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Mecca the Blessed, Medina the Radiant

by Ali Kazuyoshi Nomachi Seyyed Hossein Nasr

During the season of Ramadan, when the first revelation of the Qur'an is commemorated, more than a million visitors journey to Mecca's Great Mosque. Despite Islam's position as a powerful religion, boasting one quarter of the world's population as its followers, many aspects of Muslim thought and belief remain an enigma to non-Muslims--until now.While the cities of Mecca and Medina are restricted to Muslims, and photographing the sites requires special--and rarely given--permission from the Saudi Arabian authorities, Mecca the Blessed, Medina the Radiant is an unprecedented exploration of Islam's most holy cities and the great pilgrimage, mostly presented in full-color, never-before-seen photographs. A remarkable achievement, Japanese photographer Ali Kazuyoshi Namachi garnered the full support of the Saudi Arabian authorities to capture over 140 stunning and dynamic images, providing an opening to the mystical places and scenes of Islam. From breathtaking aerial photographs of the Arabian terrain, to vistas of teeming crowds of worshippers surrounding the Kacbah, Mecca's sacred center and the fulcrum toward which they face in prayer five times daily, to intense portraits of faithful Muslims in prayer, to the magnificent architecture reflecting the faith of the believers, this book allows both Muslims and those unfamiliar with the Islamic faith complete access to the holiest sites of one of the world's major religions. A selection of archival illustrations are also included to supplement the photographs.Also featured is an essay about the spiritual and historical signficance of both Mecca and Medina as well as a discussion of the meaning and symbolic content of the hajj--the Muslim annual pilgrimage to Mecca--by Seyyed Hossein Nasr, one of the most highly regarded scholars of Islam.

Meccano

by Roger Marriott

The origin of the name is uncertain but it is now over 100 years since Frank Hornby first used the word Meccano for the toy he invented to amuse his sons. Like the product it described, it is now known all over the world and has entered the dictionary as a term in common usage. Frank Hornby's vision of an educational toy became the basis of perhaps the most successful British Toy manufacturer of the 20th century. Meccano's success, which even surprised its inventor, supported the development of many other high quality products. As well as the famous Hornby trains and Dinky Toys, special purpose motor car and aeroplane construction sets have captivated the imagination of boys since the 1930's. Using a wealth of colour illustrations Roger Marriott tells the story of Meccano, its development into a sophisticated range of parts and outfits embodying correct engineering principles, enabling boys of all ages to build models reflecting the technology of their time.For more than a century Meccano has amused several generations of boys, and a few girls, and encouraged many to become successful engineers. For many of the boys who grew up with Meccano it is still a fascinating way to "build a new toy every day", to create cranes, planes, trains, cars and many others, that really work to the enjoyment of their grandchildren and themselves.

Mechademia 1: Emerging Worlds of Anime and Manga

by Frenchy Lunning

After decades in which American popular culture dominated global media and markets, Japanese popular culture—primarily manga and anime, but also toys, card and video games, and fashion—has exploded into a worldwide phenomenon. From Pokémon and the Power Rangers to Paranoia Agent and Princess Mononoke, Japanese popular culture is consumed by an eager and exponentially increasing audience of youths, teenagers, and adults.<P><P> Mechademia, a new annual edited by Frenchy Lunning, begins an innovative and fresh conversation among scholars, critics, and fans about the complexity of art forms like Superflat, manga, and anime. The inaugural volume, Mechademia 1 engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with state-of-the-art graphic design and a wealth of images, this cutting-edge work opens new doors between academia and fandom.The premiere issue features the interactive worlds that anime and manga have created, including the origins of cosplay (the manga and anime costume subculture), Superflat, forgotten images from a founding manga artist, video game interactivity, the nature of anime fandom in America, and the globalization of manga.

Mechademia 10: World Renewal

by Frenchy Lunning

Mechademia 10 revolves around a maelstrom of events: the devastation of 3/11—the earthquake, tsunami, and nuclear reactor crises—and the ongoing environmental disasters that have recently overtaken Japan. Because anime and manga have long proposed (and illustrated) alternative worlds—some created after catastrophes—it is fitting that this volume should consider this propensity for “world renewal.”<P><P> Individual essays range widely, from a poetic and personal reflection on the ritual of tôrô nagashi (the lighting of floating paper lanterns that has traditionally commemorated souls lost in great public cataclysms, such as war) to a study of the various counterfactual histories written about the historical figure of Toyotomi Hideyoshi, a former peasant farmer who became a military dictator of feudal Japan. The book also includes an original manga, Nanohana, from the popular artist Hagio Moto, who is quoted as saying: “I want to think together with everyone else about Fukushima and Chernobyl, about the future of the Earth, about the future of humankind, and to keep thinking moving forward.”

