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Enterprise Security
by Gary Wills Robert J. Walters Muthu Ramachandran Victor ChangEnterprise security is an important area since all types of organizations require secure and robust environments, platforms and services to work with people, data and computing applications. The book provides selected papers of the Second International Workshop on Enterprise Security held in Vancouver, Canada, November 30-December 3, 2016 in conjunction with CloudCom 2015. The 11 papers were selected from 24 submissions and provide a comprehensive research into various areas of enterprise security such as protection of data, privacy and rights, data ownership, trust, unauthorized access and big data ownership, studies and analysis to reduce risks imposed by data leakage, hacking and challenges of Cloud forensics.
Enterprise Security: A Data-Centric Approach to Securing the Enterprise
by Aaron WoodyIt's a reference guide to enterprise security programs. This book is intended for the IT security staff beginner to expert but would also be a valuable resource for other IT functions such as IT compliance, IT operations, and executives responsible for managing IT and information security. Understanding the principles in this book is important for decision makers as new business models are developed and enterprise security must keep up to reduce risk and secure critical enterprise assets and data.
Enterprise Security Architecture: A Business-Driven Approach
by Nicholas SherwoodSecurity is too important to be left in the hands of just one department or employee-it's a concern of an entire enterprise. Enterprise Security Architecture shows that having a comprehensive plan requires more than the purchase of security software-it requires a framework for developing and maintaining a system that is proactive. The book is based
Enterprise Service Bus
by Dave ChappellEnterprise Service Bus provides an architectural overview of the ESB, showing how it can bring the task of integration of enterprise applications and services built on J2EE, .NET, C/C++, and other legacy environments into the reach of the everyday IT professional, using an event-driven Service-Oriented Architecture. Through the study of real-world use cases drawn from several industries using ESB, the book clearly and coherently outlines the benefits of moving toward this integration strategy.
Enterprise Service Bus: Theory in Practice
by David A ChappellLarge IT organizations increasingly face the challenge of integrating various web services, applications, and other technologies into a single network. The solution to finding a meaningful large-scale architecture that is capable of spanning a global enterprise appears to have been met in ESB, or Enterprise Service Bus. Rather than conform to the hub-and-spoke architecture of traditional enterprise application integration products, ESB provides a highly distributed approach to integration, with unique capabilities that allow individual departments or business units to build out their integration projects in incremental, digestible chunks, maintaining their own local control and autonomy, while still being able to connect together each integration project into a larger, more global integration fabric, or grid.Enterprise Service Bus offers a thorough introduction and overview for systems architects, system integrators, technical project leads, and CTO/CIO level managers who need to understand, assess, and evaluate this new approach. Written by Dave Chappell, one of the best known and authoritative voices in the field of enterprise middleware and standards-based integration, the book drills down into the technical details of the major components of ESB, showing how it can utilize an event-driven SOA to bring a variety of enterprise applications and services built on J2EE, .NET, C/C++, and other legacy environments into the reach of the everyday IT professional.With Enterprise Service Bus, readers become well versed in the problems faced by IT organizations today, gaining an understanding of how current technology deficiencies impact business issues. Through the study of real-world use cases and integration patterns drawn from several industries using ESB--including Telcos, financial services, retail, B2B exchanges, energy, manufacturing, and more--the book clearly and coherently outlines the benefits of moving toward this integration strategy. The book also compares ESB to other integration architectures, contrasting their inherent strengths and limitations.If you are charged with understanding, assessing, or implementing an integration architecture, Enterprise Service Bus will provide the straightforward information you need to draw your conclusions about this important disruptive technology.
Enterprise SOA: Designing IT for Business Innovation
by Thomas Mattern Dan WoodsInformation Technology professionals can use this book to move beyond the excitement of web services and service oriented architecture (SOA) and begin the process of finding actionable ideas to innovate and create business value. In Enterprise SOA: Designing IT for Business Innovation , SAP's blueprint for putting SOA to work is analyzed from top to bottom. In addition to design, development, and architecture, vital contextual issues such as governance, security, change management, and culture are also explored. This comprehensive perspective reduces risk as IT departments implement ESA, a sound, flexible architecture for adapting business processes in response to changing market conditions. This book answers the following questions: What forces created the need for Enterprise Services Architecture? How does ESA enable business process innovation? How is model-driven development used at all levels of design, configuration, and deployment? How do all the layers of technology that support ESA work together? How will composite applications extend business process automation? How does ESA create new models for IT governance? How can companies manage disruptive change? How can enterprise services be discovered and designed? How will the process of adapting applications be simplified? Based on extensive research with experts from the German software company SAP, this definitive book is ideal for architects, developers, and other IT professionals who want to understand the technology and business relevance of ESA in a detailed way-especially those who want to move on the technology now, rather than in the next year or two.
Enterprise SOA: Designing IT for Business Innovation
by Dan Woods Thomas MatternInformation Technology professionals can use this book to move beyond the excitement of web services and service oriented architecture (SOA) and begin the process of finding actionable ideas to innovate and create business value. In Enterprise SOA: Designing IT for Business Innovation, SAP's blueprint for putting SOA to work is analyzed from top to bottom. In addition to design, development, and architecture, vital contextual issues such as governance, security, change management, and culture are also explored. This comprehensive perspective reduces risk as IT departments implement ESA, a sound, flexible architecture for adapting business processes in response to changing market conditions. This book answers the following questions: What forces created the need for Enterprise Services Architecture?How does ESA enable business process innovation?How is model-driven development used at all levels of design, configuration, and deployment?How do all the layers of technology that support ESA work together?How will composite applications extend business process automation?How does ESA create new models for IT governance?How can companies manage disruptive change?How can enterprise services be discovered and designed?How will the process of adapting applications be simplified?Based on extensive research with experts from the German software company SAP, this definitive book is ideal for architects, developers, and other IT professionals who want to understand the technology and business relevance of ESA in a detailed way--especially those who want to move on the technology now, rather than in the next year or two.
Enterprise Social for the Java Platform: Shares, Mashups, Likes, and Ways to Integrate Social Media into Your Cloud Native Enterprise Java Applications
by Werner KeilLearn everything you need to know about frameworks that help developers to integrate their solutions with social networks or APIs, from general purpose (Facebook, Twitter, Google, Mastodon) to specialized (LinkedIn, Xing, WhatsApp, YouTube, Instagram, Flickr, TikTok) to vertical (eToro, Fitbit, Strava). This book will teach you how to add social media features to web applications or services developed using Java, Jakarta EE, or generally running on a Java Virtual Machine (JVM). Jam-packed with practical examples of social integration into enterprise applications, you’ll learn how to address common requirements such as social login, identity federation, single sign-on via social accounts, OpenID Connect, and mashups. You’ll also see how to leverage Java social frameworks like Facebook Business SDK, Twitter4J, Agorava, Keycloak, and Spring Security. Enterprise Social for the Java Platform is an excellent companion to books covering Jakarta EE Security, Spring Security, portals, and related frameworks. Upon completing it, you’ll be armed with the expertise you need to integrate your own Java enterprise applications with social media networks. What You Will Learn Harness the reach and power of social media platforms by integrating your enterprise Java applications with themUnderstand social media standards for different platformsAddress common security issues Who This Book Is For Developers, architects, and managers of projects involving the use of APIs or Social Networks.
Enterprise Software Sourcing Performance
by Marko NöhrenThis book opens the "black box" of software sourcing by explaining how dynamic software alignment is established and how it impacts business performance outcomes. By investigating how software-sourcing modes are related to value generation in the post-implementation phase, it shows researchers and managers the impact logic of on-demand, on-premises, and in-house software on dynamic fit and process-level performance outcomes in a client organization. It describes dynamic IT alignment as the key to success in a fast-moving digital world with software-as-a-service on the rise and highlights the fact that today companies can choose between developing software in-house (make) or sourcing packaged systems in an on-premises (buy) or an on-demand (lease) mode. This book is the first to explicitly compare these sourcing arrangements with each other in terms of alignment and business performance.
Enterprise Solution Patterns Using Microsoft® .NET
by Microsoft CorporationGet expert guidance on patterns--simple, proven mechanisms by which software professionals can share important architectural tradeoffs and design decisions--and help reduce the complexity of building high-performance, enterprise-class business solutions. Focusing on architectural, design, and implementation patterns for Microsoft .NET, this guide captures the knowledge of seasoned developers and shares their time-tested patterns and best practices. Developers and architects learn how to use individual patterns for specific technical scenarios, as well as how to combine patterns to build more complex solutions. All PATTERNS & PRACTICES guides are reviewed and approved by Microsoft engineering teams, consultants, partners, and customers--delivering accurate, real-world information that's been technically validated and tested.
