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Advanced Technologies, Systems, and Applications VII: Proceedings of the International Symposium on Innovative and Interdisciplinary Applications of Advanced Technologies (IAT) 2022 (Lecture Notes in Networks and Systems #539)

by Naida Ademović Edin Mujčić Medžida Mulić Jasmin Kevrić Zlatan Akšamija

This book presents a collection of articles on the advanced and interdisciplinary application of innovative technologies. Scientific investigations and results of the conference 13th Days of Bosnian-Herzegovinian American Academy of Art and Sciences held in Sarajevo, Bosnia and Herzegovina, June 23-26, 2022, are presented in this book. The up-to-date advances in various fields of engineering have been presented through numerous papers spanning the disciplines of civil engineering, mechanical engineering, advanced electrical power systems, computer modeling and simulations for engineering applications, computer science and artificial intelligence, geodesy and geoinformation, data science and geographic information systems and information and communication technologies. The editors would like to extend special gratitude to all the chairs of the planned symposia of the 13th Days of BHAAAS for their dedicated work in the production of this book.

The Advanced Technology Program: Challenges and Opportunities

by Board On Science Technology Economic Policy National Research Council

The National Academies Press (NAP)--publisher for the National Academies--publishes more than 200 books a year offering the most authoritative views, definitive information, and groundbreaking recommendations on a wide range of topics in science, engineering, and health. Our books are unique in that they are authored by the nation's leading experts in every scientific field.

Advanced Test Methods for SRAMs: Effective Solutions for Dynamic Fault Detection in Nanoscaled Technologies

by Patrick Girard Luigi Dilillo Arnaud Virazel Serge Pravossoudovitch Alberto Bosio

Modern electronics depend on nanoscaled technologies that present new challenges in terms of testing and diagnostics. Memories are particularly prone to defects since they exploit the technology limits to get the highest density. This book is an invaluable guide to the testing and diagnostics of the latest generation of SRAM, one of the most widely applied types of memory. Classical methods for testing memory are designed to handle the so-called "static faults," but these test solutions are not sufficient for faults that are emerging in the latest Very Deep Sub-Micron (VDSM) technologies. These new fault models, referred to as "dynamic faults", are not covered by classical test solutions and require the dedicated test sequences presented in this book.

Advanced Testing of Systems-of-Systems, Volume 1: Theoretical Aspects

by Bernard Homes

As a society today, we are so dependent on systems-of-systems that any malfunction has devastating consequences, both human and financial. Their technical design, functional complexity and numerous interfaces justify a significant investment in testing in order to limit anomalies and malfunctions. Based on more than 40 years of practice in the development and testing of systems, including safety-critical systems, this book discusses development models, testing methodologies and techniques, and identifies their advantages and disadvantages. Pragmatic and clear, this book displays many examples and references that will help you improve the quality of your systemsof-systems efficiently and effectively and lead you to identify the impact of upstream decisions and their consequences. Advanced Testing of Systems-of-Systems 1 is complemented by a second volume dealing with the practical implementation and use of the techniques and methodologies proposed here.

Advanced Testing of Systems-of-Systems, Volume 2: Practical Aspects

by Bernard Homes

Advanced Testing of Systems-of-Systems, Volume 2: Practical Aspects

Advanced Theory and Applications of Engineering Systems Under the Framework of Industry 4.0: Proceedings of 2022 International Conference on Intelligent Systems Design and Engineering Applications

by Yongsheng Ma

This book is a collection of selected papers submitted to the 2022 International Conference on Intelligent Systems Design and Engineering Applications organized in Tokyo, Japan, May 13-15, 2022 (ISDEA2022). The book is organized according to the conference’s five major themes, including 1) Theory and Application of Intelligent Computing, 2) Intelligent Information System and Management Decision, 3) Artificial Intelligence and Robots, 4) Mechanical design and intelligent manufacturing and 5) Intelligent control and detection technology. ISDEA establishes a platform for researchers and scholars working in the field of intelligent systems design and engineering applications to present their newest research results, exchange innovative ideas, propose new models, as well as demonstrate advanced methodologies and novel design and systems.

