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Acting with Grotowski: Theatre as a Field for Experiencing Life

by Zbigniew Cynkutis

‘Zbigniew Cynkutis’ writings constitute invaluable testimony of his work with Jerzy Grotowski during the ‘theatre of productions’ phase and beyond. Cynkutis’ insights elucidate aspects of the Laboratory Theatre’s praxis and provide a unique perspective on the questions most often asked about Grotowski. Authored by one of the Laboratory Theatre’s most accomplished actors, this book draws on long-term theatre research and deep knowledge of the craft of acting to offer practical advice indispensable to the professional and aspiring actor alike. The volume offers the English-speaking reader an unprecedented richness of primary source material, which sheds new light on the practical work of one of the most influential theatre directors of the 20th century. Cynkutis’ voice is sincere and direct, and will continue to inspire new generations of theatre practitioners.’ – Dominika Laster, Yale University Acting with Grotowski: Theatre as a Field for Experiencing Life explores the actor-director dynamic through the experience of Zbigniew Cynkutis, one of Polish director Jerzy Grotowski’s foremost collaborators. Cynkutis’s work as an actor, combined with his later work as a director and theatre manager, gave him a visionary overview based on precise embodied understanding. Cynkutis’s writings yield numerous insights into the commitment needed to make innovative, challenging theatre. A central component of Acting with Grotowski is his distinctive approach to training: ‘Conversations with the Body’ includes a range of techniques and approaches to warming up, rehearsing and creating work from a physical starting point, beautifully illustrated by Bill Ireland. The book comprises reflections and practical suggestions on a range of subjects – theatre and culture, improvisation, ethics, group dynamics, and Cynkutis’s vision for the Wrocław Second Studio. It contains visual and textual materials from Cynkutis’s own private archive, such as diary entries and letters. Acting with Grotowski demonstrates the thin line that separates life and art when an artist works with extreme commitment in testing political and social conditions.

Acting with Technology: Activity Theory and Interaction Design

by Victor Kaptelinin Bonnie A. Nardi

Activity theory holds that the human mind is the product of our interaction with people and artifacts in the context of everyday activity. Acting with Technology makes the case for activity theory as a basis for understanding our relationship with technology. Victor Kaptelinin and Bonnie Nardi describe activity theory's principles, history, relationship to other theoretical approaches, and application to the analysis and design of technologies. The book provides the first systematic entry-level introduction to the major principles of activity theory. It describes the accumulating body of work in interaction design informed by activity theory, drawing on work from an international community of scholars and designers. Kaptelinin and Nardi examine the notion of the object of activity, describe its use in an empirical study, and discuss key debates in the development of activity theory. Finally, they outline current and future issues in activity theory, providing a comparative analysis of the theory and its leading theoretical competitors within interaction design: distributed cognition, actor-network theory, and phenomenologically inspired approaches.

Action!: Professor Know-it-all's Guide To Film And Video (Diy Ser.)

by Bill Brown

Have you ever wanted to make your own movies? In this easy-to-read and lavishly illustrated volume, you will learn why movies move; how film and video cameras work; how to light and expose your shots to get the best results; how to create eye-pleasing compositions; and how to record crystal clear sounds. It's a do-it-yourself guidebook for film and video makers of all ages and experience levels.

Action: The Art of Excitement for Screen, Page, and Game

by Robert McKee Bassim El-Wakil

From the master of Story, Dialogue, and Character, ACTION offers writers the keys to propulsive storytelling. ACTION explores the ways that a modern-day writer can successfully tell an action story that not only stands apart, but wins the war on clichés. Teaming up with the former co-host of The Story Toolkit, Bassim El-Wakil, legendary story lecturer Robert McKee guides writers to award-winning originality by deconstructing the action genre, illuminating the challenges, and, more importantly, demonstrating how to master the demands of plot with surprising beats of innovation and ingenuity.Topics include: Understanding the Four Core Elements of ActionCreating the Action CastHook, Hold, Pay Off: Design in ActionThe Action MacguffinAction Set PiecesThe Sixteen Action SubgenresA must-add to the McKee storytelling library, ACTION illustrates the principles of narrative drive with precision and clarity by referencing the most popular action movies of our time including: Die Hard, The Star Wars Saga, Dark Knight, The Matrix, and Avengers: Endgame.

Action, Action, Action: The Early Cinema of Raoul Walsh (SUNY series, Horizons of Cinema)

by Tom Conley

Director of over 150 films from 1912 to 1964, Raoul Walsh was a core figure in Hollywood from its beginnings to the end of the studio system. Perhaps best known for such films as The Big Trail (starring John Wayne in his first leading role), High Sierra, and White Heat, Walsh cut his teeth under D. W. Griffith, and, like his contemporary John Ford, found a style and signature in his silent cinema and early talkies. Through close analysis of seven of his films, six shot between 1915 and 1933 and one a remake from 1956, and stressing the visual character of their settings and situations, Tom Conley examines how composition and montage—or action—often overtake the crisp narratives these films convey. Rife with contradiction, they ask us to see what makes them possible and how they contend with prevailing codes. Films discussed include Regeneration (1915); Sadie Thompson (1928) and a likely avatar, The Revolt of Mamie Stover (1956); The Cock-Eyed World (1929); The Big Trail (1930); Me and My Gal (1932); and The Bowery (1933).

