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Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
by Zeeshan Jawed ShahGain extensive, practical knowledge of 3D design with Adobe Substance 3D and learn to build a comprehensive portfolio of work with this interactive bookKey FeaturesFind out how to use Adobe Substance 3D swiftly and with little prior knowledgeUse a variety of interactive projects to get familiar with the fundamentalsCreate better career prospects for yourself by mastering 3D design with a single comprehensive guideBook DescriptionAdobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in!This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that'll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You'll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you'll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time.By the end of this Adobe book, you'll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.What you will learnDiscover Substance 3D Painter, Designer, and Stager through easy projectsAssemble 3D scenes and set up assets, materials, lights, and camerasExplore the innovative 3D assets library and learn how to digitize your 3D assetsTexture your 3D assets with advanced brushes and Smart MaterialsUse and blend a variety of nodes in Adobe Substance 3D DesignerCreate and export materials using Adobe Substance 3D SamplerWho this book is forThis book is for game designers, 3D generalists, and design students. If you're looking to get started in your 3D career or planning to join 3D generation, then you'll find this book useful. The book assumes very little to no 3D design knowledge. A bit of understanding of the history, functionality, and purpose of the Adobe Substance 3D package is presumed but is not mandatory; however, you must know how to work with Adobe Photoshop.
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
by Zeeshan Jawed ShahGain extensive, practical knowledge of 3D design with Adobe Substance 3D and learn to build a comprehensive portfolio of work with this illustrated guideKey FeaturesFind out how to use Adobe Substance 3D swiftly and with little prior knowledgeUse a variety of interactive projects to get familiar with the fundamentalsCreate better career prospects for yourself by mastering 3D design with a single comprehensive guideBook DescriptionAdobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.What you will learnDiscover Substance 3D Painter, Designer, and Stager through easy projectsAssemble 3D scenes and set up assets, materials, lights, and camerasExplore the innovative 3D assets library and learn how to digitize your 3D assetsTexture your 3D assets with advanced brushes and Smart MaterialsUse and blend a variety of nodes in Adobe Substance 3D DesignerCreate and export materials using Adobe Substance 3D SamplerWho this book is forThis book is for game designers, 3D generalists, and design students. If you're looking to get started in your 3D career or planning to join 3D generation, then you'll find this book useful. The book assumes very little to no 3D design knowledge. A bit of understanding of the history, functionality, and purpose of the Adobe Substance 3D package is presumed but is not mandatory; however, you must know how to work with Adobe Photoshop.
Realistic Painting Workshop: Creative Methods for Painting from Life
by Dan CarrelThis is a unique, how-to art instruction book, taught by masterful artist Dan Carrel. Using Dan’s original method of painting, readers with little or no painting experience will easily learn to create realistic renderings of any subject. Through a simple process of layering and learning how to create light and shadow with paint, a complex and sophisticated image emerges. What begins as chaotic color is transformed into an orderly, realistic finished piece of art. Dan Carrel has been teaching workshops for over 30 years with amazing results. No matter what your artistic inclination, and even if you have never picked up a paintbrush, you’ll find yourself painting beyond your wildest expectations. Anchored in a positive philosophy of creative discovery, this workshop teaches Dan’s no-fail techniques through accessible, step-by-step visual instruction and inspiration.
Realistic Pet Portraits in Colored Pencil
by Anne Flood22 Step-by-Step Demonstrations in Colored PencilCreating beautiful pet portraits is simple with Anne deMille Flood. She'll help you master easy techniques for drawing realistic animal portraits that capture your pet's unique personality.Realistic Pet Portraits in Colored Pencil provides clear guidance from start to finish. From dogs, cats, horses and birds to cuddle pets such as bunnies, guinea pigs and hamsters, step-by-step demonstrations make drawing each subject easy. You'll find complete instruction for rendering fine details including fur, feathers, whiskers, eyes and other important facial features.Getting started is easy! Anne teaches you basic drawing techniques as well as provides instruction on working from reference photos, choosing focal points, transferring images and more. Simple, easy-to-follow charts show you pressure, point and stroke for each color - every step of the way. This essential reference is all the guidance you need for bringing your furry friends to life!