Mechademia 4: War/Time

by Frenchy Lunning

The themes of war and time are intertwined in unique ways in Japanese culture, freighted as that nation is with the multiple legacies of World War II: the country's militarization, its victories and defeats, Hiroshima and Nagasaki, and the uneasy pacifism imposed by the victors. Delving into topics ranging from the production of wartime propaganda to the multimedia adaptations of romance narrative, contributors to the fourth volume in the Mechademia series address the political, cultural, and technological continuum between war and the everyday time of orderly social productivity that is reflected, confronted, and changed in manga, anime, and other forms of Japanese popular culture.<P><P> Grouped thematically, the essays in this volume explore the relationship between national sovereignty and war (from the militarization of children as critically exposed in Grave of the Fireflies to reworkings of Japanese patriotism in The Place Promised in Our Early Days), the intersection of war and the technologies of social control (as observed in the films of Oshii Mamoru and the apocalyptic vision of Neon Genesis Evangelion), history and memory as in manga artists working through the trauma of Japan's defeat in World War II and the new modalities of storytelling represented by Final Fantasy X), and the renewal and hybridization of militaristic genres as a means of subverting conventions (in Yamada Futaro's ninja fiction and Miuchi Suzue's girl knight manga).

Mechademia 5: Fanthropologies

by Frenchy Lunning

Passionate fans of anime and manga, known in Japan as otaku and active around the world, play a significant role in the creation and interpretation of this pervasive popular culture. Routinely appropriating and remixing favorite characters, narratives, imagery, and settings, otaku take control of the anime characters they consume. <P><P> Fanthropologies--the fifth volume in the Mechademia series, an annual forum devoted to Japanese anime and manga--focuses on fans, fan activities, and the otaku phenomenon. The zones of activity discussed in these essays range from fan-subs (fan-subtitled versions of anime and manga) and copyright issues to gender and nationality in fandom, dolls, and other forms of consumption that fandom offers. Individual pieces include a remarkable photo essay on the emerging art of cosplay photography; an original manga about an obsessive doll-fan; and a tour of Akihabara, Tokyo's discount electronics shopping district, by a scholar disguised as a fuzzy animal.

Mechademia 6: User Enhanced

by Frenchy Lunning Thomas Lamarre Brian Bergstrom Christine L. Marran

Manga and anime inspire a wide range of creative activities for fans: blogging and contributing to databases, making elaborate cosplay costumes, producing dôjinshi (amateur) manga and scanlations, and engaging in fansubbing and DIY animation. Indeed, fans can no longer be considered passive consumers of popular culture easily duped by corporations and their industrial-capitalist ideologies. They are now more accurately described as users, in whose hands cultural commodities can provide instant gratification but also need to be understood as creative spaces that can be inhabited, modified, and enhanced.<P><P> User Enhanced, the sixth volume of the Mechademia series, examines the implications of this transformation from consumer to creator. Why do manga characters lend themselves so readily to user enhancement? What are the limitations on fan creativity? Are fans simply adding value to corporate properties with their enhancements? And can the productivity and creativity of user activities be transformed into genuine cultural enrichment and social engagement?<P> Through explorations of the vitality of manga characters, the formal and structural open-endedness of manga, the role of sexuality and desire in manga and anime fandom, the evolution of the Lolita fashion subculture, the contemporary social critique embodied in manga like Helpman! and Ikigami, and gamer behavior within computer games, User Enhanced suggests that commodity enhancement may lead as easily to disengagement and isolation as to interaction, connection, and empowerment.

Mechademia 9: Origins

by Frenchy Lunning

If the source of manga and anime is physically located in Japan, the temptation for many critics and scholars is to ask what aspects of Japanese culture and history gave rise to these media. This ninth volume of Mechademia—an annual collection of critical work on anime and manga—challenges the tendency to answer the question of origins by reductively generalizing and essentializing “Japaneseness.”<P><P> The essays brought together in Mechademia 9 lead us to understand the extent to which “Japan” might be seen as an idea generated by anime, manga, and other texts rather than the other way around. What is it that manga and anime produce that no other medium can precisely duplicate? Is anime its own medium or a genre of animation—or something in between? And how must we adapt existing critical modes in order to read these new kinds of texts? While the authors begin with similar questions about the roots of Japanese popular culture and media, they invoke a wide range of theoretical work in the search for answers, including feminist criticism, disability studies, poststructuralist textual criticism, postcolonialism, art history, film theory, phenomenology, and more. Richly provocative and insightful, Mechademia 9 both enacts and resists the pursuit of fixed starting points, inspiring further creative investigation of this global artistic phenomenon.

