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New Trends in Information and Communications Technology Applications: 4th International Conference, NTICT 2020, Baghdad, Iraq, June 15, 2020, Proceedings (Communications in Computer and Information Science #1183)

by Abbas M. Al-Bakry Safaa O. Al-Mamory Mouayad A. Sahib Haitham S. Hasan George S. Oreku Thaker M. Nayl Jaafar A. Al-Dhaibani

This book constitutes refereed proceedings of the 4th International Conference on New Trends in Information and Communications Technology Applications, NTICT 2020, held on June 15, 2020. The NTICT conference was planned to take place in Baghdad on March 11-12, 2019, but due to the COVID-19 pandemic the conference has been postponed on June 15, 2020 and moved to the virtual format.The 15 full papers and 3 short papers presented were thoroughly reviewed and selected from 90 qualified submissions. The volume presents the latest research results in such areas as network protocols, overlay and other logical network structures, wireless access networks, computer vision, machine learning, artificial Intelligence, data mining, control methods.

New Trends in Information and Communications Technology Applications: 5th International Conference, NTICT 2021, Baghdad, Iraq, November 17–18, 2021, Proceedings (Communications in Computer and Information Science #1511)

by George S. Oreku Abbas M. Al-Bakry Safaa O. Al-Mamory Mouayad A. Sahib Haitham S. Hasan Loay E. George Jaafar A. Aldhaibani

This book constitutes refereed proceedings of the 5th International Conference on New Trends in Information and Communications Technology Applications, NTICT 2021, held in Baghdad, Iraq, in November 2021. The 13 full papers presented were thoroughly reviewed and selected from 52 qualified submissions. The volume presents the latest research results in such areas as network protocols, overlay and other logical network structures, wireless access networks, computer vision, machine learning, artificial Intelligence, data mining, control methods.

New Trends in Information and Communications Technology Applications: Third International Conference, NTICT 2018, Baghdad, Iraq, October 2–4, 2018, Proceedings (Communications in Computer and Information Science #938)

by Safaa O. Al-mamory Jwan K. Alwan Ali D. Hussein

This book constitutes the refereed proceedings of the Third International Conference on New Trends in Information and Communications Technology Applications, NTICT 2018, held in Baghdad, Iraq, in October 2018.The 18 papers presented were carefully reviewed and selected from 86 submissions. The papers are organized in topical sections, namely: Computer networks; system and network security; machine learning; intelligent control system; communication applications; computer vision; and e-learning.

New Trends in Interaction, Virtual Reality and Modeling

by Victor M. R. Penichet Antonio Peñalver José A. Gallud

The interaction between a user and a device forms the foundation of today's application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.

New Trends in Mechanism and Machine Science

by Paulo Flores Fernando Viadero

This work presents the most recent research in the mechanism and machine science field and its applications. The topics covered include: theoretical kinematics, computational kinematics, mechanism design, experimental mechanics, mechanics of robots, dynamics of machinery, dynamics of multi-body systems, control issues of mechanical systems, mechanisms for biomechanics, novel designs, mechanical transmissions, linkages and manipulators, micro-mechanisms, teaching methods, history of mechanism science and industrial and non-industrial applications. This volume consists of the Proceedings of the 5th European Conference on Mechanisms Science (EUCOMES) that was held in Guimarães, Portugal, from September 16 - 20, 2014. The EUCOMES is the main forum for the European community working in Mechanisms and Machine Science.

New Trends in Model and Data Engineering: MEDI 2018 International Workshops, DETECT, MEDI4SG, IWCFS, REMEDY, Marrakesh, Morocco, October 24–26, 2018, Proceedings (Communications in Computer and Information Science #929)

by El Hassan Abdelwahed Ladjel Bellatreche Djamal Benslimane Matteo Golfarelli Stéphane Jean Dominique Mery Kazumi Nakamatsu Carlos Ordonez

This book constitutes the thoroughly refereed papers of the workshops held at the 8th International Conference on New Trends in Model and Data Engineering, MEDI 2018, in Marrakesh, Morocco, in October 2018.The 19 full and the one short workshop papers were carefully reviewed and selected from 50 submissions. The papers are organized according to the 4 workshops: International Workshop on Modeling, Verification and Testing of Dependable Critical Systems, DETECT 2018, Model and Data Engineering for Social Good Workshop, MEDI4SG 2018, Second International Workshop on Cybersecurity and Functional Safety in Cyber-Physical Systems, IWCFS 2018, International Workshop on Formal Model for Mastering Multifaceted Systems, REMEDY 2018.

New Trends in Model and Data Engineering: MEDI 2019 International Workshops, DETECT, DSSGA, TRIDENT, Toulouse, France, October 28–31, 2019, Proceedings (Communications in Computer and Information Science #1085)

by Christian Attiogbé Flavio Ferrarotti Sofian Maabout

This book constitutes the thoroughly refereed papers of the workshops held at the 9th International Conference on New Trends in Model and Data Engineering, MEDI 2019, in Toulouse, France, in October 2019. The 12 full and the three short workshop papers presented together with one invited paper were carefully reviewed and selected from 35 submissions. The papers are organized according to the 3 workshops: Workshop on Modeling, Verification and Testing of Dependable Critical systems, DETECT 2019, Workshop on Data Science for Social Good in Africa, DSSGA 2019, and Workshop on Security and Privacy in Models and Data, TRIDENT 2019.

New Trends in Nanotechnology and Fractional Calculus Applications

by Dumitru Baleanu J.A. Tenreiro Machado Ziya B. Guvenc

In recent years fractional calculus has played an important role in various fields such as mechanics, electricity, chemistry, biology, economics, modeling, identification, control theory and signal processing. The scope of this book is to present the state of the art in the study of fractional systems and the application of fractional differentiation. Furthermore, the manufacture of nanowires is important for the design of nanosensors and the development of high-yield thin films is vital in procuring clean solar energy. This wide range of applications is of interest to engineers, physicists and mathematicians.

New Trends of Research in Ontologies and Lexical Resources

by Eduard Hovy Alessandro Oltramari Piek Vossen Lu Qin

In order to exchange knowledge, humans need to share a common lexicon of words as well as to access the world models underlying that lexicon. What is a natural process for a human turns out to be an extremely hard task for a machine: computers can't represent knowledge as effectively as humans do, which hampers, for example, meaning disambiguation and communication. Applied ontologies and NLP have been developed to face these challenges. Integrating ontologies with (possibly multilingual) lexical resources is an essential requirement to make human language understandable by machines, and also to enable interoperability and computability across information systems and, ultimately, in the Web. This book explores recent advances in the integration of ontologies and lexical resources, including questions such as building the required infrastructure (e.g., the Semantic Web) and different formalisms, methods and platforms for eliciting, analyzing and encoding knowledge contents (e.g., multimedia, emotions, events, etc.). The contributors look towards next-generation technologies, shifting the focus from the state of the art to the future of Ontologies and Lexical Resources. This work will be of interest to research scientists, graduate students, and professionals in the fields of knowledge engineering, computational linguistics, and semantic technologies.

New Trends on Human-Computer Interaction

by Antoni Granollers Saltiveri José A. Macías Pedro Miguel Andrés

This book comprises a collection of chapters concerning novel research on Human-Computer Interaction. Chapters correspond to high-quality selected papers from Interaccion 2007, the 8th annual conference on Human-Computer Interaction held in Zaragoza, Spain, as part of the II CEDI; the second edition of the Spanish Conference on Informatics, the biggest and most important in Spain. This book is particularly aimed at researchers, advanced HCI students and practitioners. It includes promising works that range from cutting edge paradigms such as Semantic Web Interfaces, Natural Language Processing and Mobile Interaction to new trends and interface-engineering techniques such as User-Centred Design, Usability, Accessibility, Development Methodologies and Emotional User Interfaces. It also provides a specialized learning reference for advanced lectures, involving topics such as Human Factors, Collaborative User Interfaces and Model-based User Interface Design.

The New Triple Constraints for Sustainable Projects, Programs, and Portfolios

by Gregory T. Haugan

The ongoing changes in population, climate, and the availability of energy have resulted in unprecedented threats and opportunities that all project and program managers, portfolio managers, and public planners need to be aware of. The New Triple Constraints for Sustainable Projects, Programs, and Portfolios offers a clear look at how these constra

The New Web Typography: Create a Visual Hierarchy with Responsive Web Design

by Stephen Boss Jason Cranford Teague

With a vast selection of typefaces now available, there is no excuse for using boring typography in web design. The New Web Typography: Create a Visual Hierarchy with Responsive Web Design shows you how to implement web-safe fonts to create visually appealing and multi-browser-friendly websites while encouraging you to develop designs that express your own unique typographic voice. <P><P>This book discusses general principles for choosing typefaces for on-screen display and tips for creating a visual hierarchy that works on monitors, tablets, and smartphones. It shares some of the authors’ personal experiences to illustrate situations where one font would be more effective than another in giving readers an optimized experience that includes quick download times and an overall aesthetically pleasing presentation. <P><P>Since good typography is good web design, font selection is a critical aspect of web design. The New Web Typography is more than a simple overview of web typography. It provides practical advice and examples that help you make good decisions in choosing fonts for web design. <P><P>Key Features <li>Demonstrates how to implement responsive web typography, with up-to-date HTML5 and CSS3 code <li>Uses case studies and examples to enhance instruction <li>Provides practical tips on special techniques for implementing webfonts and searching and using webfont libraries <li>Encourages you to develop a unique typographic voice