Action Analysis for Animators

by Chris Webster

Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre's walk, achieving such fantastic results.Key animation skills are demonstrated with in-depth illustrations, photographs and live action footage filmed with high speed cameras. Detailed Case Studies, practical assignments and industry interviews ground action analysis methodology with real life examples. Action Analysis for Animators is a essential guide for students, amateurs and professionals.

The Action and Adventure Cinema

by Yvonne Tasker

This exciting collection addresses action and adventure from the silent to the contemporary period exploring diverse questions of aesthetics, industry and ideology. Action has established itself as one of the leading commercial genres of the New Hollywood cinema, generating extensive debate in the process.Contributors consider how action might best be defined, how it has developed historically, and how it works formally. The critical reception and standing of action and adventure cinema is considered in relation to questions of national culture, violence and the 'art' of cinema.Themes explored include genre and definitions; early action, sensation and melodrama; authorship and action; national and transnational action-adventure traditions; action aesthetics; spectacle and narrative; stars and bodies; class; gender; race and ethnicity. Attempting to evaluate the significance of this type of filmmaking for both popular cinema and film studies, the book underlines the central place of action and adventure within film history.

Action ART: HANDS-ON ACTIVE ART ADVENTURES

by Maryann F. Kohl Barbara Zaborowski

Action Art: Hands-On Active Art Adventures is A Collection of Over 100 Active Hands-On Art Experiences for Children 2-12, Full of Adventure, Movement, and Discovery. FOR SCHOOLS • HOMESCHOOLS • MUSEUMS• LIBRARIES • CHILDCARE • HOME Shelving: ART ACTIVITIES • EDUCATION • PARENTING Over 100 action-packed art activities bring discovery and adventurous creativity to children's art experiences that will delight and challenge kids of all ages. Each child-tested art activity is grouped into engaging action categories including: Smacking • Squeezing • Tapping Rolling • Spinning • Swinging Blowing • Exploding • Smooshing Tools • Toys • Utensils Up • Down • All Around Full color photographs highlight all activities including painting, photography, collage and sculpture, each with helpful icons indicating levels for both children and adults. Action Art experiences are built on the knowledge that art for children is a creative process and not just a finished product. MaryAnn Kohl is famous around the world for encouraging children to experience creative art exploration best known as "process art". Action Art offers 5 chapters of exciting and adventurous creative art activities, all with surprise outcomes, including – Blowing Glitter, Dancing Blottos, Bubble Wrap, Boot Walk, Clear Color Squish

Action Jackson

by Jan Greenberg Sandra Jordan

One late spring morning the American artist Jackson Pollock began work on the canvas that would ultimately come to be known as Number 1, 1950 ("Lavender Mist"). Award-winning authors Jan Greenberg and Sandra Jordan use this moment as the departure point for a unique picture book about a great painter and the way in which he worked. Their lyrical text, drawn from Pollock's own comments and those made by members of his immediate circle, is perfectly complemented by vibrant watercolors by Robert Andrew Parker that honor his spirit of the artist without imitating his paintings. A photographic reproduction of the finished painting, a short biography, a bibliography, and a detailed list of notes and sources that are fascinating reading in their own right make this an authoritative as well as beautiful book for readers of all ages.<P><P> Winner of the Sibert Honor

Action Movie Freak

by Katrina Hill

Written by woman of action Katrina "Action Flick Chick" Hill, Action Movie Freak is packed with spine-tingling excitement and thrilling moments that make action movies a beloved genre for those who crave crashing cars, exploding buildings, and faces getting kicked six ways to Sunday. With badass heroes that ain't got time to bleed, women warriors, thrilling chases and outrageous fisticuffs, Action Movie Freak celebrates a wide variety of more than 100 movies that have left audiences on the edge of their seats. Complete movie reviews are divided into various sub-genres including Classics That Defined the Genre (The Bond movies of the 1960s, "Bullit," "Dirty Harry") Bloodiest Action Movies ("Ninja Assassin," "Rambo" series, "RoboCop") and Action From the Far East ("Bangkok Knockout," "Ong Bak," "Ip Man"). The book also spotlights specific action heroes/actors, and features 250 color photos and movie posters, as well as fun Top 10 lists, including best one-liners and most over-the-top kills.

