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Getting to Know Vue.js: Learn to Build Single Page Applications in Vue from Scratch
by Brett NelsonLearn how to render lists of items without repeating your code structure and how to work with conditional rendering items and event handling. Containing all you need to know to get started with Vue.js, this book will take you through using build tools (transpile to ES5), creating custom components, state management, and routers. With Getting to Know Vue.js, you'll see how to combine reusable code with custom components, allowing you to create snippets of reusable code to suit your specific business needs. You'll also explore how to use Single File Components and the Vue.js Command Line Interface (CLI) to build components in a single file and add in build tools as you see fit.Getting started with a new Single Page Application (SPA) JavaScript framework can be an overwhelming task, but Vue.js makes this daunting task simple and easy to learn, allowing you to start implementing business needs with just a script reference to the library and the custom JavaScript required for your use case. Starting with a little reference and a handful of lines of custom JavaScript, you will have a complete Single Page Application before you know it.What You'll LearnExamine Vue.js templating syntaxWork with binding methods Manage the state of your app by comparing your options of building a data store Adapt the more robust options compatible with Vue.jsReview different router options, including creating your own router, using the Vue-router and using Page.js. Who This Book Is For Software developers with an understanding of HTML, CSS and JavaScript; prior understanding of a Single Page Application framework would be useful but not essential.
Getting to Work with the Avid S6: An Introduction and Learning Guide
by Curt SchulkeyThis complete guide to the Avid S6 console offers the best techniques and practices from a seasoned industry veteran, Curt Schulkey, for utilizing its unique features and functions. The Avid S6 was created to be the industry standard virtual mixing console; however, it is so feature-packed that it can be difficult for new users to navigate. This book provides the ultimate guide to breaking down these amazing features and demonstrating how to use them effectively in your next project, with easy-to-follow instructions, rich illustrations, and general real-world advice from the author. This book takes students from neophyte to high-level intermediate. Readers should begin with a functional knowledge of Pro Tools and general understanding of mixing for cinema, but previous knowledge of mixing surfaces is not necessary as this book provides guidance through rudimentary, basic, and intermediary level workflows.
Getting to Yes with China in Cyberspace
by Astrid Stuth Cevallos Scott Warren Harold Martin C. LibickiThis study explores U.S. policy options for managing cyberspace relations with China via agreements and norms of behavior. It considers two questions: Can negotiations lead to meaningful agreement on norms? If so, what does each side need to be prepared to exchange in order to achieve an acceptable outcome? This analysis should interest those concerned with U.S.-China relations and with developing norms of conduct in cyberspace.
Getting Up To Speed The Future Of Supercomputing
by National Research Council of the National AcademiesSupercomputers play a significant and growing role in a variety of areas important to the nation. They are used to address challenging science and technology problems. In recent years, however, progress in supercomputing in the United States has slowed. The development of the Earth Simulator supercomputer by Japan that the United States could lose its competitive advantage and, more importantly, the national competence needed to achieve national goals. In the wake of this development, the Department of Energy asked the NRC to assess the state of U. S. supercomputing capabilities and relevant R&D. Subsequently, the Senate directed DOE in S. Rpt. 107-220 to ask the NRC to evaluate the Advanced Simulation and Computing program of the National Nuclear Security Administration at DOE in light of the development of the Earth Simulator. This report provides an assessment of the current status of supercomputing in the United States including a review of current demand and technology, infrastructure and institutions, and international activities.
ggplot2
by Hadley WickhamThis new edition to the classic book by ggplot2 creator Hadley Wickham highlights compatibility with knitr and RStudio. ggplot2 is a data visualization package for R that helps users create data graphics, including those that are multi-layered, with ease. With ggplot2, it's easy to: produce handsome, publication-quality plots with automatic legends created from the plot specification superimpose multiple layers (points, lines, maps, tiles, box plots) from different data sources with automatically adjusted common scales add customizable smoothers that use powerful modeling capabilities of R, such as loess, linear models, generalized additive models, and robust regression save any ggplot2 plot (or part thereof) for later modification or reuse create custom themes that capture in-house or journal style requirements and that can easily be applied to multiple plots approach a graph from a visual perspective, thinking about how each component of the data is represented on the final plot This book will be useful to everyone who has struggled with displaying data in an informative and attractive way. Some basic knowledge of R is necessary (e. g. , importing data into R). ggplot2 is a mini-language specifically tailored for producing graphics, and you'll learn everything you need in the book. After reading this book you'll be able to produce graphics customized precisely for your problems, and you'll find it easy to get graphics out of your head and on to the screen or page.
ggplot2 Essentials
by Donato TeutonicoThis book is perfect for R programmers who are interested in learning to use ggplot2 for data visualization, from the basics up to using more advanced applications, such as faceting and grouping. Since this book will not cover the basics of R commands and objects, you should have a basic understanding of the R language.
