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Linux: The Ultimate Guide
by Sufyan bin UzayrLinux is one of the most widely used operating systems. It was created to provide a free or low-cost operating system for personal computer users. Linus Torvalds published Linux on September 17, 1991, and it was written in the C programming language. It has since earned a reputation for being a high-performing and efficient system. This is a fairly comprehensive operating system that includes a graphical user interface (GUI), TCP/IP, the Emacs editor, and the X Window System, among other features. Debian, Ubuntu, Fedora, Red Hat Linux, SUSE Linux, Gentoo, Kali Linux, and Linux Mint are some of the finest Linux distributions. Linux is a very popular operating system today because of features such as multiuser operating system management, multitasking paradigm, multiprogramming concepts, and virtual memory. Many corporations and individuals, as well as firms such as Canonical, use Linux for their servers because of security concerns and positive feedback from the user community. Linux is also used in mobile devices, smart TVs, etc. Key Features: • A step-by-step approach to problem solving and skill development • A quick run-through of the basic concepts, in the form of a “crash course” • An advanced, hands-on core concepts, with a focus on real-world problems • An industry-level coding paradigm, practice-oriented explanatory approach • A special emphasis on writing clean and optimized code, with additional chapters focused on coding methodology
Liquid Metal Soft Machines: Principles and Applications (Topics in Mining, Metallurgy and Materials Engineering)
by Jing Liu Lei Sheng Zhi-Zhu HeThis book discusses the core principles and practical applications of a brand new machine category: liquid-metal soft machines and motors. After a brief introduction on the conventional soft robot and its allied materials, it presents the new conceptual liquid-metal machine, which revolutionizes existing rigid robots, both large and small. It outlines the typical features of the soft liquid-metal materials and describes the various transformation capabilities, mergence of separate metal droplets, self-rotation and planar locomotion of liquid-metal objects under external or internal mechanism. Further, it introduces a series of unusual phenomena discovered while developing the shape changeable smart soft machine and interprets the related mechanisms regarding the effects of the shape, size, voltage, orientation and geometries of the external fields to control the liquid-metal transformers. Moreover, the book illustrates typical strategies to construct a group of different advanced functional liquid-metal soft machines, since such machines or robots are hard to fabricate using rigid-metal or conventional materials. With highly significant fundamental and practical findings, this book is intended for researchers interested in establishing a general method for making future smart soft machine and accompanying robots.
Liquiditätsplanung: Das Steuerungstool für zukunftssicheres unternehmerisches Handeln – ein Praxisleitfaden
by Thomas SchmidtDieses Buch fokussiert auf die Liquiditätsplanung, die die zukunftssichere und wirtschaftliche Fortführung eines Unternehmens und seine Zahlungsfähigkeit an erste Stelle stellt. Es widmet sich einer möglichst prognosegenauen Abbildung der zukünftigen Zahlungsströme des laufenden operativen Geschäftsmodells. Aufgrund der Zusammenführung von Planungsrechnungen, rechtlichen Vereinbarungen des Debitoren- und Kreditorenmanagements und Prognoseverfahren ist der Liquiditätsplan im Planungsuniversum einzigartig und sichert bei konsequenter und richtiger Anwendung die Unternehmensexistenz. Ziel dieses Praxisleitfadens ist ein konzeptionell stringentes und gleichzeitig praktisch orientiertes Planungsmodell, das mit einer beherrschbaren Toleranz Aufschluss über die Entwicklung der Liquidität des Unternehmens gibt – sowohl dem Management als auch den Finanzverantwortlichen –, um es erfolgreich in die Zukunft zu führen.
Lisp in Small Pieces
by Christian QueinnecThis is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. It describes 11 interpreters and 2 compilers, including very recent techniques of interpretation and compilation. The book is in two parts. The first starts from a simple evaluation function and enriches it with multiple name spaces, continuations and side-effects with commented variants, while at the same time the language used to define these features is reduced to a simple lambda-calculus. Denotational semantics is then naturally introduced. The second part focuses more on implementation techniques and discusses precompilation for fast interpretation: threaded code or bytecode; compilation towards C. Some extensions are also described such as dynamic evaluation, reflection, macros and objects. This will become the new standard reference for people wanting to know more about the Lisp family of languages: how they work, how they are implemented, what their variants are and why such variants exist. The full code is supplied (and also available over the Net). A large bibliography is given as well as a considerable number of exercises. Thus it may also be used by students to accompany second courses on Lisp or Scheme.
