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Hayden (Images of America)
by Jan Leslie Hayden Heritage CenterThe Hayden area's first settlers, who arrived around 1875, were certain that their hamlet would become the hub of Northwest Colorado. The first regional trading post, Routt County Courthouse, and U.S. post office were established here on the banks of the Yampa River. Nestled in the Yampa's wide, verdant, high-country valley at 6,300 vertical feet, the energetic little town's future was peopled by an assortment of penniless yet hopeful dreamers as well as enterprising ranchers and other businessmen. Ezekiel Shelton brought his family and a myriad of skills. Jim Norvell drifted in on foot and with a few dollars established a mercantile and saloon and later, after "finding religion," a church. While the towns of Craig to the west and Steamboat Springs to the east grew, Hayden retained its familial descendants--"stayers"--enamored of their corner of the beautiful Rocky Mountains and sheltered from most severe weather in the Yampa Valley.
Haymarket
by Kenneth C. Turino Historic New England Justin GoodsteinWith Faneuil Hall opening in 1742, followed by Quincy Market in 1826, Boston's market district was born. Haymarket began as an expansion of Quincy Market in the first half of the 19th century. Over the years, Haymarket has witnessed the Central Artery rise above it in the 1950s and retreat underground almost 60 years later with the completion of the Big Dig in 2007. These obstacles have not stopped the market from serving a constant stream of students and tourists, longtime residents, and newly arrived immigrant families. For most of the 20th century, the pushcarts of Italian produce vendors lined both sides of Blackstone Street. Today's market includes halal butchers, artisanal cheese mongers, and Cambodian fruit sellers. Haymarket is open Fridays and Saturdays from dawn to dusk at the intersections of Hanover, Blackstone, and North Streets and continues to host an ever-changing and diverse population.
Haywood County
by Michael BeadleWith its pristine waterways, abundant forests, and teeming wildlife, Haywood County is referred to as a kind of Eden in Cherokee mythology. All natural water flowing through the county originates within its borders. More than a dozen of its peaks rise above 6,000 feet, including Cold Mountain, made famous by the best-selling Charles Frazier novel. Established in 1808, Haywood County developed into a series of farming communities. Waynesville, the county seat, was the site of the last shot of the Civil War east of the Mississippi River and later grew into a popular tourist destination after rail lines were laid through the county in the early 1880s. On the eastern end, Canton thrived with one of the largest paper mills in the nation, still in operation after more than a century. The county is also home to sections of the Appalachian Trail, Blue Ridge Parkway, and Great Smoky Mountains National Park.
Haywood County, Tennessee (Black America Series)
by Sharon NorrisSurviving slavery, Reconstruction, poverty, and the Civil Rights tensions of the twentieth century, Haywood County's black community has done much to shape the identity of this historic West Tennessee county. This volume, containing over 200 black-and-white images, highlights the county's settlement, the early slave culture, the legacy of its many soulful and talented musicians, such as Anna Mae Bullock (better known as Tina Turner), the hard-fought strides in bringing education to African-American citizens, the importance of church inmolding the social and spiritual elements of life, and some of the county's most recognizable faces and names.
Haz Condimentos Desde Cero Recetas Fabulosas Para Sabores Frescos Y Estilos De Vida Más Saludables
by Amber Richards Mónica SarroHaz Condimentos desde Cero es la mejor guía para más de 300 recetas de comida más sabrosa, alimentos más saludables y grandes ahorros. No utilices condimentos procesados, de baja calidad y caros para tus alimentos. En este libro encontrarás toneladas de recetas maravillosas para tener sabores más frescos y un estilo de vida más saludable. Los resultados son obvios: nuevos niveles de sabores deliciosos para consentir a tu paladar e impulsar tu creatividad sin los efectos dañinos de los condimentos comprados. Trabajas duro en la cocina, ¿por qué conformarte con condimentos que sabotean tu pasión por alimentos saludables?
Haz Dinero Coleccionando Libros, Consigue Autógrafos de Celebridades Gratis, Y Más...
by Azul Lima Alessi Bernard LevinePuedes ganar dinero coleccionando libros, consiguiendo autógrafos de celebridades, vendiendo tus posavasos y hasta puedes ganar dinero coleccionando alambres de púas, ¡y mucho más! ¡Te divertirás coleccionando y generando una gran ganancia!
Haz Dinero Coleccionando Objetos de Uso Diario
by Azul Lima Alessi Bernard LevineEn este divertido y único compendio, descubrirás muchas cosas maravillosas para coleccionar que te obsequiarán con una vida llena de placer, como coleccionar discos de Rock n Roll, juguetes de comida rápida, ositos de peluche, estampillas, monedas, viejas máquinas de escribir, cámaras, juegos de computadora, historietas, plumas para escribir, caracoles, tarjetas de béisbol, mapas, autógrafos, tarjetas postales, latas de cerveza, partituras, cucharitas ¡y mucho más!
