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Multimedia - Making It Work

by Tay Vaughan

The Most Complete, Up-to-Date Multimedia Guide Thoroughly updated to cover the latest technologies, including mobile multimedia, this full-color resource prepares you for a successful multimedia career by teachingyou the fundamental concepts and required skills. Multimedia: Making It Work, Ninth Edition explains how to integrate text, images, sound, animation, and video into compelling projects. Multimedia project planning, costs, design, production, talent acquisition, testing, and delivery are also discussed. Chapter-ending quizzes reinforce key concepts and hands-on lab projects allow you to apply your new skills. Learn how to: Master the essential elements of multimedia, including text, images, sound, animation, and video Incorporate bitmap, vector, and 3-D images Record and edit digital audio and use MIDI Create computer-generated animations Shoot and edit digital video Select the best hardware, software, and authoring tools for your project Determine the scope and cost of a multimedia projectn Design, produce, and test your project Acquire the best content and talent for your budget Design dynamic Web content Create apps for mobile devices, including tablets, readers, and smartphones Deliver multimedia over the Internet, in an app store, and on CD-ROM and DVD Each chapter includes: Learning objectives Full-color illustrations and screenshots Helpful notes, tips, and warnings Chapter summaries and key term lists End-of-chapter quizzes and lab projects This book is intended for students enrolled in an instructor-led course and does not provide correct answers for the end-of-chapter quizzes or access to the instructor's resource materials. If you are an instructor, please contact your McGraw-Hill Education sales representative for details.

Multimedia Basics

by Jennifer Fulton Suzanne Weixel Karl Barksdale Cheryl Morse Bryan Morse

An excellent foundation for any multimedia or website design curriculum, this textbook provides comprehensive coverage of many multimedia topics including graphics, animation, video, presentations, desktop publishing, and web pages.

Multimedia Big Data Computing for IoT Applications: Concepts, Paradigms and Solutions (Intelligent Systems Reference Library #163)

by Neeraj Kumar Sudeep Tanwar Sudhanshu Tyagi

This book considers all aspects of managing the complexity of Multimedia Big Data Computing (MMBD) for IoT applications and develops a comprehensive taxonomy. It also discusses a process model that addresses a number of research challenges associated with MMBD, such as scalability, accessibility, reliability, heterogeneity, and Quality of Service (QoS) requirements, presenting case studies to demonstrate its application. Further, the book examines the layered architecture of MMBD computing and compares the life cycle of both big data and MMBD. Written by leading experts, it also includes numerous solved examples, technical descriptions, scenarios, procedures, and algorithms.

Multimedia Cloud Computing Systems

by Mohsen Amini Salehi Xiangbo Li

The second generation of cloud computing systems, known as domain-specific clouds, are emerging based on application-specific processors and serverless computing paradigm. As multimedia streaming services are increasingly growing in popularity and diversity, this book is authored to introduce “multimedia clouds” as a domain-specific cloud that operates in the intersection of cloud computing technologies and digital media streaming. The book concentrates on the architectural aspects of multimedia clouds and describes development of high-level abstractions that will mitigate the burden of programmers, cloud architects, and system administrators. Multimedia clouds not only democratize multimedia streaming and add flexibility to the streaming services, they also help stream providers to offer robust and reliable streaming services in a cost- and energy-efficient manner.

Multimedia Communications and Networking

by Mario Marques da Silva

The result of decades of research and international project experience, Multimedia Communications and Networking provides authoritative insight into recent developments in multimedia, digital communications, and networking services and technologies. Supplying you with the required foundation in these areas, it illustrates the means that will allow

Multimedia Communications, Services and Security

by Andrzej Dziech Andrzej Czyżewski

This book constitutes the refereed proceedings of the 4th International Conference on Multimedia Communications, Services and Security, MCSS 2011, held in Krakow, Poland, in June 2011. The 42 revised full papers presented were carefully reviewed and selected from numerous submissions. Topics addresses are such as audio-visual systems, service oriented architectures, multimedia in networks, multimedia content, quality management, multimedia services, watermarking, network measurement and performance evaluation, reliability, availability, serviceability of multimedia services, searching, multimedia surveillance and compound security, semantics of multimedia data and metadata information systems, authentication of multimedia content, interactive multimedia applications, observation systems, cybercrime-threats and counteracting, law aspects, cryptography and data protection, quantum cryptography, object tracking, video processing through cloud computing, multi-core parallel processing of audio and video, intelligent searching of multimedia content, biometric applications, and transcoding of video.