Realistic Textures (Drawing Made Easy)
by Diane CardaciWith step-by-step projects that are designed to help sharpen artists' skills and heighten their confidence, this book demonstrates simple techniques for rendering the textures of everyday objects, such as metal, wood, plastic, hair, fur, feathers, and more. This 64-page book simplifies the process with easy-to-understand instructions and comprehensive illustrations.
Realistic Watercolor Portraits: How to Paint a Variety of Ages and Ethnicities
by Suzanna WintonPortraits have the power to capture a likeness that touches the soul. You can learn to paint realistic portraits with artistry following the guidance in this inspirational book. <P><P> Nine complete step-by-step demonstrations show you how to use watercolors to build portraits that come to life with realism and personality. Each demonstration features a different person–so you can explore a range of ages, skin tones, facial features, hair tones and textures–mastering each detail at your own pace. Even if you are a beginner, success is within your reach as you learn how to: <P> Place an image properly Capture a likeness and add character Paint realistic skin tones Fix mistakes without starting over Edit visual information for greater impact Capture the textures of clothing and accessories Select and paint a background that supports the portrait <P> With this guide on your side, you can achieve the portraits you've always dreamed of painting. Get started today. Great portraits await!
Reality Bites Back: The Troubling Truth About Guilty Pleasure TV
by Jennifer L. PoznerNearly every night on every major network, "unscripted" (but carefully crafted) "reality" TV shows routinely glorify retrograde stereotypes that most people would assume got left behind 35 years ago. In Reality Bites Back, media critic Jennifer L. Pozner aims a critical, analytical lens at a trend most people dismiss as harmless fluff. She deconstructs reality TV's twisted fairytales to demonstrate that far from being simple "guilty pleasures," these programs are actually guilty of fomenting gender-war ideology and significantly affecting the intellectual and political development of this generation's young viewers. She lays out the cultural biases promoted by reality TV about gender, race, class, sexuality, and consumerism, and explores how those biases shape and reflect our cultural perceptions of who we are, what we're valued for, and what we should view as "our place" in society. Smart and informative, Reality Bites Back arms readers with the tools they need to understand and challenge the stereotypes reality TV reinforces and, ultimately, to demand accountability from the corporations responsible for this contemporary cultural attack on three decades of feminist progress.
Reality Bites Back: The Troubling Truth about Guilty Pleasure TV
by Jennifer L. PoznerMedia critic Pozner deconstructs reality TV's twisted fairy tales to demonstrate that far from being simple "guilty pleasures," these programs are actually guilty of fomenting gender-war ideology and significantly affecting the intellectual and political development of this generation's young viewers.
Reality Boy
by A.S. KingA new edition of Michael L. Printz Award winner A.S. King's stunning portrait of a life lived on reality TV."A.S. King is one of the best Y.A. writers working today."—New York Times Book ReviewGerald Faust knows exactly when he started feeling angry: the day his mother invited a reality television crew into his five-year-old life. Twelve years later, he&’s still haunted by his rage-filled youth—which the entire world got to watch from every imaginable angle—and his anger issues have resulted in violent outbursts, zero friends, and clueless adults dumping him in the special education room at school. Nothing is ever going to change. No one cares that he&’s tried to learn to control himself, and the girl he likes has no idea who he really is. Everyone&’s just waiting for him to snap…and he&’s starting to feel dangerously close to doing just that.