Mechaforce: Draw Futuristic Robots That Fly, Fight, Battle And Brawl

by E J Su

Draw Futuristic Robots that Fly, Fight, Battle and BrawlWhen it comes to drawing robots, beauty is more than skin deep - try armor deep. Slick surfaces and fancy mechanics aren't enough ... success depends on what makes your robot tick and MechaForce gears your imagination into overdrive!33 step-by-step demonstrations show you how to render original, memorable robots, and bring them to life on the page. Learn how to:Draw believable humanoid robots by using tubes, pipes, nuts, bolts, hydraulics and other machinery in place of muscles and bones.Model robots after horses, spiders, dragons and other creatures.Give your robots personality, from sleek and athletic to thin, comical or feminine.Evoke an in-your-face sense of drama and action with extreme perspectives and different poses.Achieve the realistic look of reflective surfaces and other robotic textures.Compose dynamic scenes and establish moods with lighting.Don't short-circuit your robo-creations. From the basics of drawing to dynamic battle scenes, MechaForce will help you create devastating robots with a no-holds-barred attitude!

Mechanical and Electrical Equipment for Buildings: Wiley E-text Card And Interactive Resource Center Access Card

by Walter T. Grondzik Alison G. Kwok

The definitive guide to the design of environmental control systems for buildings—now updated in its 13th Edition Mechanical and Electrical Equipment for Buildings is the most widely used text on the design of environmental control systems for buildings—helping students of architecture, architectural engineering, and construction understand what they need to know about building systems and controlling a building's environment. With over 2,200 drawings and photographs, this 13th Edition covers basic theory, preliminary building design guidelines, and detailed design procedure for buildings of all sizes. It also provides information on the latest technologies, emerging design trends, and updated codes. Presented in nine parts, Mechanical and Electrical Equipment for Buildings, Thirteenth Edition offers readers comprehensive coverage of: environmental resources; air quality; thermal, visual, and acoustic comfort; passive heating and cooling; water design and supply; daylighting and electric lighting; liquid and solid waste; and building noise control. This book also presents the latest information on fire protection, electrical systems; and elevator and escalator systems. This Thirteenth Edition features: Over 2,200 illustrations, with 200 new photographs and illustrations All-new coverage of high-performance building design Thoroughly revised references to codes and standards: ASHRAE, IES, USGBC (LEED), Living Building Challenge, WELL Building Standard, and more Updated offering of best-in-class ancillary materials for students and instructors available via the book’s companion website Architect Registration Examination® (ARE®) style study questions available in the instructor’s manual and student guide Mechanical and Electrical Equipment for Buildings, has been the industry standard reference that comprehensively covers all aspects of building systems for over 80 years. This Thirteenth Edition has evolved to reflect the ever-growing complexities of building design, and has maintained its relevance by allowing for the conversation to include ”why” as well as “how to.”

Mechanical and Electrical Equipment for Buildings

by Alison G. Kwok Walter T. Grondzik

The definitive guide to environmental control systems, updated with emerging technology and trendsThe Interactive Resource Center is an online learning environment where instructors and students can access the tools they need to make efficient use of their time, while reinforcing and assessing their understanding of key concepts for successful understanding of the course. An access card with redemption code for the online Interactive Resource Center is included with all new, print copies or can be purchased separately. (***If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code ISBN: 978111899616-4).The online Interactive Resource Center contains resources tied to the book, such as:Interactive AnimationsInteractive Self-testsInteractive FlashcardsCase StudiesRespondus Testbank (instructors only)Instructor's Manual (over 200 pages) including additional resources (Instructors only)Roadmap to the 12th Edition (Instructors only)Student Guide to the TextbookMechanical and Electrical Equipment for Buildings, Twelfth Edition is the industry standard reference that comprehensively covers all aspects of building systems. With over 2,200 drawings and photographs, the book discusses basic theory, preliminary building design guidelines, and detailed design procedure for buildings of all sizes. The updated twelfth edition includes over 300 new illustrations, plus information on the latest design trends, codes, and technologies, while the companion website offers new interactive features including animations, additional case studies, quizzes, and more.Environmental control systems are the components of a building that keep occupants comfortable and help make the building work. Mechanical and Electrical Equipment for Buildings covers both active controls, like air conditioners and heaters, as well as passive controls like daylighting and natural ventilation. Because these systems comprise the entire energy use and costs of a building's life, the book stresses the importance of sustainability considerations during the design process, by both architects and builders. Authored by two leading green design educators, MEEB provides the most current information on low-energy architecture, including topics like:Context, comfort, and environmental resourcesIndoor air quality and thermal controlIllumination, acoustics, and electricityFire protection, signal systems, and transportationOccupant comfort and building usability are the most critical factors in the success of a building design, and with environmental concerns mounting, it's becoming more and more important to approach projects from a sustainable perspective from the very beginning. As the definitive guide to environmental control systems for over 75 years, Mechanical and Electrical Equipment for Buildings is a complete resource for students and professionals alike.