List of The Informed Brain in a Digital World
by National Academies Keck Future InitiativeDigital media provide humans with more access to information than ever before-a computer, tablet, or smartphone can all be used to access data online and users frequently have more than one device. However, as humans continue to venture into the digital frontier, it remains to be known whether access to seemingly unlimited information is actually helping us learn and solve complex problems, or ultimately creating more difficulty and confusion for individuals and societies by offering content overload that is not always meaningful. Throughout history, technology has changed the way humans interact with the world. Improvements in tools, language, industrial machines, and now digital information technology have shaped our minds and societies. There has always been access to more information than humans can handle, but the difference now lies in the ubiquity of the Internet and digital technology, and the incredible speed with which anyone with a computer can access and participate in seemingly infinite information exchange. Humans now live in a world where mobile digital technology is everywhere, from the classroom and the doctor's office to public transportation and even the dinner table. This paradigm shift in technology comes with tremendous benefits and risks. Interdisciplinary Research (IDR) Teams at the 2012 National Academies Keck Futures Initiative Conference on The Informed Brain in the Digital World explored common rewards and dangers to Humans among various fields that are being greatly impacted by the Internet and the rapid evolution of digital technology. Keynote speaker Clifford Nass of Stanford University opened the dialogue by offering insight into what we already know about how the "information overload" of the digital world may be affecting our brains. Nass presented the idea of the "media budget," which states that when a new media emerges, it takes time away from other media in a daily time budget. When additional media appear and there is no time left in a person's daily media budget, people begin to "double book" media time. Personal computers, tablets, and smartphones make it easy to use several media simultaneously, and according to Nass, this double-booking of media can result in chronic multitasking, which effects how people store and manage memory. Although current fast-paced work and learning environments often encourage multitasking, research shows that such multitasking is inefficient, decreases productivity, and may hinder cognitive function. National Academies Keck Future Initiative: The Informed Brain in a Digital World summarizes the happenings of this conference.
Listen and Talk
by Zhu Han Lingyang Song Yun LiaoThis brief focuses on the use of full-duplex radio in cognitive radio networks, presenting a novel spectrum sharing protocol that allows the secondary users to simultaneously sense and access the vacant spectrum. This protocol, called "Listen-and-talk" (LAT), is evaluated by both mathematical analysis and computer simulations in comparison with other existing protocols, including the listen-before-talk protocol. In addition to LAT-based signal processing and resource allocation, the brief discusses techniques such as spectrum sensing and dynamic spectrum access. The brief proposes LAT as a suitable access scheme for cognitive radio networks, which can support the quality-of-service requirements of these high priority applications. Fundamental theories and key techniques of cognitive radio networks are also covered. Listen and Talk: Full-duplex Cognitive Radio Networks is designed for researchers, developers, and professionals involved in cognitive radio networks. Advanced-level students studying signal processing or simulations will also find the content helpful since it moves beyond traditional cognitive radio networks into future applications for the technology.
Listenable: The Content and Delivery System to Set Your Podcast Apart
by Bert WeissThere is great news and bad news when it comes to podcasting.The great news? Anybody can start a podcast. The bad news? Anybody can start a podcast. And it seems as if everyone is starting a podcast.A simple Google search reveals countless guides about how to start a podcast. From equipment to software, someone can go live with a new podcast in a matter of days with simple step-by-step instructions about recording and launching their show.But what’s lacking is simple and effective training on how to create a podcast that’s actually listenable—that makes listeners hit that subscribe button. In Listenable, syndicated morning-drive radio host, Bert Weiss, shares a simple content and delivery strategy anyone can use to produce a show that builds a large, loyal audience.
Listening In: Cybersecurity in an Insecure Age
by Susan LandauA cybersecurity expert and former Google privacy analyst’s urgent call to protect devices and networks against malicious hackers and misinformed policymakers New technologies have provided both incredible convenience and new threats. The same kinds of digital networks that allow you to hail a ride using your smartphone let power grid operators control a country’s electricity—and these personal, corporate, and government systems are all vulnerable. In Ukraine, unknown hackers shut off electricity to nearly 230,000 people for six hours. North Korean hackers destroyed networks at Sony Pictures in retaliation for a film that mocked Kim Jong-un. And Russian cyberattackers leaked Democratic National Committee emails in an attempt to sway a U.S. presidential election. And yet despite such documented risks, government agencies, whose investigations and surveillance are stymied by encryption, push for a weakening of protections. In this accessible and riveting read, Susan Landau makes a compelling case for the need to secure our data, explaining how we must maintain cybersecurity in an insecure age.
