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Ah-Ha to Zig-Zag: 31 Objects from Cooper Hewitt, Smithsonian Design Museum

by Maira Kalman

Maira Kalman’s exuberant illustrations and humorous commentary bring design history to life in this inspired ABC book that celebrates thirty-one objects from the Cooper Hewitt, in time for its long-awaited reopening. "A. Ah-ha! There you Are." begins Maira Kalman’s joyfully illustrated romp through the treasures of Cooper Hewitt’s design collection. With her signature wit and warm humor, Kalman’s ABC book introduces children and adults to the myriad ways design touches our lives. Posing the question "If you were starting a museum, what would you put in your collection?", Kalman encourages the reader to put pen to paper and send in personal letters—an intimate, interactive gesture to top off her unique tour of the world of design. Objects ranging from a thirteenth-century silk thinking cap to 1889 tin slippers with bows, all the way to Gerrit Rietveld’s Zig-Zag chair are brought to colorful life. Kalman’s hand-lettered text is whimsical and universal in turns, drawing lessons as easily from a worn old boot as a masterpiece of midcentury modernism. Irresistibly, we are led to agree, "Everything is design."

Ahora y siempre: Memorias

by Diane Keaton

Las memorias íntimas de Diane Keaton «¿Casarme? Yo no quería ser la mujer de nadie. Lo que me apetecía era ser una chica sexi, alguien con quien darse el lote.»Diane Keaton Ahora y siempre es un libro emocionante y divertido como la propia Diane Keaton. Cuenta la historia de una chica corriente que se convirtió en una mujer extraordinaria y el papel fundamental que su madre jugó en todo ello. Esta es la autobiografía de una de las actrices más aclamada de todos los tiempos pero también el relato vital de una madre y una hija, de sus sueños individuales y compartidos.

AI 2016: 29th Australasian Joint Conference, Hobart, TAS, Australia, December 5-8, 2016, Proceedings (Lecture Notes in Computer Science #9992)

by Byeong Ho Kang Quan Bai

This book constitutes the refereed proceedings of the 29th Australasian Joint Conference on Artificial Intelligence, AI 2016, held in Hobart, TAS, Australia, in December 2016. The 40 full papers and 18 short papers presented together with 8 invited short papers were carefully reviewed and selected from 121 submissions. The papers are organized in topical sections on agents and multiagent systems; AI applications and innovations; big data; constraint satisfaction, search and optimisation; knowledge representation and reasoning; machine learning and data mining; social intelligence; and text mining and NLP. The proceedings also contains 2 contributions of the AI 2016 doctoral consortium and 6 contributions of the SMA 2016.

AI 2018: 31st Australasian Joint Conference, Wellington, New Zealand, December 11-14, 2018, Proceedings (Lecture Notes in Computer Science #11320)

by Tanja Mitrovic Bing Xue Xiaodong Li

This book constitutes the proceedings of the 31st Australasian Joint Conference on Artificial Intelligence, AI 2018, held in Wellington, New Zealand, in December 2018. The 50 full and 26 short papers presented in this volume were carefully reviewed and selected from 125 submissions. The paper were organized in topical sections named: agents, games and robotics; AI applications and innovations; computer vision; constraints and search; evolutionary computation; knowledge representation and reasoning; machine learning and data mining; planning and scheduling; and text mining and NLP.

AI 2021: 34th Australasian Joint Conference, AI 2021, Sydney, NSW, Australia, February 2–4, 2022, Proceedings (Lecture Notes in Computer Science #13151)

by Guodong Long Xinghuo Yu Sen Wang

This book constitutes the proceedings of the 34th Australasian Joint Conference on Artificial Intelligence, AI 2021, held in Sydney, NSW, Australia, in February 2022.* The 64 full papers presented in this volume were carefully reviewed and selected from 120 submissions. The papers were organized in topical sections named: Ethical AI, Applications, Classical AI, Computer Vision and Machine Learning, Natural Language Processing and Data Mining, and Network Analysis. *The conference was postponed from December 2021 to February 2022 and held virtually due to the COVID-19 pandemic.