Mechanical and Electrical Equipment for Buildings

by Ben Stein Walter T. Grondzik John S. Reynolds Alison G. Kwok

For more than half a century, this book has been a fixture in architecture and construction firms the world over. Twice awarded the AIA's Citation for Excellence in International Architecture Book Publishing, Mechanical and Electrical Equipment for Buildings is recognized for its comprehensiveness, clarity of presentation, and timely coverage of new design trends and technologies. Addressing mechanical and electrical systems for buildings of all sizes, it provides design guidelines and detailed design procedures for each topic covered. Thoroughly updated to cover the latest technologies, new and emerging design trends, and relevant codes, this latest edition features more than 2,200 illustrations--200 new to this edition--and a companion Website with additional resources.

Mechanical and Electrical Systems in Buildings

by Richard R. Janis William K. Y. Tao

This extensively updated text and reference illuminates the modern realities of planning and constructing buildings with efficient, sustainable mechanical and electrical systems. Throughout, the authors place mechanical and electrical systems design in the overall context of the built environment. They extensively address engineers' teamwork with architects, owners, and facility managers to provide high-quality, productive environments which reflect both environmental and cost concerns. Focusing on the "what," "why," and "how" of ME systems, they incorporate new developments in all major disciplines, including electrical, lighting, telecom, plumbing and HVAC. New coverage in this edition includes: HVAC design using VRF and chilled beam technologies; energy reclaim systems; dedicated outside air systems; assessment of solar thermal system efficiency; new fuel cell technology; updates on the economics of cogeneration, and much more.

Mechanical Appliances, Mechanical Movements and Novelties of Construction

by Gardner D. Hiscox

From the devices that power ships and trains to the workings of clocks, typewriters, and guns, this engrossing visual narrative profiles the specific and unique properties of hundreds of mechanical devices. Nearly 1,000 detailed illustrations depict steam-powered appliances, spring-powered devices, hydraulic equipment, and other machines, many of which remain in common use today. Each apparatus features a detailed line drawing and an informative explanation of its workings and uses. A final chapter chronicles 400 years of impassioned but futile searching for a perpetual motion machine.The companion to Dover's 1800 Mechanical Movements, Devices and Appliances, this volume features fewer but more complex machines than its predecessor. Today's readers--especially engineers, inventors, and other mechanically inclined individuals--will find endless fascination and inspiration among the novelty and variety of these ingenious mechanical designs.

Mechanical Characterization Using Digital Image Correlation: Advanced Fibrous Composite Laminates

by Matthias Merzkirch

In this book, a precise treatment of the experimental characterization of advanced composite materials using Digital Image Correlation (DIC) is presented. The text explains test methods, testing setup with 2D- and stereo-DIC, specimen preparation and patterning, testing analysis and data reduction schemes to determine and to compare mechanical properties, such as modulus, strength and fracture toughness of advanced composite materials. Sensitivity and uncertainty studies on the DIC calculated data and mechanical properties for a detailed engineering-based understanding are covered instead of idealized theories and sugarcoated results. The book provides students, instructors, researchers and engineers in industrial or government institutions, and practitioners working in the field of experimental/applied structural mechanics of materials a myriad of color figures from DIC measurements for better explanation, datasets of material properties serving as input parameters for analytical modelling, raw data and computer codes for data reduction, illustrative graphs for teaching purposes, practice exercises with solutions provided online and extensive references to the literature at the end of each stand-alone chapter.

Mechanical Drawing: CAD Communications (12th Edition)

by Thomas E. French Jay D. Helsel Carl L. Svensen Byron Urbanick

The nation's #1 drafting text – first published in 1919. The twelfth edition combines basic drafting elements and concepts with modern advancements in the technologies of the industry. Empowers students to move successfully from school to work by helping them visualize in three dimensions, build imaginations, think precisely, and understand the language of the industry.