Multimedia Communications, Services and Security

by Andrzej Dziech Mikołaj Leszczuk Remigiusz Baran

This volume constitutes the refereed proceedings of the 8th International Conference on Multimedia Communications, Services and Security, MCSS 2015, held in Krakow, Poland, in November 2015. The 16 full papers included in the volume were selected from 39 submissions. The papers cover ongoing research activities in the following topics: multimedia services; intelligent monitoring; audio-visual systems; biometric applications; experiments and deployments.

Multimedia Communications, Services and Security: 10th International Conference, MCSS 2020, Kraków, Poland, October 8-9, 2020, Proceedings (Communications in Computer and Information Science #1284)

by Andrzej Dziech Andrzej Czyżewski Wim Mees

This volume constitutes the refereed proceedings of the 10th International Conference on Multimedia Communications, Services and Security, MCSS 2020, held in Kraków, Poland, in October 2020. The 24 full papers and 2 short papers included in the volume were selected from 54 submissions. The papers cover ongoing research activities in the following topics: multimedia services; intelligent monitoring; audio-visual systems; biometric applications; experiments and deployments.

Multimedia Communications, Services and Security: 11th International Conference, MCSS 2022, Kraków, Poland, November 3–4, 2022, Proceedings (Communications in Computer and Information Science #1689)

by Andrzej Dziech Wim Mees Marcin Niemiec

This book constitutes the proceedings of the 11th International Conference, MCSS 2022, held in Kraków, Poland, during November 3–4, 2022. The 13 full papers included in this book were carefully reviewed and selected from 33 submissions. The papers cover ongoing research activities in the following topics: cybersecurity, multimedia services; intelligent monitoring; audio-visual systems; biometric applications; experiments and deployments.

Multimedia Computing

by Gerald Friedland Ramesh Jain

The word 'multimedia' is often associated with specific applications from entertainment to web design to video to music. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. Humans are the best functioning example of multimedia communication and computing – that is, we understand information and experiences through the unified perspective offered by our five senses. The goal of this book is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. The authors introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.

Multimedia Computing Systems and Virtual Reality (Innovations in Multimedia, Virtual Reality and Augmentation)

by Rajeev Tiwari

Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields Rajeev Tiwari is a Senior Associate Professor in the School of Computer Science at the University of Petroleum and Energy Studies, Dehradun, India. Neelam Duhan is an Associate Professor in the Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad, India. Mamta Mittal has 18 years of teaching experience, and her research areas include data mining, big data, machine learning, soft computing and data structure. Abhineet Anand is a Professor in the Computer Science and Engineering Department at Chitkara University, Punjab, India. Muhammad Attique Khan is a lecturer of the Computer Science Department at HITEC University, Taxila, Pakistan.

Multimedia Content Encryption: Techniques and Applications

by Shiguo Lian

The widespread use of image, audio, and video data makes media content protection increasingly necessary and urgent. For maximum safety, it is no longer sufficient to merely control access rights. In order to fully protect multimedia data from piracy or unauthorized use, it must be secured through encryption prior to its transmission or distributio

Multimedia Data Mining and Analytics

by Aaron K. Baughman Jiang Gao Jia-Yu Pan Valery A. Petrushin

This book provides fresh insights into the cutting edge of multimedia data mining, reflecting how the research focus has shifted towards networked social communities, mobile devices and sensors. The work describes how the history of multimedia data processing can be viewed as a sequence of disruptive innovations. Across the chapters, the discussion covers the practical frameworks, libraries, and open source software that enable the development of ground-breaking research into practical applications. Features: reviews how innovations in mobile, social, cognitive, cloud and organic based computing impacts upon the development of multimedia data mining; provides practical details on implementing the technology for solving real-world problems; includes chapters devoted to privacy issues in multimedia social environments and large-scale biometric data processing; covers content and concept based multimedia search and advanced algorithms for multimedia data representation, processing and visualization.

Multimedia Data Mining: A Systematic Introduction to Concepts and Theory (Chapman & Hall/CRC Data Mining and Knowledge Discovery Series)

by Zhongfei Zhang Ruofei Zhang

Collecting the latest developments in the field, Multimedia Data Mining: A Systematic Introduction to Concepts and Theory defines multimedia data mining, its theory, and its applications. Two of the most active researchers in multimedia data mining explore how this young area has rapidly developed in recent years.The book first discusses the theore