Haz Tus Propios Aceites Esenciales De Plantas
by Amber Richards Marcela Gutiérrez BravoAprende sobre los beneficios que usar aceites esenciales puede brindarte a tí y a tu familia. Haciendo los tuyos propios de plantas y hierbas accesibles, puedes ahorrar dinero y asegurar que tus aceites son frescos. Descubre recetas únicas y mezclas naturals para diversos problemas de salud,A lo largo de la historia los aceites han y continuarán teniendo roles en el tratamiento de males como:Resfriado y gripe,artritis, insomnio, sistema inmune débil, bronquitis, acné, cortadas, fatiga, problemas digestivos, presión alta y ¡muchos más!
Hazard Mitigation Training for Vulnerable Communities: A K.A.P.S. (Knowledge, Attitude, Preparedness, Skills) Approach (Disaster Risk Reduction and Resilience)
by Joy Semien Earthea NanceThis book is designed to educate vulnerable communities, emergency practitioners, and disaster researchers to increase the social and physical capacity of communities to mitigate and adapt to disaster impacts. With climate change escalating the intensity and range of disasters, we have entered an unprecedented time. The tools in this book allow researchers, practitioners, and community leaders to adopt new training techniques that are more engaging and effective, using a bottom-up framework to integrate knowledge, attitude, preparedness, and skills (K.A.P.S). This book is uniquely designed to support instructors, researchers, practitioners, and community leaders in their effort to promote preparedness across marginalized communities. The book contains a full range of templates, worksheets, survey questions, background information, and guidance for carrying out training; the material has been field-validated to meet research standards. The K.A.P.S. Framework outlined throughout the book is designed to serve as an adaptable model that national and international audiences can utilize to better prepare their communities for disasters due to hurricanes, floods, and tornadoes. As climate change continues to ravage communities, the K.A.P.S. training program will prove to be an important tool for community trainers and academics across a range of hazards and disasters.
Hazard, Perry County
by Martha Hall QuigleyHazard and Perry County have enjoyed a long and colorful history since founder Elijah Combs first settled in the area in 1795. The years have brought a multitude of changes, explored in this engaging visual history. Contained within these pages are vintage photographs depicting the history of an American small town that has always fancied itself a city. Images were culled from the collection at the Bobby Davis Museum, which includes selected photographs from John Kinner, Hal Cooner, L.O. Davis, and others. This work traces the area's development from an isolated mountain village to a center of Eastern Kentucky commerce and culture. Recorded in these images are the devastating floods that often threatened the community, as well as the building of the railroad that brought in everything from automobiles and telephones to Sears and Roebuck prefabricated homes. Aerial shots from the 1940s and 1950s are also included, and accompanying captions document the names and places familiar to oldtimers and intriguing to newcomers in Hazard, Perry County.
Hazardous Building Materials: A Guide to the Selection of Environmentally Responsible Alternatives
by Bob Fox Chris March Steve Curwell Morris GreenbergThis new edition provides a detailed reference source of the use in residential buildings of materials known or suspected to harm health and the environment. Alternative materials are evaluated using unique data sheets which compare environmental impact, cost, health, safety and technical performance providing building and construction professionals and other practitioners with the facts they need to make the right selection.Hazardous Building Materials considers the following building elements: structure, windows and doors, roofing, insulation, finishes and fittings, pipes, services and services equipment. Based on the highly successful format of the first edition this practical reference provides expert advice with the use of clear drawings, tables and data sheets to architects, surveyors, facilities managers, students on built environment courses, material suppliers, environmentalists and clients.
HCI in Games: First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings (Lecture Notes in Computer Science #11595)
by Xiaowen FangThis book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification.
HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (Lecture Notes in Computer Science #12211)
by Xiaowen FangThis book constitutes the refereed proceedings of the Second International Conference on HCI in Games, HCI-Games 2020, held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication after a careful reviewing process. The 38 papers presented in this volume are organized in topical sections named: designing games and gamified interactions; user engagement and game impact; and serious games. *The conference was held virtually due to the COVID-19 pandemic.
HCI in Mobility, Transport, and Automotive Systems: First International Conference, MobiTAS 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings (Lecture Notes in Computer Science #11596)
by Heidi KrömkerThis book constitutes the refereed proceedings of the First International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July, 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers in this volume are organized in the following topical sections: interaction in autonomous and semiautonomous vehicles; driving experience; and mobility and transport.
HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design: Second International Conference, MobiTAS 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I (Lecture Notes in Computer Science #12212)
by Heidi KrömkerThis two-volume set LNCS 12212 and 12213 constitutes the refereed proceedings of the Second International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July, 2020.* A total of 1439 full papers and 238 posters have been carefully reviewed and accepted for publication in HCII 2020. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. MobiTAS 2020 includes a total of 59 papers and they are organized in the following topical sections: Part I, Automated Driving and In-Vehicle Experience Design: UX topics in automated driving, and designing in-vehicle experiences.Part II, Driving Behavior, Urban and Smart Mobility: studies on driving behavior, and urban and smart mobility. *The conference was held virtually due to the COVID-19 pandemic.
HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility: Second International Conference, MobiTAS 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II (Lecture Notes in Computer Science #12213)
by Heidi KrömkerThis two-volume set LNCS 12212 and 12213 constitutes the refereed proceedings of the Second International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July, 2020.* A total of 1439 full papers and 238 posters have been carefully reviewed and accepted for publication in HCII 2020. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. MobiTAS 2020 includes a total of 59 papers and they are organized in the following topical sections: Part I, Automated Driving and In-Vehicle Experience Design: UX topics in automated driving, and designing in-vehicle experiences.Part II, Driving Behavior, Urban and Smart Mobility: studies on driving behavior, and urban and smart mobility. *The conference was held virtually due to the COVID-19 pandemic.
HCI International 2016 - Posters' Extended Abstracts
by Constantine StephanidisThis is the first volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: design thinking, education and expertise; design and evaluation methods, techniques and tools; cognitive issues in HCI; information presentation and visualization; interaction design; design for older users; usable security and privacy; human modeling and ergonomics.
HCI International 2019 – Late Breaking Papers: 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings (Lecture Notes in Computer Science #11786)
by Constantine StephanidisThis year the 21st International Conference on Human-Computer Interaction, HCII 2019, which was held in Orlando, Florida, USA, in July 2019, introduced the additional option of "late-breaking work", which applied both for papers and posters with the corresponding volumes of the proceedings. The 47 late-breaking papers included in this volume were published after the conference has taken place. They were organized in the following topical sections: user experience design and evaluation; information, visualization, and decision making; virtual and augmented reality; learning and games; human and task models in HCI; and design and user experience case studies.
HCI International 2019 - Posters: 21st International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part II (Communications in Computer and Information Science #1033)
by Constantine StephanidisThe three-volume set CCIS 1032, CCIS 1033, and CCIS 1034 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019.The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions.The 208 papers presented in these three volumes are organized in topical sections as follows: Part I: design, development and evaluation methods and technique; multimodal Interaction; security and trust; accessibility and universal access; design and user experience case studies. Part II:interacting with games; human robot interaction; AI and machine learning in HCI; physiological measuring; object, motion and activity recognition; virtual and augmented reality; intelligent interactive environments. Part III: new trends in social media; HCI in business; learning technologies; HCI in transport and autonomous driving; HCI for health and well-being.
HCI International 2020 – Late Breaking Papers: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (Lecture Notes in Computer Science #12428)
by Constantine Stephanidis Jessie Y. C. Chen Gino FragomeniThis book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 34 late breaking papers presented in this volume were organized in two topical sections named: Virtual, Augmented and Mixed Reality Design and Implementation; and User Experience in Virtual, Augmented and Mixed Reality.
HCI International 2020 – Late Breaking Posters: 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II (Communications in Computer and Information Science #1294)
by Margherita Antona Constantine Stephanidis Stavroula NtoaThis book constitutes the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.The 82 papers presented in this volume are organized in topical sections as follows: design for all and sssisitive technologies; virtual, augmented and mixed reality; learning; HCI, culture and art; health and wellbeing applications; HCI in mobility, automotive and aviation.
HCI International 2020 - Late Breaking Papers: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings (Lecture Notes in Computer Science #12424)
by Constantine Stephanidis Masaaki Kurosu Helmut Degen Lauren Reinerman-JonesThis book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic.From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.
HCI International 2021 - Late Breaking Papers: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021 Proceedings (Lecture Notes in Computer Science #13097)
by Constantine Stephanidis Vincent G. Duffy Heidi Krömker Fiona Fui-Hoon Nah Keng Siau Gavriel Salvendy June WeiThis book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.
HCI International 2021 - Late Breaking Papers: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings (Lecture Notes in Computer Science #13096)
by Constantine Stephanidis Don Harris Wen-Chin Li Dylan D. Schmorrow Cali M. Fidopiastis Margherita Antona Qin Gao Jia Zhou Panayiotis Zaphiris Andri Ioannou Robert A. Sottilare Jessica Schwarz Matthias RauterbergThis book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.
HCI International 2021 - Late Breaking Posters: 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I (Communications in Computer and Information Science #1498)
by Constantine Stephanidis Margherita Antona Stavroula NtoaThis two-volume set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies.