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Python for Signal Processing

by José Unpingco

This book covers the fundamental concepts in signal processing illustrated with Python code and made available via IPython Notebooks, which are live, interactive, browser-based documents that allow one to change parameters, redraw plots, and tinker with the ideas presented in the text. Everything in the text is computable in this format and thereby invites readers to "experiment and learn" as they read. The book focuses on the core, fundamental principles of signal processing. The code corresponding to this book uses the core functionality of the scientific Python toolchain that should remain unchanged into the foreseeable future. For those looking to migrate their signal processing codes to Python, this book illustrates the key signal and plotting modules that can ease this transition. For those already comfortable with the scientific Python toolchain, this book illustrates the fundamental concepts in signal processing and provides a gateway to further signal processing concepts.

Python for Software Design

by Allen B. Downey

A no-nonsense introduction to software design using the Python programming language. Written for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practise each new concept. Exercise solutions and code examples are available from thinkpython. com, along with Swampy, a suite of Python programs that is used in some of the exercises.

Python for Teenagers: Learn to Program like a Superhero!

by James R. Payne

Discover everything you need to know about Python to turn your passion of programming into a job you'll love. Fueled by fun and practical examples, this book gives high schoolers who want learn an easy programming language ideas for how to leverage them in the workforce. Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs and errors, and creating games, including using Python to roll characters for RPGs. Every chapter is relaxed and informal, like learning with a cool teacher all the time. Computers, phones and the web are your playground, and you'll be ready to join the party with your own content. Going beyond posts and uploads means learning to program, and Python is a great choice to get started. It's quick to learn, it's flexible, and if you want, it may get you a Python job that pays more than minimum wage when you're out of school. Python for Teenagers is the most fun you'll have while learning.What You'll LearnReview programming basics - you gotta start somewhereCode applications that follow directions and make decisionsUnderstand Classes and objects - when a program is a childMake games with graphics and animationWho This Book Is ForHigh schoolers who want learn an easy programming language.

Python for Teenagers: Learn to Program like a Superhero!

by James R. Payne

This book, which is designed for middle-school through college-aged students, will arm beginners with solid programming foundations they can carry throughout life. It uses fun and simple language (and programming examples) to teach the fundamentals needed to start the down path of becoming a programmer. Python is a highly flexible language, allowing developers to enter any number of technical fields and is a welcome addition to any resume. With its low learning curve, it makes a great introductory language, as new developers can take the coding fundamentals they learn in Python and apply them to any other language. The second edition builds upon the foundation of the first book, revising all the chapters where the language has changed, updating the commands, code, and examples to bring it up to date with the current version of Python. Since Python is the most popular programming language in the world and can be used in conjunction with other languages - across multiple platforms - it can increase the reader's ability to qualify for a wider range of jobs than other languages. Finally, Python is fun - something not every programming language can boast! What You Will Learn Install and configure PythonGrasp basic software development principles and syntaxUnderstand the best practices for coding in PythonCreate applications and debug code Who This Book Is For The book’s target audience is primarily middle school to college aged students looking to learn how to program computers and develop software. Older individuals and computer programmers who know other languages and want to add Python to their repertoire can also benefit from the book.

Python for the Life Sciences: A Gentle Introduction to Python for Life Scientists

by Alexander Lancaster Gordon Webster

Treat yourself to a lively, intuitive, and easy-to-follow introduction to computer programming in Python. The book was written specifically for biologists with little or no prior experience of writing code - with the goal of giving them not only a foundation in Python programming, but also the confidence and inspiration to start using Python in their own research. Virtually all of the examples in the book are drawn from across a wide spectrum of life science research, from simple biochemical calculations and sequence analysis, to modeling the dynamic interactions of genes and proteins in cells, or the drift of genes in an evolving population. Best of all, Python for the Life Sciences shows you how to implement all of these projects in Python, one of the most popular programming languages for scientific computing. If you are a life scientist interested in learning Python to jump-start your research, this is the book for you.What You'll Learn Write Python scripts to automate your lab calculationsSearch for important motifs in genome sequencesUse object-oriented programming with PythonStudy mining interaction network data for patternsReview dynamic modeling of biochemical switchesWho This Book Is For Life scientists with little or no programming experience, including undergraduate and graduate students, postdoctoral researchers in academia and industry, medical professionals, and teachers/lecturers.“A comprehensive introduction to using Python for computational biology... A lovely book with humor and perspective” -- John Novembre, Associate Professor of Human Genetics, University of Chicago and MacArthur Fellow “Fun, entertaining, witty and darn useful. A magical portal to the big data revolution” -- Sandro Santagata, Assistant Professor in Pathology, Harvard Medical School “Alex and Gordon’s enthusiasm for Python is contagious” -- Glenys Thomson Professor of Integrative Biology, University of California, Berkeley

