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Learn Electronics with Raspberry Pi

by Stewart Watkiss

Learning electronics can be tremendous fun -- your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? One excellent answer is Raspberry Pi. Raspberry Pi is everywhere, it's inexpensive, and it's a wonderful tool for teaching about electronics and programming. Learn Electronics with Raspberry Pi shows you how to make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll learn how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. You'll then create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. You'll even learn how to create your own robot, including how to solder and even design a printed circuit board! Author Stewart Watkiss brings a ton of experience and a sense of fun to this delicious array of Pi projects. He's the founder of Penguin Tutor, an enthusiastic STEM ambassador, and the technical reviewer of Mastering the Raspberry Pi and Learn Raspberry Pi with Linux. What you'll learn Learn how to design and build electronic circuits, and even how to make a PCB Learn how to make fun projects like an arcade game, a robot, and a Minecraft controller while learning about sensors and how devices talk to each other Get started programming the Pi with Scratch and Python Who this book is for Makers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.

Learn Electronics with Raspberry Pi: Physical Computing with Circuits, Sensors, Outputs, and Projects

by Stewart Watkiss

Updated for the recent Raspberry Pi boards, including the Raspberry Pi 4, this new edition offers an all new digital logic circuits project, explaining the theory behind how digital electronics work while creating a new project for measuring temperature.Raspberry Pi is everywhere, it’s inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book demonstrates how to make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll see how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. You'll create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. And, you'll build your own robot, including how to solder and even design a printed circuit board.Learning electronics can be tremendous fun — your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to, and a lot more. What You'll LearnDesign and build electronic circuitsMake fun projects like an arcade game, a robot, and a Minecraft controllerProgram the Pi with Scratch and PythonWho This Book Is ForMakers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.

Learn Engineering with LEGO: A Practical Introduction to Engineering Concepts (Maker Innovations Ser.)

by Grady Koch

LEGO Mindstorms and SPIKE Prime are great products with vast capabilities, but are often so complex that many people don’t know how to use them. LEGO provides a walk-through of a few projects to build, which are cool, but after building these many people get stuck on “now what?” This book answers that question by showing the underlying principles required to build their own ideas.This book is a hands-on tour of how machines work with LEGO—there’s nothing like building a machine with your own to hands to understand how it works. It includes aspects of software engineering, mechanical engineering, and electrical engineering. As parts and associated engineering concepts are presented, they will be shown in their practical use with graphical step-by-step assembly instructions. The concepts conveyed are mostly learned through building examples, with text explanation to reinforce the ideas being learned. Every engineering concept has a building example to go with it, in a quick build of less than 15 assembly steps. At the end of each chapter there’s a project to tie the concepts of the chapter together of a little more complexity, involving 15 to 30 steps. These assembly steps are drawn with a computer aided design program that looks like the diagrams that LEGO produces for its products, so readers will be familiar with the look of the assembly directions. What You'll LearnLayout a Word Blocks or Python computer program from scratchSee how LEGO building elements are meant to be assembledManipulate the power source of a rotating shaft from an electric motorUse gears to alter the speed and torque of a power trainChange the motion from a rotating shaft to a desired action Basic mechanisms (turntable, differential, cam, ratchet, etc.) to Use sensors (motion, distance, light, color) to make interactive inventionsIntegrate mechanical, software, and electrical subsystems in a projectWho This Book Is ForThe knowledge presumed in this book is basic familiarity in building with LEGO, having past experience with building a set of moderate complexity of more than a 100 pieces. Basic familiarity with operating a personal computer is also assumed, such as to install an app. Likely interested readers are: LEGO fans looking for ways to build new and better inventions, middle-school and high-school age students who have an interest in science, math, and engineering, adults who like to learn how things work and tinker with inventions, and educators who use the SPIKE Prime set and are looking for new ideas for lesson plans.

Learn Ethereum: Build your own decentralized applications with Ethereum and smart contracts

by Xun (Brian) Wu Zhihong Zou Dongying Song

Explore the blockchain-based decentralized platform and understand how Ethereum works with Dapps examples Key Features Explore the Ethereum ecosystem and understand the latest research on the platform Build decentralized apps (Dapps) using smart contracts and Ethereum with the help of practical examples Learn to make your decentralized applications fast and highly secure Book Description Ethereum is a blockchain-based, decentralized computing platform that allows running smart contracts. This book provides a basic overview of how Ethereum works, its ecosystem, mining process, and the consensus mechanism. It also demonstrates a step-by-step approach for building decentralized applications. This book begins with the very basics of Blockchain technology. Then it dives deep into the Ethereum architecture, framework and tools in its ecosystem. It also provides you an overview of ongoing research on Ethereum, for example, Layer 1 and 2 scaling solution, Stablecoin, ICO/STO/IEO, etc. Next, it explains Solidity language in detail, and provides step-by-step instructions for designing, developing, testing, deploying, and monitoring decentralized applications. In addition, you'll learn how to use Truffle, Remix, Infura, Metamask, and many other Ethereum technologies. It'll also help you develop your own cryptocurrency by creating ERC20, and ERC721 smart contracts from scratch. Finally, we explain private blockchains, and you learn how to interact with smart contracts through wallets. What you will learn Understand the concepts of blockchain and cryptocurrency Master Ethereum development tools such as Truffle, Remix IDE and Infura Delve into smart contract development Develop DApps frontend using Node.js, React.js, and Web3js API Learn Etherscan and other tools to secure and monitor smart contracts Develop and debug smart contracts by working with Remix Apply Truffle suite to compile, migrate, and unit test smart contracts Explore smart contracts such as ERC20 token and decentralized digital market Who this book is for This book is for all developers and architects who want to explore Ethereum blockchain fundamentals and get started with building real-world decentralized applications. Knowledge of an object-oriented programming language such as JavaScript will be useful but not mandatory.

Learn Ethical Hacking from Scratch: Your stepping stone to penetration testing

by Zaid Sabih

Learn how to hack systems like black hat hackers and secure them like security expertsKey FeaturesUnderstand how computer systems work and their vulnerabilitiesExploit weaknesses and hack into machines to test their securityLearn how to secure systems from hackersBook DescriptionThis book starts with the basics of ethical hacking, how to practice hacking safely and legally, and how to install and interact with Kali Linux and the Linux terminal. You will explore network hacking, where you will see how to test the security of wired and wireless networks. You’ll also learn how to crack the password for any Wi-Fi network (whether it uses WEP, WPA, or WPA2) and spy on the connected devices.Moving on, you will discover how to gain access to remote computer systems using client-side and server-side attacks. You will also get the hang of post-exploitation techniques, including remotely controlling and interacting with the systems that you compromised. Towards the end of the book, you will be able to pick up web application hacking techniques. You'll see how to discover, exploit, and prevent a number of website vulnerabilities, such as XSS and SQL injections.The attacks covered are practical techniques that work against real systems and are purely for educational purposes. At the end of each section, you will learn how to detect, prevent, and secure systems from these attacks.What you will learnUnderstand ethical hacking and the different fields and types of hackersSet up a penetration testing lab to practice safe and legal hackingExplore Linux basics, commands, and how to interact with the terminalAccess password-protected networks and spy on connected clientsUse server and client-side attacks to hack and control remote computersControl a hacked system remotely and use it to hack other systemsDiscover, exploit, and prevent a number of web application vulnerabilities such as XSS and SQL injectionsWho this book is forLearning Ethical Hacking from Scratch is for anyone interested in learning how to hack and test the security of systems like professional hackers and security experts.

Learn FileMaker Pro 16: The Comprehensive Guide to Building Custom Databases

by Mark Conway Munro

Extend FileMaker's built-in functionality and totally customize your data management environment with specialized functions and menus to super-charge the results and create a truly unique and focused experience. This book includes everything a beginner needs to get started building databases with FileMaker and contains advanced tips and techniques that the most seasoned professionals will appreciate. Written by a long time FileMaker developer, this book contains material for developers of every skill level. FileMaker Pro 16 is a powerful database development application used by millions of people in diverse industries to simplify data management tasks, leverage their business information in new ways and automate many mundane tasks. A custom solution built with FileMaker can quickly tap into a powerful set of capabilities and technologies to offer users an intuitive and pleasing environment in which to achieve new levels of efficiency and professionalism. What You’ll learnCreate SQL queries to build fast and efficient formulasDiscover new features of version 16 such as JSON functions, Cards, Layout Object window, SortValues, UniqueValues, using variables in Data Sources Write calculations using built-in and creating your own custom functionsDiscover the importance of a good approach to interface and technical designApply best practices for naming conventions and usage standards Explore advanced topics about designing professional, open-ended solutions and using advanced techniquesWho This Book Is ForCasual programmers, full time consultants and IT professionals.

Learn FileMaker Pro 19: The Comprehensive Guide to Building Custom Databases

by Mark Conway Munro

Discover how easy it is to create multi-user, cross-platform custom solutions with FileMaker Pro, the relational database platform published by Apple subsidiary Claris International, Inc. Meticulously rewritten with clearer lessons, more real-world examples and updated to include feature changes introduced in recent versions, this book makes it easier to get started planning, building and deploying a custom database solution. The material is presented in an easy to follow manner with each chapter building on the last. After an initial review of the user environment and application basics, it begins a deep exploration of the integrated development environment that seamlessly combines the full stack of data table schema, business logic and interface layers into one visual programming experience. This book includes everything needed to get started building custom databases and contains advanced material that seasoned professionals will appreciate. Written by a professional developer with decades of real-world experience, Learn FileMaker Pro 19 is your comprehensive learning and reference guide. Join millions of users and developers worldwide in achieving a new level of workflow efficiency with FileMaker Pro. What You’ll Learn Discover interface and feature changes in FileMaker 17-19Create and maintain healthy filesPlan and create custom tables, fields, relationshipsWrite calculations using built-in and custom functionsBuild recursive and repeating formulasDiscover advanced features using cURL, JSON, SQL, ODBC and FM URLManipulate data files in the computer directory with scriptsDeploy solutions to a server and share with desktop, iOS and web clients Who This Book Is For Casual programmers, full time consultants, and IT professionals

Learn FileMaker Pro 2024: The Comprehensive Guide to Building Custom Databases

by Mark Conway Munro

FileMaker Pro is a development platform from Claris International Inc., a subsidiary of Apple Inc. The software makes it easy for everyone to create powerful, multi-user, cross-platform, relational database applications. This book navigates the reader through the software in a clear and logical manner, with each chapter building on the previous one. After an initial review of the user environment and application basics, the book delves into a deep exploration of the integrated development environment, which seamlessly combines the full stack of schema, business logic, and interface layers into a unified visual programming experience. Everything beginners need to get started is covered, along with advanced material that seasoned professionals will appreciate. Written by a professional developer with decades of real-world experience, "Learn FileMaker Pro 2024" is a comprehensive learning and reference guide. Join millions of users and developers worldwide in achieving a new level of workflow efficiency with FileMaker. For This New Edition This third edition includes clearer lessons and more examples, making it easier than ever to start planning, building, and deploying a custom database solution. It covers dozens of new and modified features introduced in versions 19.1 to 19.6, as well as the more recent 2023 (v20) and 2024 (v21) releases. Whatever your level of experience, this book has something new for you! What You’ll Learn · Plan and create custom tables, fields, and relationships · Write calculations using built-in and custom functions · Build layouts with dynamic objects, themes, and custom menus · Automate tasks with scripts and link them to objects and interface events · Keep database files secure and healthy · Integrate with external systems using ODBC, cURL, and the FM API · Deploy solutions to share with desktop, iOS, and web clients · Learn about summary reports, dynamic object references, and transactions · Delve into artificial intelligence with CoreML, OpenAI, and Semantic Finds Who This Book Is For Hobbyist developers, professional consultants, IT staff

Learn Functional Programming with Elixir: New Foundations For A New World

by Ulisses Almeida

Elixir's straightforward syntax and this guided tour give you a clean, simple path to learn modern functional programming techniques. No previous functional programming experience required! This book walks you through the right concepts at the right pace, as you explore immutable values and explicit data transformation, functions, modules, recursive functions, pattern matching, high-order functions, polymorphism, and failure handling, all while avoiding side effects. Don't board the Elixir train with an imperative mindset! To get the most out of functional languages, you need to think functionally. This book will get you there. Functional programming offers useful techniques for building maintainable and scalable software that solves today's difficult problems. The demand for software written in this way is increasing - you don't want to miss out. In this book, you'll not only learn Elixir and its features, you'll also learn the mindset required to program functionally. Elixir's clean syntax is excellent for exploring the critical skills of using functions and concurrency. Start with the basic techniques of the functional way: working with immutable data, transforming data in discrete steps, and avoiding side effects. Next, take a deep look at values, expressions, functions, and modules. Then extend your programming with pattern matching and flow control with case, if, cond, and functions. Use recursive functions to create iterations. Work with data types such as lists, tuples, and maps. Improve code reusability and readability with Elixir's most common high-order functions. Explore how to use lazy computation with streams, design your data, and take advantage of polymorphism with protocols. Combine functions and handle failures in a maintainable way using Elixir features and libraries. Learn techniques that matter to make code that lives harmoniously with the language. What You Need: You'll need a computer and Elixir 1.4 or newer version installed. No previous functional programming or Elixir experience is required. Some experience with any programming language is recommended.

Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

by Mark Sobkowicz

Level up your programming skills while making fast-paced, arcade-style video games. Make enemy spaceships explode in balls of fire, and escape from a pit while dodging falling boulders. You'll use the fun and approachable Ruby programming language and the Gosu 2D game library, which makes making games a breeze. Gain the skills and techniques you need to bring your own video game ideas to life with moving images and thumping sounds.If you have a little experience programming in Ruby or another language, then you're ready to start making your own video games. In this book you'll learn concepts such as animation, keyboard and mouse movement, sounds and music, and physics as you build four exciting games.Your first game will test your reflexes as you try to click on a ruby that pops in and out of your screen. Learn how to draw images and text, and how to make objects move around the screen. You'll make a space-shooter where you defend your home base from a seemingly endless stream of enemies, as you discover how to use keyboard input, add music and sounds, an opening title screen, and scrolling end-credits. Next up: make a sliding number puzzle game where you'll learn to incorporate more complicated logic and user interaction into your game. Learn all about game physics as you build a game where a bold adventurer must climb out of a pit while dodging bouncing, spinning rocks. Finally, package up your games as Windows and Mac apps so you can share them with your friends.When you're done with this book, you'll have improved your programming skills, and you'll have all the tools you need to make your own arcade-style games.What You Need:You'll need a computer running Windows 7 or later, or Mac OS X 10.7 or later. All the other software you need is free, and the first chapter will get you up and running.

Learn Generative AI with PyTorch

by Mark Liu

Learn how generative AI works by building your very own models that can write coherent text, create realistic images, and even make lifelike music.Learn Generative AI with PyTorch teaches the underlying mechanics of generative AI by building working AI models from scratch. Throughout, you&’ll use the intuitive PyTorch framework that&’s instantly familiar to anyone who&’s worked with Python data tools. Along the way, you&’ll master the fundamentals of General Adversarial Networks (GANs), Transformers, Large Language Models (LLMs), variational autoencoders, diffusion models, LangChain, and more! In Learn Generative AI with PyTorch you&’ll build these amazing models: • A simple English-to-French translator • A text-generating model as powerful as GPT-2 • A diffusion model that produces realistic flower images • Music generators using GANs and Transformers • An image style transfer model • A zero-shot know-it-all agent The generative AI projects you create use the same underlying techniques and technologies as full-scale models like GPT-4 and Stable Diffusion. You don&’t need to be a machine learning expert—you can get started with just some basic Python programming skills. About the technology Transformers, Generative Adversarial Networks (GANs), diffusion models, LLMs, and other powerful deep learning patterns have radically changed the way we manipulate text, images, and sound. Generative AI may seem like magic at first, but with a little Python, the PyTorch framework, and some practice, you can build interesting and useful models that will train and run on your laptop. This book shows you how. About the book Learn Generative AI with PyTorch introduces the underlying mechanics of generative AI by helping you build your own working AI models. You&’ll begin by creating simple images using a GAN, and then progress to writing a language translation transformer line-by-line. As you work through the fun and fascinating projects, you&’ll train models to create anime images, write like Hemingway, make music like Mozart, and more. You just need Python and a few machine learning basics to get started. You&’ll learn the rest as you go! What's inside • Build an English-to-French translator • Create a text-generation LLM • Train a diffusion model to produce high-resolution images • Music generators using GANs and Transformers About the reader Examples use simple Python. No deep learning experience required. About the author Mark Liu is the founding director of the Master of Science in Finance program at the University of Kentucky. The technical editor on this book was Emmanuel Maggiori.

Learn Git in a Month of Lunches

by Rick Umali

SummaryLearn Git in a Month of Lunches introduces the discipline of source code control using Git. Whether you're a newbie or a busy pro moving your source control to Git, you'll appreciate how this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons designed to take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the BookGit is the source code control system preferred by modern development teams. Its decentralized architecture and lightning-fast branching let you concentrate on your code instead of tedious version control tasks. At first, Git may seem like a sprawling beast. Fortunately, to get started you just need to master a few essential techniques. Read on!Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Helpful for both newbies who have never used source control and busy pros, this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons that take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. This book is a road map to the commands and processes you need to be instantly productive.What's InsideStart from square one—no experience requiredThe most frequently used Git commandsMental models that show how Git worksLearn when and how to branch codeAbout the ReaderNo previous experience with Git or other source control systems is required.About the AuthorRick Umali uses Git daily as a developer and is a skilled consultant, trainer, and speaker.Table of ContentsBefore you beginAn overview of Git and version controlGetting oriented with GitMaking and using a Git repositoryUsing Git with a GUITracking and updating files in GitCommitting parts of changesThe time machine that is GitTaking a fork in the roadMerging branchesCloningCollaborating with remotesPushing your changesKeeping in syncSoftware archaeologyUnderstanding git rebaseWorkflows and branching conventionsWorking with GitHubThird-party tools and GitSharpening your Git

Learn Go with Pocket-Sized Projects

by Aliénor Latour Donia Chaiehloudj Pascal Bertrand

Pocket-size projects, modular and versatile skills! Take your Go programming capabilities to the next level with 11 engaging applications.Learn Go with Pocket-Sized Projects teaches some of the most important skills of Go programming—including Go&’s unique idiomatic syntax—all through building fun and useful apps and games. Each project is fully working, simple to write, and easy to scale-up to full-size Go applications. In Learn Go with Pocket-Sized Projects you&’ll build: • A Wordle-alike game • A currency converter application • A habit-tracking application • A book digest application • A maze-solving algorithm • A microcontroller-based traffic lights program • …and more! Each small, self-contained project in Learn Go with Pocket-Sized Projects introduces important practical skills, including ensuring that your code is thoroughly tested and documented! You&’ll make architectural decisions for your projects and organize your code in a maintainable way. Work your way through, and you&’ll be able to utilize Go for everything from server-side applications to low-level systems programming. Foreword by Ron Evans. About the technology There&’s no more satisfying way to learn a programming language than by building your own projects! Whether you&’re coming from another language or taking your next steps in Go, these eleven projects will get you working hands on faster than you can type &“Bonjour le monde.&” About the book Learn Go with Pocket-Sized Projects introduces the most important features, concepts and techniques of the Go programming language. You&’ll learn hands on as you build fun mini projects including a Wordle clone you can run as a web service and a maze solver that uses goroutines. Along the way, you&’ll explore a wide range of topics, including Go&’s unique approach to interfaces, concurrency, REST and gRPC microservice APIs, and more. What's inside • Concurrency with goroutines • A habit tracker using gRPC and HTML templates • Deploying a secure web service • A microcontroller-based traffic lights program using TinyGo About the reader For beginners with Go or another programming language. About the author Aliénor Latour, Donia Chaiehloudj, and Pascal Bertrand are experienced developers with a passion for Go and excellence in programming. Table of Contents 1 MeetGo 2 Hello, earth! Extend your hello, world 3 A bookworm&’s digest: Playing with loops and maps 4 A log story: Creating a library 5 Gordle: Play a word game in your terminal 6 Money converter: CLI around an HTTP call 7 Caching with generics 8 Gordle as a service 9 Concurrent maze solver 10 Habits tracker using gRPC 11 HTML templating with a gRPC client 12 Go for other architectures Appendixes A Installation steps B Formatting cheat sheet C Zero values D Benchmarking E Passing by value or by reference F Fuzzing G Connecting to a database

Learn Grafana 10.x: A beginner's guide to practical data analytics, interactive dashboards, and observability

by Eric Salituro

Get up and running with building data pipelines and creating interactive dashboards to visualize, monitor, and present a wide variety of time-series data with this comprehensive introductory guideKey FeaturesInstall, set up, and configure Grafana for real-time data analysis, visualization, and alertingVisualize and monitor data using data sources such as InfluxDB, Telegraf, Prometheus, and ElasticsearchExplore Grafana's cloud support with Microsoft Azure, Amazon CloudWatch, and Google Cloud MonitoringPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionGet ready to unlock the full potential of the open-source Grafana observability platform, ideal for analyzing and monitoring time-series data with this updated second edition. This beginners guide will help you get up to speed with Grafana’s latest features for querying, visualizing, and exploring logs and metrics, no matter where they are stored. Starting with the basics, this book demonstrates how to quickly install and set up a Grafana server using Docker. You’ll then be introduced to the main components of the Grafana interface before learning how to analyze and visualize data from sources such as InfluxDB, Telegraf, Prometheus, Logstash, and Elasticsearch. The book extensively covers key panel visualizations in Grafana, including Time Series, Stat, Table, Bar Gauge, and Text, and guides you in using Python to pipeline data, transformations to facilitate analytics, and templating to build dynamic dashboards. Exploring real-time data streaming with Telegraf, Promtail, and Loki, you’ll work with observability features like alerting rules and integration with PagerDuty and Slack. As you progress, the book addresses the administrative aspects of Grafana, from configuring users and organizations to implementing user authentication with Okta and LDAP, as well as organizing dashboards into folders, and more. By the end of this book, you’ll have gained all the knowledge you need to start building interactive dashboards.What you will learnLearn the techniques of data visualization using GrafanaGet familiar with the major components of Time series visualizationExplore data transformation operations, query inspector, and time interval settingsWork with advanced dashboard features, such as annotations, variable-based templating, and dashboard linking and sharingConnect user authentication through Okta, Google, GitHub, and other external providersDiscover Grafana's monitoring support for cloud service infrastructuresWho this book is forThis book is for business intelligence developers, business analysts, data analysts, and anyone interested in performing time-series data analysis and monitoring using Grafana. You’ll also find this book useful if you’re looking to create and share interactive dashboards or get up to speed with the latest features of Grafana. Although no prior knowledge of Grafana is required, basic knowledge of data visualization and some Python programming experience will help you understand the concepts covered in the book.

Learn Grafana 7.0: A beginner's guide to getting well versed in analytics, interactive dashboards, and monitoring

by Eric Salituro

A comprehensive introduction to help you get up and running with creating interactive dashboards to visualize and monitor time-series data in no time Key Features Install, set up, and configure Grafana for real-time data analysis and visualization Visualize and monitor data using data sources such as InfluxDB, Prometheus, and Elasticsearch Explore Grafana's multi-cloud support with Microsoft Azure, Amazon CloudWatch, and Google Stackdriver Book Description Grafana is an open-source analytical platform used to analyze and monitoring time-series data. This beginner's guide will help you get to grips with Grafana's new features for querying, visualizing, and exploring metrics and logs no matter where they are stored. The book begins by showing you how to install and set up the Grafana server. You'll explore the working mechanism of various components of the Grafana interface along with its security features, and learn how to visualize and monitor data using, InfluxDB, Prometheus, Logstash, and Elasticsearch. This Grafana book covers the advanced features of the Graph panel and shows you how Stat, Table, Bar Gauge, and Text are used. You'll build dynamic dashboards to perform end-to-end analytics and label and organize dashboards into folders to make them easier to find. As you progress, the book delves into the administrative aspects of Grafana by creating alerts, setting permissions for teams, and implementing user authentication. Along with exploring Grafana's multi-cloud monitoring support, you'll also learn about Grafana Loki, which is a backend logger for users running Prometheus and Kubernetes. By the end of this book, you'll have gained all the knowledge you need to start building interactive dashboards. What you will learn Find out how to visualize data using Grafana Understand how to work with the major components of the Graph panel Explore mixed data sources, query inspector, and time interval settings Discover advanced dashboard features such as annotations, templating with variables, dashboard linking, and dashboard sharing techniques Connect user authentication to Google, GitHub, and a variety of external services Find out how Grafana can provide monitoring support for cloud service infrastructures Who this book is for This book is for business intelligence developers, business analysts, data analysts, and anyone interested in performing time-series data analysis and monitoring using Grafana. Those looking to create and share interactive dashboards or looking to get up to speed with the latest features of Grafana will also find this book useful. Although no prior knowledge of Grafana is required, basic knowledge of data visualization and some experience in Python programming will help you understand the concepts covered in the book.

Learn Haskell by Example

by Phillip Hagenlocher

Learn Haskell by doing Haskell projects! In this book, you&’ll get practical experience writing Haskell code and applying functional programming to actual development challenges.In Learn Haskell by Example, you&’ll build your Haskell skills by working through hands-on challenges and conundrums. You&’ll learn to look at each project through a Haskell lens, and then solve it using features like lazy evaluation, immutable data structures, and monads. In Learn Haskell by Example you will learn how to: • Use Haskell for daily programming tasks • Effectively apply functional concepts • Avoid common beginner pitfalls of Haskell • Apply abstract concepts in the Haskell language • Debug and profile Haskell applications • Improve the performance of Haskell applications Haskell is an amazing choice for applications that need an extra guarantee of safety, such as in smart contracts, data intensive applications, and large scale distributed systems. In this book, you&’ll see just how practical Haskell can be for creating programs by building your own engaging projects! Learn how to structure real-world applications, how to work with the Haskell tool chain effectively, and what to look out for when writing critical sections in the program's logic. Best of all, each project in this book is fully extensible and customizable so you can keep tinkering with your favorites! About the technology Programmers spend a lot of time debugging and refactoring code, reading comments and documentation, and trying to make sense out of complex designs. Haskell, a powerful, beautiful, and challenging functional programming language, promises a different path. By focusing your attention on simple functions, clearly-defined behaviors, and the right high-level abstractions, Haskell disallows the dangerous behaviors that usually lead to bugs and crashes. About the book Learn Haskell by Example teaches you to build applications in Haskell by designing and coding fun and engaging projects. In this easy-to-follow guide, you&’ll create a domain specific language for music, an image processing library, and more! You&’ll learn Haskell from the ground-up with a focus on important concepts like function design, composition, and data immutability. Each project gives you a new insight into how to think in Haskell and helps you understand why many Haskell developers say they will never use another language again. What's inside • Use Haskell for daily programming tasks • Purely functional programming • Avoid common Haskell pitfalls About the reader For readers who know how to program in an object-oriented language. About the author Philipp Hagenlocher is a full time Haskell developer, and the creator of the beloved Haskell for Imperative Programmers YouTube course. The technical editor on this book was Alexander Vershilov. Table of Contents 1 Introduction 2 Ancient secret keeping on modern machines 3 Every line counts 4 Line numbering tool 5 Words and graphs 6 Solving the ladder game 7 Working with CSV files 8 A tool for CSV 9 Quick checks and random tests 10 Digital music box 11 Programming musical compositions 12 Parsing pixel data 13 Parallel image processing 14 Files and exceptions 15 Transformers for synchronizing 16 JSON and SQL 17 APIs using Servant Appendix A The Haskell Toolchain Appendix B Lazy evaluation

Learn Helm: Improve productivity, reduce complexity, and speed up cloud-native adoption with Helm for Kubernetes

by Andrew Block Austin Dewey

A comprehensive introduction to automated application deployment on Kubernetes for beginners Key Features Effectively manage applications deployed in Kubernetes using Helm Learn to install, upgrade, share, and manage applications deployed in Kubernetes Get up and running with a package manager for Kubernetes Book Description Containerization is currently known to be one of the best ways to implement DevOps. While Docker introduced containers and changed the DevOps era, Google developed an extensive container orchestration system, Kubernetes, which is now considered the frontrunner in container orchestration. With the help of this book, you'll explore the efficiency of managing applications running on Kubernetes using Helm. Starting with a short introduction to Helm and how it can benefit the entire container environment, you'll then delve into the architectural aspects, in addition to learning about Helm charts and its use cases. You'll understand how to write Helm charts in order to automate application deployment on Kubernetes. Focused on providing enterprise-ready patterns relating to Helm and automation, the book covers best practices for application development, delivery, and lifecycle management with Helm. By the end of this Kubernetes book, you will have learned how to leverage Helm to develop an enterprise pattern for application delivery. What you will learn Develop an enterprise automation strategy on Kubernetes using Helm Create easily consumable and configurable Helm charts Use Helm in orchestration tooling and Kubernetes operators Explore best practices for application delivery and life cycle management Leverage Helm in a secure and stable manner that is fit for your enterprise Discover the ins and outs of automation with Helm Who this book is for This book is for Kubernetes developers or administrators who are interested in learning Helm to provide automation for application development on Kubernetes. Although no prior knowledge of Helm is required, basic knowledge of Kubernetes application development will be useful.

Learn Human-Computer Interaction: Solve human problems and focus on rapid prototyping and validating solutions through user testing

by Christopher Reid Becker

Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact Key Features Explore various HCI techniques and methodologies to enhance the user experience Delve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfaces Learn essential principles, techniques and explore the future of HCI Book Description Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You'll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces. What you will learn Become well-versed with HCI and UX concepts Evaluate prototypes to understand data gathering, analysis, and interpretation techniques Execute qualitative and quantitative methods for establishing humans as a feedback loop in the software design process Create human-centered solutions and validate these solutions with the help of quantitative testing methods Move ideas from the research and definition phase into the software solution phase Improve your systems by becoming well-versed with the essential design concepts for creating user interfaces Who this book is for This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.

Learn Internet & E-mail in 24 Hours

by Anitha Vasanth Bennett

The Internet boom today has led to a tremendous mind-boggling increase in the number of net users. An average layman, who has not yet come to terms with this technology change, struggles to find an identity for himself. He has very insufficient or in the most cases no knowledge at all about this new world. Lots of books and brochures etc have been published to define this change in technology but the information is too scattered, insufficient or too high-strung. Compiled, as a single handbook for easy reading is "Internet and e-mail in 24 hours". It will prove to be "The Answer" for all the queries for which you have always searched for solutions...Surf through - The world is yours to browse.

Learn Ionic 2

by Joyce Justin Joseph Jude

Explore key scenarios required for building quality Ionic apps quickly and easily and bring them to the iOS and Android mobile ecosystem. Learn Ionic 2 explains various techniques to quickly integrate third-party back end systems. With this short guide, you'll benefit from practical examples of implementing authentication and authorization, connecting to social media, integrating with payment gateway, and analytics integration. This book presents solutions to the challenges faced during the development process of these tasks.Validation is essential to the survival and eventual success of any startup. You validate your business idea by placing a product in the hands of your customers and getting them to interact with it. The Ionic framework makes this possible.What You'll Learn: Master end-to-end hybrid application developmentCreate user management modules including signup, login, and forgotten passwordsUse analytics to evaluate an application using Ionic FrameworkWho This Book Is For: Tech entrepreneurs and businessmen with ideas

Learn Java 12 Programming: A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

by Nick Samoylov

A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programmingKey FeaturesStrengthen your knowledge of important programming concepts and the latest features in JavaExplore core programming topics including GUI programming, concurrency, and error handlingLearn the idioms and best practices for writing high-quality Java codeBook DescriptionJava is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps.Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming.By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general.What you will learnLearn and apply object-oriented principlesGain insights into data structures and understand how they are used in JavaExplore multithreaded, asynchronous, functional, and reactive programmingAdd a user-friendly graphic interface to your applicationFind out what streams are and how they can help in data processingDiscover the importance of microservices and use them to make your apps robust and scalableExplore Java design patterns and best practices to solve everyday problemsLearn techniques and idioms for writing high-quality Java codeWho this book is forStudents, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.

Learn Java 17 Programming: Learn the fundamentals of Java Programming with this updated guide with the latest features, 2nd Edition

by Nick Samoylov

Explore the essential concepts of programming such as object-oriented, functional, and reactive programming by writing code and building projects using the latest LTS version of JavaKey FeaturesA step-by-step guide for beginners to get started with programming in Java 17Explore core programming topics including GUI programming, concurrency, and error handlingWrite efficient code and build projects while learning the fundamentals of programmingBook DescriptionJava is one of the most preferred languages among developers. It is used in everything right from smartphones and game consoles to even supercomputers, and its new features simply add to the richness of the language.This book on Java programming begins by helping you learn how to install the Java Development Kit. You'll then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts such as abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you'll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps with the help of sample programs and practice examples. You'll also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you'll move on to advanced topics such as Java libraries, database management, and network programming and also build a sample project to help you understand the applications of these concepts.By the end of this Java book, you'll not only have become well-versed with Java 17 but also gained a perspective into the future of this language and have the skills to code efficiently with best practices.What you will learnUnderstand and apply object-oriented principles in JavaExplore Java design patterns and best practices to solve everyday problemsBuild user-friendly and attractive GUIs with easeUnderstand the usage of microservices with the help of practical examplesDiscover techniques and idioms for writing high-quality Java codeGet to grips with the usage of data structures in JavaWho this book is forThis book is for those who would like to start a new career in the modern Java programming profession, as well as those who do it professionally already and would like to refresh their knowledge of the latest Java and related technologies and ideas.

Learn Java Fundamentals: A Primer for Java Development and Programming

by Jeff Friesen

Sharpen your Java skills and boost your potential as an IT specialist. This book introduces you to the basic Java features and APIs needed to prepare for a career in programming and development. You’ll first receive an introduction to Java and then explore language features ranging from comments though exception/error handling, focusing mainly on language syntax and a few select syntax-related APIs. This constitutes the heart of the book, and you’ll use these building blocks to construct simple Java programs, and learn where Java’s implementations of expressions (and operators), and statements diverge from other languages. The final few chapters tour some additional APIs such as the Math class, related types, String and StringBuffer, and System. Along the way you’ll discover some interesting programs, such as Graph (a sine/cosine wave-plotting application) and WC (a word-counting application). Two appendixes provide quick references to Java’s supported reserved words, and to Java’s supported operators. Equipped with this knowledge, Learn Java Fundamentals will provide you the pathway to explore additional APIs on your own, and increase your Java awareness. What You’ll Learn Understand the basics of Java applications and APIs Study language features such as comments, identifiers, variables, types, and literals. Explore operators, expressions, statements, and other key features such as classes, objects, class extension, and class abstraction. Who This Book Is For Developers, programmers, and students with little or no Java experience

Learn Java With Examples In BlueJ: A Beginner's Hands-on Approach to Learning Java

by G. Suden

Learn Java with examples in BlueJ, gets you started programming in Java right away. Learning a complex new language is not an easy task especially when it’s an object-oriented programming language like Java. This practical beginner’s guide enables you to: <P><P> Gain a solid understanding of Java. Understand difference between Procedure Oriented Programming (POP) and Object Oriented Programming (OOP). Teach you fundamental concepts of Object Oriented Programming, Objects and Classes. Each program shown with its associated output. Explanation of difficult lines of code. All programs compiled and executed in the BlueJ Development Environment. Extensive examples provided in each chapter. Empower you to develop logical and analytical thinking using object-oriented approach in Java. A hands-on and exercise-rich book in Java programming for beginners. Start brewing up great programs with Java! Knowledge of other programming languages is not required. Book designed to teach Java in readable style with small and direct programs making even arcane concepts clear.

Learn Java for Android Development

by Jeff Friesen

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer''s chances of succeeding as an Android app developer. Each of the book''s 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter''s material. Answers to the book''s more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress'' Beginning Android. What you''ll learn The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with basic language features (e. g. , comments, types, expressions, and statements), you progress to those features related to classes and objects, followed by object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigate strictfp, synchronized, volatile, the enhanced for loop statement, autoboxing/unboxing, and transient fields. Java APIs: In addition to Object and APIs related to exceptions, you explore Math, StrictMath, BigDecimal, BigInteger, String, StringBuffer/StringBuilder, Boolean, Character, Byte, Short, Integer, Long, Float, Double, Number, the Threads API, System, Runtime, Process, the Collections Framework, the Concurrency Utilities, Date, Formatter, Random, Scanner, the ZIP and JAR APIs, File, RandomAccessFile, stream classes, and writer/reader classes, InetAddress, SocketOptions, Socket, ServerSocket, DatagramSocket, MulticastSocket, URL, URLConnection, URLEncoder, URLDecoder, NetWorkInterface, InterfaceAddress, CookieHandler, CookieManager, CookieStore, CookiePolicy, Buffer, ByteBuffer, CharBuffer, DoubleBuffer,FloatBuffer, IntBuffer, LongBuffer, ShortBuffer, MappedByteBuffer, Channel, WritableByteChannel, ReadableByteChannel,ScatteringByteChannel, GatheringByteChannel, FileChannel, the Regular Expressions API, JDBC, and more. Applying these: You will learn how to use the JDK''s javac (compiler), java (application launcher), javadoc (Java documentation generator), and jar (Java archive creator, updater, and extractor) tools. You will also receive an introduction to the Eclipse integrated development environment, which is the official standard for developing Android apps. Who this book is for This book is for any programmer - including existing Java programmers and Objective-C-based iPhone and iPad programmers - of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development. Table of Contents 1. Getting Started with Java 2. Learning Language Fundamentals 3. Discovering Classes and Objects 4. Discovering Inheritance, Polymorphism, and Interfaces 5. Mastering Advanced Language Features Part 1 6. Mastering Advanced Language Features Part 2 7. Exploring the Basic APIs Part 1 8. Exploring the Basic APIs Part 2 9. Exploring the Collections Framework 10. Exploring Additional Ut...

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