The New World of Transitioned Media

by Gali Einav

The media industry is undergoing an accelerated pace of change, driven in large part by the proliferation of digital platforms. In many cases, the speed of adoption has exceeded our ability to process the impact of these changes on individuals and society at large. This book provides a "behind-the-scenes" look at the media industry's transition into the digital era and examines its impact on marketing, advertising, innovation and other economic and social activities. The impact of digital technologies on traditional media sectors, such as advertising, video games, film and television is well-documented. Less understood is its effect on our perceptions, thought processes and inter-personal relationships. Social media, for example, represents a fundamental change in the ways we interact with media, communicate with each other and even present ourselves to the world. This has shaped the way we communicate with institutions and brands. Similar to the first "Transitioned Media" book, Transitioned Media: A Turning Point into the Digital Realm, this book combines media industry leaders and academics to explore various transformative trends and issues. Themes include measuring cross-platform behaviour, artificial intelligence in journalism, the evolution of video games, digital media and physical space, the mobile use trends, social media and the corporate world, the changes in the television and newspaper business and the evolving relationship between advertisers and target audiences. The varied backgrounds of contributors and array of topics make for a unique and insightful point of view.

New York

by Jen Bekman Christoph Neimann Jorge Colombo

If New York City is a state of mind, then Jorge Colombo captures the metropolis' thoughts like no other. Colombo's beautiful illustrations of New York City have graced the cover of The New Yorker several times, brilliantly depicting icons such as silhouetted rooftop water towers, the illuminated Chrysler Building at night, Fifth Avenue in the snow, or the ubiquitous hot dog stand. All of the images were finger painted on location on an iPhone; to passerby walking by the artist, he simply appeared to be sending text messages or reading a very long email. This sophisticated volume presents one hundred of his best pieces in full colour, accompanied by his recollections and comentaries about each location. Every scene is unmistakably New York: familiar, grand, timeless, yet filtered by modern, cutting-edge technology. Immediately recognizable to native New Yorkers, but also perfect for anyone who admires the Big Apple, this is a monograph of an artist and of a city.

News: The Politics of Illusion, Tenth Edition

by W. Lance Bennett

For over thirty years, News: The Politics of Illusion has not simply reflected the political communication field--it has played a major role in shaping it. Today, the familiar news organizations of the legacy press are operating in a fragmenting and expanding mediaverse that resembles a big bang of proliferating online competitors that are challenging the very definition of news itself. Audience-powered sites such as the Huffington Post and Vox blend conventional political reporting with opinion blogs, celebrity gossip, and other ephemera aimed at getting clicks and shares. At the same time, the rise of serious investigative organizations such as ProPublica presents yet a different challenge to legacy journalism. Lance Bennett's thoroughly revised tenth edition offers the most up-to-date guide to understanding how and why the media and news landscapes are being transformed. It explains the mix of old and new, and points to possible outcomes. Where areas of change are clearly established, key concepts from earlier editions have been revised. There are new case studies, updates on old favorites, and insightful analyses of how the new media system and novel kinds of information and engagement are affecting our politics. As always, News presents fresh evidence and arguments that invite new ways of thinking about the political information system and its place in democracy.

News Frames and National Security

by Douglas M. Mcleod Dhavan V. Shah

Did media coverage contribute to Americans' tendency to favor national security over civil liberties following the 9/11 attacks? How did news framing of terrorist threats support the expanding surveillance state revealed by Edward Snowden? Douglas M. McLeod and Dhavan V. Shah explore the power of news coverage to render targeted groups suspicious and to spur support for government surveillance. They argue that the tendency of journalists to frame stories around individual targets of surveillance - personifying the domestic threat - shapes citizens' judgments about tolerance and participation, leading them to limit the civil liberties of a range of groups under scrutiny and to support "Big Brother".

News in a Digital Age: Comparing the Presentation of News Information over Time and Across Media Platforms

by Kavanagh Marcellino Jonathan S. Blake Smith Davenport Tebeka

This report presents a quantitative assessment of how the presentation of news has changed over the past 30 years and how it varies across platforms. Over time, and as society moved from “old” to “new” media, news content has generally shifted from more-objective event- and context-based reporting to reporting that is more subjective, relies more heavily on argumentation and advocacy, and includes more emotional appeals.

