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Art of Everyday Photography Companion: Quick Tips for Shooting and Photo Editing
by Susan TuttleSusan Tuttle offers instant-gratification photo editing tips and extra shooting know-how in this companion guide to the book Art of Everyday Photography.
The Art of Experience: The Theatre of Marina Carr and Contemporary Psychology
by Dagmara GizłoThe Art of Experience provides an interdisciplinary analysis of selected plays from Ireland’s premier female playwright, Marina Carr. Dagmara Gizło explores the transformative impact of a theatrical experience in which interdisciplinary boundaries must be crossed. This book demonstrates that theatre is therapeutic and therapy is theatrical. The role of emotions, cognitions, and empathy in the theatrical experience is investigated throughout. Dagmara Gizło utilises the methodological tools stemming from modern empirically grounded psychology (such as cognitive-behavioural therapy or CBT) to the study of theatre’s transformative potential. This book will be of great interest to students and scholars of theatre, performance, and literature, and will be a fascinating read for those at the intersection of cognitive studies and the humanities.
The Art of Experiment: Post-pandemic Knowledge Practices for 21st Century Architecture and Design
by Rolf Hughes Rachel ArmstrongA handbook for navigating our troubled and precarious times intended to help readers imagine and make their world anew. In search of new knowledge practices that can help us make the world livable again, this book takes the reader on a journey across time—from the deep past to the unfolding future. The authors search beyond human knowledge to establish negotiated partnerships with forms of knowledge within the planet itself, examining how we have manipulated these historically through an anthropocentric focus. The book explores the many different kinds of knowledge, and the diversity of instruments needed to invoke and actuate the potency of human and nonhuman agencies. Four key phases in our ways of knowing are identified: material, strengthening, reconfiguring and extending, which are exemplified through case studies that take the form of worlding experiments. This pioneering work will inspire architects, artists and designers as well as students, teachers and researchers across arts and design disciplines.
The Art of Expressive Collage: Techniques for Creating with Paper and Glue
by Crystal NeubauerWhat story will your art express?There's a dialogue waiting to happen on your worktable. The Art of Expressive Collage will teach you to listen to what paper and glue, ink and paint have to tell you. From the fear of messing up to the excitement of letting things flow, you'll come to see the common thread in the bits and pieces you collect. You'll discover new ways to think about arranging these bits in your work as you express yourself with lines, smudges and translucent layers.Beyond using paper and glue you'll discover:The best places to hunt for and gather ephemeraHow to prepare various papers for collage using staining and embellishing techniquesAn understanding of the elements of design and compositionTips for making unique marks, adding photos, creating textures and much more Begin a new chapter with your art; see how the techniques inside The Art of Expressive Collage can help you express a brand new voice!
The Art of Extreme Wig Styling
by Regan CeratoA styling handbook for the ambitious wigsmith! Complement your cosplay with incredible wigs—custom-designed and created by you! Regan Cerato of Cowbutt Crunchies shows you how to make dozens of extravagant wigs for cosplayer needs, from dyed spikes to dragon scales to fiber flowers and so much more! Extravagant wigs can be intimidating, they can even stump the most seasoned of crafters but with the expert Cosplay guidance wig making can be accomplished by everybody. Whether you’re a new or experienced sewist, this handbook will help you turn your cosplay dreams into reality. All the core basics that will help take your wigs to the next level Learn trimming tips, dyeing techniques, weft basics, teasing, volumizing, and so much more With the right tips and tricks, an arsenal of skills, and guidance from seasoned cosplayers—extreme wig making can be for everybody!
The Art of Far Cry 6
by UbisoftExplore the vibrant island of Yara, a nation trapped in time. Dark Horse Books and Ubisoft have joined forces to create The Art of Far Cry 6, a beautiful volume that is perfect for any fan of the Far Cry adventures. Welcome to Yara. Viva Libertad!