Advanced Topics in C: Core Concepts in Data Structures

by Noel Kalicharan

C is the most widely used programming language of all time. It has been used to create almost every category of softwareimaginable and the list keeps growing every day. Cutting-edge applications, such as Arduino, embeddable and wearable computing are ready-made for C. AdvancedTopics In C teaches concepts that any budding programmer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if. . else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile programmer, more prepared to code today's applications (such as the Internet of Things) in C. "

Advanced Topics in Computer Vision (Advances in Computer Vision and Pattern Recognition)

by Sebastiano Battiato Giovanni Maria Farinella Roberto Cipolla

This book presents a broad selection of cutting-edge research, covering both theoretical and practical aspects of reconstruction, registration, and recognition. The text provides an overview of challenging areas and descriptions of novel algorithms. Features: investigates visual features, trajectory features, and stereo matching; reviews the main challenges of semi-supervised object recognition, and a novel method for human action categorization; presents a framework for the visual localization of MAVs, and for the use of moment constraints in convex shape optimization; examines solutions to the co-recognition problem, and distance-based classifiers for large-scale image classification; describes how the four-color theorem can be used for solving MRF problems; introduces a Bayesian generative model for understanding indoor environments, and a boosting approach for generalizing the k-NN rule; discusses the issue of scene-specific object detection, and an approach for making temporal super resolution video.

Advanced Topics in Fuzzy Graph Theory (Studies in Fuzziness and Soft Computing #375)

by John N. Mordeson Sunil Mathew

This book builds on two recently published books by the same authors on fuzzy graph theory. Continuing in their tradition, it provides readers with an extensive set of tools for applying fuzzy mathematics and graph theory to social problems such as human trafficking and illegal immigration. Further, it especially focuses on advanced concepts such as connectivity and Wiener indices in fuzzy graphs, distance, operations on fuzzy graphs involving t-norms, and the application of dialectic synthesis in fuzzy graph theory. Each chapter also discusses a number of key, representative applications. Given its approach, the book provides readers with an authoritative, self-contained guide to – and at the same time an inspiring read on – the theory and modern applications of fuzzy graphs. For newcomers, the book also includes a brief introduction to fuzzy sets, fuzzy relations and fuzzy graphs.

Advanced Topics in Information Retrieval (The Information Retrieval Series #33)

by Massimo Melucci Ricardo Baeza-Yates

Information retrieval is the science concerned with the effective and efficient retrieval of documents starting from their semantic content. It is employed to fulfill some information need from a large number of digital documents. Given the ever-growing amount of documents available and the heterogeneous data structures used for storage, information retrieval has recently faced and tackled novel applications. In this book, Melucci and Baeza-Yates present a wide-spectrum illustration of recent research results in advanced areas related to information retrieval. Readers will find chapters on e.g. aggregated search, digital advertising, digital libraries, discovery of spam and opinions, information retrieval in context, multimedia resource discovery, quantum mechanics applied to information retrieval, scalability challenges in web search engines, and interactive information retrieval evaluation. All chapters are written by well-known researchers, are completely self-contained and comprehensive, and are complemented by an integrated bibliography and subject index. With this selection, the editors provide the most up-to-date survey of topics usually not addressed in depth in traditional (text)books on information retrieval. The presentation is intended for a wide audience of people interested in information retrieval: undergraduate and graduate students, post-doctoral researchers, lecturers, and industrial researchers.

Advanced Topics in Intelligent Information and Database Systems (Studies in Computational Intelligence #710)

by Ngoc Thanh Nguyen Dariusz Król Kiyoaki Shirai

This book presents recent research in intelligent information and database systems. The carefully selected contributions were initially accepted for presentation as posters at the 9th Asian Conference on Intelligent Information and Database Systems (ACIIDS 2017) held from to 5 April 2017 in Kanazawa, Japan. While the contributions are of an advanced scientific level, several are accessible for non-expert readers. The book brings together 47 chapters divided into six main parts: * Part I. From Machine Learning to Data Mining. * Part II. Big Data and Collaborative Decision Support Systems, * Part III. Computer Vision Analysis, Detection, Tracking and Recognition, * Part IV. Data-Intensive Text Processing, * Part V. Innovations in Web and Internet Technologies, and * Part VI. New Methods and Applications in Information and Software Engineering. The book is an excellent resource for researchers and those working in algorithmics, artificial and computational intelligence, collaborative systems, decision management and support systems, natural language processing, image and text processing, Internet technologies, and information and software engineering, as well as for students interested in such research areas.

Advanced Topics in Java: Core Concepts in Data Structures

by Noel Kalicharan

Java is one of the most widely used programming languages today. It was first released by Sun Microsystems in 1995. Over the years, its popularity has grown to the point where it plays an important role in most of our lives. From laptops to data centers, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! There are tons of applications and heaps of websites that will not work unless you have Java installed, and more are created every day. And, of course, Java is used to power what has become the world's most dominant mobile platform, Android. Advanced Topics In Java teaches the algorithms and concepts that any budding software developer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to create and manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if. . else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile software developer, more prepared to code today's applications - no matter the language. What you'll learn * What are and how to use some advanced algorithms, implemented in Java * How to create, manipulate and use linked lists, stacks and queues * How to use random numbers to program games and simulations * How to work with files, binary trees and hash tables * Sophisticated sorting methods such as heapsort, quicksort and mergesort * How to implement all of the above in Java Who this book is for This book is for those with a working knowledge of basic software development topic concepts, such as variables, constants, assignment, selection (if. . else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. Table of Contents 1. Sorting, Searching and Merging 2. Introduction to Objects 3. Linked Lists 4. Stacks and Queries 5. Recursion 6. Random Numbers, Games and Simulation 7. Working with Files 8. Introduction to Binary Trees 9. Advanced Sorting 10. Hash Tables

Advanced Topics in Nonsmooth Dynamics: Transactions of the European Network for Nonsmooth Dynamics

by Vincent Acary Remco Leine Olivier Brüls

This book discusses emerging topics in the area of nonsmooth dynamics research, such as numerical methods for nonsmooth systems, impact laws for multi-collisions, nonlinear vibrations and control of nonsmooth systems. It documents original work of researchers at the European Network for NonSmooth Dynamics (ENNSD), which provides a cooperation platform for researchers in the field and promotes research focused on nonsmooth dynamics and its applications. Since the establishment of the network in 2012, six ENNSD symposia have been organized at different European locations. The network brings together 40 specialists from 9 different countries in and outside Europe and a wealth of scientific knowledge has been gathered and developed by this group of experts in recent years. The book is of interest to both new and experienced researchers in the field of nonsmooth dynamics. Each chapter is written in such a way as to provide an introduction to the topic for researchers from other fields.

Advanced Trends in ICT for Innovative Business Management

by Katarzyna Szymczyk Ibrahiem M. M. El Emary

This book contains a collection of scientific chapters addressing the emerging trends in IT and telecommunications, as well as the issues that accompany them in business. It addresses issues in cyber applications, ICT solutions and innovative cyber know-how, and demonstrates how high-tech IT communications resources can be used to improve business production, sales and service strategies, supply chains and logistics. The book is based on articles from ICCMIT’20, extending their approach to specific chapters. The chapters cover issues such as financial management, technological upgrades, Industry 4.0 and the trend towards sustainable development. It utilizes examples of technologically advanced enterprises developing under Industry 4.0 assumptions at the stage of digital transformation, which integrate digital technologies and business processes. In addition, this book discusses issues related to cyber risk management and the implementation of a number of safeguards for digitized enterprises. Enterprises that orient themselves towards technological innovations find that they can reach customers faster, are more effectively managed and can achieve a competitive advantage over other businesses. This book will be a great aid to professionals in such companies, both in IT departments and in the management team.

Advanced TypeScript Programming Projects: Build 9 different apps with TypeScript 3 and JavaScript frameworks such as Angular, React, and Vue

by Peter O'Hanlon

Gain in-depth knowledge of TypeScript and the latest ECMAScript standards by building robust web applications across different domains Key Features Apply the cutting-edge features of TypeScript 3.0 to build high-performance, maintainable applications Learn through practical examples of using TypeScript with popular frameworks, such as Angular and React Focus on building high-quality applications that are modular, scalable and adaptable Book Description With the demand for ever more complex websites, the need to write robust, standard-compliant JavaScript has never been greater. TypeScript is modern JavaScript with the support of a first-class type system, which makes it simpler to write complex web systems. With this book, you'll explore core concepts and learn by building a series of websites and TypeScript apps. You'll start with an introduction to TypeScript features that are often overlooked in other books, before moving on to creating a simple markdown parser. You'll then explore React and get up to speed with creating a client-side contacts manager. Next, the book will help you discover the Angular framework and use the MEAN stack to create a photo gallery. Later sections will assist you in creating a GraphQL Angular Todo app and then writing a Socket.IO chatroom. The book will also lead you through developing your final Angular project which is a mapping app. As you progress, you'll gain insights into React with Docker and microservices. You'll even focus on how to build an image classification program with machine learning using TensorFlow. Finally, you'll learn to combine TypeScript and C# to create an ASP.NET Core-based music library app. By the end of this book, you'll be able to confidently use TypeScript 3.0 and different JavaScript frameworks to build high-quality apps. What you will learn Discover how to use TypeScript to write code using common patterns Get to grips with using popular frameworks and libraries with TypeScript Leverage the power of both server and client using TypeScript Learn how to apply exciting new paradigms such as GraphQL and TensorFlow Use popular cloud-based authenticated services Combine TypeScript with C# to create ASP.NET Core applications Who this book is for This book is for programmers and web developers who are familiar with TypeScript and want to put their knowledge to work by building real-world complex applications. Prior experience with any other web framework is not required.

Advanced UFT 12 for Test Engineers Cookbook

by Jonathon Lee Wright Meir Bar-Tal

This advanced cookbook is designed for software testers and engineers with previous automation experience and teaches UFT (QTP) developers advanced programming approaches. Knowledge of software testing and basic coding (with VBScript in particular) and familiarity with programming concepts are prerequisites.

Advanced Underwater Photography

by Larry Gates

Designed for photographers who already have strong diving skills and understand basic photographic techniques, this reference defines what advanced underwater photography is while teaching the skills necessary to create professional-quality images. Opening with a quick overview of the basics--such as exposure, focus, subject selection, and composition--the author then expands on each of these topics, showing the techniques pros use to achieve truly stunning images. A major factor in advancing beyond the basic level of underwater photography is moving from a point-and-shoot or semi-adjustable camera to using a full-featured digital SLR camera. The myriad equipment choices available when making this transition--including cameras, lenses, underwater housings, and the lighting units designed to be used with them--are explained, as are their respective advantages and shortcomings. Because both beginning and advanced underwater photographers can have equipment-related issues, a trouble-shooting section is included to ensure that minor equipment problems won't ruin a costly dive trip.

Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio

by Victor G Brusca

Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more. Author Victor Brusca walks you through the game’s code, scripts, and overall structure, all the while showing you how the code works within the Unity engine to define a complete, refined game. Starting with game specifications, the book covers base classes, basic interaction classes, advanced interaction classes, helper classes, input classes, and abstraction of raw input. Next, you'll dive into the menu system and see how a full, complete menu and HUD are coded and set up in the project through a detailed review of the code and working examples. Subsequently, you’ll gain insight on player and game state management, and the author will demystify the component-based structure of Unity games by demonstrating how to maintain order and centralization. Lastly, you will review pertinent build and project settings while learning techniques to profile and check the performance of your games, and tie it all together by building a new racetrack for the included game project. On completing this book, you’ll have gained experience through the detailed review of a hover car racing game using C#, Unity Coding, Visual Studio, Unity C# Project Management, Unity Environment, Unity Project Management and more.What You Will LearnUnderstand Unity project design and implementation with regard to code base and scene hierarchy/game objectsLearn to implement game mechanics connected to Unity scene game objects with working demonstrationsReview professional topics, such as AI opponents, data persistence, menu systems, etc., and implement in the included projectCreate a complete game from ground up using prefab models and the code reviewed throughout the text Who This Book Is ForReaders with some coding experience, an understanding of classes in an OOP language, and solid experience using the Unity Editor. The code is reviewed and explained in detail on a class-by-class basis while also providing an overview of the overall structure of the code base, project, and scenes.

Advanced VBScript for Microsoft® Windows® Administrators

by Don Jones Jeffery Hicks

Get the in-depth guidance you need to take your Windows scripting skills to the next level. Enterprise-level Windows administrators who have experience with Windows scripting will learn advanced VBScript techniques. You will continue to build your skills by creating scripts to work with Microsoft Exchange Server, Microsoft SQL Server, Microsoft Operations Manager, and Microsoft Virtual Server. Coverage also includes the latest scripting updates for Windows XP and Windows Server 2003. Each chapter highlights powerful, ready-to-run, enterprise-level scripts, and the companion CD-ROM includes sample scripts and utilities to help you put your advanced scripting skills to work right away.

Advanced VBScript for Microsoft® Windows® Administrators

by Don Jones Jeffrey Hicks

Take ultimate control of system administration by learning advanced scripting techniques from two experts. Experienced Windows script-writers can move beyond the basics with hands-on instruction, advanced techniques, and best practices for using Microsoft Visual Basic Scripting Edition (VBScript) as an enterprise-level administrative tool. You also get ready-to-use scripts and an eBook on CD. Discover how to: Build your own scripting components and libraries Use digital signatures and certificates to create security-enhanced scripts Retrieve information from Active Directory with advanced ADSI techniques Manage your Windows environment with advanced Windows Management Instrumentation (WMI) techniques Use scripts to back up, copy, restore, and set permissions for your Group Policy environment Write scripts to access databases with ADO Build hypertext applications for script graphical interfaces Develop scripts that work with Microsoft Exchange Server and Microsoft Operations Manager Exploit the scripting updates for Windows XP and Windows Server 2003 CD features: More than 100 sample scripts to adapt for your own work Fully searchable eBook A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.

Advanced Video Coding Systems

by Wen Gao Siwei Ma

This book presents an overview of the state of the art in video coding technology. Specifically, it introduces the tools of the AVS2 standard, describing how AVS2 can help to achieve a significant improvement in coding efficiency for future video networks and applications by incorporating smarter coding tools such as scene video coding. Features: introduces the basic concepts in video coding, and presents a short history of video coding technology and standards; reviews the coding framework, main coding tools, and syntax structure of AVS2; describes the key technologies used in the AVS2 standard, including prediction coding, transform coding, entropy coding, and loop-filters; examines efficient tools for scene video coding and surveillance video, and the details of a promising intelligent video coding system; discusses optimization technologies in video coding systems; provides a review of image, video, and 3D content quality assessment algorithms; surveys the hot research topics in video compression.

Advanced Video Communications over Wireless Networks

by Ce Zhu Yuenan Li

Wireless video communications encompass a broad range of issues and opportunities that serve as the catalyst for technical innovations. To disseminate the most recent advances in this challenging yet exciting field, Advanced Video Communications over Wireless Networks provides an in-depth look at the fundamentals, recent technical achievements, challenges, and emerging trends in mobile and wireless video communications. The editors have carefully selected a panel of researchers with expertise in diverse aspects of wireless video communication to cover a wide spectrum of topics, including the underlying theoretical fundamentals associated with wireless video communications, the transmission schemes tailored to mobile and wireless networks, quality metrics, the architectures of practical systems, as well as some novel directions. They address future directions, including Quality-of-Experience in wireless video communications, video communications over future networks, and 3D video communications. The book presents a collection of tutorials, surveys, and original contributions, providing an up-to-date, accessible reference for further development of research and applications in mobile and wireless video communication systems. The range of coverage and depth of expertise make this book the go-to resource for facing current and future challenges in this field.

Advanced Virtual Environments and Education: Third International Workshop, WAVE 2021, Fortaleza, Brazil, March 21–24, 2021, Revised Selected Papers (Communications in Computer and Information Science #1425)

by Tiago T. Primo Alex S. Gomes Fernando Moreira César Collazos

This volume revised versions of the selected papers presented during the Third International Workshop on Advanced Virtual Environments and Education, WAVE 2021, held in Fortaleza, Brazil, in March 2021. The 7 full papers and 4 short papers presented were thoroughly reviewed and selected from the 27 submissions. The papers are organized in the following topical sections: ​learning scenarios and grouping methods; applications and scenarios, phigital, CS education and assessment; human computer interfaces for education, study cases for accessibility and wellbeing.

Advanced Visual Interfaces. Supporting Artificial Intelligence and Big Data Applications: AVI 2020 Workshops, AVI-BDA and ITAVIS, Ischia, Italy, June 9, 2020 and September 29, 2020, Revised Selected Papers (Lecture Notes in Computer Science #12585)

by Thoralf Reis Marco X. Bornschlegl Marco Angelini Matthias L. Hemmje

This book constitutes the thoroughly refereed post-workshop proceedings of the AVI 2020 Workshop on Road Mapping Infrastructures for Artificial Intelligence Supporting Advanced Visual Big Data Analysis, AVI-BDA 2020, held in Ischia, Italy, in June 2020, and the Second Italian Workshop on Visualization and Visual Analytics, held in Ischia, Italy, in September 2020. The 14 regular papers in this volume present topics such as big data collection, management and curation; big data analytics; big data interaction and perception; big data insight and effectuation; configuration and management of big data storage and compute infrastructures, services, and tools; advanced visual interaction in big data applications; user empowerment and meta design in big data applications; prediction and automation of big data analysis workflows; as well as data visualization; information visualization; visual analytics; infographics; and design.

Advanced Visual Interfaces. Supporting Big Data Applications: AVI 2016 Workshop, AVI-BDA 2016, Bari, Italy, June 7–10, 2016, Revised Selected Papers (Lecture Notes in Computer Science #10084)

by Marco X. Bornschlegl Felix C. Engel Raymond Bond Matthias L. Hemmje

This book constitutes the thoroughly refereed post-workshop proceedings of the AVI 2016 Workshop on Road Mapping Infrastructures for Advanced Visual Interfaces Supporting Big Data Applications in Virtual Research Environments, AVI-BDA 2016, held in Bari, Italy, in June 2016. The 10 revised full papers in this volume present the elaborated outcome of the initial position papers capturing the results oft the roadmapping discussions in the workshop at which comments of several external reviewers for these full publications were also integrated.

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