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Vidding: A History

by Francesca Coppa

Vidding is a well-established remix practice where fans edit an existing film, music video, TV show, or other performance and set it to music of their choosing. Vids emerged forty years ago as a complicated technological feat involving capturing footage from TV with a VCR and syncing with music—and their makers and consumers were almost exclusively women, many of them queer women. The technological challenges of doing this kind of work in the 1970s and 1980s when vidding began gave rise to a rich culture of collective work, as well as conventions of creators who gathered to share new work and new techniques. While the rise of personal digital technology eventually democratized the tools vidders use, the collective aspect of the culture grew even stronger with the advent of YouTube, Vimeo, and other channels for sharing work. Vidding: A History emphasizes vidding as a critical, feminist form of fan practice. Working outward from interviews, VHS liner notes, convention programs, and mailing list archives, Coppa offers a rich history of vidding communities as they evolved from the 1970s through to the present. Built with the classroom in mind, the open-access electronic version of this book includes over one-hundred vids and an appendix that includes additional close readings of vids.

Video Communications: The Whole Picture

by James Wilcox David Gibson

Case studies document how, in businesses all across this country, people are communicating via videoconferences with broadcast quality reception. The authors detail how the proliferation of IP networks has driven quality improvements and cost savings in

The Video Game Industry: Formation, Present State, and Future (Routledge Studies in Innovation, Organizations and Technology)

by Edited by Peter Zackariasson Timothy L. Wilson

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ‘only’ game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.

Video Games: A Medium That Demands Our Attention (Electronic Media Research Series)

by Nicholas David Bowman

This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of them as cognitive, emotional, physical, and social demanding technologies, and introduces readers to current research on video games. The diverse array of contributors in this volume offer bleeding-edge perspectives on both current and emerging scholarship. The chapters here contain radical approaches that add to the literature on electronic media studies generally and video game studies specifically. By taking such a forward-looking approach, this volume aims to collect foundational writings for the future of gaming studies.

Video Games and Environmental Humanities: Playing to Save The World

by Kelly I. Aliano Adam Crowley

This edited collection investigates topics related to environmental humanities through their inclusion, exploration, or critique in contemporary video games. It focuses on how video games are a site for creating and interacting within environments, with analysis that showcases how environments are shaped within video games as well as serve as a reflection of our real world. This crossroad between the virtual and the real allows us to consider the ways in which the concepts, theories, and issues facing our real-world environment can be understood and studied through video games, particularly via the power of interactive play to teach. This book looks into how video games might empower their players to make real-world change through their immersive environments. Finally, the volume offers a consideration of ecological crises through an exploration of post-apocalyptic narratives in a wide variety of video games. This close textual analysis of video game narratives and play structures allows insight into how and why such stories were crafted and explores the various intersections between these fictional play environments and the conditions of our real world.

Video Games and Storytelling

by Souvik Mukherjee

Grand Theft Auto IV saw more copies being sold than the latest superhero blockbusters or the last Harry Potter novel. Most of its players and critics commend its storytelling experience; however, when it comes to academic analysis, mainstream humanities research seems confused about what to do with such a phenomena. The problem is one of classification, in the first instance: 'is it a story, is it a game, or is it a machine?' Consequently, it also becomes a problem of methodology – which traditional discipline, if any, should lay claim to video game studies becoming the moot question. After weathering many controversies with regards to their cultural status, video games are now widely accepted as a new textual form that requires its own media-specific analysis. Despite the rapid rise in research and academic recognition, video game studies has seldom attempted to connect with older media and to locate itself within broader substantive discourses of the earlier and more established disciplines, especially those in the humanities. Video Games and Storytelling aims to readdress this gap and to bring video games to mainstream humanities research and teaching. In the process, it is also a rethinking story versus game debate as well as other key issues in game studies such as time, agency, involvement and textuality in video game-narratives.