Enterprise System Architectures: Building Client Server and Web Based Systems
by Michael C. Davis Mark Goodyear Hugh W. Ryan Scott R. Sargent Stanton J. Taylor Timothy M. Boudreau Yannis S. Arvanitis Richard A. Chang John K. Kaltenmark Nancy K. Mullen Shari L. Dove John C. Clark Craig MindrumExperts from Andersen Consulting show you how to combine computing, communications, and knowledge to deliver a uniquely new-and entirely indispensable-competitive advantage.Lead, Follow, or get out of the wayYour company's ability to sustain a competitive advantage is in jeopardy. Your competitors can imitate and improve faster than ever. You need to find ways to help your company discover and deliver and astounding solution, control its costs, and move on the next astounding solution.Web-based computing is the vital technology enabler for today's most important business opportunities, like E-Commerce. It is also the flexible foundation for future solutions. However, because of the complexities and difficulties it represents, it can be critical hurdle for IT shops and for an entire business. Enterprise Systems Architecture: Building Client/Server and Web-Based Systems is your guide through these complexities as you integrate your technology capabilities with your strategy, people, and processes to deliver astounding solutions. It Introduces you to basic principles and concepts, provides an overview of state-of-the-art in client/server and Web-based computing models, and develops a solid business case for implementation.Acquaints you with various technologies involved and describes a comprehensive network computing architecture.Details crucial analysis, design, and implementation issues, including design specifics for architectures, applications, and network; rollout strategies; and ongoing management of distributed operations. Explores emerging technologies and their likely impact on the future of netcentric computing.Here you'll find detailed information on the architectures and frameworks for network-based computing � strategies for designing and implementing solutions � strategies and methods for security. It also provides a full framework for testing applications, and in-depth dis
Enterprise Systems Architecture: Aligning Business Operating Models to Technology Landscapes
by Daljit Roy BangerEnhance your technical and business skills to better manage your organization’s technology ecosystem. This book aims to explain how to align the technology landscape to service your company’s business operating model. The book begins by exploring different architectural approaches before taking a deep dive into multiple layers of the architectural stack and the methodology of each component. You’ll also learn about the many products delivered by enterprise architecture. To complete the book, author Daljit Banger delves into the various roles and responsibilities of an enterprise architect. After completing Enterprise Systems Architecture, you will understand how to develop an ICT (Information Communication Technology) strategy to meet the needs of your organization. What Will You Learn Gain a complete understanding of enterprise architectureConceptualize the enterprise ecosystem using the EsA canvasMaster the products and services of an enterprise architecture function Who This Book Is For Architects (Enterprise, Solution, or Technical), CTOs, Business Analysts, or any stakeholder in delivering technology services to their organization.
Enterprise Systems Backup and Recovery: A Corporate Insurance Policy
by Preston de GuiseThe success of information backup systems does not rest on IT administrators alone. Rather, a well-designed backup system comes about only when several key factors coalesce-business involvement, IT acceptance, best practice designs, enterprise software, and reliable hardware. Enterprise Systems Backup and Recovery: A Corporate Insurance Policy prov
Enterprise Systems Engineering: Advances in the Theory and Practice (Complex and Enterprise Systems Engineering)
by George Rebovich Brian E. WhiteAlthough usually well-funded, systems development projects are often late to market and over budget. Worse still, many are obsolete before they can be deployed or the program is cancelled before delivery. Clearly, it is time for a new approach. With coverage ranging from the complex characteristics and behaviors of enterprises to the challenges the
Enterprise Systems Integration
by Diogo R. FerreiraThe field of enterprise systems integration is constantly evolving, as every new technology that is introduced appears to make all previous ones obsolete. Despite this continuous evolution, there is a set of underlying concepts and technologies that have been gaining an increasing importance in this field. Examples are asynchronous messaging through message queues, data and application adapters based on XML and Web services, the principles associated with the service-oriented architecture (SOA), service composition, orchestrations, and advanced mechanisms such as correlations and long-running transactions. Today, these concepts have reached a significant level of maturity and they represent the foundation over which most integration platforms have been built. This book addresses integration with a view towards supporting business processes. From messaging systems to data and application adapters, and then to services, orchestrations, and choreographies, the focus is placed on the connection between systems and business processes, and particularly on how it is possible to develop an integrated application infrastructure in order to implement the desired business processes. For this purpose, the text follows a layered, bottom-up approach, with application-oriented integration at the lowest level, followed by service-oriented integration and finally completed by process-oriented integration at the topmost level. The presentation of concepts is accompanied by a set of instructive examples using state-of-the-art technologies such as Java Message Service (JMS), Microsoft Message Queuing (MSMQ), Web Services, Microsoft BizTalk Server, and the Business Process Execution Language (BPEL). The book is intended as a textbook for advance undergraduate or beginning graduate students in computer science, especially for those in an information systems curriculum. IT professionals with a background in programming, databases and XML will also benefit from the step-by-step description of the various integration levels and the related implementation examples.
Enterprise Systems Integration
by null Judith M. MyersonThe convergence of knowledge, technology, and human performance which comprises today's enterprise allows creative business process design. Thus, an organization can create new and innovative ways to service customers or to do business with suppliers and make itself a leader in its field. This capability relies on a successful strategy that integra
Enterprise Systems. Strategic, Organizational, and Technological Dimensions
by Darshana Sedera Norbert Gronau Mary SumnerThis book contains 15 thoroughly refereed research papers selected from 90 submissions for the 5th, 6th, and 7th International Workshop on Enterprise Systems, Pre-ICIS 2010-2012, held in St. Louis, MO, USA, in December 2010, in Shanghai, China, in December 2011, and in Orlando, FL, USA, in December 2012, respectively. In addition, two invited papers complete this volume. The contributions in this edited book are multidisciplinary in scope and cover strategic, organizational, and technological dimensions. They range from purely conceptual to literature reviews to papers on teaching-related aspects. Taken together, these papers provide a holistic view of the enterprise systems research domain, including key characteristics, implementation issues, general aspects of enterprise systems use, specific solutions such as CRM and SCM, and future research directions.
Enterprise Web Development: Building HTML5 Applications: From Desktop to Mobile
by Yakov Fain Victor Rasputnis Anatole Tartakovsky Viktor GamovIf you want to build your organization’s next web application with HTML5, this practical book will help you sort through the various frameworks, libraries, and development options that populate this stack. You’ll learn several of these approaches hands-on by writing multiple versions of a sample web app throughout the book, so you can determine the right strategy for your enterprise.What’s the best way to reach both mobile and desktop users? How about modularization, security, and test-driven development? With lots of working code samples, this book will help web application developers and software architects navigate the growing number of HTML5 and JavaScript choices available. The book’s sample apps are available at http://savesickchild.org.Mock up the book’s working app with HTML, JavaScript, and CSSRebuild the sample app, first with jQuery and then Ext JSWork with different build tools, code generators, and package managersBuild a modularized version of the app with RequireJSApply test-driven development with the Jasmine frameworkUse WebSocket to build an online auction for the appAdapt the app for both PCs and mobile with responsive web designCreate mobile versions with jQuery Mobile, Sencha Touch, and PhoneGap
Enterprise Wireless Local Area Network Architectures and Technologies (Data Communication Series)
by Rihai Wu Xun Yang Xia Zhou Yibo WangThis book has been written with the support of Huawei's large accumulation of technical knowledge and experience in the WLAN field, as well as its understanding of customer service requirements. First, the book covers service challenges facing enterprise wireless networks, along with detailing the latest evolution of Wi-Fi standards, air interface performance, and methods for improving user experience in enterprise scenarios. Furthermore, it illustrates typical networking, planning, and scenario-specific design for enterprise WLANs, and provides readers with a comprehensive understanding of enterprise WLAN planning, design, and technical implementation, as well as suggestions for deployment. This is a practical and easy-to-understand guide to WLAN design, and is written for WLAN technical support and planning engineers, network administrators, and enthusiasts of network technology. Authors Rihai Wu is Chief Architect of Huawei's campus network WLAN solution with 16 years of experience in wireless communications product design and a wealth of expertise in network design and product development. He previously served as a designer and developer of products for Wideband Code Division Multiple Access (WCDMA), LTE indoor small cells, and WLAN. Xun Yang is a WLAN standard expert from Huawei. He has nine years of experience in formulating WLAN standards, and previously served as 802.11ac Secretary, 802.11ah PHY Ad-hoc Co-chair, and 802.11ax MU Ad Hoc Sub Group Co-chair. Mr. Yang oversees technical research, the promotion of standards, and industrialization in the WLAN field, and has filed more than 100 patents. Xia Zhou is a documentation engineer of Huawei's campus network WLAN solution. She has 10 years of experience in creating documents for campus network products. Ms. Zhou was previously in charge of writing manuals for Huawei data center switches, WLAN products, and campus network solutions. She is also the author of Campus Network Solution Deployment Guide and was a co-sponsor of technical sessions such as WLAN from Basics to Proficiency. Yibo Wang is a documentation engineer of Huawei's campus network WLAN solution. He has nine years of experience in creating documents for campus network products. Mr. Wang was previously in charge of writing manuals for Huawei switches, WLAN products, and routers. He was also a co-sponsor of technical sessions such as WLAN from Basics to Proficiency and HCIA-WLAN certification training courses.