The Art of Fashion Draping
by Connie Amaden-Crawford“This is the most comprehensive teaching tool for learning and mastering draping techniques. The illustrations and the text for each drape are clear and explicit.” Laura K. Kidd, Southern Illinois University, USA <p><p> Learn to drape fabric on a dress form to create your own patterns. <p><p> The step-by-step instructions are organized from basic to advanced projects using both imperial and metric measurements, so you don't have to convert measurements. The book includes a wide variety of fashion styles, from bodices to bias-cut gowns. Intermediate and advanced design variations include an off-shoulder sleeve design and a peplum design. More than 1,000 two-color line drawings show you each draping step. <p> - Checklists to evaluate and analyze designs <p>- Cross-referencing of techniques across chapters <p>- Online STUDIO includes video tutorials explaining key draping skills and techniques <p>- Lay-flat binding makes the book easy to use while draping garments
The Art of Feminism: Images that Shaped the Fight for Equality, 1857–2017
by Lucinda Gosling Hilary Robinson Amy TobinA survey of feminist art from suffrage posters to The Dinner Party and beyond: “Lavishly produced images . . . indispensable to scholars, critics and artists.” —Art MonthlyOnce again, women are on the march. And since its inception in the nineteenth century, the women’s movement has harnessed the power of images to transmit messages of social change and equality to the world.From highlighting the posters of the Suffrage Atelier, through the radical art of Judy Chicago and Carrie Mae Weems, to the cutting-edge work of Sethembile Msezane and Andrea Bowers, this comprehensive international survey traces the way feminists have shaped visual arts and media throughout history.Featuring more than 350 works of art, illustration, photography, performance, and graphic design—along with essays examining the legacy of the radical canon—this rich volume showcases the vibrancy of the feminist aesthetic over the past century and a half.
The Art of Film: Working on James Bond, Aliens, Batman and More
by Terry Ackland-Snow Wendy LaybournThere is no substitute for experience. I’ve had the privilege and honour to have worked alongside Terry Ackland-Snow for many years. Not only is he a prince among men and a close friend, he is also the design equivalent of Lionel Messi when it comes to creating a world and an environment for actors to do our stuff.TRobson Green‘Tim Burton came in and commented, “Great, but how do they get in the car? There aren’t any doors!” Sadly, I hadn’t thought of that.’What do On Her Majesty’s Secret Service, 2001: A Space Odyssey and The Great Muppet Caper have in common?Terry Ackland-Snow worked on them, that’s what.In The Art of Film, Terry lifts the lid on his extraordinary career, from being held hostage by a wannabe film crew in Jamaica to forgetting to add doors to the Batmobile. It is an insight into a lifetime of working in the film industry, mixing the amusing anecdotes with revelations about just how the magic in these movies was created. With over 200 images, including set sketches and design plans, this is a book no film aficionado should be without!
The Art of Film Acting: A Guide for Actors and Directors
by Jeremiah ComeyThis book teaches actors how to achieve and respond to believable and honest emotions before the camera, and it maintains that the key to a successful performance lies in how the actors relate to one another and to the circumstances.
The Art of Film Acting: A Guide For Actors and Directors
by Jeremiah ComeyThis guide for actors and directors develops a valid method for training performers to act from their core--whether they are cold reading, auditioning, or performing for film or television. This book teaches actors how to achieve and respond to believable and honest emotions before the camera, and it maintains that the key to a successful performance lies in how the actors relate to one another and to the circumstances. Exercises, including script examples, throughout the book give readers an easy resource for practicing the principles outlined. The Art of Film Acting applies a classic stage acting method (Stanislavsky) to the more intimate medium of performing before a camera, teaching readers to experience an emotion rather than to indicate it.
The Art of Fire Emblem: Awakening
by VariousThe Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!