AI 2022: 35th Australasian Joint Conference, AI 2022, Perth, WA, Australia, December 5–8, 2022, Proceedings (Lecture Notes in Computer Science #13728)

by Haris Aziz Débora Corrêa Tim French

This book constitutes the refereed proceedings of the 35th Australasian Joint Conference on Artificial Intelligence, AI 2022, which took place in Perth, WA, Australia, in December 5–8, 2022. The 56 full papers included in this book were carefully reviewed and selected from 90 submissions. They were organized in topical sections as follows: Computer Vision; Deep Learning; Ethical/Explainable AI; Genetic Algorithms; Knowledge Representation and NLP; Machine Learning; Medical AI; Optimization; and Reinforcement Learning.

AI 2023: 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, Brisbane, QLD, Australia, November 28–December 1, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14471)

by Tongliang Liu Geoff Webb Lin Yue Dadong Wang

This two-volume set LNAI 14471-14472 constitutes the refereed proceedings of the 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, held in Brisbane, QLD, Australia during November 28 – December 1, 2023. The 23 full papers presented together with 59 short papers were carefully reviewed and selected from 213 submissions. They are organized in the following topics: computer vision; deep learning; machine learning and data mining; optimization; medical AI; knowledge representation and NLP; explainable AI; reinforcement learning; and genetic algorithm.

AI 2023: 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, Brisbane, QLD, Australia, November 28–December 1, 2023, Proceedings, Part II (Lecture Notes in Computer Science #14472)

by Tongliang Liu Geoff Webb Lin Yue Dadong Wang

This two-volume set LNAI 14471-14472 constitutes the refereed proceedings of the 36th Australasian Joint Conference on Artificial Intelligence, AI 2023, held in Brisbane, QLD, Australia during November 28 – December 1, 2023. The 23 full papers presented together with 59 short papers were carefully reviewed and selected from 213 submissions. They are organized in the following topics: computer vision; deep learning; machine learning and data mining; optimization; medical AI; knowledge representation and NLP; explainable AI; reinforcement learning; and genetic algorithm..

AI Applications in Sheet Metal Forming (Topics in Mining, Metallurgy and Materials Engineering)

by Shailendra Kumar Hussein M. A. Hussein

This book comprises chapters on research work done around the globe in the area of artificial intelligence (AI) applications in sheet metal forming. The first chapter offers an introduction to various AI techniques and sheet metal forming, while subsequent chapters describe traditional procedures/methods used in various sheet metal forming processes, and focus on the automation of those processes by means of AI techniques, such as KBS, ANN, GA, CBR, etc. Feature recognition and the manufacturability assessment of sheet metal parts, process planning, strip-layout design, selecting the type and size of die components, die modeling, and predicting die life are some of the most important aspects of sheet metal work. Traditionally, these activities are highly experience-based, tedious and time consuming. In response, researchers in several countries have applied various AI techniques to automate these activities, which are covered in this book. This book will be useful for engineers working in sheet metal industries, and will serve to provide future direction to young researchers and students working in the area.

AI for Arts (AI for Everything)

by Niklas Hageback Daniel Hedblom

AI for Arts is a book for anyone fascinated by the man–machine connection, an unstoppable evolution that is intertwining us with technology in an ever-greater degree, and where there is an increasing concern that it will be technology that comes out on top. Thus, presented here through perhaps its most esoteric form, namely art, this unfolding conundrum is brought to its apex. What is left of us humans if artificial intelligence also surpasses us when it comes to art? The articulation of an artificial intelligence art manifesto is long overdue, so hopefully this book can fill a gap that will have repercussions not only for aesthetic and philosophical considerations but possibly more so for the development of artificial intelligence.

AI for Designers

by Md Haseen Akhtar Janakarajan Ramkumar

This book presents select research writings from researchers and professionals around the globe on the application, potential, and limitations of AI in different domains. The topics covered include AI in product design, AI in architecture design, AI in textile design, AI in interaction design, and AI for society in general. The book also discusses various cross-applications of AI in other industrial sectors like urban planning and design, AI for inclusive future, etc. The book is a valuable reference for designers in multidisciplinary areas. This book is of interest for anyone who is a beginner, researcher, and professional interested in artificial intelligence and allied fields.

AI for Game Developers: Creating Intelligent Behavior in Games

by David M. Bourg Glenn Seemann

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI. Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games. Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include: Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously Basic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithm AI scripting Rule-based AI: learn about variants other than fuzzy logic and finite state machines Basic probability Bayesian techniques Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.

AI for Games, Third Edition

by Ian Millington

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

AI-generated Content: First International Conference, AIGC 2023, Shanghai, China, August 25–26, 2023, Revised Selected Papers (Communications in Computer and Information Science #1946)

by Feng Zhao Duoqian Miao

This book constitutes the revised selected papers of the First International Conference, AIGC 2023, held in Shanghai, China, during August 25–26, 2023The 30 full papers included in this volume were carefully reviewed and selected from 62 submissions. The volume focuses on the remarkable strides that have been made in the realm of artificial intelligence and its transformative impact on content creation. As delving into the content of the proceedings, the readers will encounter cutting-edge research findings, innovative applications, and thought-provoking insights that underscore the transformative potential of AI-generated content.

AI in Material Science: Revolutionizing Construction in the Age of Industry 4.0

by Syed Saad Syed Ammad Kumeel Rasheed

This book explores the transformative impact of artificial intelligence on material science and construction practices in the Industry 4.0 landscape. It enquires into AI history and applications, examining material optimization, smart materials, and AI in construction. Covering automation, robotics, and AI-assisted design, the book provides insights into ethical considerations and future trends. A modern reference for scholars and professionals, it bridges academia and practical applications in the dynamic intersection of AI and materials science.

Ai Weiwei: Art, Human Rights, and the Power of Writing a Letter

by Ai Weiwei Cheryl Haines David Spalding Jasmine Heiss

Renowned artist Ai Weiwei engaged nearly 900,000 visitors in a conversation about human rights with his art installation @Large: Ai Weiwei on Alcatraz. In one participatory piece, Yours Truly, visitors sent 92,829 postcards to prisoners of conscience around the world. This book delves into those postcards' lasting impact. Five former prisoners and their loved ones reflect on the experience of receiving hundreds of postcards while imprisoned. Essays and a statement by Ai Weiwei contextualize this extraordinary project. And photographs taken during the exhibition show visitors and the messages they wrote.

Ai Weiwei Speaks: with Hans Ulrich Obrist

by Hans Ulrich Obrist

'If artists betray the social conscience and the basic principles of being human, where does art stand then?' Ai Weiwei - artist, architect, curator, publisher, poet and urbanist - extended the notion of art and is one of the world's most significant creative and cultural figures. In this series of interviews, conducted over several years with the curator Hans Ulrich Obrist, he discusses the many dimensions of his artistic life, ranging over subjects including ceramics, blogging, nature, philosophy and the myriad influences that have fed into his work. He also talks candidly about his father, his childhood spent in exile and his criticism of the Chinese state. Together, these extraordinary discussions give a unique insight into the outstanding complexity of Ai Weiwei's thought and work, and are an essential reminder of the need for personal, political and artistic freedom.

The AIDS Movie: Representing a Pandemic in Film and Television

by Kylo-Patrick R Hart

Are people with HIV/AIDS treated fairly in films?Here is a compelling book that provides you with a thorough examination of how HIV/AIDS is characterized and portrayed in film and how this portrayal affects American culture. The AIDS Movie: Representing a Pandemic in Film and Television uncovers the primary ways that films about HIV/AIDS influence American ideology and contribute to society's view of the disease. In The AIDS Movie, professors and scholars in the areas of popular culture, film, sociology, and gay and lesbian studies will discover cross-cultural approaches that can be used to analyze the representation of AIDS in American films made in the first two decades of the pandemic. Giving you insight into the production and circulation of social meanings pertaining to HIV/AIDS, this study explores the social ramifications of such representations for gay men in American society, as well as for the rest of the population. Interesting and informative, The AIDS Movie: Representing a Pandemic in Film and Television examines the ways that AIDS has been represented in American movies over the past two decades, defines and proposes criteria for identifying an “AIDS movie” and explores how these images shape social opinions about AIDS and gay men. The AIDS Movie discusses several character types such as “innocent victims” and “guilty villains” and the process of victim-blaming that occurs in AIDS movies. Defining an “AIDS movie” as a film with at least one character who either has been infected with HIV, has developed AIDS, or is grieving the recent death of a loved one from AIDS, this guide bases standards for these movies on several works, including: Chocolate Babies It's My Party Jeffrey The Living End Grief An Early Frost Men in Love A Place for Annie Philadelphia The Ryan White Story Gia Boys on the SideThe AIDS Movie: Representing a Pandemic in Film and Television is compelling and insightful as it cleverly reveals how AIDS is portrayed in cinema and television, and how that portrayal affects American culture.

AIGA Professional Practices in Graphic Design

by Tad Crawford

"Provides definitive guidelines on all aspects of the graphic design business."-FYI. * Newly revised and expanded version of an industry classic--5,000 sold! * Up-to-the-minute! Includes web, interactive, and green design, new legislation * Each chapter written by an authority on the subject. Here's the definitive guide to professional business practices in graphic design, now fully revised and updated for the digital age. Up-to-the-minute coverage of web, interactive, and motion graphics; green design; potential repercussions of legislation on Orphan Works; protection of fonts and software; managing creative people; using professional help such as lawyers; and much more. Each in-depth chapter, covering such topics as professional relationships, fees, contracts, managing large projects, copyright and trademark issues, electronic uses, and more, has been written by an authority in the field. The newly revised AIGA Standard Form for Design Services is included for the convenience of readers, along with a complete resources section. No designer should do business without this comprehensive, authoritative book.

AIA Guide to Chicago

by American Institute of Architects Chicago

Chicago’s architecture attracts visitors from around the globe. The fourth edition of the AIA Guide to Chicago is the best portable resource for exploring this most breathtaking and dynamic of cityscapes. The editors offer entries on new destinations like the Riverwalk, the St. Regis Chicago, and The 606 as well as updated descriptions of Willis Tower and other refreshed landmarks. Thirty-four maps and over 500 photos make it easy to find each of the almost 2000 featured sites. A special insert, new to this edition, showcases the variety of Chicago architecture with over 80 full-color images arranged chronologically. A comprehensive index organizes entries by name and architect. Sumptuously detailed and user friendly, the AIA Guide to Chicago encourages travelers and residents alike to explore the many diverse neighborhoods of one of the world’s great architectural destinations.

AIA Guide to Chicago

by Geoffrey Baer Alice Sinkevitch American Institute of Architects Chicago Laurie Mcgovern Petersen Perry Duis

An unparalleled architectural powerhouse, Chicago offers visitors and natives alike a panorama of styles and forms. The third edition of the AIA Guide to Chicago brings readers up to date on ten years of dynamic changes with new entries on smaller projects as well as showcases like the Aqua building, Trump Tower, and Millennium Park. Four hundred photos and thirty-four specially commissioned maps make it easy to find each of the one thousand-plus featured buildings, while a comprehensive index organizes buildings by name and architect. This edition also features an introduction providing an indispensable overview of Chicago's architectural history.

AIA Guide to the Architecture of Washington, D.C.

by G. Martin Moeller Jr.

Third Place Winner, Design and Effectiveness Award of the Washington PublishersThis lively and informative guide offers tourists, residents, and architecture aficionados alike insights into more than 400 of Washington, D.C.’s, most important landmarks. Organized into 19 discrete tours, this thoroughly redesigned and updated edition includes 45 new entries, encompassing the House of Sweden and the U.S. Institute of Peace, classic buildings that epitomize the city—the White House, the Capitol, Union Station—and a number of private buildings off the beaten path.G. Martin Moeller, Jr., blends informed, concise descriptions with engaging commentary on each landmark, revealing often-surprising details of the buildings' history and design. Every entry is accompanied by a photograph and includes the structure's location, its architects and designers, and the corresponding dates of completion. Each entry is keyed to an easy-to-read map at the beginning of the tour.From the imposing monuments of Capitol Hill and the Mall to the pastoral suburban enclaves of Foxhall and Cleveland Park, from small memorials to vast commercial and institutional complexes, this guide shows us a Washington that is at once excitingly fresh and comfortably familiar.

AIA Guide to the Architecture of Washington, DC

by G. Martin Moeller Jr.

"The model of what a concise, attractive guidebook should be."—Mid-Atlantic CountryThis lively and informative guide offers tourists, residents, and architecture aficionados insights into nearly 450 of Washington, DC's, most noteworthy buildings and monuments. Organized into 19 discrete walking tours, plus one general tour of peripheral sites, this thoroughly revised sixth edition features projects ranging from early federal landmarks to twenty-first-century commercial, institutional, and residential buildings. It includes some 80 new entries covering dozens of recently completed buildings, along with some historic structures that may have been overlooked in the past. The guide also has updated maps, and many existing entries have been rewritten to reflect recent renovations, changes to the buildings' contexts, or additional scholarship.G. Martin Moeller, Jr., blends informed, concise descriptions with engaging commentary on each landmark, revealing surprising details of the buildings' history and design. Every entry is accompanied by a photograph and includes the structure's location, its architects and designers, and the corresponding dates of completion. Each entry is keyed to an easy-to-read map at the beginning of the tour.From the imposing monuments of Capitol Hill and the Mall to the pastoral suburban enclaves of Foxhall and Cleveland Park, from small memorials to vast commercial and institutional complexes, this guide shows us a Washington that is at once excitingly fresh and comfortably familiar. The additions and revisions incorporated into the latest edition illuminate broader demographic and physical changes in the city, including the emergence of new neighborhoods and the redevelopment of once-neglected areas.

Aiken

by Paul Miles Janice Mcdonald

It seems unlikely that a place as far off the beaten track as Aiken, South Carolina, would become the preferred wintering location for the denizens of New York society. But from the late 1800s, the most recognized names in America--the Vanderbilts, the Whitneys, and even the Roosevelts--began coming to this charming Southern city to escape the cold, relax among the oaks, and play. And play they did, establishing Aiken as an international polo capital and a premier place to ride, hunt, and golf. Aiken has so much history beyond the folks known as the winter colonists. Legends of the area's restorative powers date back to Native Americans. Aiken also boasts an amazing number of records, including the destination for the world's longest railroad in 1833 and the second-oldest 18-hole golf course in the United States, the Palmetto Golf Club, built in 1892.

Aiken Thoroughbred Racing Champions (Sports)

by Lisa J. Hall

Since the 1940s, forty racing champions have traveled the hallowed grounds at the historic Aiken Training Track. Thoroughbred icons such as Kelso, Tom Fool, Swale, Pleasant Colony, Conquistador Cielo and Shuvee trained at this world-renowned track. Numerous members of the Aiken Thoroughbred Racing Hall of Fame won the biggest races in the sport. These champions combined for a total of 546 wins in 1,395 starts, including wins in the Kentucky Derby, the Preakness Stakes and the Belmont Stakes. Race along with author Lisa J. Hall as she pays homage to these equine champions and an Aiken legacy.

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