Ghastly Battle (The Unofficial Minetrapped Adventure #4)
by Winter MorganPeace has been restored to the Overworld after an epic griefer battle. Lily, Simon, and Michael are glad to have a break from fighting, and even from their attempts to escape the game and return to their normal lives. <p><p> But then two new players are zapped onto the server, and no one’s sure who’s responsible for trapping them. With Mr. Anarchy and the other griefers in prison, anyone could be a suspect, and tempers flare as the townspeople’s suspicions turn inward. While Lily, Simon, and Michael are away seeking clues, the people of Lisimi Village turn against them, convinced that they’re keeping the knowledge of how to return home to themselves. Can the trio convince their friends of their innocence, bring the real villains to justice, and finally make their way home? <p> Friendships are tested and unlikely allies emerge in this thrilling fourth book in bestselling author Winter Morgan’s Unofficial Minetrapped Adventure series.
The Ghidra Book: The Definitive Guide
by Chris Eagle Kara NanceA guide to using the Ghidra software reverse engineering tool suite.The result of more than a decade of research and development within the NSA, the Ghidra platform was developed to address some of the agency's most challenging reverse-engineering problems. With the open-source release of this formerly restricted tool suite, one of the world's most capable disassemblers and intuitive decompilers is now in the hands of cybersecurity defenders everywhere -- and The Ghidra Book is the one and only guide you need to master it.In addition to discussing RE techniques useful in analyzing software and malware of all kinds, the book thoroughly introduces Ghidra's components, features, and unique capacity for group collaboration. You'll learn how to: • Navigate a disassembly • Use Ghidra's built-in decompiler to expedite analysis • Analyze obfuscated binaries • Extend Ghidra to recognize new data types • Build new Ghidra analyzers and loaders • Add support for new processors and instruction sets • Script Ghidra tasks to automate workflows • Set up and use a collaborative reverse engineering environmentDesigned for beginner and advanced users alike, The Ghidra Book will effectively prepare you to meet the needs and challenges of RE, so you can analyze files like a pro.
Ghidra Software Reverse Engineering for Beginners: Analyze, identify, and avoid malicious code and potential threats in your networks and systems
by A. P. DavidDetect potentials bugs in your code or program and develop your own tools using the Ghidra reverse engineering framework developed by the NSA projectKey FeaturesMake the most of Ghidra on different platforms such as Linux, Windows, and macOSLeverage a variety of plug-ins and extensions to perform disassembly, assembly, decompilation, and scriptingDiscover how you can meet your cybersecurity needs by creating custom patches and toolsBook DescriptionGhidra, an open source software reverse engineering (SRE) framework created by the NSA research directorate, enables users to analyze compiled code on any platform, whether Linux, Windows, or macOS. This book is a starting point for developers interested in leveraging Ghidra to create patches and extend tool capabilities to meet their cybersecurity needs.You'll begin by installing Ghidra and exploring its features, and gradually learn how to automate reverse engineering tasks using Ghidra plug-ins. You'll then see how to set up an environment to perform malware analysis using Ghidra and how to use it in the headless mode. As you progress, you'll use Ghidra scripting to automate the task of identifying vulnerabilities in executable binaries. The book also covers advanced topics such as developing Ghidra plug-ins, developing your own GUI, incorporating new process architectures if needed, and contributing to the Ghidra project.By the end of this Ghidra book, you'll have developed the skills you need to harness the power of Ghidra for analyzing and avoiding potential vulnerabilities in code and networks.What you will learnGet to grips with using Ghidra's features, plug-ins, and extensionsUnderstand how you can contribute to GhidraFocus on reverse engineering malware and perform binary auditingAutomate reverse engineering tasks with Ghidra plug-insBecome well-versed with developing your own Ghidra extensions, scripts, and featuresAutomate the task of looking for vulnerabilities in executable binaries using Ghidra scriptingFind out how to use Ghidra in the headless modeWho this book is forThis SRE book is for developers, software engineers, or any IT professional with some understanding of cybersecurity essentials. Prior knowledge of Java or Python, along with experience in programming or developing applications, is required before getting started with this book.