Literacy Is NOT Enough: 21st Century Fluencies for the Digital Age
by Ian Jukes Lee Crockett Andrew ChurchesHow to upgrade literacy instruction for digital learners Educating students to traditional literacy standards is no longer enough. If students are to thrive in their academic and 21st century careers, then independent and creative thinking hold the highest currency. The authors explain in detail how to add these new components of literacy: Solution Fluency Information Fluency Creativity Fluency Collaboration Fluency Students must master a completely different set of skills to succeed in a culture of technology-driven automation, abundance, and access to global labor markets. The authors present an effective framework for integrating comprehensive literacy or fluency into the traditional curriculum.
Literacy Is Still Not Enough: Modern Fluencies for Teaching, Learning, and Assessment
by Ian Jukes Nicky Mohan Ryan L. SchaafModern fluencies provide a platform for authentic teaching, learning, and assessment While reading, writing, and arithmetic remain important, they are no longer enough. For learners to thrive, they must move beyond traditional literacies to modern fluencies—the unconscious mental processes that are learned, adapted, and applied in the context of real-world problems and challenges. In this book, the authors unpack the fluencies (solution, information, creativity, communication, collaboration, and global citizenship) to reflect the relentless social, cultural, and economic shifts of modern times. Practical resources are presented alongside: Authentic Unit Plan Exemplars for each fluency Assessment rubric examples Discussion questions Learners today must master an entirely different set of essential skills and knowledge needed to succeed than previous generations. This book provides a practical framework for integrating new fluencies into traditional curriculum.
Literacy Is Still Not Enough: Modern Fluencies for Teaching, Learning, and Assessment
by Ian Jukes Nicky Mohan Ryan L. SchaafModern fluencies provide a platform for authentic teaching, learning, and assessment While reading, writing, and arithmetic remain important, they are no longer enough. For learners to thrive, they must move beyond traditional literacies to modern fluencies—the unconscious mental processes that are learned, adapted, and applied in the context of real-world problems and challenges. In this book, the authors unpack the fluencies (solution, information, creativity, communication, collaboration, and global citizenship) to reflect the relentless social, cultural, and economic shifts of modern times. Practical resources are presented alongside: Authentic Unit Plan Exemplars for each fluency Assessment rubric examples Discussion questions Learners today must master an entirely different set of essential skills and knowledge needed to succeed than previous generations. This book provides a practical framework for integrating new fluencies into traditional curriculum.
Literary Cultures and Digital Humanities in India
by Nishat Zaidi A. Sean PueThis book explores the use of digital humanities (DH) to understand, interpret, and annotate the poetics of Indian literary and cultural texts, which circulate in digital forms — in manuscripts — and as oral or musical performance. Drawing on the linguistic, cultural, historical, social, and geographic diversity of Indian texts and contexts, it foregrounds the use of digital technologies — including minimal computing, novel digital humanities research and teaching methodologies, critical archive generation and maintenance — for explicating poetics of Indian literatures and generating scholarly digital resources which will facilitate comparative readings. With contributions from DH scholars and practitioners from across India, the United States, the United Kingdom, and more, this book will be a key intervention for scholars and researchers of literature and literary theory, DH, media studies, and South Asian Studies.
Literary Gaming
by Astrid EnsslinIn this book, Astrid Ensslin examines literary videogames -- hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology.After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary "auteur" game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.
Literary Gaming (The\mit Press Ser.)
by Astrid EnsslinA new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works.In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology.After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.