Mechanical Drawing: CAD Communications (12th Edition)

by Thomas E. French Carl L. Svensen Jay D. Helsel Byron Urbanick

The nation's #1 drafting text – first published in 1919. The twelfth edition combines basic drafting elements and concepts with modern advancements in the technologies of the industry. Empowers students to move successfully from school to work by helping them visualize in three dimensions, build imaginations, think precisely, and understand the language of the industry.

Mechanicsburg

by Byron L. Reppert

Mechanicsburg, nestled in Cumberland County midway between Harrisburg, the state capital, and Carlisle, the county seat, was once known as Drytown, Pinchgut, and Stauffertown. Incorporated in 1828 and named for a settlement of mechanics that repaired Conestoga wagons, Mechanicsburg was raided by the Confederates and held for three days during the Civil War. Both the Cumberland Valley Railroad and the development of the inland Naval Support Activity Base influenced the rapid growth of this borough. Since 1924, Mechanicsburg has played host to Jubilee Day, Pennsylvania's largest one-day street fair.

Mechanika: Creating the Art of Science Fiction with Doug Chiang

by Doug Chiang

Delve into a world of imagination populated with giant robots, strange vehicles, alien creatures and other fantastic inventions. For generations artists have created imagery destined for the entertainment of others, and now you can too.Revered science fiction artist and film designer, Doug Chiang, reveals the thought processes and techniques he used working on blockbusters such as the Star Wars prequels, War of the Worlds, Terminator, and Beowulf. You'll learn from Chiang's visionary experience as he shares his design processes, giving expert advice and showcasing the groundbreaking style that has earned his creations a spot in the Brooklyn Museum, Houston Museum of Fine Art and the Tokyo National Museum.Inside you'll discover:30+ lessons for creating out-of-this-world science fiction scenes in the style featured in films, books, comics, toys and games using both traditional and digital techniquesDetails and tips for using Adobe Photoshop to conceive, design, draw and enhance your creations25 step-by-step demonstrations of outrageous robots, vehicles, creatures and environments with finished color imagesForeword by film producer/director Robert Zemeckis (Monster House, The Polar Express, Back to the Future, Beowulf)With tips on everything from basic skills like blueline sketching and assembling a toolkit to conceptualization and painting for digital art, Mechanika has everything you need to get great results and make your science fiction worlds come alive!

Mechanika, Revised and Updated: Creating the Art of Space, Aliens, Robots and Sci-Fi

by Doug Chiang

You can design the future!In a post-apocalyptic alien landscape, starfighters crash land in desert terrain, dino riders rear up, rusted crab walkers litter the horizon and men work with--or fight against--giant iron robots. You control it all and Academy Award-winning sci-fi film production designer Doug Chiang tells you how. In this revised and updated version of his best-selling book, Mechanika, Chiang uses his 25 years in the film industry working on such films as the Star Wars franchise, Terminator 2: Judgment Day and War of the Worlds to teach you the techniques, tools and tips to draw and think like a master sci-fi artist.Inside you'll find:The six keys to good design and how to build an expert toolkit.Basic sketching techniques and the rules of perspective--even in imaginary worlds.25+ step-by-step demonstrations showing how to draw everything from monopods and labor beasts to aliens and steam-powered robots by mixing traditional drawing and marker techniques with digital painting technology.How to create compelling science fiction scenes inspired by movies, books, comics and games from conceptualization to completion.Tips and details on how to use Adobe Photoshop to design, draw and enhance your creations--including author secrets!Learn design secrets from one of the sci-fi artists behind Star Wars, War of the Worlds and Terminator 2: Judgment Day!

Mechanism-Based Assessment of Structural and Functional Behavior of Sustainable Cottonid (Werkstofftechnische Berichte │ Reports of Materials Science and Engineering)

by Ronja Victoria Scholz

Ronja Victoria Scholz assesses the performance of cellulose-based Cottonid for implementation as sustainable construction material. Quasi-static and fatigue tests are performed in varying hygrothermal test conditions using mechanical testing systems in combination with integrable climate chambers. To investigate humidity-driven actuation properties, customized specimen holders are designed. Accompanying microstructural in situ experiments in analytical devices enable a profound understanding of effective material-specific damage and failure mechanisms. The findings are transferred into strength-deformation diagrams as well as Woehler curves, which enable a comparative evaluation of several process-related and environmental influencing factors and can directly be used for dimensioning of Cottonid elements for structural applications. The interpretation of thermoelastic material reponse during loading is used as scientific value for lifetime prediction. Comprehensive investigations on industrial standard materials as well as structurally optimized Cottonid variants provide a scientific basis for categorizing material’s structural and functional performance towards common technical plastics and wood.