Ghost in the Wires: My Adventures as the World's Most Wanted Hacker
by William L. Simon Kevin Mitnick Steve WozniakKevin Mitnick was the most elusive computer break-in artist in history. He accessed computers and networks at the world's biggest companies--and however fast the authorities were, Mitnick was faster, sprinting through phone switches, computer systems, and cellular networks. He spent years skipping through cyberspace, always three steps ahead and labeled unstoppable. But for Kevin, hacking wasn't just about technological feats-it was an old fashioned confidence game that required guile and deception to trick the unwitting out of valuable information.Driven by a powerful urge to accomplish the impossible, Mitnick bypassed security systems and blazed into major organizations including Motorola, Sun Microsystems, and Pacific Bell. But as the FBI's net began to tighten, Kevin went on the run, engaging in an increasingly sophisticated cat and mouse game that led through false identities, a host of cities, plenty of close shaves, and an ultimate showdown with the Feds, who would stop at nothing to bring him down. Ghost in the Wires is a thrilling true story of intrigue, suspense, and unbelievable escape, and a portrait of a visionary whose creativity, skills, and persistence forced the authorities to rethink the way they pursued him, inspiring ripples that brought permanent changes in the way people and companies protect their most sensitive information.
The Ghost Inside the Monitor
by Margaret J. Anderson[from the back cover] "Something weird is going on in Sarah's father's new computer store. When Sarah looks at her reflection in the monitor, the face she sees isn't hers! It belongs to a younger girl, named Pascale, whose tragic story mysteriously writes itself across Sarah's computer screen. Sarah is fascinated, and then haunted, by Pascale's tale--because the little girl's ghost has a very real grip on her. Pascale repeatedly propels Sarah back in time (where Sarah is forced to relive adventures from Pascale's life in frontier Oregon) in a desperate attempt to solve the century-old mystery of her disappearance. Can Sarah find a way to bring peace to Pascale's ghost? It's either that or risk being marooned in someone else's past, perhaps for good!"
The Ghostly Guardian: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #6)
by Maggie MarksThe latest installment the brand-new series about the aquatic world of Minecraft! While mining an ocean monument for gold, Mason battles an elder guardian—and loses. Luna helps him recover from mining fatigue, but he can’t recover from a vision he saw. He’s sure he saw a ghostly guardian and . . . Uncle Bart! Is his uncle still alive? Mason is determined to find out, until his search takes a dangerous turn. Find out more in this heroic fifth book of The Ghostly Guardian! Brothers Mason and Asher are learning how to cope with life outside the Overworld after a terrifying shipwreck that left them stranded underwater. Teamed up with their new friend Luna, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. In each story of the series for Minecrafters, follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld
Ghosts at the Table: Riverboat Gamblers, Texas Rounders, Internet Gamers, and the Living Legends Who Made Poker What It Is Today
by Des WilsonDestined to become "the new poker classic, a must-read" (Mike Sexton, top poker player and promoter), Ghosts at the Table is the game's first definitive history. With verve and wit, internationally renowned poker personality Des Wilson traces poker's Wild West origins in Deadwood, South Dakota-where "Wild" Bill Hickok was said to have been shot holding aces and eights-to the annual World Series of Poker and amazing high-stakes games of modern-day Las Vegas. It's a story full of unforgettable characters-riverboat gamblers, Texas rounders, roadside hucksters, and living legends-who have helped make poker the world's most popular game.
Ghosts in the Machine: Rethinking Learning Work and Culture in Air Traffic Control
by Christine OwenThis book provides a socio-cultural analysis of the ways in which air traffic controllers formally and informally learn about their work and the active role that organisational cultures play in shaping interpretation and meaning. In particular, it describes the significant role that organizational cultures have played in shaping what is valued by controllers about their work and its role as a filter in enabling or constraining conscious inquiry. The premise of the book is that informal learning is just as important in shaping what people know and value about their work and that this area is frequently overlooked. By using an interpretative research approach, the book highlights the ways in which the social structure of work organisation, culture and history interweaves with learning work to guide and shape what is regarded by controllers as important and what is not. It demonstrates how this social construction is quite different from a top-down corporate culture approach. Technological and organizational reform is leading to changes in work practice and to changes in relationships between workers within the organization. These have implications for anyone wishing to understand the dynamics of organizational life. As such, this study provides insights into many of the changes that are occurring in the nature of work in many different industries. Previous research into learning in air traffic control has centred largely on cognitive individual performance, performance within teams or more recently on performance at a systems level. By tracing the role of context in shaping formal and informal learning, this book shows why interventions at these levels sometimes fail.
