutorial for beginners in C++ and discusses a subset of C++ that is suitable for beginners. The language syntax corresponds to the C++14 standard. This book is environment neutral and does not presume any specific operating system or program development system. There is no assumption of prior programming knowledge. All language concepts that are explained in the book are illustrated with working program examples. Most chapters include exercises for you to test your knowledge. Code downloads are provided for examples from the text and solutions to the exercises and there is an additional download for a more substantial project for you to try when you have finished the book. This book introduces the elements of the C++ standard library that provide essential support for the language syntax that is discussed. While the Standard Template Library (STL) is not discussed to a significant extent, a few elements from the STL that are important to the notion of modern C++ are introduced and applied. Beginning C++ is based on and supersedes Ivor Horton's previous book, Beginning ANSI C++. What you'll learn How to work with fundamental C++ data types and do calculations How to build logic into a program using loops, choices, decisions and more How to work with arrays, vectors, and strings How to use raw pointers and smart pointers How to program with functions and deal with program files and pre-processing directives How to define your own data types using classes and class operations How to implement operator overloading for your own data types How to apply class inheritance and use virtual functions to obtain polymorphism and errors/exception handling How to signal and handle errors using exceptions How to define and use function templates and class templates How to do file input and output with C++ Who this book is for This book is for industry practitioners and students wanting to learn C++ and use this as a reference guide for their applications. Table of Contents Chapter 1: Basic Ideas Chapter 2: Introducing Fundamental Types of Data Chapter 3: Working Fundamental Types Chapter 4: Making Decisions Chapter 5: Arrays and Loops Chapter 6: Pointers and References Chapter 7: Working with Strings Chapter 8: Defining Functions Chapter 9: Lambda Expressions Chapter 10: Preprocessor directives Chapter 11: Defining your own Data Types Chapter 12: Operator Overloading Chapter 13: Inheritance Chapter 14: Virtual Functions and Polymorphism Chapter 15: Runtime Errors and Exceptions Chapter 16: Class Templates Chapter 17: File Input and Output

Beginning C++23: From Beginner to Pro

by Ivor Horton Peter Van Weert

Begin your programming journey with C++ , starting with the basics and progressing through step-by-step examples that will help you become a proficient C++ programmer. This book includes new features from the C++23 standard. All you need are Beginning C++23 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge. All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Free source code downloads are provided for all examples from the text and solutions to the exercises. This latest edition has been fully updated to the latest version of the language, C++23, and to all conventions and best practices of modern C++. This book also introduces elements of the C++ Standard Library that provide essential support for C++23. After completing this book, you will have the knowledge and skills needed to build your first C++ applications. What You Will LearnBegin programming with the C++23 standardCarry out modular programming in C++Work with arrays and loops, pointers and references, strings, and moreWrite your own functions, types, and operatorsDiscover the essentials of object-oriented programmingUse overloading, inheritance, virtual functions, and polymorphismWrite generic function and class templates, and make them safer using concepts Learn the ins and outs of containers, algorithms, and rangesUse auto type declarations, exceptions, move semantics, lambda expressions, and much moreWho This Book Is ForProgrammers new to C++ and those who may be looking for a refresh primer on C++ in general.

Beginning C++20: From Novice to Professional

by Ivor Horton Peter Van Weert

Begin your programming journey with C++ , starting with the basics and progressing through step-by-step examples that will help you become a proficient C++ programmer. This book includes new features from the C++20 standard such as modules, concepts, ranges, and the spaceship operator. All you need are Beginning C++20 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge.All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Free source code downloads are provided for all examples from the text and solutions to the exercises.This latest edition has been fully updated to the latest version of the language, C++20, and to all conventions and best practices of modern C++. Beginning C++20 also introduces the elements of the C++ Standard Library that provide essential support for the C++20 language. What You Will LearnBegin programming with the C++20 standardCarry out modular programming in C++Work with arrays and loops, pointers and references, strings, and moreWrite your own functions, types, and operatorsDiscover the essentials of object-oriented programmingUse overloading, inheritance, virtual functions, and polymorphismWrite generic function and class templates, and make them safer using concepts Learn the ins and outs of containers, algorithms, and rangesUse auto type declarations, exceptions, move semantics, lambda expressions, and much moreWho This Book Is ForProgrammers new to C++ and those who may be looking for a refresh primer on C++ in general.