Python for Unix and Linux System Administration

by Noah Gift Jeremy M. Jones

Python is an ideal language for solving problems, especially in Linux and Unix networks. With this pragmatic book, administrators can review various tasks that often occur in the management of these systems, and learn how Python can provide a more efficient and less painful way to handle them.Each chapter in Python for Unix and Linux System Administration presents a particular administrative issue, such as concurrency or data backup, and presents Python solutions through hands-on examples. Once you finish this book, you'll be able to develop your own set of command-line utilities with Python to tackle a wide range of problems. Discover how this language can help you:Read text files and extract informationRun tasks concurrently using the threading and forking optionsGet information from one process to another using network facilitiesCreate clickable GUIs to handle large and complex utilitiesMonitor large clusters of machines by interacting with SNMP programmaticallyMaster the IPython Interactive Python shell to replace or augment Bash, Korn, or Z-ShellIntegrate Cloud Computing into your infrastructure, and learn to write a Google App Engine ApplicationSolve unique data backup challenges with customized scriptsInteract with MySQL, SQLite, Oracle, Postgres, Django ORM, and SQLAlchemyWith this book, you'll learn how to package and deploy your Python applications and libraries, and write code that runs equally well on multiple Unix platforms. You'll also learn about several Python-related technologies that will make your life much easier.

Python for Unix and Linux System Administration

by Jeremy Jones Noah Gift

Python is an ideal language for solving problems, especially in Linux and Unix networks. With this pragmatic book, administrators can review various tasks that often occur in the management of these systems, and learn how Python can provide a more efficient and less painful way to handle them. Each chapter in Python for Unix and Linux System Administration presents a particular administrative issue, such as concurrency or data backup, and presents Python solutions through hands-on examples. Once you finish this book, you'll be able to develop your own set of command-line utilities with Python to tackle a wide range of problems. Discover how this language can help you: Read text files and extract information Run tasks concurrently using the threading and forking options Get information from one process to another using network facilities Create clickable GUIs to handle large and complex utilities Monitor large clusters of machines by interacting with SNMP programmatically Master the IPython Interactive Python shell to replace or augment Bash, Korn, or Z-Shell Integrate Cloud Computing into your infrastructure, and learn to write a Google App Engine Application Solve unique data backup challenges with customized scripts Interact with MySQL, SQLite, Oracle, Postgres, Django ORM, and SQLAlchemy With this book, you'll learn how to package and deploy your Python applications and libraries, and write code that runs equally well on multiple Unix platforms. You'll also learn about several Python-related technologies that will make your life much easier.

Python for Water and Environment (Innovations in Sustainable Technologies and Computing)

by Anil Kumar Manabendra Saharia

This textbook delves into the practical applications of surface and groundwater hydrology, as well as the environment. The Part I, "Practical Python for a Water and Environment Professional," guides readers through setting up a scientific computing environment and conducting exploratory data analysis and visualization using reproducible workflows. The Part II, "Statistical Modeling in Hydrology," covers regression models, time series analysis, and common hypothesis testing. The Part III, "Surface and Subsurface Water," illustrates the use of Python in understanding key concepts related to seepage, groundwater, and surface water flows. Lastly, the Part IV, "Environmental Applications," demonstrates the application of Python in the study of various contaminant transport phenomena.

Python Fundamentals: A practical guide for learning Python, complete with real-world projects for you to explore

by Ryan Marvin Mark Ng’ang’a Amos Omondi

With an interesting mix of theory and practicals, explore Python and its features, and progress from beginner to being skilled in this popular scripting languageKey FeaturesA comprehensive introduction to the world of Python programmingPaves an easy-to-follow path for you to navigate through conceptsFilled with over 90 practical exercises and activities to reinforce your learningBook DescriptionAfter a brief history of Python and key differences between Python 2 and Python 3, you'll understand how Python has been used in applications such as YouTube and Google App Engine. As you work with the language, you'll learn about control statements, delve into controlling program flow and gradually work on more structured programs via functions.As you settle into the Python ecosystem, you'll learn about data structures and study ways to correctly store and represent information. By working through specific examples, you'll learn how Python implements object-oriented programming (OOP) concepts of abstraction, encapsulation of data, inheritance, and polymorphism. You'll be given an overview of how imports, modules, and packages work in Python, how you can handle errors to prevent apps from crashing, as well as file manipulation.By the end of this book, you'll have built up an impressive portfolio of projects and armed yourself with the skills you need to tackle Python projects in the real world.What you will learnUse control statementsManipulate primitive and non-primitive data structuresUse loops to iterate over objects or data for accurate resultsWrite encapsulated and succinct Python functionsBuild Python classes using object-oriented programmingManipulate files on the file system (open, read, write, and delete)Who this book is forPython Fundamentals is great for anyone who wants to start using Python to build anything from simple command-line programs to web applications. Prior knowledge of Python isn't required.

Python für Dummies (Für Dummies)

by Johannes C. Hofmeister Horst Schneider

Python ist eine der beliebtesten und vielseitigsten Programmiersprachen überhaupt. Für viele Entwickler führt deshalb kein Weg an Python vorbei. Schöpfen Sie mit diesem Buch aus dem reichen Erfahrungsschatz zweier langjähriger Softwareentwickler. Sie lernen zunächst die Syntax der Sprache und vertiefen dann das Erlernte anhand von konkreten Aufgabenstellungen. Für den Blick über den Tellerrand sorgen Kapitel zu Programmierparadigmen, Code-Qualität, Test-Ansätzen und Dokumentation. Jede Menge Tipps und Tricks und ein breites Spektrum an Beispielen lassen Sie zu einem wahren Python-Profi werden.

Python Game Programming By Example

by Alejandro Rodas Paz Joseph Howse

A pragmatic guide for developing your own games with Python About This Book * Strengthen your fundamentals of game programming with Python language * Seven hands-on games to create 2D and 3D games rapidly from scratch * Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn * Take advantage of Python's clean syntax to build games quickly * Discover distinct frameworks for developing graphical applications * Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors * Design and code some popular games like Pong and tower defense * Compose maps and levels for your sprite-based games in an easy manner * Modularize and apply object-oriented principles during the design of your games * Exploit libraries like Chimpunk2D, cocos2d, and Tkinter * Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the "use cases" approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.

Python Geospatial Analysis Cookbook

by Michael Diener

Over 60 recipes to work with topology, overlays, indoor routing, and web application analysis with Python About This Book * Explore the practical process of using geospatial analysis to solve simple to complex problems with reusable recipes * Concise step-by-step instructions to teach you about projections, vector, raster, overlay, indoor routing and topology analysis * Create a basic indoor routing application with geodjango Who This Book Is For If you are a student, teacher, programmer, geospatial or IT administrator, GIS analyst, researcher, or scientist looking to do spatial analysis, then this book is for you. Anyone trying to answer simple to complex spatial analysis questions will get a working demonstration of the power of Python with real-world data. Some of you may be beginners with GIS, but most of you will probably have a basic understanding of geospatial analysis and programming. What You Will Learn * Discover the projection and coordinate system information of your data and learn how to transform that data into different projections * Import or export your data into different data formats to prepare it for your application or spatial analysis * Use the power of PostGIS with Python to take advantage of the powerful analysis functions * Execute spatial analysis functions on vector data including clipping, spatial joins, measuring distances, areas, and combining data to new results * Create your own set of topology rules to perform and ensure quality assurance rules in Python * Find the shortest indoor path with network analysis functions in easy, extensible recipes revolving around all kinds of network analysis problems * Visualize your data on a map using the visualization tools and methods available to create visually stunning results * Build an indoor routing web application with GeoDjango to include your spatial analysis tools built from the previous recipes In Detail Geospatial development links your data to places on the Earth's surface. Its analysis is used in almost every industry to answer location type questions. Combined with the power of the Python programming language, which is becoming the de facto spatial scripting choice for developers and analysts worldwide, this technology will help you to solve real-world spatial problems. This book begins by tackling the installation of the necessary software dependencies and libraries needed to perform spatial analysis with Python. From there, the next logical step is to prepare our data for analysis; we will do this by building up our tool box to deal with data preparation, transformations, and projections. Now that our data is ready for analysis, we will tackle the most common analysis methods for vector and raster data. To check or validate our results, we will explore how to use topology checks to ensure top-quality results. This is followed with network routing analysis focused on constructing indoor routes within buildings, over different levels. Finally, we put several recipes together in a GeoDjango web application that demonstrates a working indoor routing spatial analysis application. The round trip will provide you all the pieces you need to accomplish your own spatial analysis application to suit your requirements. Style and approach Easy-to-follow, step-by-step recipes, explaining from start to finish how to accomplish real-world tasks.

Python Geospatial Analysis Essentials

by Erik Westra

If you are an experienced Python developer and wish to get up-to-speed with geospatial programming, then this book is for you. While familiarity with installing third-party Python libraries would be an advantage, no prior knowledge of geospatial programming is required.

Python Geospatial Development

by Erik Westra

This is a tutorial style book that will teach usage of Python tools for GIS using simple practical examples and then show you how to build a complete mapping application from scratch. The book assumes basic knowledge of Python. No knowledge of Open Source GIS is required. This book is useful for Python developers who want to get up to speed with Open Source GIS in order to build GIS applications or integrate Geo-Spatial features into their applications.

Python Geospatial Development Essentials

by Karim Bahgat

This book provides you with the resources to successfully develop your own GIS application in Python. The book begins by walking you through the loading and saving of data structures before you start to build the look and feel of your application and create its interactive map window. You'll then move on to managing, editing, and analyzing spatial data from within the application and finish with instructions for packaging the application for distribution. By the end of the book, you should be able to use your GIS application as a template for further development, with the potential to expand and customize it to suit your needs.

Python Geospatial Development, Second Edition

by Erik Westra

This is a tutorial style book that will teach usage of Python tools for GIS using simple practical examples and then show you how to build a complete mapping application from scratch. The book assumes basic knowledge of Python. No knowledge of Open Source GIS is required.Experienced Python developers who want to learn about geospatial concepts, work with geospatial data, solve spatial problems, and build map-based applications.This book will be useful those who want to get up to speed with Open Source GIS in order to build GIS applications or integrate Geo-Spatial features into their existing applications.