The Giant Book of Hacks for Minecrafters: A Giant Unofficial Guide Featuring Tips and Tricks Other Guides Won't Teach You (Hacks for Minecrafters)
by Megan MillerA gigantic guide to command blocks, redstone, mods, and more!The Giant Book of Hacks for Minecrafters teachers Minecrafters everything they need to know about manipulating and programming command blocks within Minecraft, manipulating redstone to make amazing contraptions and machines, how to add modifications to their Minecraft game, and more! Other tips will help gamers: Make their own custom maps and mini-games Build essential redstone logic gates, loops, and circuits Explore today’s range of modded Minecraft play, from the must-haves to the fanciful And much, much more! Packed with expert tips, cheats, and hacks! This guide shows users exactly how the experts wield command blocks and make fun modifications (like giving and getting loot and customizing villagers), wield redstone power and build classic and crazy contraptions (like automatic doors and furnaces, and hidden traps and staircases), and keep their games new and exciting with mods (from utilities to full-fledged gameplay extensions and modpacks). Hundreds of screenshots help readers follow along with each tip, step-by-step, to master the Minecrafting world.
Giants of Computing: A Compendium of Select, Pivotal Pioneers
by Gerard O’reganIt has been upon the shoulders of giants that the modern world has been forged. This accessible compendium presents an insight into the great minds responsible for the technology which has transformed our lives. Each pioneer is introduced with a brief biography, followed by a concise account of their key contributions to their discipline. The selection covers a broad spread of historical and contemporary figures from theoreticians to entrepreneurs, highlighting the richness of the field of computing. Suitable for the general reader, this concise and easy-to-read reference will be of interest to anyone curious about the inspiring men and women who have shaped the field of computer science.
Gideros Mobile Game Development
by Arturs SosinsThis book is a detailed guide to create and deploy mobile games on multiple mobile platforms with an emphasis on practical examples that help you learn how to make your own games quickly and efficiently. This book is for developers who are new to mobile game development or who have tried the native development of mobile games and want a simpler, faster tool that can support a wide variety of platforms and devices. Readers are expected to be at least partially familiar with the Lua game scripting language that Gideros uses for its scripts.
A Gift of Fire: Social, Legal, and Ethical Issues for Computing Technology
by Sara Baase Timothy M. HenryFor courses in Computer Ethics and Computers and Society. An objective study of technology ethics that inspires critical thinking and debate, <p><p> In Gift of Fire, A: Social, Legal, and Ethical Issues for Computing Technology, Sara Baase presents a balanced exploration of the social, legal, philosophical, ethical, political, constitutional, and economic implications of computing and the controversies they raise. With an objective computer scientist's perspective, and with historical context for many issues, Baase covers the issues readers will face both as members of a technological society and as professionals in computer-related fields. A primary goal is to develop computer professionals who understand the implications of what they create and how it fits into society at large. This text encourages readers to think about the ethics and philosophical direction behind topics but doesn't lead students to conclusions. <p><p>The 5th Edition contains updated material on new topics and examples, outdated material has been removed, and several topics have been reorganized. New material appears throughout, including material on current trending topics such as drones and autonomous cars.
The Gigantic Book of Graphic Novels for Minecrafters: Three Unofficial Adventures
by Cara StevensPackaged Together for the First Time, the First Three Installments of Sky Pony’s Redstone Junior High Series! When quiet farm girl Pixel receives an acceptance letter from the prestigious academy for gifted students, Redstone Junior High, she is thrilled! Little does Pixel know that the school's long history of safety is about to take an unsettling turn. The adventures that unfold will test Pixel's courage, reveal a unique and precious gift that she never knew she had, and help her create friendships that will change the course of her life. This bind up contains the following graphic novels: Zombies Ate My HomeworkCreepers Crashed My PartyDragons Never DieThe Gigantic Book of Graphic Novels for Minecrafters will enchant readers of all ages who love playing Minecraft and love stories full of action, adventure, and bravery. <P><P> <i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i>
Gigatrends: Six Forces That Are Changing the Future for Billions
by Thomas Koulopoulos Nathaniel PalmerGigatrends offers a roadmap for navigating six of the most disruptive trends shaping the future.Humanity stands at the precipice of a remarkable new era in global history filled with both immense opportunities and daunting challenges. Gigatrends examines how six disruptive trends can be harnessed to create new social, economic, and organizational solutions that will usher in the promise of a human-centered future for billions of people. But moving forward won&’t be easy. Gigatrends will disrupt nearly every existing socioeconomic system built over the past three hundred years. Navigating these seismic shifts will require a new set of skills, frameworks, and tools to help us move forward. Gigatrends will provide you with the insights to: • Understand how each of the six Gigatrends will shape your future • Predict how digital workers and AI will reshape the workforce • Create new social, economic, and organizational global ecosystems • Navigate the seismic shifts of a rapidly changing and uncertain world • Achieve a human-centered future that works for all of humanity • Recognize how digital identity will create a new era of prosperity The world is at an inflection point. It's time to understand and embrace the revolutionary power of Gigatrends to shape a future that&’s filled with hope and opportunity for all of humanity.
GIMP 2.6 cookbook
by Juan Manuel FerreyraThis book is part of Packt's Cookbook series. A Packt Cookbook contains step-by-step recipes for solutions to the most important problems you face when working with a topic.Inside this Cookbook you will find:A straightforward and easy-to-follow format A selection of the most important tasks and problems Carefully organized instructions for solving the problem efficiently Clear explanations of what you did Details for applying the solution to other situations This book is for anyone who wants great images, without worrying about how a system as powerful as the GIMP works to get them. If you're a graphic designer, a photographer, or just want to prepare images for the Web, you will find the answers you need here.
GIMP 2.6 for Photographers
by Klaus GoelkerImage editing has become a crucial element in the photographic workflow. Image editing tools, most notably Photoshop, are usually sophisticated and deep applications, and are fairly expensive. The only open source tool in this market is the GIMP, which has developed into a powerful, multiplatform system running on Linux, Mac OS X, and Microsoft Windows. GIMP 2.6 for Photographers is a beginner's guide to the only open source image editing tool that provides a low-cost alternative to expensive programs such as Photoshop. Topics include the basics of image editing and simple adjustments, as well as advanced techniques using layers and masks, stitching panoramic images, and preparing high-quality black and white images. The most important editing functions are presented in individual, easy-to-follow workshops. GIMP 2.6 for Photographers has evolved from classroom materials that the author developed and taught in courses and workshops on image editing with the GIMP.
GIMP Bible
by Jason Van Gumster Robert ShimonskiThe ultimate reference and guide to the GNU image manipulation program GIMP is a free, Photoshop-like image manipulation program, and as its use grows, so does the demand for detailed instruction on how to get the very most out of it. GIMP Bible is the most comprehensive and current independent GIMP reference available that goes beyond official documentation. If you're a digital artist or photographer, the step-by-step explanations in this authoritative guide show you how to power-use GIMP throughout a production pipeline. Topics include understanding the GIMP interface and how to work with it, how to use all of GIMP's tools to create high-quality images, GIMP's default filters and plug-ins, advanced techniques for customization with Python and Scheme scripting, and much more. GIMP (GNU Image Manipulation Program) is a free graphics editor that runs on Linux, Windows, or Macs; it is used to process digital graphics and photographs including creating graphics and logos, resizing and cropping photos, altering colors, combining images, creating basic GIF animated images, and more Whether you're a digital artist, professional photographer, or beginner, this detailed how-to shows you best practices, valuable techniques, and helpful tips for getting the most out of GIMP for your projects Topics include the GIMP interface and how to work with it, in-depth description of GIMP's tools and how to use them to create high-quality images, a comprehensive reference for all of GIMP's default filters and common plug-ins, and advanced customization with Python and Scheme scripting Get the most out of this free image editing tool for your production pipeline with the GIMP Bible. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
GIMP für Dummies (Für Dummies)
by Karsten W. GüntherDieses Buch befasst sich mit den Grundlagen der Bildbearbeitung und von GIMP: Docks, Werkzeuge, Filter, Auswahlen, Ebenen und Pfade werden Ihnen bald sehr vertraut sein. Sie wollen Bilder verbessern und kombinieren oder gar neue Bilder erzeugen? Mit GIMP kein Problem. Sie sind sicher, dass GIMP eine bestimmte Funktionalität hat, wissen aber nicht, wo suchen? Schlagen Sie in diesem Buch nach! Für Fortgeschrittene bietet es zudem noch jede Menge Tipps zu Spezialeffekten, zum zerstörungsfreien Arbeiten, zum Schärfen und Weichzeichnen und zu vielen anderen Dingen, die bei der Bildbearbeitung Spaß machen.
Girl Code: Gaming, Going Viral, and Getting It Done
by Andrea Gonzales Sophie HouserA New York Public Library Best Book of 2017Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses.Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.A Junior Library Guild selectionA Children's Book Council Best STEM Trade Book for Students K-12