The Art of Floral Design (Agriculture Ser.)
by Norah HunterNIMAC-sourced textbook <P><P>Start your career in floral design with the 3rd Edition of THE ART OF FLORAL DESIGN! Newly-expanded and updated, the book introduces you to the full range of floral design techniques, from basic to advanced, with vivid photographs, colorful illustrations, and easy-to-understand descriptions. THE ART OF FLORAL DESIGN, 3rd Edition balances theory with practice, covering the history of design, artistic elements, floral anatomy, and nomenclature, along with techniques, tools, and specialties. Much more than a design book, THE ART OF FLORAL DESIGN, 3rd Edition prepares you for the real business world with discussions on distribution, marketing, advertising, and the other industry-specific issues you need to know for success in the field.
The Art of Floral Design (2nd Edition)
by Norah T. HunterThe Art of Floral Design, second edition is a textbook designed to take the student from basic to advanced floral design techniques. With a well-balanced presentation of theory and practice this textbook sets the standard for teaching floral design techniques. Topics covered include the principles and mechanics of flower arranging, basic flower anatomy, as well as arrangement styles for a variety of special occasions. Updated to reflect the latest concepts and practices, this new second edition will place students at the forefront of floral design.
The Art of Fluid Animation
by Jos StamThis book presents techniques for creating fluid-like animations with no required advanced physics and mathematical skills. It describes how to create fluid animations like water, smoke, fire, and explosions through computer code in a fun manner. It includes a historical background of the computation of fluids as well as concepts that drive fluid animations, and also provides computer code that readers can download and run on several platforms to create their own programs using fluid animation.
The Art of Forgotten Things: Creating Jewelry from Objects with A Past
by Melanie DoermanDiscover a masterpiece that gives new life to found objects in The Art of Forgotten Things. Imagine necklaces and bracelets using one-of-a-kind components that hint at fragments of stories that exist only in the mind, evoking a mysterious past. Author Melanie Doerman will teach you how to take exquisitemementoes from history and make them into meaningful works of wearable art.The Art of Forgotten Things offers a brilliant new take on expressing your story within a jewelry design. Melanie shows how to create delicate beaded frames, clasps, nets, and components with seed beads and combine them with mixed-media elements for jewelry with an evocative look and feel. You'll also find an extensive techniques section that includes instructions for flat and tubular peyote, right-angle weave, bead netting, bead embroidery, and picot edges and fringes; basic jewelry techniques such as wire wrapping; mixed-media techniques such as foiling; and additional embellishment. Detailed step-by-step instructions are provided for each project.You'll learn about various types of beads used in the book's projects, from tiny seed beads to crystals, pressed glass, pearls, and more, as well as other materials, tools, and "treasures" that make each creation unique.In addition, Melanie explores using readily available materials and items that you might already have in your collection, along with directions for locating more unusual or vintage items. The Art of Forgotten Things is truly a one-of-a-kind masterpiece for all imaginative jewelry artists.
The Art of Fresco Painting in the Middle Ages and the Renaissance
by Mary MerrifieldKnown for its durability, a fresco painting is created in "sections" on freshly laid wet plaster, allowing the painter to comprehensively portray the subject and execute designs with ease. As both the paint and plaster dry, they become completely fused. Highly popular during the late-thirteenth to the mid-sixteenth centuries, fresco painting was almost a lost art by the time this book was first published in 1846. This volume, by a recognized authority in the field, was highly influential in reintroducing fresco painting to public attention. In addition to translating descriptions of painting methods used by such masters as Alberti, Cennini, Vasari, Borghini, Pozzo, and Pacheco, the author also interprets passages from rare manuscripts on the causes of fresco destruction and how to retouch, repair, and clean these works of art. Curators and art historians will find this classic reference work of immense importance and interest.
The Art of Frozen 2
by Jessica JuliusThrough never-before-seen development art, character sketches, storyboards, and color scripts, The Art of Frozen 2 gives fans a front-row view of the vast creative effort behind the much-anticipated sequel to Frozen. Filled with gorgeous four-color images and fascinating facts and details from the production team, it's the ultimate insider's look.Copyright ©2019 Disney Enterprises, Inc. All Rights Reserved
The Art of Gaman
by Kit Hinrichs Delphine Hirasuna Terry HeffernanIn 1942, Executive Order 9066 mandated the incarceration of 110,000 Japanese Americans, including men, women, children, the elderly, and the infirm, for the duration of the war. Allowed only what they could carry, they were given just a few days to settle their affairs and report to assembly centers. Businesses were lost, personal property was stolen or vandalized, and lives were shattered. The Japanese word gaman means "enduring what seems unbearable with dignity and grace. "Imprisoned in remote camps surrounded by barbed wire and guarded by soldiers with machine guns, the internees sought courage and solace in art. Using found materials at first and later what they could order by catalog, they whittled and carved, painted and etched, stitched and crocheted. What they created is a celebration of the nobility of the human spirit under adversity. THE ART OF GAMAN presents more than 150 examples of art created by internees, along with a history of the camps.Reviews". . . demonstrates the poignancy of the internment experience and the strength of the human spirit."-Alaska Airlines MagazineFrom the Hardcover edition.
The Art of Game Design: A Book of Lenses, Second Edition
by Jesse SchellGood game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game's design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software enginee
The Art of Game Design: A Book of Lenses, Third Edition
by Jesse SchellThe Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.
The Art Of Gandhara In The Metropolitan Museum Of Art
by Kurt A. BehrendtGandhara was an ancient region of Pakistan that controlled a series of key passes for Silk Road trade among India, China, and Mediterranean lands. This steady commerce provided the financial foundation for the sustained patronage of luxury goods as well as Buddhist monastic sites and devotional sculpture. Drawing on the collections of The Metropolitan Museum of Art, this book traces the complex and changing artistic tradition of Gandhara, from Northwest Pakistan and Eastern Afghanistan in the 2nd century BC until the 8th century.This book also explores early urban material, international trade, and the emergence and development of Buddhist art in the region, specifically addressing the relic tradition, narrative art, and iconic representations of Buddhas and bodhisattvas. The latest period of production is characterized by the fabrication of monumental imagery as well as the clay and stucco production of Afghanistan.
The Art of Gears 5
by The Coalition StudioOver 200 pages of gorgeous art that delves into the characters, settings, and equipment of Gears 5--all collected in a full-color digital tome!Unearth the origins of the Swarm and journey across the war-torn and diverse landscapes of Sera while exploring art from the first Gears game to be headed by Kait Diaz. This bold new chapter in the Gears of War series is examined in fastidious detail, chronicling the development of the action-packed game with art that spans from early concepts to polished renders. Dark Horse Books and The Coalition proudly join to present The Art of Gears 5, diving into the sunken ruins of the ancient Locust horde, and peering at in-depth collections of art from the enthralling world, captivating characters, and distinctive weapons of Gears 5!
Art of Gears of War 4
by VariousThe Gears of War series has revolutionized third-person shooter action with its gorgeous environments, iconic characters, and brutal action. Now to commemorate the continuation of the Gears epic, Dark Horse Books and The Coalition present The Art of Gears of War 4. Featuring hundreds of individual pieces of art, finished renders, and commentary from the game&’s creators, this gorgeous volume is a must-have item for veteran Gears and rookies alike! * The essential companion to Gears of War 4! * Featuring exclusive commentary from the game&’s creators! * Gears of War 4 is the long awaited sequel to the iconic videogame saga!
The Art of George Ames Aldrich
by Wendy GreenhouseA highly regarded impressionist-style artist, George Ames Aldrich drew on his years of experience living and studying in Europe to create beautiful landscape paintings. His life and work are explored in this gorgeous book. Many of the artist's finest creations, some representing French subjects and others depicting the midwestern steel industry and American landscapes, are included in this book. It features color reproductions, along with other archival and contextual images. Essays by Michael Wright and Wendy Greenhouse explore in detail Aldrich's life, influences, sources of inspiration, and art historical context. Exploiting a wide variety of sources, Wright and Greenhouse have discovered exciting new information about the artist and his times.