Video Ideas

by DK

Imagine and create awesome videos and animations to share with friends and family, and on YouTube, using phones, webcams, cameras, or camcorders.Inspirational and fun, this engaging book explores the video-making process from script to screen, with techniques to try out and practical tips to produce exciting projects at home. Discover how to get the best angles, lighting, and sound quality, and add special effects when recording using phone, webcam, camera, or camcorder. Turn footage into a finished product by adding visual effects with editing software, and find out how to format, upload, and create a trailer for the masterpiece. Whether you want to record special occasions, zany pets, action-packed sports events, a music video, or a stop-motion animation, Video Ideas has everything you need!The book's content supports the STEAM (Science, Technology, Engineering, Art, Math) approach to cross-curricular learning.

Video Journalism for the Web: A Practical Introduction to Documentary Storytelling

by Kurt Lancaster

As newspapers and broadcast news outlets direct more resources toward online content, print reporters and photojournalists are picking up video cameras and crafting new kinds of stories with their lenses. Creating multimedia video journalism requires more than simply adapting traditional broadcast techniques: it calls for a new way of thinking about how people engage with the news and with emerging media technologies. In this guide, Kurt Lancaster teaches students and professional journalists how to shoot better video and tell better stories on the web, providing a strong understanding of cinematic storytelling and documentary production so their videos will stand out from the crowd. Video Journalism for the Web introduces students to all the basic skills and techniques of good video journalism and documentary storytelling, from shots and camera movements to sound and editing—as well as offering tips for developing compelling, character-driven narratives and using social media to launch a successful career as a "backpack journalist." Shooting, editing, and writing exercises throughout the book allow students to put these techniques into practice, and case studies and interviews with top documentary journalists provide real-world perspectives on a career in video journalism. This book gives aspiring documentary journalists the tools they need to get out in the field and start shooting unforgettable multimedia stories.

Video Over IP: IPTV, Internet Video, H.264, P2P, Web TV, and Streaming: A Complete Guide to Understanding the Technology (Fpmtp/focal Press Media Technology Professional Ser.)

by Wes Simpson

Video Over IP gives you everything you need to know to choose from among the many ways of transferring your video over a network. The information is presented in an easy to read format, with comparison charts provided to help you understand the benefits and drawbacks of different technologies for a variety of practical applications. This new edition is expanded to fully cover HD and wireless technologies and new case studies.Whether your background is video, networking, broadcast, or telecommunications, you will benefit from the breadth of coverage that this book provides. Real-life application examples give readers successful examples of a variety of Video over IP networks that are up and running today.

Video Production: Disciplines and Techniques

by Edward J Fink James C Foust Lynne S Gross

This popular book introduces readers to the operations underlying video production. It provides thorough coverage of the theory readers need to know, balancing complexity with practical "how-to" information about detailed subjects, and it does so in a concise, conversational style. The authors have incorporated the major changes that have occurred in recent years; further increased the emphasis on digital, non-linear video production; updated and expanded information on mobile technologies; and added more than 25 new or updated figures. The subtitle remains "disciplines and techniques" because the book's focus continues to be on the fact that students need those foundations in order to be successful in video production, no matter where they may end up. Its affordable, student-friendly price, companion website, and print book and ebook options add to this book's practical nature.

Video Recording Technology: Its Impact on Media and Home Entertainment (Routledge Communication Series)

by Aaron Foisi Nmungwun

Video recording has recently become an important phenomenon. Although the majority of American homes have at least one video recording set, not much is known about video recording's past and about its continual effect on affiliated industries. This text documents the history of magnetic recording, stressing its importance in consumer as well as commercial applications from the advent of magnetism through the invention of such new technologies as Digital Audio Tape (DAT), High Definition Television (HDTV), and a multitude of sophisicated Digital Video Cassette Recorders.

Video Systems in an IT Environment: The Basics of Professional Networked Media and File-based Workflows

by Al Kovalick

Audio/Video (AV) systems and Information Technology (IT) have collided. IT is being leveraged to create compelling networked media and file-based workflows. Video Systems in an IT Environment has helped thousands of professionals in broadcast, post and other media disciplines to understand the key aspects the AV/IT "tapeless" convergence. World-renowned educator and speaker Al Kovalick adds his conversational and witty style to this text making the book an enjoyable learning experience. Now in its second edition, this book includes: basics of networked media, storage systems for AV, MXF and other file formats, Web services and SOA, software platforms, 14 methods for high availability design, element management, security, AV technology, transition issues, real-world case studies and much more. Each chapter weaves together IT and AV techniques providing the reader with actionable information on the issues, best practices, processes and principles of seamless AV/IT systems integration.

Videoconferencing for the Real World: Implementing Effective Visual Communications Systems

by John Rhodes

"John Rhodes' Videoconferencing for the Real World, is a one of the world's most comprehensive blueprints on the awesome power of videoconferencing."From the Foreword by Brad CaldwellChairman ICIA and President ofIntegrated Media Services, Anaheim, CADesigned to be useful to both technical and non-technical managers, Video-Conferencing for the Real World demystifies the subject of video communications. It provides easy-to-follow guidelines for deploying a cost-effective video-conferencing solution tailored to an organization's specific needs.Developed to flexible to the readers need, Video Conferencing for the Real World offers dynamic problem-solving techniques for the communication challenges facing managers today. Examining the technical, economic, and organizational aspects of each requirement and solution, this book offers a sound base of technical information and provides practical solutions based on a wealth of professional experience. Combining his own ideas with the input of system managers and users, service providers, consultants, and manufacturers, the author has developed a guide that will help readers make more informed investments of their time and money. Special attention is paid to conducting an effective needs analysis, and the development of solutions that will adapt easily to future changes in organizational requirements.Covering a variety of solutions, this book explores the advantages and disadvantages of desktop systems, set-top systems, rollabout systems, and room systems. In addition to compression, multipoint conferencing and data conferencing, this book also addresses topics such as, pilot projects, the preparation of RFPs, service contracts, training, content creation, and convergence.

Videojournalism: Multimedia Storytelling

by Kenneth Kobre

Videojournalism is a new field that has grown out of traditional print photojournalism, slideshows that combine sound and pictures, public radio, documentary filmmaking and the best of television news features. This amalgam of traditions has emerged to serve the Internet's voracious appetite for video stories.Videojournalism is written for the new generation of "backpack" journalists. The solo videojournalist must find a riveting story; gain access to charismatic characters who can tell their own tales; shoot candid clips; expertly interview the players; record clear, clean sound; write a script with pizzazz; and, finally, edit the material into a piece worthy of five minutes of a viewer's attention. Videojournalism addresses all of these challenges, and more - never losing sight of the main point: telling a great story. This book, based on extensive interviews with professionals in the field, is for anyone learning how to master the art and craft of telling real short-form stories with words, sound and pictures for the Web or television. The opening chapters cover the foundations of multimedia storytelling, and the book progresses to the techniques required to shoot professional video, and record high quality sound and market the resulting product. Videojournalism also has its own website - go to just one URL and find all the stories mentioned in the book. You also will find various "how-to" videos on the site. To keep up with the latest changes in the field such as new cameras, new books, new stories or editing software, check the site regularly and "like" www.facebook.com/KobreGuide.

Videojournalism: Multimedia Storytelling for Online, Broadcast and Documentary Journalists

by Kenneth Kobre

Videojournalism: Multimedia Storytelling for Online, Broadcast and Documentary Journalists is an essential guide for solo video storytellers—from "backpack" videojournalists to short-form documentary makers to do-it-all broadcast reporters.Based on interviews with award-winning professionals sharing their unique experiences and knowledge, Videojournalism covers topics such as crafting and editing eye-catching short stories, recording high-quality sound, and understanding the laws and ethics of filming in public and private places. Other topics include:• understanding the difference between a story and a report• finding a theme and telling a story in a compact time frame• learning to use different cameras and lenses—from smart phones to mirrorless and digital cinema cameras• using light, both natural and artificial • understanding color and exposureThe second edition of this best-selling text has been completely revised and updated. Heavily illustrated with more than 550 photographs, the book also includes more than 200 links to outstanding examples of short-form video stories. Anatomy of a News Story, a short documentary made for the book, follows a day in the life of a solo TV videojournalist on an assignment (with a surprise ending), and helps readers translate theory to practice.This book is for anyone learning how to master the art and craft of telling real, short-form stories with words, sound, and pictures for the Web or television.A supporting companion website links to documentaries and videos, and includes additional recommendations from the field’s most prominent educators.

The Vienna LTE-Advanced Simulators

by Markus Rupp Stefan Schwarz Martin Taranetz

This book introducesthe Vienna Simulator Suite for 3rd-Generation Partnership Project(3GPP)-compatible Long Term Evolution-Advanced (LTE-A) simulators and presentsapplications to demonstrate their uses for describing, designing, and optimizingwireless cellular LTE-A networks. Part One addresses LTEand LTE-A link level techniques. As there has been high demand for the downlink(DL) simulator, it constitutes the central focus of the majority of thechapters. This part of the book reports on relevant highlights, includingsingle-user (SU), multi-user (MU) and single-input-single-output (SISO) as wellas multiple-input-multiple-output (MIMO) transmissions. Furthermore, itsummarizes the optimal pilot pattern for high-speed communications as well asdifferent synchronization issues. One chapter is devoted to experiments thatshow how the link level simulator can provide input to a testbed. This sectionalso uses measurements to present and validate fundamental results onorthogonal frequency division multiplexing (OFDM) transmissions that are notlimited to LTE-A. One chapter exclusively deals with the newest tool, theuplink (UL) link level simulator, and presents cutting-edge results. In turn, Part Twofocuses on system-level simulations. From early on, system-level simulations havebeen in high demand, as people are naturally seeking answers when scenarioswith numerous base stations and hundreds of users are investigated. This partnot only explains how mathematical abstraction can be employed to speed upsimulations by several hundred times without sacrificing precision, but alsoillustrates new theories on how to abstract large urban heterogeneous networkswith indoor small cells. It also reports on advanced applications such as trainand car transmissions to demonstrate the tools' capabilities.

Vietnamese: An Essential Grammar (Routledge Essential Grammars)

by Binh Ngo

Vietnamese: An Essential Grammar is a concise and user-friendly reference guide to modern Vietnamese. It presents a fresh and accessible description of the language in short, readable sections. Features include: Clear and up-to-date examples of modern usage. Special attention to those points which often cause problems to English-speaking learners. Vietnamese / English comparisons and contrasts highlighted throughout. The final section covers pronunciation, providing an introduction to the syllable structure of Vietnamese, and highlighting common errors made by English-speaking learners. Accompanying audio tracks for this chapter are available at www.routledge.com/9781138210707. Vietnamese: An Essential Grammar is ideal for learners involved in independent study and for students in schools, colleges, universities and adult classes of all types.

The View from Flyover Country: Dispatches from the Forgotten America

by Sarah Kendzior

From the St. Louis–based journalist often credited with first predicting Donald Trump’s presidential victory."A collection of sharp-edged, humanistic pieces about the American heartland...Passionate pieces that repeatedly assail the inability of many to empathize and to humanize." — KirkusIn 2015, Sarah Kendzior collected the essays she reported for Al Jazeera and published them as The View from Flyover Country, which became an ebook bestseller and garnered praise from readers around the world. Now, The View from Flyover Country is being released in print with an updated introduction and epilogue that reflect on the ways that the Trump presidency was the certain result of the realities first captured in Kendzior’s essays.A clear-eyed account of the realities of life in America’s overlooked heartland, The View from Flyover Country is a piercing critique of the labor exploitation, race relations, gentrification, media bias, and other aspects of the post-employment economy that gave rise to a president who rules like an autocrat. The View from Flyover Country is necessary reading for anyone who believes that the only way for America to fix its problems is to first discuss them with honesty and compassion.“Please put everything aside and try to get ahold of Sarah Kendzior’s collected essays, The View from Flyover Country. I have rarely come across writing that is as urgent and beautifully expressed. What makes Kendzior’s writing so truly important is [that] it . . . documents where the problem lies, by somebody who lives there.”—The Wire“Sarah Kendzior is as harsh and tenacious a critic of the Trump administration as you’ll find. She isn’t some new kid on the political block or a controversy machine. . . .Rather she is a widely published journalist and anthropologist who has spent much of her life studying authoritarianism.” —Columbia Tribune

The View from Somewhere: Undoing the Myth of Journalistic Objectivity

by Lewis Raven Wallace

#MeToo. #BlackLivesMatter. #NeverAgain. #WontBeErased. Though both the right- and left-wing media claim “objectivity” in their reporting of these and other contentious issues, the American public has become increasingly cynical about truth, fact, and reality. In The View from Somewhere, Lewis Raven Wallace dives deep into the history of “objectivity” in journalism and how its been used to gatekeep and silence marginalized writers as far back as Ida B. Wells. At its core, this is a book about fierce journalists who have pursued truth and transparency and sometimes been punished for it—not just by tyrannical governments but by journalistic institutions themselves. He highlights the stories of journalists who question “objectivity” with sensitivity and passion: Desmond Cole of the Toronto Star; New York Times reporter Linda Greenhouse; Pulitzer Prize-winner Rachel Kaadzi Ghansah; Peabody-winning podcaster John Biewen; Guardian correspondent Gary Younge; former Buzzfeed reporter Meredith Talusan; and many others. Wallace also shares his own experiences as a midwestern transgender journalist and activist who was fired from his job as a national reporter for public radio for speaking out against “objectivity” in coverage of Trump and white supremacy. With insightful steps through history, Wallace stresses that journalists have never been mere passive observers—the choices they make reflect worldviews tinted by race, class, gender, and geography. He upholds the centrality of facts and the necessary discipline of verification but argues against the long-held standard of “objective” media coverage that asks journalists to claim they are without bias. Using historical and contemporary examples—from lynching in the nineteenth century to transgender issues in the twenty-first—Wallace offers a definitive critique of “objectivity” as a catchall for accurate journalism. He calls for the dismissal of this damaging mythology in order to confront the realities of institutional power, racism, and other forms of oppression and exploitation in the news industry. Now more than ever, journalism that resists extractive, exploitive, and tokenistic practices toward marginalized people isn’t just important—it is essential. Combining Wallace’s intellectual and emotional journey with the wisdom of others’ experiences, The View from Somewhere is a compelling rallying cry against journalist neutrality and for the validity of news told from distinctly subjective voices.

Viewers Like You: How Public TV Failed the People

by Laurie Ouellette

How "public" is public television if only a small percentage of the American people tune in on a regular basis? When public television addresses "viewers like you," just who are you? Despite the current of frustration with commercial television that runs through American life, most TV viewers bypass the redemptive "oasis of the wasteland" represented by PBS and turn to the sitcoms, soap operas, music videos, game shows, weekly dramas, and popular news programs produced by the culture industries. Viewers Like You? traces the history of public broadcasting in the United States, questions its priorities, and argues that public TV's tendency to reject popular culture has undermined its capacity to serve the people it claims to represent. Drawing from archival research and cultural theory, the book shows that public television's perception of what the public needs is constrained by unquestioned cultural assumptions rooted in the politics of class, gender, and race.

The Village Effect

by Susan Pinker

In her surprising, entertaining and persuasive new book, award-winning author and psychologist Susan Pinker shows how face-to-face contact is crucial for learning, happiness, resilience and longevity. From birth to death, human beings are hard-wired to connect to other human beings. Face to face contact matters: tight bonds of friendship and love heal us, help children learn, extend our lives and make us happy. Looser in-person bonds matter, too, combining with our close relationships to form a personal "village" around us, one that exerts unique effects. And not just any social networks will do: we need the real, face-to-face, in-the-flesh encounters that tie human families, groups of friends and communities together. Marrying the findings of the new field of social neuroscience together with gripping human stories, Susan Pinker explores the impact of face-to-face contact from cradle to grave, from city to Sardinian mountain village, from classroom to workplace, from love to marriage to divorce. Her results are enlightening and enlivening, and they challenge our assumptions. Most of us have left the literal village behind, and don't want to give up our new technologies to go back there. But, as Pinker writes so compellingly, we need close social bonds and uninterrupted face-time with our friends and families in order to thrive--even to survive. Creating our own "village effect" can make us happier. It can also save our lives.From the Hardcover edition.

The Village of Waiting

by George Packer

Now restored to print with a new Foreword by Philip Gourevitch and an Afterword by the author, The Village of Waiting is a frank, moving, and vivid account of contemporary life in West Africa. Stationed as a Peace Corps instructor in the village of Lavié (the name means "wait a little more") in tiny and underdeveloped Togo, George Packer reveals his own schooling at the hands of an unforgettable array of townspeople--peasants, chiefs, charlatans, children, market women, cripples, crazies, and those who, having lost or given up much of their traditional identity and fastened their hopes on "development," find themselves trapped between the familiar repetitions of rural life and the chafing monotony of waiting for change.

The VimL Primer: Edit Like a Pro with Vim Plugins and Scripts

by Benjamin Klein

Build on your editor's capabilities and tailor your editing experience with VimL, the powerful scripting language built into Vim. With VimL you can configure basic settings or add entirely new functionality. Use this quick and easy introduction to create your own Vim plugin while learning the concepts and syntax of VimL.VimL is the scripting language of the Vim editor. If you've ever edited or saved a vimrc file, you've written VimL. And VimL can do much more than simply configure settings and specify option values--you can write entire plugins in VimL. But without a background in scripting Vim, it can be hard to know where to start.The VimL Primer gives you the tools and confidence you need. It gets you comfortable in VimL quickly, walking you through creating a working plugin that you can run yourself as you write it in Vim. You'll learn how to script common commands and buffer interaction, work with windows and buffers from within a plugin script, and how to use autocommands to have Vim recognize entirely new filetypes. You'll discover how to declare filetype-specific settings and define your own syntax elements for use with Vim's syntax highlighting. And you'll see how you can write your own command-line commands and define new mappings to call them.With this introduction to scripting Vim, your own Vim extensions are only plugins away. Take control of your editor!What You Need::Vim version 7 or later is required, and it's available on any of the major operating systems. This book uses the "Huge" version of Vim 7.4.

Vinnie the Dove: Targeting the v Sound (Speech Bubbles 2)

by Melissa Palmer

Vinnie loves to dive in water, but it always makes him so cold! Join him on his mission to find a way to finally get warmed up. This picture book targets the /v/ sound and is part of Speech Bubbles 2, a series of picture books that target specific speech sounds within the story. The series can be used for children receiving speech therapy, for children who have a speech sound delay/disorder, or simply as an activity for children’s speech sound development and/or phonological awareness. They are ideal for use by parents, teachers or caregivers. Bright pictures and a fun story create an engaging activity perfect for sound awareness. Picture books are sold individually, or in a pack. There are currently two packs available – Speech Bubbles 1 and Speech Bubbles 2. Please see further titles in the series for stories targeting other speech sounds.

Violence Against Women in the Global South: Reporting in the #MeToo era (Palgrave Studies in Journalism and the Global South)

by Andrea Jean Baker Celeste González de Bustamante Jeannine E. Relly

Bringing together 14 journalism scholars from around the world, this edited collection addresses the deficit of coverage of violence against women in the Global South by examining the role of the legacy press and social media that report on and highlight ways to improve reporting. Authors investigate the ontological limitations which present structural and systemic challenges for journalists who report on the normalization of violence against women in country cases in Argentina; Brazil; Mexico; Indonesia; Kenya, Nigeria, South Africa; Egypt; Libya, Syria, and Yemen. Challenges include patriarchal forces; gender imbalance in newsrooms; propaganda and censorship strategies by repressive, hyper-masculine, and populist political regimes; economic and digital inequities; and civil and transnational wars. Presenting diverse conceptual, methodological, and empirical chapters, the collection offers a revision of existing frameworks and guidelines and aims to promote more gender-sensitive, trauma-informed, solutions-driven, and victim or survivor centered reporting in the region.

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