News Journalism and Twitter: Disruption, Adaption and Normalisation (Disruptions)

by Chrysi Dagoula

This book provides a critical account of the impact of Twitter on journalism, exploring how the news media has adapted to and normalised the use of the platform in the industry. Offering a comprehensive understanding of Twitter uses for journalistic purposes, this book explores the platform’s use as a ‘global village’, as an ambient news environment, and as a global marketplace. Drawing on two empirical case studies (United Kingdom and Greece), Dagoula examines academic conceptualisations of Twitter, journalists’ self-perceptions, and uses of the platform by a variety of media outlets and journalists. Adopting an evolutionary approach known as punctuated equilibrium, which consists of three stages of disruption, adaption, and normalisation, the author reveals the costs and benefits of Twitter’s impact on both the institutional values and practices of news journalism today. News Journalism and Twitter is an invaluable resource for researchers and students of digital journalism and media studies.

News Quality in the Digital Age (Media and Power)

by Regina G. Lawrence Philip M. Napoli

This book brings together a diverse, international array of contributors to explore the topics of news “quality” in the online age and the relationships between news organizations and enormously influential digital platforms such as Facebook, Google, and Twitter. Covering topics ranging from internet incivility, crowdsourcing, and YouTube politics to regulations, algorithms, and AI, this book draws the key distinction between the news that facilitates democracy and news that undermines it. For students and scholars as well as journalists, policymakers, and media commentators, this important work engages a wide range of methodological and theoretical perspectives to define the key concept of “quality” in the news media.

Newsgames: Journalism at Play

by Ian Bogost Simon Ferrari Bobby Schweizer

How videogames offer a new way to do journalism.Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames.Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies.Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism—not just an occasional treat for online readers—newsgames can make a valuable contribution.

Newsgames

by Simon Ferrari Bobby Schweizer Ian Bogost

Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism--not just an occasional treat for online readers--newsgames can make a valuable contribution.

Newsgames

by Simon Ferrari Bobby Schweizer Ian Bogost

Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism--not just an occasional treat for online readers--newsgames can make a valuable contribution.

Newsmakers: Artificial Intelligence and the Future of Journalism

by Francesco Marconi

Will the use of artificial intelligence (AI), algorithms, and smart machines be the end of journalism as we know it—or its savior? In Newsmakers, Francesco Marconi, who has led the development of the Associated Press and Wall Street Journal’s use of AI in journalism, offers a new perspective on the potential of these technologies. He explains how reporters, editors, and newsrooms of all sizes can take advantage of the possibilities they provide to develop new ways of telling stories and connecting with readers.Marconi analyzes the challenges and opportunities of AI through case studies ranging from financial publications using algorithms to write earnings reports to investigative reporters analyzing large data sets to outlets determining the distribution of news on social media. Newsmakers contends that AI can augment—not automate—the industry, allowing journalists to break more news more quickly while simultaneously freeing up their time for deeper analysis. Marshaling insights drawn from firsthand experience, Marconi maps a media landscape transformed by artificial intelligence for the better. In addition to considering the benefits of these new technologies, Marconi stresses the continuing need for editorial and institutional oversight. Newsmakers outlines the important questions that journalists and media organizations should consider when integrating AI and algorithms into their workflow. For journalism students as well as seasoned media professionals, Marconi’s insights provide much-needed clarity and a practical roadmap for how AI can best serve journalism.

Nexie: An AFK Book (Five Nights At Freddy's)

by Kelly Parra Scott Cawthon Andrea Waggener

Five Nights at Freddy's fans won't want to miss this collection of three chilling stories that will haunt even the bravest player...Can you keep a secret? . . . Astrid doesn’t tell anyone about the strange things her Buddytronic doll has been up to. Kara convinces a Pizzaplex employee no one will know if he lets her spend a little more time in the VR attraction. And a Fazbear Entertainment engineer’s custom project has surprises in store for anyone who encounters it. But in the world of Five Nights at Freddy’s, secrets never stay hidden for long . . .In this sixth volume, Five Nights at Freddy's creator Scott Cawthon spins three sinister novella-length tales from uncharted corners of his series' canon. In the world of Five Nights at Freddy's, everything comes with a price to pay.Readers beware: This collection of terrifying tales is enough to rattle even the most hardened Five Nights at Freddy's fans.

Next: The Future Just Happened

by Michael Lewis

The New York Times bestseller. "His book is a wake-up call at a time when many believe the net was a flash in the pan."--BusinessWeek With his knowing eye and wicked pen, Michael Lewis reveals how the Internet boom has encouraged changes in the way we live, work, and think. In the midst of one of the greatest status revolutions in the history of the world, the Internet has become a weapon in the hands of revolutionaries. Old priesthoods are crumbling. In the new order, the amateur is king: fourteen-year-olds manipulate the stock market and nineteen-year-olds take down the music industry. Unseen forces undermine all forms of collectivism, from the family to the mass market: one black box has the power to end television as we know it, and another one may dictate significant changes in our practice of democracy. With a new afterword by the author.

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Showing 38,526 through 38,550 of 55,853 results