Reality Check: The Business and Art of Producing Reality TV
by Michael EssanyDo you have a concept for a reality TV show, but aren't sure about the next steps? Loaded with practical, step-by-step advice on the art and business of reality TV producing, and featuring insights from Mark Burnett, Dick Clark, and other top producers, Reality Check takes you from idea to...reality! At age 13, Michael Essany launched a lowly cable access TV talk show from his parents' basement in Valparaiso, Indiana. Fast forward to 2001, and Michael had turned his little talk show, The Michael Essany Show, into a multimillion-dollar project that quickly became one of the most talked about reality television shows. If Michael can do it, so can you. But be prepared for a lot of hard work and a few reality checks. This book includes compelling advice on how to:* Better understand the nature, complexities, and potential of the reality genre * Physically produce original reality programming* Get past the gatekeepers and deliver quality pitches to major networks and production companies* Legally protect yourself, your work, and your intellectual property * Learn from glories and the gaffes of those who toiled before you * Utilize the internet and other multimedia outlets to create and generate revenue from reality programming* Avoid the professional pitfalls of the reality TV industry* Parlay reality television projects into a successful and enduring career
Reality Gendervision: Sexuality and Gender on Transatlantic Reality Television
by Brenda R. WeberThis essay collection focuses on the gendered dimensions of reality television in both the United States and Great Britain. Through close readings of a wide range of reality programming, from Finding Sarah and Sister Wives to Ghost Adventures and Deadliest Warrior, the contributors think through questions of femininity and masculinity, as they relate to the intersections of gender, race, class, and sexuality. They connect the genre's combination of real people and surreal experiences, of authenticity and artifice, to the production of identity and norms of citizenship, the commodification of selfhood, and the naturalization of regimes of power. Whether assessing the Kardashian family brand, portrayals of hoarders, or big-family programs such as 19 Kids and Counting, the contributors analyze reality television as a relevant site for the production and performance of gender. In the process, they illuminate the larger neoliberal and postfeminist contexts in which reality TV is produced, promoted, watched, and experienced.Contributors. David Greven, Dana Heller, Su Holmes, Deborah Jermyn, Misha Kavka, Amanda Ann Klein, Susan Lepselter, Diane Negra, Laurie Ouellette, Gareth Palmer, Kirsten Pike, Maria Pramaggiore, Kimberly Springer, Rebecca Stephens, Lindsay Steenberg, Brenda R. Weber
Reality Modeled After Images: Architecture and Aesthetics after the Digital Image
by Michael YoungReality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture’s entanglement with contemporary image culture. It looks closely at how changes produced through technologies of mediation alter disciplinary concepts and produce political effects. Through both historical and contemporary examples, it focuses on how conventions of representation are established, maintained, challenged, and transformed. Critical investigations are conjoined with inquiries into aesthetics and technology in the hope that the tensions between them can aid an exploration into how architectural images are produced, disseminated, and valued; how images alter assumptions regarding the appearances of architecture and the environment. For students and academics in architecture, design and media studies, architectural and art history, and related fields, this book shows how design is impacted and changed by shifts in image culture, representational conventions and technologies.
Reality Modeled After Images: Architecture and Aesthetics after the Digital Image
by Michael YoungReality Modeled After Images: Architecture and Aesthetics after the Digital Image explores architecture’s entanglement with contemporary image culture. It looks closely at how changes produced through technologies of mediation alter disciplinary concepts and produce political effects. Through both historical and contemporary examples, it focuses on how conventions of representation are established, maintained, challenged, and transformed. Critical investigations are conjoined with inquiries into aesthetics and technology in the hope that the tensions between them can aid an exploration into how architectural images are produced, disseminated, and valued; how images alter assumptions regarding the appearances of architecture and the environment.For students and academics in architecture, design and media studies, architectural and art history, and related fields, this book shows how design is impacted and changed by shifts in image culture, representational conventions and technologies.
Reality Radio, Second Edition: Telling True Stories in Sound (Documentary Arts and Culture, Published in association with the Center for Documentary Studies at Duke University)
