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Advances in Computer Games: 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers (Lecture Notes in Computer Science #12516)

by Tristan Cazenave Jaap van den Herik Abdallah Saffidine I-Chen Wu

This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

Advances in Computer Games: 18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers (Lecture Notes in Computer Science #14528)

by Michael Hartisch Chu-Hsuan Hsueh Jonathan Schaeffer

This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023.The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.

Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers (Lecture Notes in Computer Science #10664)

by Mark H.M. Winands H. Jaap van den Herik Walter A. Kosters

1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer#65533; Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

Advances in Computer Games: 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers (Lecture Notes in Computer Science #9525)

by Aske Plaat Jaap van den Herik Walter Kosters

This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.

Advances in Computer Graphics: 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings (Lecture Notes in Computer Science #11542)

by Marina Gavrilova Jian Chang Nadia Magnenat Thalmann Eckhard Hitzer Hiroshi Ishikawa

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.

Advances in Computer Graphics: 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings (Lecture Notes in Computer Science #13002)

by Nadia Magnenat-Thalmann Victoria Interrante Daniel Thalmann George Papagiannakis Bin Sheng Jinman Kim Marina Gavrilova

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.

Advances in Computer Graphics: 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings (Lecture Notes in Computer Science #12221)

by Nadia Magnenat-Thalmann Constantine Stephanidis Enhua Wu Daniel Thalmann Bin Sheng Jinman Kim George Papagiannakis Marina Gavrilova

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.

Advances in Computer Graphics: 39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings (Lecture Notes in Computer Science #13443)

by Nadia Magnenat-Thalmann Jian Zhang Jinman Kim George Papagiannakis Bin Sheng Daniel Thalmann Marina Gavrilova

This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing; graphs & networks; estimation & feature matching; 3d reconstruction; rendering & animation; detection & recognition; colors, paintings & layout; synthesis & generation; ar & user interfaces; medical imaging; segmentation; object detection; image attention & perception; and modeling & simulation.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28–September 1, 2023, Proceedings, Part II (Lecture Notes in Computer Science #14496)

by Bin Sheng Lei Bi Jinman Kim Nadia Magnenat-Thalmann Daniel Thalmann

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14495)

by Bin Sheng Lei Bi Jinman Kim Nadia Magnenat-Thalmann Daniel Thalmann

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part III (Lecture Notes in Computer Science #14497)

by Bin Sheng Lei Bi Jinman Kim Nadia Magnenat-Thalmann Daniel Thalmann

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part IV (Lecture Notes in Computer Science #14498)

by Bin Sheng Lei Bi Jinman Kim Nadia Magnenat-Thalmann Daniel Thalmann

This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computer Science and Ubiquitous Computing: CSA-CUTE2016 (Lecture Notes in Electrical Engineering #421)

by Yi Pan James J. Jong Hyuk Park Gangman Yi Vincenzo Loia

This book presents the combined proceedings of the 7th International Conference onComputer Science and its Applications (CSA-15) and the International Conference onUbiquitous Information Technologies and Applications (CUTE 2015), both held in Cebu, Philippines, December 15 - 17, 2015. The aim of these two meetings was to promote discussion andinteraction among academics, researchers and professionals in the field ofcomputer science covering topics including mobile computing, security and trustmanagement, multimedia systems and devices, networks and communications,databases and data mining, and ubiquitous computing technologies such as ubiquitous communication and networking, ubiquitous software technology, ubiquitous systems and applications, security and privacy. These proceedings reflect the state-of-the-art in the development of computationalmethods, numerical simulations, error anduncertainty analysis and novel applications of new processing techniques inengineering, science, and other disciplines related to computer science.

Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 2019 (Lecture Notes in Electrical Engineering #715)

by James J. Park Simon James Fong Yi Pan Yunsick Sung

This book presents the combined proceedings of the 11th International Conference on Computer Science and its Applications (CSA 2019) and the 14th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2019), both held in Macau, China, December 18–20, 2019.The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies.These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science and other disciplines related to ubiquitous computing.

Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 2018 (Lecture Notes in Electrical Engineering #536)

by James J. Park Doo-Soon Park Young-Sik Jeong Yi Pan

This book presents the combined proceedings of the 10th International Conference on Computer Science and its Applications (CSA 2018) and the 13th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2018), both held in Kuala Lumpur, Malaysia, Dec 17 - 19, 2018. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.

Advances in Computer Science and Ubiquitous Computing: Proceedings of CUTE-CSA 2022 (Lecture Notes in Electrical Engineering #1028)

by Ji Su Park Laurence T. Yang Yi Pan Jong Hyuk Park

This book presents the combined proceedings of the 14th International Conference on Computer Science and its Applications (CSA 2022) and the 16th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2022), both held in Vientiane, Laos, December 19-21, 2022. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies & Computer Science and its Applications.These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science and other disciplines related to ubiquitous computing. ​

Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 17 (Lecture Notes in Electrical Engineering #474)

by Gangman Yi James J. Park Vincenzo Loia Yunsick Sung

This book presents the combined proceedings of the 12th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2017) and the 9th International Conference on Computer Science and its Applications (CSA2017), both held in Taichung, Taiwan, December 18 - 20, 2017. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing. James J. (Jong Hyuk) Park received Ph. D. degrees in Graduate School of Information Security from Korea University, Korea and Graduate School of Human Sciences from Waseda University, Japan. From December, 2002 to July, 2007, Dr. Park had been a research scientist of R&D Institute, Hanwha S&C Co. , Ltd. , Korea. From September, 2007 to August, 2009, He had been a professor at the Department of Computer Science and Engineering, Kyungnam University, Korea. He is now a professor at the Department of Computer Science and Engineering and Department of Interdisciplinary Bio IT Materials, Seoul National University of Science and Technology (SeoulTech), Korea. Dr. Park has published about 200 research papers in international journals and conferences. He has been serving as chair, program committee, or organizing committee chair for many international conferences and workshops. He is a steering chair of international conferences - MUE, FutureTech, CSA, CUTE, UCAWSN, World IT Congress-Jeju. He is editor-in-chief of Human-centric Computing and Information Sciences (HCIS) by Springer, The Journal of Information Processing Systems (JIPS) by KIPS, and Journal of Convergence (JoC) by KIPS CSWRG. He is Associate Editor / Editor of 14 international journals including JoS, JNCA, SCN, CJ, and so on. In addition, he has been serving as a Guest Editor for international journals by some publishers: Springer, Elsevier, John Wiley, Oxford Univ. press, Emerald, Inderscience, MDPI. He got the best paper awards from ISA-08 and ITCS-11 conferences and the outstanding leadership awards from IEEE HPCC-09, ICA3PP-10, IEE ISPA-11, PDCAT-11, IEEE AINA-15. Furthermore, he got the outstanding research awards from the SeoulTech, 2014. His research interests include IoT, Human-centric Ubiquitous Computing, Information Security, Digital Forensics, Vehicular Cloud Computing, Multimedia Computing, etc. He is a member of the IEEE, IEEE Computer Society, KIPS, and KMMS. Vincenzo Loia (BS ''85, MS ''87, PhD ''89) is Full Professor of Computer Science. His research interests include Intelligent Agents, Ambient intelligence, Computational Intelligence. Currently he is Founder & Editor-in-chief of "Ambient Intelligence and Humanized Computing", and Co-Editor-in-Chief of "Softcomputing", Springer-Verlag. He is Chair of the Task Forces "Intelligent Agents" and "Ambient Intelligence" IEEE CIS ETTC. He has been Chair the Emergent Technical Committe "Emergent Technology", IEEE CIS Society and Vice-Chair of Intelligent Systems Applications Technical Committee. He has been author of more than 200 scientific works, Editor/co-editor of 4 Books, 64 journal papers, 25 book chapters, and 100 conference papers. He is Senior member of the IEEE, Associate Editor of IEEE Transactions on Industrial Informatics, and Associate Editor of IEEE Transactions on Systems, Man, and Cybernetics: Systems. Many times reviewers for national and international projects, Dr. Loia is active in the research domain of agents, ambient intelligence, computational intelligence, smartgrids, distributed platform for enrich added value. Gangman Yi in Computer Sciences at Texas A&M University, USA in 2007, and doctorate in Computer Sciences at Texas A&M University, USA in 2011. In May 2011, he joined System S/W...

Advances in Computer Science for Engineering and Education (Lecture Notes on Data Engineering and Communications Technologies #134)

by Zhengbing Hu Ivan Dychka Sergey Petoukhov Matthew He

This book contains high-quality refereed research papers presented at the Fifth International Conference on Computer Science, Engineering, and Education Applications (ICCSEEA2022), which took place in Kyiv, Ukraine, on February 21–22, 2022, and was organized by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute," National Aviation University, and the International Research Association of Modern Education and Computer Science. State-of-the-art studies in computer science, artificial intelligence, engineering methodologies, genetic coding systems, deep learning with medical applications, and knowledge representation with educational applications are among the topics covered in the book. For academics, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and its applications in engineering and education, this book is a valuable resource.

Advances in Computer Science for Engineering and Education (Advances In Intelligent Systems And Computing #754)

by Sergey Petoukhov Matthew He Zhengbing Hu Ivan Dychka

Presents effective new solutions in engineering and educational methods and technologies based on computer science.<p><p> Includes articles from the First International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2018), 18–20 January 2018, Kiev, Ukraine.<p> Reflects the development of scientific cooperation between Ukraine and China.<p>This book features high-quality, peer-reviewed research papers presented at the First International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2018), held in Kiev, Ukraine on 18–20 January 2018, and organized jointly by the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute” and the International Research Association of Modern Education and Computer Science. The state-of-the-art papers discuss topics in computer science, such as neural networks, pattern recognition, engineering techniques, genetic coding systems, deep learning with its medical applications, as well as knowledge representation and its applications in education. It is an excellent reference resource for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and their applications in engineering and education.

Advances in Computer Science for Engineering and Education II (Advances in Intelligent Systems and Computing #938)

by Zhengbing Hu Sergey Petoukhov Ivan Dychka Matthew He

This book gathers high-quality, peer-reviewed research papers presented at the Second International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2019), held in Kiev, Ukraine on 26–27 January 2019, and jointly organized by the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute” and the International Research Association of Modern Education and Computer Science. The papers discuss state-of-the-art topics and advances in computer science; neural networks; pattern recognition; engineering techniques; genetic coding systems; deep learning and its medical applications; and knowledge representation and its applications in education. Given its scope, the book offers an excellent resource for researchers, engineers, management practitioners, and graduate and undergraduate students interested in computer science and its applications in engineering and education.

Advances in Computer Science for Engineering and Education III (Advances in Intelligent Systems and Computing #1247)

by Zhengbing Hu Sergey Petoukhov Ivan Dychka Matthew He

This book comprises high-quality refereed research papers presented at the Third International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2020), held in Kyiv, Ukraine, on 21–22 January 2020, organized jointly by National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, National Aviation University, and the International Research Association of Modern Education and Computer Science. The topics discussed in the book include state-of-the-art papers in computer science, artificial intelligence, engineering techniques, genetic coding systems, deep learning with its medical applications, and knowledge representation with its applications in education. It is an excellent source of references for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and their applications in engineering and education.

Advances in Computer Science for Engineering and Education VI (Lecture Notes on Data Engineering and Communications Technologies #181)

by Zhengbing Hu Ivan Dychka Matthew He

This book contains high-quality refereed research papers presented at the 6th International Conference on Computer Science, Engineering, and Education Applications (ICCSEEA2023), which took place in Warsaw, Poland, on March 17–19, 2023, and was organized by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute”, the National Aviation University, Lviv Polytechnic National University, the Polish Operational and Systems Society, Warsaw University of Technology, and the International Research Association of Modern Education and Computer Science. The book covers a variety of topics, including cutting-edge research in computer science, artificial intelligence, engineering techniques, smart logistics, and knowledge representation with educational applications. The book is an invaluable resource for academics, graduate students, engineers, management professionals, and undergraduate students who are interested in computer science and its applications in engineering and education.

Advances in Computer Vision: Proceedings of the 2019 Computer Vision Conference (CVC), Volume 1 (Advances in Intelligent Systems and Computing #943)

by Kohei Arai Supriya Kapoor

This book presents a remarkable collection of chapters covering a wide range of topics in the areas of Computer Vision, both from theoretical and application perspectives. It gathers the proceedings of the Computer Vision Conference (CVC 2019), held in Las Vegas, USA from May 2 to 3, 2019. The conference attracted a total of 371 submissions from pioneering researchers, scientists, industrial engineers, and students all around the world. These submissions underwent a double-blind peer review process, after which 120 (including 7 poster papers) were selected for inclusion in these proceedings. The book’s goal is to reflect the intellectual breadth and depth of current research on computer vision, from classical to intelligent scope. Accordingly, its respective chapters address state-of-the-art intelligent methods and techniques for solving real-world problems, while also outlining future research directions. Topic areas covered include Machine Vision and Learning, Data Science, Image Processing, Deep Learning, and Computer Vision Applications.

Advances in Computer Vision: Proceedings of the 2019 Computer Vision Conference (CVC), Volume 2 (Advances in Intelligent Systems and Computing #944)

by Kohei Arai Supriya Kapoor

This book presents a remarkable collection of chapters covering a wide range of topics in the areas of Computer Vision, both from theoretical and application perspectives. It gathers the proceedings of the Computer Vision Conference (CVC 2019), held in Las Vegas, USA from May 2 to 3, 2019. The conference attracted a total of 371 submissions from pioneering researchers, scientists, industrial engineers, and students all around the world. These submissions underwent a double-blind peer review process, after which 118 (including 7 poster papers) were selected for inclusion in these proceedings.The book’s goal is to reflect the intellectual breadth and depth of current research on computer vision, from classical to intelligent scope. Accordingly, its respective chapters address state-of-the-art intelligent methods and techniques for solving real-world problems, while also outlining future research directions. Topic areas covered include Machine Vision and Learning, Data Science, Image Processing, Deep Learning, and Computer Vision Applications.

Advances in Computer Vision and Computational Biology: Proceedings from IPCV'20, HIMS'20, BIOCOMP'20, and BIOENG'20 (Transactions on Computational Science and Computational Intelligence)

by Hamid R. Arabnia Leonidas Deligiannidis Hayaru Shouno Fernando G. Tinetti Quoc-Nam Tran

The book presents the proceedings of four conferences: The 24th International Conference on Image Processing, Computer Vision, & Pattern Recognition (IPCV'20), The 6th International Conference on Health Informatics and Medical Systems (HIMS'20), The 21st International Conference on Bioinformatics & Computational Biology (BIOCOMP'20), and The 6th International Conference on Biomedical Engineering and Sciences (BIOENG'20). The conferences took place in Las Vegas, NV, USA, July 27-30, 2020, and are part of the larger 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20), which features 20 major tracks. Authors include academics, researchers, professionals, and students.Presents the proceedings of four conferences as part of the 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20);Includes the tracks on Image Processing, Computer Vision, & Pattern Recognition, Health Informatics & Medical Systems, Bioinformatics, Computational Biology & Biomedical Engineering;Features papers from IPCV'20, HIMS'20, BIOCOMP'20, and BIOENG'20.

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