Action Movies: The Cinema of Striking Back

by Harvey O'Brien

Action Movies: The Cinema of Striking Back is a study of action cinema, exploring the ethics and aesthetics of the genre with reference to its relatively short history. It moves from seminal classics like Bullitt (1968) and Dirty Harry (1971) through epoch-defining films like Rambo: First Blood Part II (1985) and Die Hard (1988) to revisions, reboots, and renewals in films like Kill Bill Vol. 1 (2003), Taken (2008), and The Expendables (2010). The action genre is a fusion of form and content: a cinema of action about action. It is a cinema of the will, configured as a decisive reaction to untenable circumstances. Action heroes take up arms against the sea of troubles that beset them, safe in the knowledge that if they don't do it, nobody will. Though this makes the action movie profoundly disturbing as an embodiment of moral ideology, its enduring appeal proves the appetite for assurance remains undiminished, even in the wake of 9/11.

Action Movies: The Cinema of Striking Back

by Harvey O'Brien

Action Movies: The Cinema of Striking Back is a study of action cinema, exploring the ethics and aesthetics of the genre with reference to its relatively short history. It moves from seminal classics like Bullitt (1968) and Dirty Harry (1971) through epoch-defining films like Rambo: First Blood Part II (1985) and Die Hard (1988) to revisions, reboots, and renewals in films like Kill Bill Vol. 1 (2003), Taken (2008), and The Expendables (2010).

Action, Property and Beauty: Planning with and for Emergent Urban Complexity

by Stefano Moroni Stefano Cozzolino

What are the challenges and potential of complex and emergent urban systems? This book answers this question by shedding new light on the topics of emergence, complexity, and self-organisation and showing their interconnectedness with other concepts, such as property and beauty, which are usually considered separately. It contributes to the discussion by interpreting and explaining the nature of emergent urban phenomena and suggesting more appropriate design and planning measures.The book explores and untangles these crucial topics in a compact and accessible way by offering fresh interdisciplinary perspectives on the themes of action and interaction, self-organisation, property, neighbourhood adaptability, urban beauty, and suitable public planning and design interventions. It provides novel and crucial insights for students, researchers, and academics in Urban Studies, Planning Theory, Planning Ethics, Planning Law, Legal, Political and Human Geography, Urban and Regional Economics, Urban Sociology, and Urban Design. It is essential for anyone interested in exploring the emergent dynamics of complex urban contexts, as well as for those involved in developing various projects and measures who aim to consider the spontaneous nature of cities seriously.

Action Research for Kids: Units That Help Kids Create Change in Their Community (Grades 5-8)

by Amanda O. Latz Cheryll Adams

Action Research for Kids provides teachers with comprehensive, creative, and hands-on units to engage students in action research. Students will benefit from learning about quantitative and qualitative research practices that can make a real difference in their lives and those within their communities. Within this text, teachers can select a lesson or use whole units as students explore research methods such as survey research, experimental research, life history, and photovoice in fun lessons that ask them to create a library wish list, interview people in their communities, lobby for cookies in the cafeteria, and experiment with preservatives. Each lesson comes with detailed instructions and ideas for differentiation. Grades 5-8

Action TV: Tough-Guys, Smooth Operators and Foxy Chicks

by Anna Gough-Yates Bill Osgerby

From re-runs of 'TV classics' like The Avengers or Starsky and Hutch, to soundtracks, club nights and film remakes such as Mission Impossible II, the action series is enjoying a popular revival. Yet little attention has been paid to the history, nature and enduring appeal of the action series, and its place in popular culture, past and present.Action TV traces the development of the action series from its genesis in the 1950s. From The Saint to Knigh t Rider, contributors explore the key shows which defined the genre, addressing issues of audiences and consumption, gender and sexuality, fashion and popular culture. They examine the institutional and cultural factors influencing the action series, and relate shifts in the genre to other forms of popular culture including film, pop music, fashion and popular literature.Chapters include:* Of leather suits and kinky boots: The Avengers, style and popular culture* 'Who loves ya, baby?': Kojak, action and the great society*'A lone crusader in a dangerous world': heroics of science and technology in Knight Rider* Angels in chains? feminism, femininity and consumer culture in Charlie's Angels* 'Who's the cat that won't cop out?' Black masculinity in American action shows of the sixties and seventies

Action Whirligigs: 25 Easy-to-Do Projects

by Anders S. Lunde

Whirligigs -- those charming little wind-driven toys -- make excellent introductory woodworking projects because they are easy to do, inexpensive and -- most of all -- great fun! Hobbyists at all levels of ability will love creating the 25 delightful projects described in this book, from the simple Baking a Pie whirligig to the double-armed Woman at the Computer. Other figures include a Man/Woman Fishing, Oil Well Pump, Saluting the Flag, See-Saw, and Bucking Bronco. Easy-to-follow instructions and measured drawings explain everything from selecting and using proper tools and creating the driving mechanism to finishing and displaying the completed project.