Enterprises software architecture and design
by Dominic DugganThis book fills a gap between high-level overview texts that are often too general and low-level detail oriented technical handbooks that lose sight the "big picture". This book discusses SOA from the low-level perspective of middleware, various XML-based technologies, and basic service design. It also examines broader implications of SOA, particularly where it intersects with business process management and process modeling. Concrete overviews will be provided of the methodologies in those fields, so that students will have a hands-on grasp of how they may be used in the context of SOA.
Entertaining the Whole World
by Adrian David Cheok Anton Nijholt Teresa Romão'Entertainment media' are entertainment products and services that rely on digital technology and include traditional media (such as movies, TV, computer animation etc) as well as emerging services for wireless and broadband, electronic toys, video games, edutainment, and location-based entertainment (from PC game rooms to theme parks). Whilst most of the digital entertainment industry is found in the developed countries such as USA, Europe, and Japan, the decreasing costs of computer and programming technologies enables developing countries to really benefit from entertainment media in two ways: as creators and producers of games and entertainment for the global market and as a way to increase creativity and learning among the youth of the developing world. Focusing specifically on initiatives that use entertainment technologies to promote economic development, education, creativity and cultural dissemination, this book explores how current technology and the use of off-the-shelf technologies (such as cheap sensors, Kinect, Arduino and others) can be exploited to achieve more innovative and affordable ways to harness the entertainment power of creating. It poses questions such as 'How can we convert consumers of entertainment into creators of entertainment?' 'How can digital entertainment make a contribution to the emerging world?'. Academic researchers and students in human-computer interaction, entertainment computing, learning technologies will find the content thought-provoking, and companies and professionals in game and entertainment technology, mobile applications, social networking etc. will find this a valuable resource in developing new products and new markets.
Entertainment Apps on the Go with Windows 10
by Ian Dixon Garry WhittakerThis book enables you to unleash the entertainment potential of your Windows 10 PC, tablet, or phone--or any combination of the three! Learn how to stream movies and TV shows, manage your media collection, purchase new media, and upload your music collection to the cloud. Make your entertainment experience truly mobile by streaming wirelessly between devices in the home, or from cloud services that let you take your content anywhere. Learn to push content from Windows 10 to other devices like TVs, or your Xbox One. Tap into a wide range of popular streaming services, including Netflix, Spotify, and Google Play. Ian Dixon and Garry Whittaker take the hassle out of managing and enjoying music, TV, and movies from your own collection and beyond. Whether you already have an extensive music and video collection, or are just getting started, this book will help you get the best entertainment from Windows. What you'll learn Use music streaming services on a phone, tablet or laptop Stream from thousands of radio stations to your Windows 10 phone or PC Purchase and manage music and video collections Use iTunes with Windows 10 tablets, laptops and phones Find out what type of media files work with Windows 10 Enjoy your existing music collection on Windows 10 PCs, phones and tablets Stream movies and TV shows from Netflix, and stream music to Windows, Android, and iOS devices Use Windows 10's Data Sense app to monitor your phone and PC data usage Use Windows 10 to wirelessly access media stored on Windows 7, Windows 8. 1 and Windows 10 PCs around the home Use PlayTo to send content to Network Attached (NAS) devices in your home, including Xbox One, TVs and media players Get started building your personal media cloud so you can access your music and videos from anywhere in the world and on any device Who this book is for The book is for home users that are either new to Windows or upgrading from previous versions of the operating system and want to enjoy music, movies and TV shows on their phone, tablet, or laptop. Table of Contents Chapter 1: Music Services On the Go Chapter 2: Storing Your Music in the Cloud Chapter 3: Watching Videos, Movies, and TV Shows Chapter 4: Streaming Your Media Collection from Windows Devices Chapter 5: Streaming Media Around the Home Chapter 6: Setting Up Media Servers to Stream Your Content
Entertainment Computing – ICEC 2017: 16th Ifip Tc 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings (Lecture Notes in Computer Science #10507)
by Nagisa Munekata Itsuki Kunita Junichi HoshinoThis book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.
Entertainment Computing – ICEC 2018: 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings (Lecture Notes in Computer Science #11112)
by Esteban Clua Licinio Roque Artur Lugmayr Pauliina TuomiThis book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.
Entertainment Computing – ICEC 2020: 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10–13, 2020, Proceedings (Lecture Notes in Computer Science #12523)
by Nuno J. Nunes Lizhuang Ma Meili Wang Nuno Correia Zhigeng PanThis book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic.The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation.