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FORTNITE Official: Test Your Knowledge of Battle Royale (Official Fortnite Books)
by Epic GamesTEST YOUR BATTLE ROYALE BRAIN! Fancy facing a full-on Fortnite trivia test? If you're clued up on Outfits, emotes, seasons, LTMs, locations, weapons, and everything else Battle Royale-related, then the Official Fortnite: The Ultimate Trivia Book is perfect for you! The 350 questions are split into Common, Uncommon, Rare, Epic, and Legendary sections to push you to the limit. Accept the challenge, because it's time to take your Fortnite trivia knowledge to the next level. The vast range of exciting multiple-choice and visual questions will have you scratching your head, but whether you're an experienced Battle Royaler or new to the island, you can take on the quiz quest and see what you score. Your Fortnite trivia test starts here - good luck!
FORTNITE Official: The Battle Royale Survival Guide (Official Fortnite Books)
by Epic GamesThe OFFICIAL Battle Royale Survival Guide from Epic Games, creators of FORTNITE, the BIGGEST gaming brand in the world. Includes all the top tips and tricks you'll need to dominate Battle Royale!From basic gameplay to more advanced maneuvers, this handbook lists all the essential tips and tricks you need to become the last player standing. Immerse yourself in island walk-throughs, weapons rundowns, combat hacks, building guides, team tactics, and more. Featuring:FULL ISLAND GUIDEAll the key places to land and loot--and how to get around the island with easeSNEAKY SURVIVAL TACTICSSmart ways to use the Storm to your benefit, top tips for building your way out of trouble, and the outfit options that offer the best camouflageHOW TO FIGHT BETTER AND SMARTERCrazy and creative ideas for using game elements to your advantage, whether playing solo or in a team
FORTNITE: All the Best Moments from Battle Royale (Official Fortnite Books)
by Epic GamesCelebrate the evolution of Fortnite and all the best moments from seasons one through nine in this official Epic Games' book, featuring the authentic Fortnite holographic seal. Love Fortnite? Relive your favorite Fortnite memories here. Ever since it burst onto our screens in 2017, Fortnite has been in a state of constant change. This official, collectable guide features all the most exciting highlights from seasons one through nine including the volcano eruption, pirate invasions, the Cube, the Ice King, and so much more. Read on to revisit Battle Royale's most momentous moments! p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 27.5px Helvetica; color: #9952a0} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Helvetica}
FORTNITE: Battle Royale Survival Guide (Official Fortnite Bks.)
by Epic GamesThe OFFICIAL Battle Royale Survival Guide from Epic Games, the creators of FORTNITE, the BIGGEST gaming brand in the world. This full-color handbook includes all the top tips and tricks you'll need to dominate Battle Royale! From basic gameplay to more advanced maneuvers, this handbook lists all the essential tips and tricks you need to become the last player standing. Immerse yourself in island walk-throughs, weapon rundowns, combat hacks, building guides, team tactics, and more. Featuring: FULL ISLAND GUIDEAll the key places to land and loot--and how to get around the island with ease. SNEAKY SURVIVAL TACTICSSmart ways to use the Storm to your benefit, top tips for building your way out of trouble, and the outfit options that offer the best camouflage. HOW TO FIGHT BETTER AND SMARTERCrazy and creative ideas for using game elements to your advantage, whether playing solo or in a team.
FORTNITE: Collectors' Edition (Official Fortnite Books)
by Epic GamesFrom the fun to the fearsome, discover the best Outfits in the ONLY official collectors' guide from Epic Games, including exclusive concept art and insights from legendary gamers and featuring the authentic Fortnite holographic seal.What do you have in your locker? Keep track of your Outfits and find new favorites in the only official collectors' guide from Epic Games! You'll be able to:KEEP TRACK OF YOUR FAVORITES: Look back on Fortnite's most popular Outfits and make note of the rare ones you might have missed in the first seven seasons!PEEK BEHIND THE SCENES: Learn the stories behind your favorite Outfits and admire Epic's exclusive concept art!HEAR FROM THE LEGENDS THEMSELVES: Find out what well-known gamers think of your favorite Outfits.BE COOL AND CUSTOMIZE: Discover all of the contrails, gliders, harvesting tools, and back bling you need to complete your look!Whether you choose to be Wild Card or Whiplash, Beef Boss or Burnout, your look says a lot about you--so take one last look in the mirror and LET'S GO!
FORTNITE: Collectors' Edition (Official Fortnite Books)
by Epic GamesDiscover the key loot and best firepower Fortnite has to offer in the ONLY official collectors' guide from Epic Games, including exclusive concept art and insights from legendary gamers and featuring the authentic Fortnite holographic seal.What's in your loadout? Track the key loot and best firepower Fortnite has to offer in the only official collectors' guide from Epic Games!You'll be able to:PLAY TO YOUR STRENGTHS: Learn which weapons to keep an eye out for to suit your play style--and how to use them effectively.RIDE ON THE STORM: Discover how to combine the right weapons with the right vehicles to stay one step ahead of the pack.UNLOCK THE VAULT: Travel back in time and remind yourself of fan favorites from seasons past.From Boogie Bombs to grenades, traps to grapplers, shotguns to assault rifles, Fortnite features a formidable array of weapons to help you rule the roost. Which guns will YOU be running with?Suggested for ages 18+
FORTNITE: The Visual Encyclopedia (Official Fortnite Books)
by Epic GamesThis is the essential resource Fortnite fans have been waiting for--the definitive guide to Fortnite Chapter One, featuring the authentic Fortnite holographic seal.The Ultimate Locker features all your favorite Outfits, pets, back bling, harvesting tools, gliders, contrails, and emotes from Seasons 1 to X, jam-packed into a single book and brought to you exclusively by Epic Games. Arranged season by season and including rarity values, set information, and fun facts throughout, this is a must-have reference for all Fortnite fans.
FPGA Based Accelerators for Financial Applications
by Christian SchryverThis book covers the latest approaches and results from reconfigurable computing architectures employed in the finance domain. So-called field-programmable gate arrays (FPGAs) have already shown to outperform standard CPU- and GPU-based computing architectures by far, saving up to 99% of energy depending on the compute tasks. Renowned authors from financial mathematics, computer architecture and finance business introduce the readers into today's challenges in finance IT, illustrate the most advanced approaches and use cases and present currently known methodologies for integrating FPGAs in finance systems together with latest results. The complete algorithm-to-hardware flow is covered holistically, so this book serves as a hands-on guide for IT managers, researchers and quants/programmers who think about integrating FPGAs into their current IT systems.
FPGA Design: Best Practices for Team-based Design
by Philip SimpsonThis book describes best practices for successful FPGA design. It is the result of the author's meetings with hundreds of customers on the challenges facing each of their FPGA design teams. By gaining an understanding into their design environments, processes, what works and what does not work, key areas of concern in implementing system designs have been identified and a recommended design methodology to overcome these challenges has been developed. This book's content has a strong focus on design teams that are spread across sites. The goal being to increase the productivity of FPGA design teams by establishing a common methodology across design teams; enabling the exchange of design blocks across teams. overage includes the complete FPGA design flow, from the basics to advanced techniques.
FPGA Design: Best Practices for Team-based Reuse, 2nd Edition
by Philip Andrew SimpsonThis book describes best practices for successful FPGA design. It is the result of the author’s meetings with hundreds of customers on the challenges facing each of their FPGA design teams. By gaining an understanding into their design environments, processes, what works and what does not work, key areas of concern in implementing system designs have been identified and a recommended design methodology to overcome these challenges has been developed.<P><P> This book’s content has a strong focus on design teams that are spread across sites. The goal being to increase the productivity of FPGA design teams by establishing a common methodology across design teams; enabling the exchange of design blocks across teams.<P> Coverage includes the complete FPGA design flow, from the basics to advanced techniques. This new edition has been enhanced to include new sections on System modeling, embedded design and high level design. The original sections on Design Environment, RTL design and timing closure have all been expanded to include more up to date techniques as well as providing more extensive scripts and RTL code that can be reused by readers.<P> Presents complete, field-tested methodology for FPGA design, focused on reuse across design teams;<P> Offers best practices for FPGA timing closure, in-system debug, and board design;<P> Details techniques to resolve common pitfalls in designing with FPGAs.
FPGA EDA: Design Principles and Implementation
by Kaihui Tu Xifan Tang Cunxi Yu Lana Josipović Zhufei ChuThis book focuses on FPGA EDA tools, the very foundation of FPGA technology. Instead of illustrating how to use them, this book dives into the tools themselves, revealing how these tools are being designed and how they may improve. Unlike other semiconductors, FPGA has a distinctive two-stage EDA system: chip design EDA and application design EDA.State-of-the-art algorithms, data models and design methodologies/standards are the main concerns of this book, and these will be very helpful for FPGA EDA engineers and researchers to obtain a bird’s eye view of this complicated knowledge system. In the chip design EDA part, full-custom and semicustom methodologies bring up ASIC-like EDA tools, and in the application design EDA side, typical topics including high-level synthesis, logic synthesis, physical implementation, bitstream configuration, etc., are well discussed.
FPGA Programming for Beginners: Bring your ideas to life by creating hardware designs and electronic circuits with SystemVerilog
by Frank BrunoGet started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboardKey FeaturesExplore different FPGA usage methods and the FPGA tool flowLearn how to design, test, and implement hardware circuits using SystemVerilogBuild real-world FPGA projects such as a calculator and a keyboard using FPGA resourcesBook DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You'll then cover SystemVerilog RTL designs and their implementations. Next, you'll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and serial interfaces and show you how to create a keyboard using PS/2. Finally, you'll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you'll design. By the end of this SystemVerilog FPGA book, you'll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learnUnderstand the FPGA architecture and its implementationGet to grips with writing SystemVerilog RTLMake FPGA projects using SystemVerilog programmingWork with computer math basics, parallelism, and pipeliningExplore the advanced topics of AXI and serial interfacesDiscover how you can implement a VGA interface in your projectsWho this book is forThis FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.
FPGA Programming for Beginners: Bring your ideas to life by creating hardware designs and electronic circuits with SystemVerilog
by Frank BrunoGet started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboardKey FeaturesExplore different FPGA usage methods and the FPGA tool flowLearn how to design, test, and implement hardware circuits using SystemVerilogBuild real-world FPGA projects such as a calculator and a keyboard using FPGA resourcesBook DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learnUnderstand the FPGA architecture and its implementationGet to grips with writing SystemVerilog RTLMake FPGA projects using SystemVerilog programmingWork with computer math basics, parallelism, and pipeliningExplore the advanced topics of AXI and keyboard interfacing with PS/2Discover how you can implement a VGA interface in your projectsWho this book is forThis FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.
FPGA Prototyping By Verilog Examples
by Pong P. ChuFPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a "learn by doing" approach. By following the clear, easy-to-understand templates for code development and the numerous practical examples, you can quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify the operation of its physical implementation. This introductory text that will provide you with a solid foundation, instill confidence with rigorous examples for complex systems and prepare you for future development tasks.
FPGA Prototyping by SystemVerilog Examples: Xilinx MicroBlaze MCS SoC Edition
by Pong P. ChuA hands-on introduction to FPGA prototyping and SoC design This is the successor edition of the popular FPGA Prototyping by Verilog Examples text. It follows the same “learning-by-doing” approach to teach the fundamentals and practices of HDL synthesis and FPGA prototyping. The new edition uses a coherent series of examples to demonstrate the process to develop sophisticated digital circuits and IP (intellectual property) cores, integrate them into an SoC (system on a chip) framework, realize the system on an FPGA prototyping board, and verify the hardware and software operation. The examples start with simple gate-level circuits, progress gradually through the RT (register transfer) level modules, and lead to a functional embedded system with custom I/O peripherals and hardware accelerators. Although it is an introductory text, the examples are developed in a rigorous manner, and the derivations follow the strict design guidelines and coding practices used for large, complex digital systems. The book is completely updated and uses the SystemVerilog language, which “absorbs” the Verilog language. It presents the hardware design in the SoC context and introduces the hardware-software co-design concept. Instead of treating examples as isolated entities, the book integrates them into a single coherent SoC platform that allows readers to explore both hardware and software “programmability” and develop complex and interesting embedded system projects. The new edition: Adds four general-purpose IP cores, which are multi-channel PWM (pulse width modulation) controller, I2C controller, SPI controller, and XADC (Xilinx analog-to-digital converter) controller. Introduces a music synthesizer constructed with a DDFS (direct digital frequency synthesis) module and an ADSR (attack-decay-sustain-release) envelope generator. Expands the original video controller into a complete stream based video subsystem that incorporates a video synchronization circuit, a test-pattern generator, an OSD (on-screen display) controller, a sprite generator, and a frame buffer. Provides a detailed discussion on blocking and nonblocking statements and coding styles. Describes basic concepts of software-hardware co-design with Xilinx MicroBlaze MCS soft-core processor. Provides an overview of bus interconnect and interface circuit. Presents basic embedded system software development. Suggests additional modules and peripherals for interesting and challenging projects. FPGA Prototyping by SystemVerilog Examples makes a natural companion text for introductory and advanced digital design courses and embedded system courses. It also serves as an ideal self-teaching guide for practicing engineers who wish to learn more about this emerging area of interest.
FPGA Prototyping by VHDL Examples
by Pong P. ChuThis book uses a "learn by doing" approach to introduce the concepts and techniques of VHDL and FPGA to designers through a series of hands-on experiments. FPGA Prototyping by VHDL Examples provides a collection of clear, easy-to-follow templates for quick code development; a large number of practical examples to illustrate and reinforce the concepts and design techniques; realistic projects that can be implemented and tested on a Xilinx prototyping board; and a thorough exploration of the Xilinx PicoBlaze soft-core microcontroller.
FPGA Prototyping by VHDL Examples: Xilinx Microblaze Mcs Soc
by Pong P. ChuA hands-on introduction to FPGA prototyping and SoC design This Second Edition of the popular book follows the same “learning-by-doing” approach to teach the fundamentals and practices of VHDL synthesis and FPGA prototyping. It uses a coherent series of examples to demonstrate the process to develop sophisticated digital circuits and IP (intellectual property) cores, integrate them into an SoC (system on a chip) framework, realize the system on an FPGA prototyping board, and verify the hardware and software operation. The examples start with simple gate-level circuits, progress gradually through the RT (register transfer) level modules, and lead to a functional embedded system with custom I/O peripherals and hardware accelerators. Although it is an introductory text, the examples are developed in a rigorous manner, and the derivations follow strict design guidelines and coding practices used for large, complex digital systems. The new edition is completely updated. It presents the hardware design in the SoC context and introduces the hardware-software co-design concept. Instead of treating examples as isolated entities, the book integrates them into a single coherent SoC platform that allows readers to explore both hardware and software “programmability” and develop complex and interesting embedded system projects. The revised edition: Adds four general-purpose IP cores, which are multi-channel PWM (pulse width modulation) controller, I2C controller, SPI controller, and XADC (Xilinx analog-to-digital converter) controller. Introduces a music synthesizer constructed with a DDFS (direct digital frequency synthesis) module and an ADSR (attack-decay-sustain-release) envelop generator. Expands the original video controller into a complete stream-based video subsystem that incorporates a video synchronization circuit, a test pattern generator, an OSD (on-screen display) controller, a sprite generator, and a frame buffer. Introduces basic concepts of software-hardware co-design with Xilinx MicroBlaze MCS soft-core processor. Provides an overview of bus interconnect and interface circuit. Introduces basic embedded system software development. Suggests additional modules and peripherals for interesting and challenging projects. The FPGA Prototyping by VHDL Examples, Second Edition makes a natural companion text for introductory and advanced digital design courses and embedded system course. It also serves as an ideal self-teaching guide for practicing engineers who wish to learn more about this emerging area of interest.
FPGA-BASED Hardware Accelerators (Lecture Notes in Electrical Engineering #566)
by Valery Sklyarov Iouliia SkliarovaThis book suggests and describes a number of fast parallel circuits for data/vector processing using FPGA-based hardware accelerators. Three primary areas are covered: searching, sorting, and counting in combinational and iterative networks. These include the application of traditional structures that rely on comparators/swappers as well as alternative networks with a variety of core elements such as adders, logical gates, and look-up tables. The iterative technique discussed in the book enables the sequential reuse of relatively large combinational blocks that execute many parallel operations with small propagation delays. For each type of network discussed, the main focus is on the step-by-step development of the architectures proposed from initial concepts to synthesizable hardware description language specifications. Each type of network is taken through several stages, including modeling the desired functionality in software, the retrieval and automatic conversion of key functions, leading to specifications for optimized hardware modules. The resulting specifications are then synthesized, implemented, and tested in FPGAs using commercial design environments and prototyping boards. The methods proposed can be used in a range of data processing applications, including traditional sorting, the extraction of maximum and minimum subsets from large data sets, communication-time data processing, finding frequently occurring items in a set, and Hamming weight/distance counters/comparators. The book is intended to be a valuable support material for university and industrial engineering courses that involve FPGA-based circuit and system design.
FPGAs for Software Programmers
by Dirk Koch Frank Hannig Daniel ZienerThis book makes powerful Field Programmable GateArray (FPGA) and reconfigurable technology accessible to software engineers bycovering different state-of-the-art high-level synthesis approaches (e. g. ,OpenCL and several C-to-gates compilers). It introduces FPGA technology, itsprogramming model, and how various applications can be implemented on FPGAswithout going through low-level hardware design phases. Readers will get arealistic sense for problems that are suited for FPGAs and how to implementthem from a software designer's point of view. The authors demonstrate that FPGAs and their programming model reflectthe needs of stream processing problems much better than traditional CPU or GPUarchitectures, making them well-suited for a wide variety of systems, fromembedded systems performing sensor processing to large setups for Big Datanumber crunching. This book serves as aninvaluable tool for software designers and FPGA design engineers who are interestedin high design productivity through behavioural synthesis, domain-specificcompilation, and FPGA overlays. Introduces FPGA technology to softwaredevelopers by giving an overview of FPGA programming models and design tools,as well as various application examples; Provides a holistic analysis of the topic andenables developers to tackle the architectural needs for Big Data processingwith FPGAs; Explains the reasons for the energy efficiencyand performance benefits of FPGA processing; Provides a user-orientedapproach and a sense for where and how to apply FPGA technology.
FWD This Link: A Rough Guide to Staying Amused Online When You Should Be Working
by Peter Buckey Rhodri MarsdenFrom skate-boarding dogs to Arnold Schwarzenegger photoshopped into a swimsuit and sat on George Bush's lap, FWD This Link brings together the biggest distractions of the past decade into an addictive user-friendly Rough Guide. Rhodri Marsden, Technology columnist for the Independent and guru on the webs weirdest, shares the coolest virals and hoaxes and the funniest YouTube clips. Discover the unsuspecting internet stars, and the reason why we loved them from the Star Wars Kid to the Numa Numa guy. The guide is packed with the webs most entertaining wildlife including fainting goats and frisky donkeys. Let's not forget the power of the email and those living to regret clicking the "send" button, only for their heart-felt love letters to be splashed across the press the next morning. Those wonderful websites that have you coming back again and again, brow-furrowing collections, online museums and shopping sites that defy belief -- they're all here to keep you amused online when you should be working. Warning: This book will not help you clear your Inbox.
Fab: The Coming Revolution on Your Desktop--from Personal Computers to Personal Fabrication
by Neil GershenfeldWhat if you could someday put the manufacturing power of an automobile plant on your desktop? According to Neil Gershenfeld, the renowned MIT scientist and inventor, the next big thing is personal fabrication-the ability to design and produce your own products, in your own home, with a machine that combines consumer electronics and industrial tools. Personal fabricators are about to revolutionize the world just as personal computers did a generation ago, and Fab shows us how.
Fabricated
by Hod Lipson Melba KurmanFabricated tells the story of 3D printers, humble manufacturing machines that are bursting out of the factory and into schools, kitchens, hospitals, even onto the fashion catwalk. Fabricated describes our emerging world of printable products, where people design and 3D print their own creations as easily as they edit an online document.A 3D printer transforms digital information into a physical object by carrying out instructions from an electronic design file, or 'blueprint.' Guided by a design file, a 3D printer lays down layer after layer of a raw material to 'print' out an object. That's not the whole story, however. The magic happens when you plug a 3D printer into today's mind-boggling digital technologies. Add to that the Internet, tiny, low cost electronic circuitry, radical advances in materials science and biotech and voila! The result is an explosion of technological and social innovation.Fabricated takes the reader onto a rich and fulfilling journey that explores how 3D printing is poised to impact nearly every part of our lives.Aimed at people who enjoy books on business strategy, popular science and novel technology, Fabricated will provide readers with practical and imaginative insights to the question 'how will this technology change my life?' Based on hundreds of hours of research and dozens of interviews with experts from a broad range of industries, Fabricated offers readers an informative, engaging and fast-paced introduction to 3D printing now and in the future.
Face Analysis Under Uncontrolled Conditions: From Face Detection to Expression Recognition
by Romain Belmonte Benjamin AllaertFace analysis is essential for a large number of applications such as human-computer interaction or multimedia (e.g. content indexing and retrieval). Although many approaches are under investigation, performance under uncontrolled conditions is still not satisfactory. The variations that impact facial appearance (e.g. pose, expression, illumination, occlusion, motion blur) make it a difficult problem to solve.This book describes the progress towards this goal, from a core building block – landmark detection – to the higher level of micro and macro expression recognition. Specifically, the book addresses the modeling of temporal information to coincide with the dynamic nature of the face. It also includes a benchmark of recent solutions along with details about the acquisition of a dataset for such tasks.
Face De-identification: Safeguarding Identities in the Digital Era
by Bo Liu Jingyi Cao Li Song Yunqian Wen Rong XieThis book provides state-of-the-art Face De-Identification techniques and privacy protection methods, while highlighting the challenges faced in safeguarding personal information. It presents three innovative image privacy protection approaches, including differential private k-anonymity, identity differential privacy guarantee and personalized and invertible Face De-Identification. In addition, the authors propose a novel architecture for reversible Face Video De-Identification, which utilizes deep motion flow to ensure seamless privacy protection across video frames. This book is a compelling exploration of the rapidly evolving field of Face De-Identification and privacy protection in the age of advanced AI-based face recognition technology and pervasive surveillance. This insightful book embarks readers on a journey through the intricate landscape of facial recognition, artificial intelligence, social network and the challenges posed by the digital footprint left behind by individuals in their daily lives. The authors also explore emerging trends in privacy protection and discuss future research directions. Researchers working in computer science, artificial intelligence, machine learning, data privacy and cybersecurity as well as advanced-level students majoring in computers science will find this book useful as reference or secondary text. Professionals working in the fields of biometrics, data security, software development and facial recognition technology as well as policymakers and government officials will also want to purchase this book.
Face Detection and Recognition: Theory and Practice
by Asit Kumar Datta Madhura Datta Pradipta Kumar BanerjeeFace detection and recognition are the nonintrusive biometrics of choice in many security applications. Examples of their use include border control, driver's license issuance, law enforcement investigations, and physical access control.Face Detection and Recognition: Theory and Practice elaborates on and explains the theory and practice of face de