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Citrix XenDesktop® Cookbook - Third Edition
by Gaspare A. SilvestriOver 40 engaging recipes that will help you implement a full-featured XenDesktop® 7.6 architecture and its main satellite components About This Book * Implement, configure, and optimize the migration from a physical to a VDI architecture using XenDesktop 7.6 * Publish desktops and applications to the end user devices, optimizing their performance and increasing the security for the delivered resources * A pragmatic guide that helps you to explore the XenDesktop 7.6 architecture and its related components to implement a service-oriented architecture based on the Citrix FlexCast approach Who This Book Is For If you are a system administrator or an experienced IT professional who wants to refer to a centralized container of procedures and advanced tasks in XenDesktop, this is the book for you. Experience of the virtualized environment and an understanding of the general concepts of desktop virtualization (VDI) are required. What You Will Learn * Upgrade from XenDesktop 5.6 / 7.x to XenDesktop 7.6 * Configure and deploy virtual machines for XenDesktop 7.6 * Perform configuration and optimization operations for desktop and server OS images for future deployments * Plan and configure XenDesktop user experience * Execute desktop environment administration tasks, including catalog creation, power management, and resource allocation * Understand how to publish the hosted applications, Local Access Apps (LAA), and applications using Microsoft App-V * Work with XenDesktop PowerShell to reduce the time required to perform the management tasks by the creation of the PowerShell scripts * Implement the two-factor hardware and software authentication for XenDesktop * Install and configure Citrix Netscaler Gateway 10.5 and Citrix XenMobile 10 to improve the quality, the performance, and the manageability of your Virtual Desktop Infrastructure (VDI) architecture In Detail In the era of Bring Your Own Device (BYOD) and consecration of the mobile devices, Citrix has strengthened its position in this market, powering its desktop and application virtualization platforms, integrating the ability to publish virtual and physical desktops with the capability to assign applications and contents in a secure manner on any device, anywhere, more than previous versions. The XenDesktop 7.6 version is a more integrated platform, which permits the use and interaction with mobility and cloud platforms leaders in the market. This book will help you understand how to implement, configure, and optimize migration from a physical to a VDI architecture, moving from a standard application approach to a centralized and more secure way to assign and release resources to the end users. The book begins with the upgrade and installation procedures for the core infrastructural components, along with an explanation of how to deploy and optimize procedures for desktop virtual machines. Moving on, you will perform desktop and applications deployment through the XenDesktop core plus integrated publishing platforms, such as Microsoft App-V. Finally, the book explains how to install and configure important collateral platforms such as the Citrix Netscaler, Citrix CloudBridge and Citrix XenMobile platforms, along with execution of the most advanced activities and configurations. Style and approach This book is a step-by-step course that includes standard and high-level tasks oriented to deploy a full-functioning Citrix environment. This practical approach is based on both GUI and command-line operations, which gives IT professionals an alternative on the way to operate, where possible.
Citrix® XenMobile™ Mobile Device Management
by Akash PhoenixA step-by-step tutorial covering the specifics of mobile development management with a flurry of relevant screenshots for better understanding and practical learning. This book is for professionals who want to familiarize themselves with mobile device management and who aspire to discover how MDM software is designed to meet the most complex and demanding mobile requirements when it comes to securing their mobile enterprise.
Citrix XenServer 6.0 Administration Essential Guide
by Daniele TosattoThis is a practical, concise step-by-step tutorial with screenshots for carrying out tasks showing you how to manage and administer a XenServer in your business. The author brings his own extensive knowledge of XenServer. The book is full of best practices and tips that will help you benefit from the author's experience in working with XenServer. If you are an administrator working on XenServer, this book is for you. The book assumes that you have a basic understanding of XenServer administration, but need not have working experience with XenServer. You must be well aware of virtualization concepts as the book does not cover that. IT consultants, service providers and architects, who want to approach XenServer as a virtualization platform will also find this book useful.
City Information Modelling (Urban Sustainability)
by Ali Cheshmehzangi Michael Batty Zaheer Allam David S. JonesThis is the first book focused on City Information Modelling (CIM) that puts together a collection of recent studies related to concepts and trends in CIM, application and digitization processes/methods, and frameworks and practices of CIM. This emerging topic is important to various research and practice under sectors of the built environment, civil engineering, urban planning, urban design, and urban management. CIM aligns well with smart cities, data-driven urban analytics and optimization, information-based city planning, and future development paradigms. City Information Modelling provides global case study examples in three parts. At first, the contributors offer several examples of ‘Concepts and Trends’, where CIM is explored further in urban management, urban sustainability, and big data studies. In the second part, the book offers various examples of application and digitization processes or methods related to urban planning and design practices. In the third part, the contributors delve into several examples of CIM frameworks and practices critical to contemporary research, planning and design paradigms, and future practices. This collection is a niche resource for various stakeholders, particularly urban scientists, urban analytics, urban practitioners, and researchers. It will also be a valuable collection for those who work with information-based models, urban optimization models, and big data analytics, particularly from policy and practice perspectives. The findings of this collection help direct future research in CIM and suggest opportunities for big-data urban research, integrated urban models, and holistic frameworks in sustainable cities, smart cities, and future cities.
A City Is Not a Computer: Other Urban Intelligences (Places Books #2)
by Shannon MatternA bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computersComputational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models.Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs.Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.
City Networks: Collaboration and Planning for Health and Sustainability (Springer Optimization and Its Applications #128)
by Panos M. Pardalos Stamatina Th. Rassia Athanasia Karakitsiou Athanasios MigdalasThis book both analyzes and synthesizes new cutting-edge theories and methods for future design implementations in smart cities through interdisciplinary synergizing of architecture, technology, and the Internet of Things (IoT). Implementation of IoT enables the collection and data exchange of objects embedded with electronics, software, sensors, and network connectivity. Recently IoT practices have moved into uniquely identifiable objects that are able to transfer data directly into networks. This book features new technologically advanced ideas, highlighting properties of smart future city networks. Chapter contributors include theorists, computer scientists, mathematicians, and interdisciplinary planners, who currently work on identifying theories, essential elements, and practices where the IoT can impact the formation of smart cities and sustainability via optimization, network analyses, data mining, mathematical modeling and engineering. Moreover, this book includes research-based theories and real world practices aimed toward graduate researchers, experts, practitioners and the general public interested in architecture, engineering, mathematical modeling, industrial design, computer science technologies, and related fields.
Cityscape in the Era of Information and Communication Technologies (The Urban Book Series)
by Agata BonenbergThis book discusses the impact of information and communication technologies, particularly social media, on the structure and landscape of contemporary cities. It presents a multidisciplinary range of theories and practical case studies and addresses a broad readership, from graduate students to practitioners active in the fields of urbanism and the architectural design of urban space. The book includes a wealth of illustrations depicting contemporary architecture and exemplary modern public spaces, as well as diagrams and tables that optimally visualize the concepts and ideas discussed.
CityVille For Dummies
by Kyle Orland Michelle OxmanLearn to build and play CityVille to its full potential! You don't have to move to the city?just build one! Free to play, CityVille is a real-time simulation game that is available on Facebook and is the latest online game craze. As the only how-to beginner guide for new and current players, this helpful book walks you through the process of building a city from the ground up while acting as the city leader. You'll learn how to clear land, assemble roads, construct buildings, ship and import goods, trade with others, interact with the city's residents, and visit neighboring cities. Vibrant full-color images throughout portray the game graphics and help to accurately display the differences between the various elements of the player's city. Serves as an ideal introduction to the popular online game, CityVille Walks you through customizing your city leader avatar, clearing land for your city, and constructing roads Demonstrates how to erect buildings and restaurants, run sales at your businesses, and expand your city to include doctors, police officers, firefighters, and business owners Addresses importing and exporting from other countries, planting and harvesting crops to keep restaurants stocked, interacting with neighboring cities, and more Zeroes in on dealing with technical issues Even if you're a country mouse at heart, this guide to CityVille will take you on an entertaining urban journey!