Literary Theory for Robots: How Computers Learned to Write (A Norton Short #0)
by Dennis Yi Tenen“Surprising, funny and resolutely unintimidating.” —Jennifer Szalai, New York Times Book Review In the industrial age, automation came for the shoemaker and the seamstress. Today, it has come for the writer, physician, programmer, and attorney. Literary Theory for Robots reveals the hidden history of modern machine intelligence, taking readers on a spellbinding journey from medieval Arabic philosophy to visions of a universal language, past Hollywood fiction factories and missile defense systems trained on Russian folktales. In this provocative reflection on the shared pasts of literature and computer science, former Microsoft engineer and professor of comparative literature Dennis Yi Tenen provides crucial context for recent developments in AI, which holds important lessons for the future of humans living with smart technology. Intelligence expressed through technology should not be mistaken for a magical genie, capable of self-directed thought or action. Rather, in highly original and effervescent prose with a generous dose of wit, Yi Tenen asks us to read past the artifice—to better perceive the mechanics of collaborative work. Something as simple as a spell-checker or a grammar-correction tool, embedded in every word-processor, represents the culmination of a shared human effort, spanning centuries. Smart tools, like dictionaries and grammar books, have always accompanied the act of writing, thinking, and communicating. That these paper machines are now automated does not bring them to life. Nor can we cede agency over the creative process. With its masterful blend of history, technology, and philosophy, Yi Tenen’s work ultimately urges us to view AI as a matter of labor history, celebrating the long-standing cooperation between authors and engineers.
Literate Lives in the Information Age: Narratives of Literacy From the United States
by Cynthia L. Selfe Gail E. HawisherThis book chronicles the development of electronic literacies through the stories of individuals with varying backgrounds and skills. Authors Cynthia L. Selfe and Gail E. Hawisher employ these stories to begin tracing technological literacy as it has emerged over the last few decades within the United States. They selected 20 case studies from the corpus of more than 350 people who participated in interviews or completed a technological literacy questionnaire during six years of their study. The book is organized into seven chapters that follow the 20 participants in their efforts to acquire varying degrees of technological literacy. Each chapter situates the participants' life-history accounts in the cultural ecology of the time, tracing major political, economic, social, and educational events, factors, and trends that may have influenced--and been influenced by--literacy practices and values. These literacy histories are richly sown with information that can help those in composition and writing studies situate the processes of acquiring the literacies of technology in specific cultural, material, educational, and familial contexts. These case studies provide initial clues about combinations of factors that affect--and are affected by--technological literacy acquisition and development. The first-hand accounts presented here offer, in abundant detail, everyday literacy experiences that can help educators, parents, policymakers, and writing teachers respond to today's students in more informed ways.
Literature and Computation: Platform Intermediality, Hermeneutic Modeling, and Analytical-Creative Approaches (Routledge New Textual Studies in Literature)
by Chris TanasescuLiterature and Computation presents some of the most relevantly innovative recent approaches to literary practice, theory, and criticism as driven by computation and situated in digital environments. These approaches rely on automated analyses, but use them creatively, engage in text modeling but inform it with qualitative[-interpretive] critical possibilities, and contribute to present-day platform culture in revolutionizing intermedial ways. While such new directions involve more and more sophisticated machine learning and artificial intelligence, they also mark a spectacular return of the (trans)human(istic) and of traditional-modern literary or urgent political, gender, and minority-related concerns and modes now addressed in ever subtler and more nuanced ways within human-computer interaction frameworks. Expanding the boundaries of literary and data studies, digital humanities, and electronic literature, the featured contributions unveil an emerging landscape of trailblazing practice and theoretical crossovers ready and able to spawn and/or chart the witness literature of our age and cultures.
Literature in the Digital Age
by Adam HammondLiterature in a Digital Age: An Introduction guides readers through the most salient theoretical, interpretive, and creative possibilities opened up by the shift to digital literary forms such as e-books, digital archives, and electronic literature. While Digital Humanities (DH) has been hailed as the 'next big thing' in literary studies, many students and scholars remain perplexed as to what a DH approach to literature entails, and skeptical observers continue to see literature and the digital world as fundamentally incompatible. In its argument that digital and traditional scholarship should be placed in dialogue with each other, this book contextualizes the advent of the digital in literary theory, explores the new questions readers can ask of texts when they become digitized, and investigates the challenges that fresh forms of born-digital fiction pose to existing models of literary analysis.