Multimedia Data Processing and Computing (Innovations in Multimedia, Virtual Reality and Augmentation)

by Bharat Bhushan Tien Anh Tran Suman Kumar Swarnkar J P Patra Santosh Biswas

This book focuses on different applications of multimedia with supervised and unsupervised data engineering in the modern world. It includes AI-based soft computing and machine techniques in the field of medical diagnosis, biometrics, networking, manufacturing, data science, automation in electronics industries, and many more relevant fields. Multimedia Data Processing and Computing provides a complete introduction to machine learning concepts, as well as practical guidance on how to use machine learning tools and techniques in real-world data engineering situations. It is divided into three sections. In this book on multimedia data engineering and machine learning, the reader will learn how to prepare inputs, interpret outputs, appraise discoveries, and employ algorithmic strategies that are at the heart of successful data mining. The chapters focus on the use of various machine learning algorithms, neural net- work algorithms, evolutionary techniques, fuzzy logic techniques, and deep learning techniques through projects, so that the reader can easily understand not only the concept of different algorithms but also the real-world implementation of the algorithms using IoT devices. The authors bring together concepts, ideas, paradigms, tools, methodologies, and strategies that span both supervised and unsupervised engineering, with a particular emphasis on multimedia data engineering. The authors also emphasize the need for developing a foundation of machine learning expertise in order to deal with a variety of real-world case studies in a variety of sectors such as biological communication systems, healthcare, security, finance, and economics, among others. Finally, the book also presents real-world case studies from machine learning ecosystems to demonstrate the necessary machine learning skills to become a successful practitioner. The primary users for the book include undergraduate and postgraduate students, researchers, academicians, specialists, and practitioners in computer science and engineering.

Multimedia Database Retrieval

by Ling Guan Paisarn Muneesawang Ning Zhang

This book explores multimedia applications that emerged from computer vision and machine learning technologies. These state-of-the-art applications include MPEG-7, interactive multimedia retrieval, multimodal fusion, annotation, and database re-ranking. The application-oriented approach maximizes reader understanding of this complex field. Established researchers explain the latest developments in multimedia database technology and offer a glimpse of future technologies. The authors emphasize the crucial role of innovation, inspiring users to develop new applications in multimedia technologies such as mobile media, large scale image and video databases, news video and film, forensic image databases and gesture databases. With a strong focus on industrial applications along with an overview of research topics, Multimedia Database Retrieval: Technology and Applications is an indispensable guide for computer scientists, engineers and practitioners involved in the development and use of multimedia systems. It also serves as a secondary text or reference for advanced-level students interested in multimedia technologies.

Multimedia Encryption and Authentication Techniques and Applications (Internet And Communications Ser.)

by Borko Furht Darko Kirovski

Intellectual property owners must continually exploit new ways of reproducing, distributing, and marketing their products. However, the threat of piracy looms as a major problem with digital distribution and storage technologies. Multimedia Encryption and Authentication Techniques and Applications covers current and future trends in the des

Multimedia Forensics (Advances in Computer Vision and Pattern Recognition)

by Husrev Taha Sencar Nasir Memon Luisa Verdoliva

This book is open access. Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks. In this new threat landscape powered by innovative imaging technologies and sophisticated tools, based on autoencoders and generative adversarial networks, this book fills an important gap. It presents a comprehensive review of state-of-the-art forensics capabilities that relate to media attribution, integrity and authenticity verification, and counter forensics. Its content is developed to provide practitioners, researchers, photo and video enthusiasts, and students a holistic view of the field.

Multimedia Forensics and Security

by Janusz Kacprzyk Aboul Ella Hassanien Mohamed Mostafa Fouad Azizah Abdul Manaf Mazdak Zamani Rabiah Ahmad

This book presents recent applications and approaches as well as challenges in digital forensic science. One of the evolving challenges that is covered in the book is the cloud forensic analysis which applies the digital forensic science over the cloud computing paradigm for conducting either live or static investigations within the cloud environment. The book also covers the theme of multimedia forensics and watermarking in the area of information security. That includes highlights on intelligence techniques designed for detecting significant changes in image and video sequences. Moreover, the theme proposes recent robust and computationally efficient digital watermarking techniques. The last part of the book provides several digital forensics related applications, including areas such as evidence acquisition enhancement, evidence evaluation, cryptography, and finally, live investigation through the importance of reconstructing the botnet attack scenario to show the malicious activities and files as evidences to be presented in a court.

Multimedia Image and Video Processing (Image Processing Series)

by Ling Guan

As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins with a section on standards, fundamental methods, design issues, and typical architectures. It then focuses on the coding of video and multimedia content before covering multimedia search, retrieval, and management. After examining multimedia security, the book describes multimedia communications and networking and explains the architecture design and implementation for multimedia image and video processing. It concludes with a section on multimedia systems and applications. Written by some of the most prominent experts in the field, this updated edition provides readers with the latest research in multimedia processing and equips them with advanced techniques for the design of multimedia systems.