Civic Apps Competition Handbook: A Guide to Planning, Organizing, and Troubleshooting
by Kate Eyler-Werve Virginia CarlsonOrganize a Civic Apps Competition (CAC) in your city. This practical guide provides best practices for each phase of the process, based largely on the authors’ firsthand experience planning and managing Apps for Metro Chicago (A4MC). You’ll learn everything from setting goals and creating a budget to running the competition and measuring the outcome.CACs provide software programmers with platforms for building effective apps, using open government data as a way to foster community involvement and make government more transparent. This handbook helps you address serious questions about the process and shows you what’s required for making your competition successful.Gain insights from the authors’ survey of 15 CACs in the US and CanadaGet guidelines for establishing specific goals, and evaluate results with reliable metricsUnderstand major costs involved and build a budget around partners and sponsorsDetermine participation incentives, prize categories, and judgingAvoid unstructured data sets by being selective when choosing public datasetsLearn how the authors handled roadblocks during the A4MC competitionDiscover ways to sustain lasting community interest once the CAC is over
Civic Engagement in Global Contexts: International Education, Community Partnerships, and Higher Education
by Jim Bowman Jennifer DeWinterThis volume examines the role of writing, rhetoric, and literacy programs and approaches in the practice of civic engagement in global contexts. Writing programs have experience in civic engagement and service learning projects in their local communities, and their work is central to developing students’ literacy practices. Further, writing programs compel student writers to attend to audience needs and rhetorical exigencies as well as reflect on their own subject positions. Thus, they are particularly situated to partner with other units on college campuses engaged in global partnerships. Civic Engagement in Global Contexts provides examples and evidence of the critical self-reflection and iteration with community partners that make these projects important and valuable. Throughout its thirteen chapters, this collection provides practical pedagogical and administrative approaches for writing studies faculty engaging with global learning projects, as well as nuanced insight into how to navigate contact zones from the planning stages of projects to the hard work of self-reflection and change. Partnerships and projects across national borders compel the field of rhetoric and composition to think through the ethics of writing studies program design and teaching practices. Doing this difficult work can disrupt presumptive notions of ownership that faculty and administrators hold concerning the fields involved in these projects and can even lead to decentering rhetoric/composition and other assumptions held by US-based institutions of higher education. Civic Engagement in GlobalContexts will be useful to instructors, advisors, and project managers of students in faculty-led project learning in overseas settings, international service learning through foreign study programs, and foreign study itself and to faculty members introducing civic engagement and community-based learning projects with foreign students in overseas institutions. Contributors: Olga Aksakalova, James Austin, Maria de Lourdes Caudillo Zambrano, Rebecca Charry Roje, Patricia M. Dyer, Tara E. Friedman, Bruce Horner, Kathryn Johnson Gindlesparger, Adela C. Licona, Ian Mauer, Joyce Meier, Susan V. Meyers, Sadia Mir, Stephen T. Russell
Civic Space / Cyberspace: The American Public Library in the Information Age
by Redmond Kathleen Molz Phyllis DainQuintessentially American institutions, symbols of community spirit and the American faith in education, public libraries are ubiquitous in the United States. Close to a billion library visits are made each year, and more children join summer reading programs than little league baseball.
The Civic Web: Young People, the Internet, and Civic Participation (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)
by Shakuntala Banaji David BuckinghamAn investigation of how governments, organizations, and groups use the Internet to promote civic and political engagement among young people.There has been widespread concern in contemporary Western societies about declining engagement in civic life; people are less inclined to vote, to join political parties, to campaign for social causes, or to trust political processes. Young people in particular are frequently described as alienated or apathetic. Some have looked optimistically to new media—and particularly the Internet—as a means of revitalizing civic life and democracy. Governments, political parties, charities, NGOs, activists, religious and ethnic groups, and grassroots organizations have created a range of youth-oriented websites that encourage widely divergent forms of civic engagement and use varying degrees of interactivity. But are young people really apathetic and lacking in motivation? Does the Internet have the power to re-engage those disenchanted with politics and civic life? Based on a major research project funded by the European Commission, this book attempts to understand the role of the Internet in promoting young people's participation. Examples are drawn from Hungary, the Netherlands, Slovenia, Spain, Sweden, Turkey, and the United Kingdom—countries offering contrasting political systems and cultural contexts. The book also addresses broader questions about the meaning of civic engagement, the nature of new forms of participation, and their implications for the future of civic life.
The Civic Web: Young People, the Internet and Civic Participation
by Shakuntala Banaji David BuckinghamThere has been widespread concern in contemporary Western societies about declining engagement in civic life; people are less inclined to vote, to join political parties, to campaign for social causes, or to trust political processes. Young people in particular are frequently described as alienated or apathetic. Some have looked optimistically to new media -- and particularly the Internet -- as a means of revitalizing civic life and democracy. Governments, political parties, charities, NGOs, activists, religious and ethnic groups, and grassroots organizations have created a range of youth-oriented websites that encourage widely divergent forms of civic engagement and use varying degrees of interactivity. But are young people really apathetic and lacking in motivation? Does the Internet have the power to re-engage those disenchanted with politics and civic life? Based on a major research project funded by the European Commission, this book attempts to understand the role of the Internet in promoting young peoples participation. Examples are drawn from Hungary, the Netherlands, Slovenia, Spain, Sweden, Turkey, and the United Kingdom -- countries offering contrasting political systems and cultural contexts. The book also addresses broader questions about the meaning of civic engagement, the nature of new forms of participation, and their implications for the future of civic life.
CiviCRM Cookbook
by Tony HorrocksThis book is written in cookbook style with practical, comprehensive recipes expained with the aid of the necessary screenshots.If you have basic CiviCRM skills and want to further enhance your CiviCRM skills, this book is for you.
Civil Society and the Internet in Japan (Routledge Contemporary Japan Series)
by Isa DuckeUsing case studies, interviews, and empirical sources, this book analyzes the strategies and impact of Internet use by civil society actors and asks how useful it is for their work – does the availability of Internet tools change the way citizens’ groups work, does it influence their effectiveness, and does it do so differently in Japan from other countries? Four fascinating studies take a closer look at the role of the Internet during the history textbook controversy; strategies of small citizen's groups; comparisons between internet use in Japan, Korea and Germany; and how the internet is used as a platform to discuss the dispatch of Japanese troops in Iraq. Isa Ducke has produced an original work that will be of interest to students and scholars of Japanese politics, media and information technology and civil society.
Claim Me: Book 2: Stark Trilogy (Stark Series #4)
by J. KennerFor fans of Fifty Shades of Grey and the Crossfire series. In Release Me, powerful multimillionaire Damien Stark made Southern belle Nikki Fairchild an unforgettable indecent proposal which she couldn't resist. Now their sensual, erotic, powerfully emotional romance continues in Claim Me, the next in J. Kenner's New York Times bestselling series.For Damien, our obsession is a game. For me, it is fiercely, blindingly, real.Damien Stark's need is palpable - his need for pleasure, his need for control, his need for me. Beautiful and brilliant yet tortured at his core, he is in every way my match. I have agreed to be his alone, and now I want him to be fully mine. I want us to possess each other beyond the sweetest edge of our ecstasy, into the deepest desires of our souls. To let the fire that burns between us consume us both. But there are dark places within Damien that not even our wildest passion can touch. I yearn to know his secrets, yearn for him to surrender to me as I have surrendered to him. But our troubled pasts will either bind us close...or shatter us completely.Spellbinding romance. Electrifying passion. Why not indulge in J. Kenner...Discover the whole story of Damien and Nikki's epic romance in J. Kenner's hot and addictive bestselling Stark series: Release Me, Claim Me, Complete Me, Take Me, Have Me, Play My Game, Seduce Me, Unwrap Me, Deepest Kiss, Entice Me and Anchor Me.(P)2013 Headline Digital
Claim Me: The Stark Series #2 (Stark Series #4)
by J. KennerFor fans of Fifty Shades of Grey and the Crossfire series. In Release Me, powerful multimillionaire Damien Stark made Southern belle Nikki Fairchild an unforgettable indecent proposal which she couldn't resist. Now their sensual, erotic, powerfully emotional romance continues in Claim Me, the next in J. Kenner's New York Times bestselling series.For Damien, our obsession is a game. For me, it is fiercely, blindingly, real.Damien Stark's need is palpable - his need for pleasure, his need for control, his need for me. Beautiful and brilliant yet tortured at his core, he is in every way my match. I have agreed to be his alone, and now I want him to be fully mine. I want us to possess each other beyond the sweetest edge of our ecstasy, into the deepest desires of our souls. To let the fire that burns between us consume us both. But there are dark places within Damien that not even our wildest passion can touch. I yearn to know his secrets, yearn for him to surrender to me as I have surrendered to him. But our troubled pasts will either bind us close...or shatter us completely.Spellbinding romance. Electrifying passion. Why not indulge in J. Kenner...Discover the whole story of Damien and Nikki's epic romance in J. Kenner's hot and addictive bestselling Stark series: Release Me, Claim Me, Complete Me, Take Me, Have Me, Play My Game, Seduce Me, Unwrap Me, Deepest Kiss, Entice Me and Anchor Me.
Clash At Fatal Fields: An Unofficial Fortnite Novel (Trapped In Battle Royale)
by Devin HunterTwelve-year-old Grey gets sucked into a hacked, virtual reality version of Fortnite Battle Royale along with one hundred other players. To get home, he must become one of the top five players before the season ends, or he’s stuck in Fortnite for another two months. <P><P>Grey logs into Battle Royale as usual, but unlike before he passes out and wakes up in the lobby and everything is as real as can be. Four others stand there with him as an admin tells them they are the “new meat” and their game has been hacked. Their consciousness will be trapped in this version of Fortnite until they can become the top five players for a season. <P><P>New to the fighting arena but ambitious, Grey sets out for glory with one hundred other players on a flying bus. As they jump and land on the island to battle, he struggles to figure out the tools as people come to kill him. He dies quickly, much to his disappointment. Maybe this won’t be as easy as he thought. <P><P>While waiting for the next game in the lobby, someone gives him some tips to help him out and he fares a bit better. They form a duo in hopes of both escaping the game together. Will Grey be able to escape, now that he has an ally?
Clash in the Underwater World: An Unofficial Overworld Heroes Adventure, Book Four (Unofficial Overworld Heroes Adventure #4)
by Danica DavidsonAfter their adventures in the Jungle Biome, Stevie and Alex have tracked down another shard of the mysterious Ender crystal, which they must reassemble in order to keep the Ender Dragon from spawning in their world.With the new shard in hand, another segment of Alex’s enchanted book becomes clear. Stevie and Alex are finally able to read the instructions for obtaining the next Ender crystal shard, and what they read amazes them. The book seems to want them to travel to a whole new biome—one that’s underwater!But first, the friends will have to learn potion-making skills and adapt to fighting mobs in the water. There isn’t much time, and the entire Overworld is depending on them. Can Stevie and Alex survive the unknown terrors of the underwater world in order to continue their quest to stop the terrifying Ender Dragon?Fans of Minecraft will be riveted the whole way through the fourth Unofficial Overworld Heroes Adventure!
Clash of Clans: Guida al gioco
by Ile. Z Joshua AbbottEcco cosa potrai scoprire quando acquisti questa guida professionale avanzata e dettagliata del gioco: - Consigli professionali e strategie. - Trucchi e Hacks. - Segreti, suggerimenti, trucchi, e trucchi utilizzati da giocatori Pro! - Come ottenere tonnellate di denaro contante / monete. - E molto altro ancora!
Clash of Clans Spielführer
by Joshua Abbott Sabrina SchalzIntroduction Führe deinen Clan zum Sieg! Clash of Clans ist ein episches Kampf-Strategiespiel. Baue deine Stadt, trainiere deine Truppen und kämpfe mit tausenden von anderen Spielern online! Dieses Spiel von Supercell ist eins der beliebtesten Strategiespieleapps 2013. Im folgenden Buch haben wir die effektivsten Strategien, um deine Gegner zu besiegen und so gut zu spielen wie die Pros, aufgelistet!