Literature, Language and Computing: Russian Contribution from the LiLaC-2023
by Polina Eismont Maria Khokhlova Mikhail KoryshevThis book brings together the selected revised papers representing a multidisciplinary approach to language and literature. The collection presents studies performed using the methods of computational linguistics in accordance with the traditions of Russian linguistic and literary studies, primarily in line with the Leningrad (Petersburg) philological school. The book comprises the papers allocated into two sections discussing the study of corpora in language, translation, and literary studies and the use of computing in language teaching and translation and in emotional text processing. A unique feature of the presented collection is that the papers, compiled in one volume, allow readers to get an understanding of a wide range of research conducted in Saint Petersburg State University and other Russian leading scientific institutions. Both the classical tradition of Saint Petersburg philology and the results obtained with the help of new computer technologies as a sample of the symbiosis of technologies and traditions, which bring research to a qualitatively new level to arouse interest.
Little Book of Video Games: 70 Classics That Everyone Should Know and Play
by Melissa BrinksRevisit your favorites, find something new, or play your way through this light-hearted guide to the most celebrated and iconic arcade, console, and computer games from the 1950s to the 2000s.An accessible, informative look at the history and evolution some of the most popular and iconic video games from their early beginnings up to the 2000s. Author Melissa Brinks explores each influential game and its impact on they would have on the games that would follow, with brief, engaging profiles and surprising trivia that is perfect for fans of all levels.From the groundbreaking games of the 1950s to the genre-defining games of the 60s and 70s to the modern classics of the 1990s and early 2000s, The Little Book of Video Games includes games from a wide variety of genres and consoles including (but not limited to): Pong, Spacewar!, Adventure, Pac-Man, Rogue, Donkey Kong, Galaga, Dragon's Lair, Tetris, Super Mario Bros., The Oregon Trail, Castlevania, Legend of Zelda, Final Fantasy, Mega Man, SimCity, Mother, Mortal Kombat, Myst, Doom, Warcraft, Diablo, Tomb Raider, Pokémon, Tamagotchi, GoldenEye 007, Ultima Online, Metal Gear Solid, Dance Dance Revolution, Half-Life, Silent Hill, The Sims, and more.Now you can learn, share, and enjoy your favorite classic video games without having to press a power button!
Live Coding: A User's Manual (Software Studies)
by Geoff Cox Thor Magnusson Alan F. Blackwell Alex McLean Emma CockerThe first comprehensive introduction to the origins, aspirations, and evolution of live coding.Performative, improvised, on the fly: live coding is about how people interact with the world and each other via code. In the last few decades, live coding has emerged as a dynamic creative practice gaining attention across cultural and technical fields—from music and the visual arts through to computer science. Live Coding: A User&’s Manual is the first comprehensive introduction to the practice, and a broader cultural commentary on the potential for live coding to open up deeper questions about contemporary cultural production and computational culture. This multi-authored book—by artists and musicians, software designers, and researchers—provides a practice-focused account of the origins, aspirations, and evolution of live coding, including expositions from a wide range of live coding practitioners. In a more conceptual register, the authors consider liveness, temporality, and knowledge in relation to live coding, alongside speculating on the practice&’s future forms.
Live Digital Theatre: Interdisciplinary Performative Pedagogies (Routledge Advances in Theatre & Performance Studies)
by Aleksandar Sasha DundjerovićLive Digital Theatre explores the experiences of Interdisciplinary Performing Arts practitioners working on digital performance and in particular live digital theatre. Collaborating with world-leading practitioners – Kolectiv Theatre (UK), Teatro Os Satyros (Brazil), and The Red Curtain International (India)- this study investigates the ways to bring live digital performance into theatre training and performance making. The idea of Interdisciplinary Performative Pedagogies is placed within the context of the exploration of live digital theatre and is used to understand creative practices and how one can learn from these practices. The book presents a pedagogical approach to contemporary practices in digital performance; from interdisciplinary live performance using digital technology, to live Zoom theatre, YouTube, mixed media recorded and live performance. The book also combines a series of case studies and pedagogical practices on live digital performance and intermedial theatre. This book will be of great interest to students and scholars in performing arts, digital arts, media, and gaming.
Live Longer with AI: How artificial intelligence is helping us extend our healthspan and live better too
by Andrew Scott Tina Woods Melissa ReamA fascinating journey from before birth to death on how technology can be harnessed to help us live healthier, longer, and better lives Key Features 20 of the world's top experts on artificial intelligence, genomics and longevity share their insights on bringing health and wealth together to live longer and better A scientifically-backed exploration on how technology can help us understand the current pandemic, equip ourselves better for the next one, and live our best lives in a post-Covid-19 world Discover how AI is accelerating our understanding of aging at a cellular level and can help us keep healthy across our life course – moving away from sick care to well-being Book Description Live Longer with AI examines how the latest cutting-edge developments are helping us to live longer, healthier and better too. It compels us to stop thinking that health is about treating disease and start regarding it as our greatest personal and societal asset to protect. The book discusses the impact that AI has on understanding the cellular basis of aging and how our genes are influenced by our environment – with the pandemic highlighting the interconnectedness of human and planetary health. Author Tina Woods, founder and CEO of Collider Health and Collider Science, and the co-founder of Longevity International, has curated a panel of deeply insightful interviews with some of today's brightest and most innovative thought leaders at the crossroads of health, technology and society, including: Professor Nir Barzilai, Albert Einstein College of Medicine, an expert in the genetics of longevity, and leading the first trial ever of an anti-aging treatment to help us live longer better Alex Zhavoronkov, Founder and CEO at Insilico Medicine, trailblazer in aging biomarker research and AI-driven discovery, and now leading the search for Covid-19 treatments to make us more resilient to future pandemic threats Eddie Hall, the world's strongest man carrying the “Hercules” gene, who relies on epigenetics to guide him to a healthier life About the consultant editor Melissa Ream is a leading health and care strategist in the UK, leveraging user-driven design and artificial intelligence to design systems and support people to live healthier, longer lives. What you will learn Discover how AI is changing the way we understand the wider determinants of health, how the environment influences our genes and why the solutions for living longer are linked to living greener Inform your perspective on how technology can deal with the health emergency in front of us – by minimizing health and wealth inequalities Personalize your health, wealth and well-being using technology best suited to help you plan and build up your assets for a multi-stage life Learn why our “life data” is so important and how sharing it will help us develop aging “bio-markers”, enabling us to predict and manage dementia and other chronic diseases of aging Find out how scientists and doctors are using AI to find a vaccine for Covid-19, make us more resilient to future pandemic threats and pre-empt the next outbreak Who this book is for Professionals and general readers with an interest in learning how technology can and is being used to change our approach to aging and help us live longer and healthier lives. No prior knowledge of or experience with artificial intelligence is required.
Live Visuals: History, Theory, Practice (Routledge Advances in Theatre & Performance Studies)
by Steve Gibson Stefan Arisona Donna Leishman Atau TanakaThis volume surveys the key histories, theories and practice of artists, musicians, filmmakers, designers, architects and technologists that have worked and continue to work with visual material in real time. Covering a wide historical period from Pythagoras’s mathematics of music and colour in ancient Greece, to Castel’s ocular harpsichord in the 18th century, to the visual music of the mid-20th century, to the liquid light shows of the 1960s and finally to the virtual reality and projection mapping of the present moment, Live Visuals is both an overarching history of real-time visuals and audio-visual art and a crucial source for understanding the various theories about audio-visual synchronization. With the inclusion of an overview of various forms of contemporary practice in Live Visuals culture – from VJing to immersive environments, architecture to design – Live Visuals also presents the key ideas of practitioners who work with the visual in a live context. This book will appeal to a wide range of scholars, students, artists, designers and enthusiasts. It will particularly interest VJs, DJs, electronic musicians, filmmakers, interaction designers and technologists.
Live Well Every Day: THE NO.1 SUNDAY TIMES BESTSELLER
by Dr Alex George***INCLUDES EXCLUSIVE Q&A WITH DR ALEX***WHAT CAN YOU CHANGE TODAY, AND NOT PUT OFF UNTIL TOMORROW?Dr Alex is on a mission to empower readers to make their own health choices, take positive control and feel equipped and inspired to make small changes today that energize and future-proof for life. This is a book that addresses the specific key health issues of today - anxiety, social pressure and mental health, immune system and nervous system health, metabolic health, sexual health, gut health and more... Never have people been more interested in looking after their health than now, and Live Well Every Day presents the clearest and most effective health information for taking care of your body and mind from an A&E doctor. Personal and professional anecdotes from Dr Alex are included, along with practical, actionable content and weekly challenges. Small changes. Big results.(P) Octopus Publishing Group 2021