Multimedia Information Extraction: Advances in Video, Audio, and Imagery Analysis for Search, Data Mining, Surveillance and Authoring

by Mark T. Maybury

The advent of increasingly large consumer collections of audio (e.g., iTunes), imagery (e.g., Flickr), and video (e.g., YouTube) is driving a need not only for multimedia retrieval but also information extraction from and across media. Furthermore, industrial and government collections fuel requirements for stock media access, media preservation, broadcast news retrieval, identity management, and video surveillance. While significant advances have been made in language processing for information extraction from unstructured multilingual text and extraction of objects from imagery and video, these advances have been explored in largely independent research communities who have addressed extracting information from single media (e.g., text, imagery, audio). And yet users need to search for concepts across individual media, author multimedia artifacts, and perform multimedia analysis in many domains. This collection is intended to serve several purposes, including reporting the current state of the art, stimulating novel research, and encouraging cross-fertilization of distinct research disciplines. The collection and integration of a common base of intellectual material will provide an invaluable service from which to teach a future generation of cross disciplinary media scientists and engineers.

Multimedia Interaction and Intelligent User Interfaces

by Jiebo Luo Minoru Etoh Ling Shao Caifeng Shan

Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user interfaces for CE products that enable interactions which are natural, intuitive and fun. As many CE products are supplied with microphones and cameras, the exploitation of both audio and visual information for interactive multimedia is a growing field of research. Collecting together contributions from an international selection of experts, including leading researchers in industry, this unique text presents the latest advances in applications of multimedia interaction and user interfaces for consumer electronics. Covering issues of both multimedia content analysis and human-machine interaction, the book examines a wide range of techniques from computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology. Topics and features: introduces novel computationally efficient algorithms to extract semantically meaningful audio-visual events; investigates modality allocation in intelligent multimodal presentation systems, taking into account the cognitive impacts of modality on human information processing; provides an overview on gesture control technologies for CE; presents systems for natural human-computer interaction, virtual content insertion, and human action retrieval; examines techniques for 3D face pose estimation, physical activity recognition, and video summary quality evaluation; discusses the features that characterize the new generation of CE and examines how web services can be integrated with CE products for improved user experience. This book is an essential resource for researchers and practitioners from both academia and industry working in areas of multimedia analysis, human-computer interaction and interactive user interfaces. Graduate students studying computer vision, pattern recognition and multimedia will also find this a useful reference.

Multimedia Multiprocessor Systems

by Henk Corporaal Akash Kumar Bart Mesman Yajun Ha

Modern multimedia systems are becoming increasingly multiprocessor and heterogeneous to match the high performance and low power demands placed on them by the large number of applications. The concurrent execution of these applications causes interference and unpredictability in the performance of these systems. In Multimedia Multiprocessor Systems, an analysis mechanism is presented to accurately predict the performance of multiple applications executing concurrently. With high consumer demand the time-to-market has become significantly lower. To cope with the complexity in designing such systems, an automated design-flow is needed that can generate systems from a high-level architectural description such that they are not error-prone and consume less time. Such a design methodology is presented for multiple use-cases -- combinations of active applications. A resource manager is also presented to manage the various resources in the system, and to achieve the goals of performance prediction, admission control and budget enforcement.

Multimedia Ontology: Representation and Applications

by Santanu Chaudhury Anupama Mallik Hiranmay Ghosh

The result of more than 15 years of collective research, Multimedia Ontology: Representation and Applications provides a theoretical foundation for understanding the nature of media data and the principles involved in its interpretation. The book presents a unified approach to recent advances in multimedia and explains how a multimedia ontology can

Multimedia Processing, Communication and Computing Applications: Proceedings of the First International Conference, ICMCCA, 13-15 December 2012

by Devanur S. Guru Punitha P. Swamy

ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as 'Multimedia Processing and its Applications'. Multimedia processing has been an active research area contributing in many frontiers of today's science and technology. This book presents peer-reviewed quality papers on multimedia processing, which covers a very broad area of science and technology. The prime objective of the book is to familiarize readers with the latest scientific developments that are taking place in various fields of multimedia processing and is widely used in many disciplines such as Medical Diagnosis, Digital Forensic, Object Recognition, Image and Video Analysis, Robotics, Military, Automotive Industries, Surveillance and Security, Quality Inspection, etc. The book will assist the research community to get the insight of the overlapping works which are being carried out across the globe at many medical hospitals and institutions, defense labs, forensic labs, academic institutions, IT companies and security & surveillance domains. It also discusses latest state-of-the-art research problems and techniques and helps to encourage, motivate and introduce the budding researchers to a larger domain of multimedia.

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