The Clash of the Withers: An Unofficial Minecrafters Time Travel Adventure (Unofficial Minecrafters Time Travel #1)
by Winter MorganFarmer Brett and his apprentice Joe are happy to build a new farm for their town of Meadow Mews. But during construction the pair falls down a hole and land in an unknown place and time!Discovering that they are in the middle of the historic Wither War, they find out that their history is far more complicated than they learned in school. After witnessing the first creeper explosion, Brett and Joe are recruited into an army to fight the monsters. Should they use their knowledge of the past to help end the battle? Or will this impact the future of the Overworld? And what will it mean for them getting home? Join Brett and Joe as they travel through time to find their way home in this new series from bestselling author Winter Morgan.
Clash Royale: Guía no Oficial, Trucos, Consejos y Secretos
by Enrique Sánchez Peño Joshua Abbott*GUÍA NO OFICIAL* Guía Estratégica y Consejos Avanzados. Esta es la guía online más completa y detallada que encontrarás. Tras el éxito de mi centenar de guías y manuales, he escrito otra guía profesional avanzada para jugadores nuevos y veteranos, en la que incluyo estrategias específicas y consejos sobre cómo mejorar en el juego, vencer a tus oponentes, conseguir más monedas... ¡Y mucho más! - Consejos y Estrategias de Expertos. - Trucos y Atajos. - ¡Secretos, Consejos, Trucos, Contenido Desbloqueable y Estrategias Utilizadas Por Jugadores Profesionales! - Cómo Conseguir Gemas y Monedas. - ¡Y MUCHO MÁS! Todas las versiones de esta guía contienen capturas del juego para ayudarte a entenderlo mejor. No existe ninguna guía tan detallada y avanzada como esta. Aviso Legal: Este producto no está asociado, afiliado, aprobado, certificado o publicitado por el Titular Original de los Derechos de Autor.
The Class: Living and Learning in the Digital Age (Connected Youth and Digital Futures #1)
by null Sonia Livingstone null Julian Sefton-GreenAn intimate look at how children network, identify, learn and grow in a connected world.Read Online at connectedyouth.nyupress.orgDo today’s youth have more opportunities than their parents? As they build their own social and digital networks, does that offer new routes to learning and friendship? How do they navigate the meaning of education in a digitally connected but fiercely competitive, highly individualized world?Based upon fieldwork at an ordinary London school, The Class examines young people's experiences of growing up and learning in a digital world. In this original and engaging study, Livingstone and Sefton-Green explore youth values, teenagers’ perspectives on their futures, and their tactics for facing the opportunities and challenges that lie ahead. The authors follow the students as they move across their different social worlds—in school, at home, and with their friends, engaging in a range of activities from video games to drama clubs and music lessons. By portraying the texture of the students’ everyday lives, The Class seeks to understand how the structures of social class and cultural capital shape the development of personal interests, relationships and autonomy. Providing insights into how young people’s social, digital, and learning networks enable or disempower them, Livingstone and Sefton-Green reveal that the experience of disconnections and blocked pathways is often more common than that of connections and new opportunities.
The Class: Living and Learning in the Digital Age (Connected Youth and Digital Futures #1)
by Sonia Livingstone Julian Sefton-GreenAn intimate look at how children network, identify, learn and grow in a connected world.Read Online at connectedyouth.nyupress.orgDo today’s youth have more opportunities than their parents? As they build their own social and digital networks, does that offer new routes to learning and friendship? How do they navigate the meaning of education in a digitally connected but fiercely competitive, highly individualized world?Based upon fieldwork at an ordinary London school, The Class examines young people's experiences of growing up and learning in a digital world. In this original and engaging study, Livingstone and Sefton-Green explore youth values, teenagers’ perspectives on their futures, and their tactics for facing the opportunities and challenges that lie ahead. The authors follow the students as they move across their different social worlds—in school, at home, and with their friends, engaging in a range of activities from video games to drama clubs and music lessons. By portraying the texture of the students’ everyday lives, The Class seeks to understand how the structures of social class and cultural capital shape the development of personal interests, relationships and autonomy. Providing insights into how young people’s social, digital, and learning networks enable or disempower them, Livingstone and Sefton-Green reveal that the experience of disconnections and blocked pathways is often more common than that of connections and new opportunities.