Actions: The Actors' Thesaurus

by Marina Caldarone Maggie Lloyd-Williams

This book is an essential companion for actors in rehearsal - a thesaurus of action words to revitalize performance.

Actions of Architecture: Architects and Creative Users

by Jonathan Hill

Drawing on the work of a wide range of architects, artists and writers, this book considers the relations between the architect and the user, which it compares to the relations between the artist and viewer and the author and reader. The book's thesis is informed by the text 'The Death of the Author', in which Roland Barthes argues for a writer aware of the creativity of the reader. Actions of Architecture begins with a critique of strategies that define the user as passive and predictable, such as contemplation and functionalism. Subsequently it considers how an awareness of user creativity informs architecture, architects and concepts of authorship in architectural design. Identifying strategies that recognize user creativity, such as appropriation, collaboration, disjunction, DIY, montage, polyvalence and uselessness, Actions of Architecture states that the creative user should be the central concern of architectural design.

ActionScript 3.0 Cookbook

by Joey Lott Darron Schall Keith Peters

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

The ActionScript 3.0 Quick Reference Guide

by Darren Richardson Jen Dehaan Rich Shupe David Stiller

This reference guide for ActionScript 3. 0 is aimed at Flash designers and developers who are currently using the 2. 0 version and need to adjust to the revisions and improvements as quickly as possible. Stiller, Shupe and Richardson are noted computer authors, and they are joined by deHaan, a software quality engineer for Adobe. Together they provide object-oriented programming tips that illustrate the player enhancements, workflow differences and new features while outlining the changes to the old 2. 0 features. A free online edition of this guide is available for 45 days after the purchase of this book. Annotation ©2009 Book News, Inc. , Portland, OR (booknews. com)

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library)

by Rich Shupe Darren Richardson Jen Dehaan David Stiller

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

ActionScript Graphing Cookbook

by Peter Backx Dominic Gélineau

Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The "ActionScript Graphing Cookbook" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required.

Activated Script Analysis: An Integrative Approach to Play Analysis through Creative Expression and Devised Theatre

by Elizabeth Brendel Horn

Activated Script Analysis engages theatre students in traditional formative script analysis through a fusion of devised theatre and various modes of creative expression, dispelling the notion of script analysis as an isolated pen-to-paper task and reimagining it as a captivating and collaborative process. This book uses diverse, contemporary plays to model the script analysis process for each of four Theatrical Elements: Given Circumstances; Character; Setting; and Structure. By considering each of these elements, readers can uncover patterns and themes within a dramatic text. Woven throughout the study of each theatrical element are "Connections": Personal Connections, which encourage readers to explore a theatrical element within their own lives, as though their lives were a script; Play Connections, which make abstract ideas presented in script analysis concrete through theatre-based play; Professional Connections, which examine how a theatre professional might analyze a script within their own work; and Performative Connections, which provide the opportunity for students to explore a theatrical element through performance using devised theatre strategies. At the end of each chapter, readers are given the opportunity to analyze a text through the lens of a Theatrical Element and to express their findings through a variety of digital, written, visual, and performance-based modes of expression. Activated Script Analysis is designed for undergraduate theatre students and educators, to be used as the primary text in Script Analysis coursework or as a supplemental text in Acting or Directing courses. The book includes access to downloadable templates and example videos, available at www.routledge.com/9781032125398.

Activating Urban Waterfronts: Planning and Design for Inclusive, Engaging and Adaptable Public Spaces

by Quentin Stevens

Activating Urban Waterfronts shows how urban waterfronts can be designed, managed and used in ways that can make them more inclusive, lively and sustainable. The book draws on detailed examination of a diversity of waterfronts from cities across Europe, Australia and Asia, illustrating the challenges of connecting these waterfront precincts to the surrounding city and examining how well they actually provide connection to water. The book challenges conventional large scale, long-term approaches to waterfront redevelopment, presenting a broad re-thinking of the formats and processes through which urban redevelopment can happen. It examines a range of actions that transform and activate urban spaces, including informal appropriations, temporary interventions, co-design, creative programming of uses, and adaptive redevelopment of waterfronts over time. It will be of interest to anyone involved in the development and management of waterfront precincts, including entrepreneurs, the creative industries, community organizations, and, most importantly, ordinary users.

Active Analysis

by Maria Knebel

Active Analysis combines two of Maria Knebel’s most important books, On Active Analysis of the Play and the Role and The Word in the Actor’s Creative Work, in a single edition conceived and edited by one of Knebel's most famous students, the renowned theatre and film director, Anatoli Vassiliev. This is the first English translation of an important and authoritative fragment of the great Stanislavski jigsaw. A landmark publication. This book is an indispensable resource for professional directors, student directors, actors and researchers interested in Stanislavski, directing, rehearsal methods and theatre studies more generally.

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