Beginning C++20 Game Programming - Second Edition

by John Horton

This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.

Beginning C++17: From Novice To Professional

by Ivor Horton Peter Van Weert

Learn how to program using the updated C++17 language. You'll start with the basics and progress through step-by-step examples to become a working C++ programmer. All you need are Beginning C++17 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge.All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Code downloads are provided for all examples from the text and solutions to the exercises.This latest edition has been fully updated to the latest version of the language, C++17, and to all conventions and best practices of so-called modern C++. Beginning C++17 also introduces the elements of the C++ Standard Library that provide essential support for the C++17 language. What You'll LearnDefine variables and make decisionsWork with arrays and loops, pointers and references, strings, and moreWrite your own functions, types, and operatorsDiscover the essentials of object-oriented programmingUse overloading, inheritance, virtual functions and polymorphismWrite generic function templates and class templates Get up to date with modern C++ features: auto type declarations, move semantics, lambda expressions, and moreExamine the new additions to C++17Who This Book Is ForProgrammers new to C++ and those who may be looking for a refresh primer on the C++17 programming language in general.

Beginning C++ Programming

by Richard Grimes

Modern C++ at your fingertips! About This Book • This book gets you started with the exciting world of C++ programming • It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way • It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn • Get familiar with the structure of C++ projects • Identify the main structures in the language: functions and classes • Feel confident about being able to identify the execution flow through the code • Be aware of the facilities of the standard library • Gain insights into the basic concepts of object orientation • Know how to debug your programs • Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

Beginning C++ Game Programming: Learn to program with C++ by building fun games

by John Horton

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key FeaturesLearn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionThe second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch.What you will learnSet up your game development project in Visual Studio 2019 and explore C++ libraries such as SFMLExplore C++ OOP by building a Pong gameUnderstand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game soundUse classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine gunsAdd advanced features to your game using pointers, references, and the STLScale and reuse your game code by learning modern game programming design patternsWho this book is forThis book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.

Beginning C++ Game Programming: Learn C++ from scratch by building fun games

by John Horton

Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series.Key FeaturesCreate fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner gameDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook DescriptionAlways dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner. The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You’ll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.What you will learnSet up your game project in VS 2022 and explore C++ libraries such as SFMLBuild games in C++ from the ground up, including graphics, physics, and input handlingImplement core game concepts such as game animation, game physics, collision detection, scorekeeping, and game soundImplement automatically spawning objects and AI to create rich and engaging experiencesLearn advanced game development concepts, such as OpenGL shaders, texture atlases, and parallax backgroundsScale and reuse your game code with modern game programming design patternsWho this book is forThis book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful

Beginning C++ Game Programming

by John Horton

Learn C++ from scratch using the OpenGL-powered SFMLAbout This BookThis book offers a fun way to learn modern C++ programming while building exciting 2D gamesThis beginner-friendly guide offers a fast-paced but engaging approach to game developmentDive headfirst into building a wide variety of desktop games that gradually increase in complexityIt is packed with many suggestions to expand your finished games that will make you think critically, technically, and creativelyWho This Book Is ForThis book is for those who have no C++ programming knowledge whatsoever and want to learn to build games or just use games as a more engaging way to learn C++. If you have aspirations of one day publishing a game on Steam or just want to have a load of fun while learning C++, then this book was written for you.What You Will LearnGet to know C++ from scratch while simultaneously learning about building gamesMake C++ game coding appear like it is something that any determined person can doGet a competent level knowledge of C++ programming.Build exciting games with a wide range of featuresGet ready to go and build your own unique gamesIn DetailThis book is all about offering you a fun introduction to the world of game programming and C++. It will begin by teaching you the programming basics such as variables, loops, and conditions using game-like mini apps.We then move on to build actual working games. Throughout the course of the book, you will learn to build three different styles of games comprising a frantic two-button-tapper, a zombie survival/shooter, and a multiplayer platformer. While building these games, you will learn some more C++ programming concepts such as OOP and data storage/complexity. We'll end by creating a multiplayer shooter game and will also introduce you to some of the advanced capabilities of C++ such as networking and advanced OOP.As the games gradually increase in complexity, you will explore some of the advanced capabilities of C++ as well as some exciting new game programming techniques.

Beginning C++ Compilers: An Introductory Guide to Microsoft C/C++ and MinGW Compilers

by Berik I. Tuleuov Ademi B. Ospanova

This book focuses on how to install C/C++ compilers on Linux and Windows platforms in a timely and efficient way. Installing C/C++ compilers, especially Microsoft compilers, typically takes quite a lot of time because it comes with Microsoft Visual Studio for the vast majority of users. Installing Visual Studio requires usually about 40 GB of disk space and a large amount of RAM, so it is impossible to use weak hardware. The authors provide an easy way to deploy Microsoft C/C++ compiler: with no disk space headache and hardware resources lack. The method described saves significant time since software can even be deployed on removable devices, such as flash sticks, in an easy and portable way. It is achieved by using Enterprise Windows Driver Kit (EWDK), single big ISO image, which can be mounted as virtual device and used directly without any installation. EWDK contains everything from Visual Studio except IDE. EWDK also allows to use MASM64 (Microsoft Macro-Assembly) and C# compilers. With the aid of the MSBuild System, one can compile Visual Studio Projects (.vcxproj) and Solutions (.sln) without even using Visual Studio! Similarly, MinGW compilers can be deployed from 7z/zip archives, simply by unpacking into appropriate location. Both Microsoft C/C++ and MinGW compilers can be used as portable software—an approach that does not require administrative privileges at all. What you’ll learn Rapid installation of modern Microsoft C/C++ and MinGW compilers.How to prepare reusable and portable Microsoft C/C++ and MinGW compilers suite on removable media (flash stick, CD/DVD).How to use Microsoft C/C++ and MinGW compilers even on old/slow computers without standard installation.How to build under Windows the libraries originally designed for Unix-systems.Learn to run multiple versions of these compilers at the same time. Who This Book Is For Reader of all skills who wants to save time and efforts to start to work with C++. Also useful for scientists who are not familiar with software installation.

Beginning C# and .NET

by Jon D. Reid Benjamin Perkins

Get a running start to learning C# programming with this fun and easy-to-read guide As one of the most versatile and powerful programming languages around, you might think C# would be an intimidating language to learn. It doesn’t have to be! In Beginning C# and .NET: 2021 Edition, expert Microsoft programmer and engineer Benjamin Perkins and program manager Jon D. Reid walk you through the precise, step-by-step directions you’ll need to follow to become fluent in the C# language and .NET. Using the proven WROX method, you’ll discover how to understand and write simple expressions and functions, debug programs, work with classes and class members, work with Windows forms, program for the web, and access data. You’ll even learn about some of the new features included in the latest releases of C# and .NET, including data consumption, code simplification, and performance. The book also offers: Detailed discussions of programming basics, like variables, flow control, and object-oriented programming that assume no previous programming experience “Try it Out” sections to help you write useful programming code using the steps you’ve learned in the book Downloadable code examples from wrox.com Perfect for beginning-level programmers who are completely new to C#, Beginning C# and .NET: 2021 Edition is a must-have resource for anyone interested in learning programming and looking for a fun and intuitive place to start.

Beginning C# Hands-On - The Core Language

by Tom Owsiak

A C# beginners guide to the core parts of the C# language! About This Book • Learn C#, Visual Studio, and Object Oriented Programming • See practical examples of all the core C# language features so that you can easily master them yourself • Use the C# programming language to work with code and data, which can be applied to other programming languages as well • Complete a variety of programming assignments for hands-on practice, as you move through the course Who This Book Is For This book will appeal to anyone who is interested in learning how to program in C#. Previous programming experience will help you get through the initial sections with ease, although, it's not mandatory to possess any experience at all. What You Will Learn • Learn C#, Visual Studio, and object-oriented programming • Learn all the core C# language syntax with hands-on working examples • Learn everything from basic variable assignments to complex multidimensional arrays • Go through practical examples of all the core C# language features so that you can easily master them yourself • Use the C# programming language to work with code and data, which can be applied to other programming languages as well In Detail Beginning C# Hands-On - The Core Language teaches you core C# language and syntax in a working Visual Studio environment. This book covers everything from core language through to more advanced features such as object-oriented programming techniques. This book is for C# beginners who need a practical reference to core C# language features. You'll also gain a view of C# through web programming with web forms, so you'll learn HTML, basic CSS, and how to use a variety of controls, such as buttons and drop-down lists. You'll start with the fundamentals of C# and Visual Studio, including defining variables, interacting with users, and understanding data types, data conversions, and constants. You'll move on to checking conditions using if/else blocks, and see how to use loops to do things such as repeat blocks of code. After covering various operators to evaluate and assign control structures, you'll see how to use arrays to store collections of data. By the time you've finished the book, you'll know how to program the vital elements of the core C# language. These are the building blocks that you can then combine to build complex C# programs. Style and approach A comprehensive book that blends theory with just the right amount of practical code implementations, to help you get up and running with the C# programming language. You'll also get to work with other tools and technologies that complement C# programming. Each core part of the C# language is coded as you learn, and code output is tested every time to verify the syntax is working as expected, so it's easy for you to learn directly from the working code examples.

Beginning C# 7 Programming with Visual Studio 2017

by Jon D. Reid Benjamin Perkins Jacob Vibe Hammer

Easily get started programming using the ultra-versatile C# 7 and Visual Studio 2017 Beginning C# 7 Programming with Visual Studio 2017 is the beginner’s ultimate guide to the world’s most popular programming language. Whether you’re new to programming entirely, or just new to C#, there has never been a better time to get started. The new C# 7 and Visual Studio 2017 updates feature a number of new tools and features that streamline the workflow, simplify the code, and make it easier than ever to build high-quality apps. This book walks you through everything you need to know, starting from the very basics, to have you programming in no time. You’ll learn about variables, flow control, and object oriented programming, then move into Web and Windows programming as well as databases and XML. The companion website provides downloadable code examples, and practical Try It Out sections provide explicit, step-by-step instructions for writing your own useful, customizable code. C# 7 can be used to build Windows applications, program Windows 10, and write Web apps when used alongside ASP.NET. With programming skills becoming de rigueur in fields far beyond the tech world, C# 7 is a great place to start building versatile, helpful skills. This book gets you started quickly and easily with instruction from a master-team of C# programmers. Learn how to program using the world’s leading programming language Build smarter, faster apps using the latest features in C# 7 and Visual Studio 2017 Find and fix bugs sooner, saving headaches down the line Integrate with all .NET Core, Azure applications, cloud services, Docker containers, and more The world of programming can seem intimidating to a beginner, and the prospect of learning a whole new “language” can seem daunting. Beginning C# 7 Programming with Visual Studio 2017 demystifies the process and shows you how to bring your ideas to life.

