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Dragon Age: Blue Wraith
by Christina Weir Nunzio DeFilippisA group of Inquisition agents pursue the deadly elven warrior Fenris in this new chapter from the world of BioWare's dark fantasy RPG!From the video game developer of genre-defining roleplaying games such as Baldur's Gate, Star Wars: Knights of the Old Republic, and Mass Effect comes a canonical continuation of stories begun in the multiple game of the year award-winning Dragon Age: Inquisition.The power of the substance known as red lyrium is as dark as it is devastating, and a mysterious weapon containing a frightening amount of it is about to fall into the wrong hands. Enter knight Ser Aaron Hawthorne, elven thief Vaea, the magekillers Tessa Forsythia and Marius, and fledgling con artist Calix Pryde--a motley team of Inquisition agents whose task it is to recover the lyrium artifact before it's too late. In order to do so, fellow agent Varric Tethras directs them to recruit one more to their party, a former associate from Kirkwall--Fenris. However, as the team quickly discovers, this legendary fighter has an agenda of his own, and convincing him to join their cause will be no small feat.Collects Dragon Age: Blue Wraith #1-#3.
Dragon Age: Deception
by Christina Weir Nunzio DeFilippisBioWare's bestselling fantasy franchise lives on in these canonical comics from Dark Horse!Olivia Pryde hasn't worked an honest day in years. Once an actress, she now lives by the con, and has come to Tevinter with a new target: Calix Qintara, the heir to a wealthy house. Once she approaches the young man, she quickly realizes that he is not exactly who he says he is--and she may be in too deep. This version collects Dragon Age: Deception #1-#3.
Dragon Age: Hard in Hightown
by Various Varric Tethras Mary KirbyProlific dwarven author and heroic companion of the Dragon Age games, Varric Tethras brings us the collected edition of his breakthrough crime-noir drama, Hard in Hightown (with help from his trusted human confidante, Mary Kirby)! This volume is beautifully illustrated by Stefano Martino, Álvaro Sarraseca, Andres Ponce, and Ricardo German Ponce Torres, with a painted cover by E.M. Gist!Twenty years of patrols have chiseled each and every stone of the Kirkwall streets into city guardsmen Donnen Brennokovic. Weary and weathered, Donnen is paired with a recruit so green he might as well have leaves growing out of his armor. When the mismatched pair discover a dead magistrate bleeding out on the flagstones, they're caught up in a clash between a shadowy organization known only as the Executors and a secretive group of Chantry agents--all over some ancient artifact.This is a prose novel featuring 24 black And white full page images.
Dragon Age: Knight Errant
by Christina Weir Nunzio DeFilippisBioWare's bestselling fantasy franchise, Dragon Age, lives on in these canonical comics from Dark Horse!Vaea, an elven squire, and her knight, the drunken Ser Aaron Hawthorne, arrive in Kirkwall just in time for Varric Tethras' appointment as Viscount. A talented thief, Vaea skips the party to take on an easy job recovering a hidden lock box . . . but when she chooses to change the terms of the deal mid-heist, she is entangled in a dangerous mission that is surely above her pay grade.Collects the comic series Dragon Age: Knight Errant, Issues #1-5
Dragon Age: Magekiller
by Various&“Dragon Age: Magekiller is a fun and engaging fantasy story for anyone who enjoys the genre.&”—Comic Book ResourcesTessa and Marius are mercenary partners who eliminate those that use magic to hurt others. When they betray a powerful patron intending to kill them, they&’re forced to flee and join the Inquisition. Collects issues #1–#5 of the miniseries.
Dragon Age: The First Five Graphic Novels
by Greg Rucka Christina Weir Alexander Freed David Gaider Nunzio DeFilippisIn Bioware's dark fantasy world of Thedas there are those who are willing to sacrifice their humanity for wealth and power, and those who will die to protect innocent people from them.The heroes of Thedas are often from unlikely places, some are pulled in to save the day by an odd string of fate, others seek adventure out on their own. These are their stories. The lonely king Alistair seeks out his father who was "lost at sea" fifteen years prior, but now he has a reason to think the old king is still alive. With the help of his friends, Varric the silver tongued Dwarven rogue and Isabella the legendary pirate, Alistair just may find out what happened to his father. The small party will face down assassins, dragons, Qunari elites, corrupted mages and more in their epic quest. As a great cataclysm causes a rift in the sky to tear open, two mercenaries find themselves pulled into fighting alongside the Inquisition against eldritch horrors from the Fade and monstrous soldiers corrupted by red lyrium. Meanwhile, across the sea, in Kirkwall, a drunken knight and his deft squire stumble upon a nefarious plot to steal a priceless relic. Their best solution: steal it first. This will be a must have collection for Dragon Age fans everywhere.Collects Dragon Age: The Silent Grove #1-6, Dragon Age: Those Who Speak #1-3, Dragon Age: Until We Sleep #1-3, Dragon Age: Magekiller #1-5, and Dragon Age: Knight Errant #1-5.
Dragon Age: The Missing
by George MannA new comics story leading directly into Dragon Age: Dreadwolf, the fourth video game in BioWare&’s legendary fantasy series!Varric Tethras and Lace Harding have a tough job ahead of them. Tasked with finding their former friend Solas, the pair find themselves facing down a lot more than they bargained for. With a difference of opinion on how to approach their target, and with new enemies around every corner, the duo might find they've bitten off more than they can chew.Written by George Mann (Star Wars: The High Republic, Engines of War, Motherbridge) and featuring art by Kieran McKeown (Halo: Lone Wolf), Fernando Heinz Furukawa (Dragon Age: Dark Fortress), Tomás Aira (The Whispering Dark), and Álvaro Sarraseca (Purgatori).Collects Dragon Age: The Missing #1–#4.
Dragon Age: The World of Thedas Volume 1
by VariousFor Dragon Age newcomers, this comprehensive volume brings you up to speed on everything you need to know about the regions, religions, monsters, magic, and more! For dedicated fans, never before have the secrets of BioWare's epic fantasy been revealed so completely and so compellingly! * Filled with never-before-seen art by the creators of the games! * New Dragon Age game coming in 2013! * From the writers and artists of the Dragon Age games. The definitive guide!
Dragon Age: The World of Thedas Volume 2
by VariousBioWare's newest game Dragon Age: Inquisition will expand the universe of their epic series in profound ways. This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.
Dragon Land las Estrategias, Trucos y Consejos No Oficiales para Dragon Land
by Joshua Abbott Carlos A. Valenti GarcíaDragon Land es un agradable y entretenido juego de plataforma fuertemente influenciado por la franquicia de Super Mario. A pesar de que la mayoría de tus victorias al jugar serán gracias a qué tan rápido puedas saltar entre plataformas, y qué tan rápido puedas acabar con tus enemigos, aún hay muchos consejos y trucos que te pueden ayudar a tener ventaja al jugar el vasto surtido de niveles. Con nuestros consejos, trucos y estrategias de Dragon Land, tendrás una mejor oportunidad en el juego.
Dragon NaturallySpeaking For Dummies
by Stephanie DiamondLearn to speak Dragon with For Dummies!Fully updated for the latest speech recognition tools and features, this bestselling guide helps you conquer Dragon NaturallySpeaking and gets you started creating documents, sending e-mail, searching the web, and more using only your voice. You?ll learn Dragon basics like dictation, formatting, and proofreading before moving on to more advanced options including posting to social media sites, developing custom commands, troubleshooting, and improving communication with Dragon. Explains the ins and outs of voice-recognition software and the wealth of possibilities available in Dragon NaturallySpeakingDiscusses how Dragon NaturallySpeaking allows you to interact with and command you PC, cruise through e-mail, update Facebook, surf the web, and create reports just by speakingShows you how to increase your productivity at work and stay organized on the go with Dragon NaturallySpeakingReveals time-saving tips, mistakes to avoid, and the most common issues you may encounter when getting started with Dragon NaturallySpeakingStop "dragon" your feet and get started with Dragon Naturally Speaking For Dummies, 3rd Edition today!
Dragon Professional Individual For Dummies
by Stephanie DiamondStop typing and get more done with Dragon Professional Individual voice recognition software Tired of typing, but afraid to take the leap into voice recognition software? No problem! Dragon Professional Individual For Dummies, 5th Edition gives you a great overview of the industry-leading speech recognition software so you can start talking instead of typing in no time at all. With this easy-to-use guide, you'll quickly find out how to use Professional Individual to open documents, write emails and notes, update your Facebook status, and much more. The book includes everything you need to get started, from launching the software and basic dictating to controlling your desktop by voice, and tips for improving accuracy. Available for both Windows and Mac, Dragon Professional Individual is the gold standard for home and professional voice recognition software. Easy to use and much more efficient than typing, the software can take your productivity to the next level. Get an introduction to everything you'll need to know to get started with Dragon Professional Individual voice recognition software Find out how to access documents, write emails, and even update your Facebook status with nothing more than your voice Includes the most updated information on the latest version of the software Offers information for programmers and developers who want to use the software for mobile app development Dragon Professional Individual For Dummies, 5th Edition is your go-to resource to get up and running with this great voice recognition software in no time.
Dragonball Z
by Lois H. Gresh Danny GreshIT DOESN'T GET ANY HOTTER THAN...DRAGONBALL ZFind out all there is to know about the hotter-than-hot phenomenon called DragonBall Z. Written by a mother and ten-year-old son team, you'll get all the fabulous DBZ facts from a kid's perspective! So DBZ fans unite-and get ready for the adventure of a lifetime as you read about:* All the TV and movie episodes, action figures, trading cards and toys* The characters-good and bad-what they do and where they come from* Awesome anecdotes, entertaining facts, cool quizzes, and side-splitting jokes* Interviews with kids just like you about DragonBall Z: their favorite episodes and characters, fun ways to play with DBZ toys, and much moreYou know you're a DragonBall Z fanatic if......you think your teacher is a Saiyan...you name your dog "Bubbles" and make him bounce aroundyour backyard "planet" at rocketship speed...you insist that your power level is 1200 (on bad days)...you wear red pajamas and a sash to school...you use magic marker to put dots on your head so you can look like Krillin
Dragons Never Die: Redstone Junior High (Redstone Junior High #3)
by Cara J. StevensThe third book in the newest full-color series of unofficial graphic novels for Minecrafters. When Uma shows up at Pixel’s house over summer break, it’s not just for a friendly visit. It’s to bring chilling news of the Ender Dragon’s death. Never before has their world suffered such a great loss. Uma now holds the one item that the Ender Dragon left behind and both girls must protect it with their lives. The girls return to Redstone Junior High with a sense of purpose and a secret much bigger than them both. But what used to be a safe haven for students has been ravaged by the Ender Dragon’s destroyer, Smite, and his evil cohorts. Not only has the school been ransacked, but it’s overrun with mobs seeking protection from a wave of attacks on their homes. Pixel, Sky, Uma, Principal Redstone, and the other students must teach these mobs to fight back before Redstone Junior High becomes a battlefield and the Ender Dragon’s legacy is lost forever. Will the Ender Dragon finally be avenged or will Smite and his crew wipe out the last hope for a return to peace and normalcy?
Dramatic Storytelling & Narrative Design: A Writer’s Guide to Video Games and Transmedia
by Ross BergerThis book describes narrative design’s role in game development, provide examples of its practical usage, delve into the day-to-day expectations, and assess its quality in 5 popular games. Additionally, it will discuss the influence of transmedia storytelling in today’s games and how its impact continues to grow. Today’s IP transcends a single medium. Accordingly, creating its story across various media outlets is necessary to meet the high demands of millennial and GenZ consumers. Game narrative is often the centerpiece of these transmedia extensions.
Dramatic Storytelling and Narrative Design: A Writer’s Guide to Video Games and Transmedia
by Ross BergerThis book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book delves into the foundations of compelling storytelling through structural analysis and character archetype breakdowns.The understanding of game narrative is widened to include examples from other media. The author breaks down the structure of popular games and show how the structural elements are applied in practice. In addition to discussing industry trends, the author illustrates how the leveraging of transmedia can make a video game franchise endure over time. This updated new edition contains brand new chapters on Conflict and The Future of Interactive Storytelling, as well as deepened coverage on Character and World and Roles and Responsibilities. The author adds new discussion to the Analysis of Narrative in Contemporary Games through an examination of the HBO television adaption of The Last of Us.This book will be of great interest to all those interested in the craft of storytelling, narrative design, and game writing.
Draw and Paint Better with Krita: Discover pro-level techniques and practices to create spectacular digital illustrations with Krita
by Wesley GardnerMaster the art of digital painting with the help of this full-color guide by learning how to implement blending layers, as well as use brushes, color wheels, and techniques using the power of the free tools provided by KritaKey FeaturesUnlock the powerful tools offered by Krita to create customizable UIsDiscover useful tips, tricks, and hacks to build compelling designs and speed up your digital workflowLearn how to use the brush tool and manage colors to create beautiful artworkBook DescriptionKrita is a free, open-source digital painting program with industry-leading functionality and a creative suite of tools able to bring any visual idea to life. It allows for a fast, clean approach to creating digital art, without the hassle of pay-to-play or subscription license fees, but just like all other art software, it takes time and effort to learn it.This book provides a comprehensive look into functional tools, visual problem-solving, and leading painting techniques using Krita to unleash your inner artist. You'll learn the functionality and tools of Krita for creating digital and print-quality work as well as explore manipulation toolsets, custom brush creation, overviews of color spaces, and layer management. As you progress, you'll get to grips with key styles' needed to make professional-grade digital art, through techniques such as photobashing, 3D paint-overs, and more traditional painting methods, along with covering how Krita handles these workflows. Next, you'll work through a few step-by-step art pieces using the skills and tools learned throughout the book.By the end of this Krita book, you'll have a solid understanding of the Krita work environment and be able to bring your artistic visions to life with a myriad of leading industry-standard techniques.What you will learnUse layers, layer management, and layer blending modes to make images popUnderstand Krita's default workspace and customize itUnderstand the terminology of digital visual communication (dots per inch, resolution, and more)Explore color in a digital space, such as RGB profiles and Look-Up-Tables (LUTS)Discover the color wheel for painting and learn how digital color (light and alpha channels) works as opposed to traditional painting materialsFocus on proper layer management for easy, non-destructive manipulation of art pieces quicklyWho this book is forIf you're an artist wanting to take your artwork and portfolio to a professional level, then this book is for you. You'll need some experience using art creation software (ideally Krita, Photoshop, or Clip Studio Paint) before you jump in, but beginners willing to use external sources to keep up will find plenty of useful information. Artists looking to upgrade their skills for work in the entertainment industry will benefit the most from this digital art book.
Drawing Amanda: Enhanced
by S. Y. Lee Stephanie FeuerDRAWING AMANDA is set in the under-parented, high-expectation adolescent world of a Manhattan international prep school. Fourteen-year-old budding artist Inky Kahn is still smarting from the death of his father. He thinks he's found his big break when he bonds with the developer of a new computer game and snags a coveted drawing assignment, for which he uses his secret crush-Amanda-as a model. But unbeknownst to Inky, the developer has a dangerous criminal past, and is using his computer game to lure and stalk teenage girls. And Inky has inadvertently led Amanda right into his path. Blinded by his own ambition and sulking from his father's death, Inky hides from the truth. Will Inky, with the help of Rungs, his cybergeek pal, discover the crime in time and save Amanda before the creep ensnares her-or anyone else?
Drawing Amanda: Enhanced Edition
by S. Y. Lee Stephanie FeuerIn this enhanced edition of DRAWING AMANDA, the illustrations come to life through animations -- as if Inky, the main character, is drawing them as you watch. DRAWING AMANDA is set in the under-parented, high-expectation adolescent world of a Manhattan international prep school. Fourteen-year-old budding artist Inky Kahn is still smarting from the death of his father. He thinks he's found his big break when he bonds with the developer of a new computer game and snags a coveted drawing assignment, for which he uses his secret crush-Amanda-as a model. But unbeknownst to Inky, the developer has a dangerous criminal past, and is using his computer game to lure and stalk teenage girls. And Inky has inadvertently led Amanda right into his path. Blinded by his own ambition and sulking from his father's death, Inky hides from the truth. Will Inky, with the help of Rungs, his cybergeek pal, discover the crime in time and save Amanda before the creep ensnares her-or anyone else?
Drawing Anime Faces and Feelings: 800 facial expressions from joy to terror, anger, surprise, sadness and more
by Studio Hard DeluxeBig facial expressions are essential to anime and manga. They can be much more eloquent than printed words for getting an emotional response out of viewers. However, faces can be challenging. With this book, improve your anime-drawing skills with instruction for facial features and expressions for a wide variety of ages, character types, hair styles and activities. With 800 different facial expressions, you'll be able to draw your character in any emotional situation or with any reaction.
Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
by Chris Solarski"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming." -- John Romero, co-founder of id Software and CEO of Loot Drop, Inc.Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas--or a computer screen--the artist's challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills--light, value, color, anatomy, concept development--as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it's equally accessible for those interested to learn about gaming's future, and potential as an artistic medium.Also available as an eBookFrom the Trade Paperback edition.
Drawing Digital: The Complete Guide to Learning to Draw and Paint on Your iPad
by Lisa BardotAcclaimed artist and educator Lisa Bardot gives you all the tools you need to approach creating art and illustration on your iPad, using Procreate and other popular drawing apps.- Explore the core technical aspects of your chosen app, including layers, masks, alpha lock, and brushes.- Learn how to draw plants, flowers, and animals, then move on to drawing people and more complicated scenes.- Step-by-step exercises lead you through each new topic, with plenty of tips, tricks and techniques.- An ideal starting point for newcomers to digital art, but with plenty of original inspiration and advice for more advanced artists.
Drawing Product Ideas: Fast and Easy UX Drawing for Anyone
by Kent E. EisenhuthExplore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
Drawing in the Digital Age
by Wei XuA solid foundation for improving your drawing skillsTeaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you through his method, which consists of scientific theories and principles to deliver real-world techniques that will improve your drawing skills. Xu's pioneering approach offers a solid foundation for both traditional and CG artists. Encourages you to use both sides of your brain for drawing with the highest efficiency possibleIntroduces an innovative method invented by the author for improving your drawing skillsIf you are eager to learn how to draw, then this book is a must read.
Drawn to Life - Volume 2: The Walt Stanchfield Lectures
by Walt StanchfieldDiscover the lessons that helped bring about a new golden age of Disney animation!Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now poised to be part of another new generation in the art form. Written by Walt Stanchfield (1919-2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan.Edited by Academy Award®-nominated producer Don Hahn, who has prduced such classic Disney films as Beauty and the Beast and The Lion King.