Mechanisms for Generating Mathematical Curves (Springer Tracts in Mechanical Engineering)

by Dan B. Marghitu Iulian Popescu Liliana Luca Mirela Cherciu

This book focuses on important mathematical considerations in describing the synthesis of original mechanisms for generating curves. The synthesis is manual and not based on the use of computer tools. Kinematics is applied to confirm the drawing of the curves, and the closed loop method, and in some cases the distances method, is applied in this phase. The book provides all the notions of structure and kinematics that are necessary to calculate the mechanisms and also analyzes other kinematic possibilities of the created mechanisms. Offering a concise, yet self-contained guide to the mathematical fundamentals for mechanisms of curve generation, together with a useful collection of mechanisms exercises, the book is intended for students learning about mechanism kinematics, as well as engineers dealing with mechanism design and analysis. It is based on the authors’ many years of research, which has been published in different books and journals, mainly, but not exclusively, in Romanian.

Mechanisms in Ancient Chinese Books with Illustrations

by Kuo-Hung Hsiao Hong-Sen Yan

This book presents a unique approach for studying mechanisms and machines with drawings that were depicted unclearly in ancient Chinese books. The historical, cultural and technical backgrounds of the mechanisms are explained, and various mechanisms described and illustrated in ancient books are introduced. By utilizing the idea for the conceptual design of modern mechanisms, all feasible designs of ancient mechanisms with uncertain members and joints that meet the technical standards of the subjects' time periods are synthesized systematically. Ancient Chinese crossbows (the original crossbow and repeating crossbows), textile mechanisms (silk-reeling mechanism, spinning mechanisms, and looms), and many other artisan's tool mechanisms are used as illustrated examples. Such an approach provides a logical method for the reconstruction designs of ancient mechanisms with uncertain structures. It also provides an innovative direction for researchers to further identify the original structures of mechanisms and machines with drawings in ancient literature. This book can be used as a textbook and/or supplemental reading material for courses related to history of ancient (Chinese) machinery and creative mechanism design for senior and graduate students.

Mechatronics and Machine Vision in Practice 3

by John Billingsley Peter Brett

In contrast with previous books on mechatronics and machine vision in practice, a significant number of chapters focus on systems designed for human interaction and deciphering human motion. Examples illustrate assistive actuation of hip joints, the augmentation of touch sense in artificial hand prostheses and helping stroke survivors in repetitive motion therapy. Interactive mechatronics and the experience of developing machine interfaces has enabled an examination of how we use mechatronics in the service of training, and even to consider why computer games perhaps appear to capture attention so much more readily than a human instructor! Mechatronics continues to be an exciting and developing field. It is now an essential part of our world and living experience. This and the previous books in this series illustrate the journey in developing the use of mechatronics so far. We anticipate that you will find the chapters here an equal source of inspiration for new devices to solve the challenges of new applications, and of course as a resource for teaching and inspiring the new generation of mechatronics engineers.

Mechatronics and Machine Vision in Practice 4 (Robotics And Mechatronics Ser. #Vol. 4)

by John Billingsley Peter Brett

The many intriguing examples on the application of mechatronics reinforce the excitement of this creative field of technology. As a collection they present a stimulating resource to developers of future mechatronics technology, and to educators searching for interesting examples. From structured-light measurement of the build-up of detritus on railway bogies and detection of uncracked spores of Chinese medicine to a practical tractor vision guidance system embedded in a smart-phone application, the practical applications of mechatronics and machine vision abound. Fruits are counted on the tree, pasture biomass is measured and a robot collects camel dung as a resource. 3D printing is in vogue, but papers here discuss the construction and strategy of the printer itself. The measurement and analysis of myoelectric muscle signals enable a prosthesis to be controlled and a feeding robot is used for patient care. An exoskeleton has both soft and rigid links and an optical sensor analyses the tissue into which a surgical needle is being inserted. These are some of the papers in this collection from the 26th annual conference on Mechatronics and Machine Vision in Practice, carefully selected to exclude papers that are merely theoretical and to highlight those that show practical verification. Papers have been contributed from China, New Zealand, the Philippines, Emirates, Germany and of course Australia.

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