Beginning C# 7 Hands-On – Advanced Language Features

by Tom Owsiak

An advanced C# beginners guide to some of the tougher parts of the C# language! About This Book • Learn C#, Visual Studio, and object-oriented programming • Get practical examples of advanced C# language features so that you can easily master them yourself • Use the C# programming language to work generics and lambda expressions • Program C# and SQL Server 2014 • Get ready for your first MVC applications Who This Book Is For This book is for anyone who is interested in learning how to program the more advanced aspects of the C# language. Previous programming knowledge of C# is required, at least to the level of basic object-oriented programming. Readers can benefit from first reading Tom Owsiak's companion book, Beginning C# 7 Hands-On – The Core Language, as a preparation for the more advanced elements and techniques presented in this book. What You Will Learn • Learn C# advanced language elements and techniques • Discover advanced C# techniques with hands-on working examples • Build on your knowledge of OOP by using C# generics and lambda expressions • Work with C# and LINQ custom data types • Program C# and SQL Server 2017 to manage and query data • Create your first full MVC application In Detail Beginning C# 7 Hands-On – Advanced Language Features assumes that you've mastered the basic elements of the C# language and that you're now ready to learn the more advanced C# language and syntax, line by line, in a working Visual Studio environment. You'll learn how to code advanced C# language topics including generics, lambda expressions, and anonymous methods. You'll learn to use query syntax to construct queries and deploy queries that perform aggregation functions. Work with C# and SQL Server 2014 to perform complex joins and stored procedures. Explore advanced file access methods, and see how to serialize and deserialize objects – all by writing working lines of code that you can run within Visual Studio. This book is designed for beginner C# developers who have mastered the basics now, and anyone who needs a fast reference to using advanced C# language features in practical coding examples. You'll also take a look at C# through web programming with web forms. By the time you've finished this book, you'll know all the critical advanced elements of the C# language and how to program everything from C# generics to XML, LINQ, and your first full MVC web applications. These are the advanced building blocks that you can then combine to exploit the full power of the C# programming language, line by line. Style and approach A comprehensive book that blends theory with just the right amount of practical code implementations, to help you get up and running with the C# programming language and its advanced features. You'll also get to work with other tools and technologies that complement C# programming. Each core part of the C# language is coded as you learn, and code output is tested every time to verify the syntax is working as expected, so it's easy for you to learn directly from the working code examples. Advanced-level features of C# will be used to code and work through examples.

Beginning C# 6.0 Programming with Visual Studio 2015

by Perkins Jon D. Reid Jacob Vibe Hammer

Get started with Visual C# programming with this great beginner's guide Beginning C# 6.0 Programming with Visual Studio 2015 provides step-by-step directions for programming with C# in the .NET framework. Beginning with programming essentials, such as variables, flow control, and object-oriented programming, this authoritative text moves into more complicated topics, such as web and Windows programming and data access within both database and XML environments. After your introduction to each of the chapters, you are invited to apply your newfound knowledge in Try it Out sections, which reinforce learning and help you understand the practical applications of the new concepts you have explored. Through this approach, you can write useful programming code following each of the steps that you explore in this essential text. Discover the basics of programming with C#, such as variables, expressions, flow control, and functions Discuss how to keep your program running smoothly through debugging and error handling Understand how to navigate your way through key programming elements, such as classes, class members, collections, comparisons, and conversions Explore object-oriented programming, web programming, and Windows programming Beginning C# 6.0 Programming with Visual Studio 2015 is a fundamental resource for any programmers who are new to the C# language.

Beginning C# 3.0

by Jack Purdum

Learn all the basics of C# 3.0 from Beginning C# 3.0: An Introduction to Object Oriented Programming, a book that presents introductory information in an intuitive format. If you have no prior programming experience but want a thorough, easy-to-understand introduction to C# and Object Oriented Programming, this book is an ideal guide. Using the tutorials and hands-on coding examples, you can discover tried and true tricks of the trade, understand design concepts, employ debugging aids, and design and write C# programs that are functional and that embody safe programming practices.

Beginning C for Arduino: Learn C Programming for the Arduino

by Jack Purdum

Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned. What you'll learn The syntax of the C programming language as defined for the Arduino Tried and true coding practices (applicable to any programming language) How to design, code, and debug programs that drive Arduino microcontrollers How to extend the functionality of C How to integrate low cost, off-the-shelf, hardware shields into your own projects Who this book is for The book is aimed at a complete novice with no programming background. It assumes no prior programming or hardware design experience and is written for creative and curious people who would like to blend a software and hardware learning experience into a single, enjoyable endeavor. Table of Contents Introduction to Arduino Microcontrollers Arduino C Data Types Decision Making in C Program Loops Functions in C Storage Classes and Scope Introduction to Pointers Using Pointers Effectively I/O Operations The C Preprocessor A Gentle Introduction to Object-Oriented Programming Arduino Libraries Arduino I/O Appendix A - Suppliers Appendix B - Hardware Components

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