by John Biewen and Alexa DilworthThis new revised and expanded edition of Reality Radio celebrates today's best audio documentary work by bringing together some of the most influential and innovative practitioners from the United States, Canada, the United Kingdom, and Australia. With a new foreword and five new essays, this book takes stock of the transformations in radio documentary since the publication of the first edition: the ascendance of the podcast; greater cultural, racial, and topical variety; and the changing economics of radio itself. In twenty-four essays total, documentary artists tell--and demonstrate, through stories and transcripts--how they make radio the way they do, and why. Whether the contributors to the volume call themselves journalists, storytellers, or even audio artists--and although their essays are just as diverse in content and approach--all use sound to tell true stories, artfully. Contributors include Jad Abumrad, Daniel Alarcon, Jay Allison, damali ayo, John Biewen, Emily Botein, Chris Brookes, Scott Carrier, Katie Davis, Sherre DeLys, Ira Glass, Alan Hall, Dave Isay, Natalie Kestecher, Starlee Kine, The Kitchen Sisters, Sarah Koenig and Julie Snyder, Maria Martin, Karen Michel, Joe Richman, Dmae Roberts, Stephen Smith, Alix Spiegel, Sandy Tolan, and Glynn Washington.Jad Abumrad, RadiolabDaniel Alarcon, Radio AmbulanteJay Allison, The Moth Radio Hour, Transom.orgdamali ayo, independent audio producerJohn Biewen, audio program director at CDS, Scene on RadioEmily Botein, vice president of On-Demand Content, WNYCChris Brookes, independent audio producer, Battery RadioScott Carrier, This American Life, Home of the BraveKatie Davis, special projects coordinator at WAMU, Neighborhood StoriesSherre DeLys, 360documentaries, ABC Radio National Ira Glass, This American LifeAlan Hall, independent audio producer, Falling Tree ProductionsDave Isay, StoryCorpsNatalie Kestecher, Pocketdocs, ABC Radio NationalStarlee Kine, Mystery ShowThe Kitchen Sisters, The Hidden World of Girls, Hidden Kitchens Sarah Koenig and Julie Snyder, SerialMaria Martin, Latino USA, GraciasVida Center for MediaKaren Michel, independent audio producerJoe Richman, Radio DiariesDmae Roberts, independent audio producerStephen Smith, APM ReportsAlix Spiegel, InvisibiliaSandy Tolan, independent audio producer, Homelands ProductionsGlynn Washington, Snap Judgment
Reality Show: Inside the Last Great Television News War
by Howard KurtzDan Rather, Tom Brokaw, Peter Jennings: They were on a first-name basis with the country for a generation, leading viewers through moments of triumph and tragedy. But now that a new generation has succeeded them, the once-glittering job of network anchor seems unmistakably tarnished. In an age of instantaneous Internet news, cable echo chambers and iPod downloads, who really needs the evening news? And, by extension, who needs Katie Couric, Brian Williams, and Charlie Gibson?
Reality TV
by Laurie Ouellette Susan MurraySurvivor. The Bachelor. Extreme Makeover. Big Brother. Joe Millionaire. American Idol. The Osbournes. It is virtually impossible to turn on a television without coming across some sort of reality programming. Yet, while this genre has rapidly moved from the fringes of television culture to its lucrative core, critical attention has not kept pace. Beginning by unearthing its historical roots in early reality shows like Candid Camera and wending its way through An American Family, Cops, and The Real World to the most recent crop of reality programs, Reality TV is the first book to address the economic, visual, cultural, and audience dimensions of reality television. The essays provide a complex and comprehensive picture of how and why this genre emerged, what it means, how it differs from earlier television programming, and how it engages societies, industries, and individuals. Topics range from the construction of televisual "reality" to the changing face of criminal violence on TV, to issues of surveillance, taste, and social control. By spanning reality television's origins in the late 1940s to its current overwhelming popularity, Reality TV demonstrates both the tenacity of the format and its enduring ability to speak to our changing political and social desires and anxieties. Contributors include: Nick Couldry, Mary Beth Haralovich, John Hartley, Chuck Kleinhans, Derek Kompare, Jon Kraszewski, Kathleen LeBesco, Justin Lewis, Ted Magder, Jennifer Maher, Anna McCarthy, Rick Morris, Chad Raphael, Elayne Rapping, Jeffrey Sconce, Michael W. Trosset, Pamela Wilson.
Reality TV and Queer Identities: Sexuality, Authenticity, Celebrity
by Michael LovelockThis book examines queer visibility in reality television, which is arguably the most prolific space of gay, lesbian, transgender and otherwise queer media representation. It explores almost two decades of reality programming, from Big Brother to I Am Cait, American Idol to RuPaul’s Drag Race, arguing that the specific conventions of reality TV—its intimacy and emotion, its investments in celebrity and the ideal of authenticity—have inextricably shaped the ways in which queer people have become visible in reality shows. By challenging popular judgements on reality shows as damaging spaces of queer representation, this book argues that reality TV has pioneered a unique form of queer-inclusive broadcasting, where a desire for authenticity, rather than being heterosexual, is the norm. Across all chapters, this book investigates how reality TV’s celebration of ‘compulsory authenticity’ has circulated ‘acceptable’ and ‘unacceptable’ ways of being queer, demonstrating how possibilities for queer visibility are shaped by broader anxieties and around selfhood, identity and the real in contemporary cultural life.
Reality TV: Factual Entertainment and Television Audiences (Key Ideas In Media And Cultural Studies)
by Annette HillReality TV restores a crucial, and often absent, element to the critical debate about reality television: the voices of people who watch reality programmes. From Animal Hospital to Big Brother, Annette Hill argues that much can be learned from listening to audience discussion about this popular and rapidly changing television genre. Viewers' responses to reality TV can provide invaluable information to enhance our understanding of both the reality genre and contemporary television audiences. Drawing on quantitative and qualitative audience research to understand how viewers categorise the reality genre, and how they judge the performance of ordinary people and the representation of authenticity within different types of reality programmes. * Do audiences think reality TV is real? * Can people learn from watching reality TV? * How critical are viewers of reality TV? Reality TV argues that audiences are engaged in a critical examination of the development of popular factual television. The book examines how audiences can learn from watching reality programmes, and how viewers think and talk about the ethics of reality TV.
Reality Television Contracts: How to Negotiate the Best Deal
by Paul Battista Hayley HughesReality television is the growth area of television today. Individuals around the country want to be involved, whether in front of the camera or behind, and those who want to produce reality television seek to attract talent-maybe from the local beauty salon or perhaps the rodeo, extermination company, or trucking company-to begin taping their own "sizzle" reels to pitch to Hollywood production companies. At long last, here is a book that explains and educates those involved in reality television (and those who hope to be involved) regarding the terms found in these agreements and how best to negotiate them. This guide also includes: A brief history of reality television A breakdown of how ideas develop and of the "players" involved Reviews of and comments on agreement templates for all parties in the development and production stages "Deal point" checklists to help stay on trackDirected at attorneys who currently represent clients in the industry or would like to add reality television to their law practices, at reality television producers or those looking to break into the scene, and at all reality television participants, the contracts included in this book will be an indispensable resource all the way!Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.
Reality Television and Arab Politics: Contention in Public Life
by Marwan M. KraidyWhat does it mean to be modern outside the West? Based on a wealth of primary data collected over five years, Reality Television and Arab Politics analyzes how reality television stirred an explosive mix of religion, politics, and sexuality, fuelling heated polemics over cultural authenticity, gender relations, and political participation in the Arab world. The controversies, Kraidy argues, are best understood as a social laboratory in which actors experiment with various forms of modernity, continuing a long-standing Arab preoccupation with specifying terms of engagement with Western modernity. Women and youth take center stage in this process. Against the backdrop of dramatic upheaval in the Middle East, this book challenges the notion of a monolithic "Arab Street" and offers an original perspective on Arab media, shifting attention away from a narrow focus on al-Jazeera, toward a vibrant media sphere that compels broad popular engagement and contentious political performance.
Reality Television and the Art of Trivialising Work Health, Safety and Wellbeing
by Trajce CvetkovskiThis book aims to assess the extent to which work health, safety and wellbeing (HSW) considerations are trivialised on the popular Australian reality TV programme, The Block. Reality TV as a genre plays a core feature in media and cultural studies, but there has not been any research on the impact of reality TV on safety culture, or how HSW issues are portrayed in popular media. This research remedies this deficiency and demonstrates contestants are workers on The Block who perform workplace activities. The work-related activities are concerned with construction, building and renovation work; and specifically, participants engage in what are seemingly routine or ordinary everyday life activities; namely housing construction and domestic or home dwelling renovations. It supports the argument claim that contestants on reality TV are defined as workers, and this definition of worker can be extended to other genres. The book ultimately demonstrates that reality television is trivialising HSW for the purposes of satisfying audience desire to consume popular culture, and these activities perpetuate a poor image of best safety practice.
Reality Through The Arts
by Dennis J. SporreThematic and Chronological Approach to the Humanities Reality Through the Arts is a popular choice for professors because it provides both a topical and chronological approach to the humanities. Part I, "The Media of the Arts," offers independent chapters on two dimensional art (drawing, painting, printmaking, and photography), sculpture, architecture, music, literature, theatre, cinema, and dance. Part II, "The Styles of the Arts," is a chronological history of the arts of Africa, the Americas, Asia, Europe, and the Middle East, organized by artistic discipline and focusing on styles rather than encyclopedic detail. This edition continues its uniquely flexible organization, allowing readers to cover individual art forms and historical context. In addition, the eighth edition is now available with MySearchLab, an online program that includes an interactive etext, assessment, and help with research and writing. A better teaching and learning experience This program will provide a better teaching and learning experience- for you and your students. Here's how: Personalize Learning - The new MySearchLab delivers proven results in helping students succeed, provides engaging experiences that personalize learning, and comes from a trusted partner with educational expertise and a deep commitment to helping students and instructors achieve their goals. Improve Critical Thinking - Questions about specific issues appear at the end of each chapter, helping students develop their analytical skills. Engage Students - Human Reality features and vibrant illustrations throughout the book give students a further understanding of the artistic process. Support Instructors - New MySearchLab, Music for Humanities CD, Instructor's Manual and Test Bank are available for this text. Note: MySearchLab with eText does not come automatically packaged with this text. To purchase MySearchLab with eText, please visit www. mysearchlab. com or you can purchase a ValuePack of the text + MySearchLab with eTExt (at no additional cost): ValuePack ISBN 10: 0205861148 / ValuePack ISBN-13: 9780205861149.
Reality and Fantasy in American Independent Cinema: A Cavellian Approach
by Rick ZinmanIn the 21st century, blockbuster fantasy films have dominated film viewership in the United States. The increased popularity of fantasy films has generated much greater scholarly interest in the study of fantasy films. It has also generated an artistic response by American Indie filmmakers who have developed alternative approaches to the portrayal of film fantasy. Reality and Fantasy in American Indie Films: A Cavellian Approach applies the methods and procedures of Cavellian philosophical film criticism to the study of four prominent American indie films released in 2014 in which fantasy can be said to play an important role: Birdman (Alejandro G. Iñárritu); Boyhood (Richard Linklater); The Grand Budapest Hotel (Wes Anderson); and Only Lovers Left Alive (Jim Jarmusch).
Reality, Magic, and Other Lies: Fairy-Tale Film Truths (Series in Fairy-Tale Studies)
by Pauline GreenhillReality, Magic, and Other Lies: Fairy-Tale Film Truths explores connections and discontinuities between lies and truths in fairy-tale films to directly address the current politics of fairy tale and reality. Since the Enlightenment, notions of magic and wonder have been relegated to the realm of the fanciful, with science and reality understood as objective and true. But the skepticism associated with postmodern thought and critiques from diverse perspectives—including but not limited to anti-racist, decolonial, disability, and feminist theorizing—renders this binary distinction questionable. Further, the precise content of magic and science has shifted through history and across location. Pauline Greenhill offers the idea that fairy tales, particularly through the medium of film, often address those distinctions by making magic real and reality magical. Reality, Magic, and Other Lies consists of an introduction, two sections, and a conclusion, with the first section, "Studio, Director, and Writer Oeuvres," addressing how fairy-tale films engage with and challenge scientific or factual approaches to truth and reality, drawing on films from the stop-motion animation company LAIKA, the independent filmmaker Tarsem, and the storyteller and writer Fred Pellerin. The second section, "Themes and Issues from Three Fairy Tales," shows fairy-tale film magic exploring real-life issues and experiences using the stories of "Hansel and Gretel," "The Juniper Tree," and "Cinderella." The concluding section, "Moving Forward?" suggests that the key to facing the reality of contemporary issues is to invest in fairy tales as a guide, rather than a means of escape, by gathering your community and never forgetting to believe. Reality, Magic, and Other Lies—which will be of interest to film and fairy-tale scholars and students—considers the ways in which fairy tales in their mediated forms deconstruct the world and offer alternative views for peaceful, appropriate, just, and intersectionally multifaceted encounters with humans, non-human animals, and the rest of the environment.
Realität in Serie: Realitätsbehauptungen in zeitgenössischen Fernsehserien
by Katja Kanzler Sophie Spieler Stefan SchubertRealität(streue) ist ein markantes Thema in der Medienkultur des 21. Jahrhunderts, das sich auf widersprüchliche Weise entfaltet: Realness scheint derzeit sowohl eine Krise als auch eine Konjunktur zu erleben. Der vorliegende Band beleuchtet dieses Thema im medialen Kontext der Fernsehserie mit Hilfe von Fallstudien aus interdisziplinären Perspektiven. Im Mittelpunkt stehen dabei die sozialen, kulturellen, politischen und ästhetischen Potenziale von Realitätsbehauptungen und -effekten in seriellen Fernsehformaten.