Python Geospatial Development - Third Edition

by Erik Westra

Develop sophisticated mapping applications from scratch using Python 3 tools for geospatial development About This Book * Build web applications based around maps and geospatial data using Python 3.x * Install and use various toolkits and obtain geospatial data for use in your programs * This practical, hands-on book will teach you all about geospatial development in Python Who This Book Is For This book is for experienced Python developers who want to learn about geospatial concepts, obtain and work with geospatial data, solve spatial problems, and build sophisticated map-based applications using Python. What You Will Learn * Access, manipulate, and display geospatial data from within your Python programs * Master the core geospatial concepts of location, distance, units, projections, and datums * Read and write geospatial data in both vector and raster format * Perform complex, real-world geospatial calculations using Python * Store and access geospatial information in a database * Use points, lines, and polygons within your Python programs * Convert geospatial data into attractive maps using Python-based tools * Build complete web-based mapping applications using Python In Detail Geospatial development links your data to locations on the surface of the Earth. Writing geospatial programs involves tasks such as grouping data by location, storing and analyzing large amounts of spatial information, performing complex geospatial calculations, and drawing colorful interactive maps. In order to do this well, you'll need appropriate tools and techniques, as well as a thorough understanding of geospatial concepts such as map projections, datums, and coordinate systems. This book provides an overview of the major geospatial concepts, data sources, and toolkits. It starts by showing you how to store and access spatial data using Python, how to perform a range of spatial calculations, and how to store spatial data in a database. Further on, the book teaches you how to build your own slippy map interface within a web application, and finishes with the detailed construction of a geospatial data editor using the GeoDjango framework. By the end of this book, you will be able to confidently use Python to write your own geospatial applications ranging from quick, one-off utilities to sophisticated web-based applications using maps and other geospatial data. Style and approach This book is a comprehensive course in geospatial development. The concepts you need to know are presented in a hands-on fashion with example code to help you to solve real-world problems right away. Larger programs are built up step by step while guiding you through the process of building your own sophisticated mapping applications.

Python Graphics: A Reference for Creating 2D and 3D Images

by B. J. Korites

Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use.Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. What You'll LearnUse Python′s built-in commands for plotting, removing distortions, and rotating objectsCreate and edit 2D and 3D objectsDevelop illustrations for scientific and engineering applicationsWho This Book Is ForPython developers looking for tips on how to create illustrations and visualizations, as well as scientists, engineers, or students using Python. It assumes familiarity with vectors, matrices, geometry and trigonometry.

Python Graphics: A Reference for Creating 2D and 3D Images

by Bernard Korites

This book shows how to use Python’s built-in graphics primitives - points, lines, and arrows – to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores scientific applications to topics of contemporary importance. You’ll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Python programmers. After completing this book, you will be able to create compelling graphic images without being limited to functions available in existing Python libraries. What You Will Learn Create 2D and 3D graphic imagesAdd text and symbols to imagesShade 3D objectsDisplay cast shadowsUse color for maximum effectView 2D and 3D data setsFit lines and curves to data sets Who This Book Is For Python developers, scientists, engineers, and students who use Python to produce technical illustrations and display and analyze data sets. Assumes familiarity with vectors, matrices, geometry and trigonometry.

Python GUI Programming - A Complete Reference Guide: Develop responsive and powerful GUI applications with PyQt and Tkinter

by Alan D. Moore B. M. Harwani

Explore Python's GUI frameworks and create visually stunning and feature-rich applications Key Features Integrate stunning data visualizations using Tkinter Canvas and Matplotlib Understand the basics of 2D and 3D animation in GUI applications Explore PyQt's powerful features to easily design and customize your GUI applications Book Description A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you'll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest. This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You'll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems. This Learning Path includes content from the following Packt products: Python GUI Programming with Tkinter by Alan D. Moore Qt5 Python GUI Programming Cookbook by B. M. Harwani What you will learn Visualize graphs in real time with Tkinter's animation capabilities Use PostgreSQL authentication to ensure data security for your application Write unit tests to avoid regression when updating code Handle different signals generated on mouse clicks using QSpinBox and sliders Employ network concepts, internet browsing, and Google Maps in UI Use graphics rendering to implement animations in your GUI Who this book is for If you're an intermediate Python programmer looking to enhance your coding skills by writing powerful GUIs in Python using PyQT and Tkinter, this is an ideal Learning Path for you. A strong understanding of the Python language is a must to grasp the concepts explained in this book.

Python GUI Programming Cookbook: Develop functional and responsive user interfaces with tkinter and PyQt5, 3rd Edition

by Burkhard Meier

Over 90 recipes to help you develop widgets, forms, layouts, charts, and much more using the latest features of Python 3 Key Features Use object-oriented programming to develop impressive GUIs in Python Create interesting charts to visually represent data using Matplotlib Develop GUIs with the latest versions of tkinter, PyQt5, and wxPython frameworks Book Description Python is a multi-domain, interpreted programming language that is easy to learn and implement. With its wide support for frameworks to develop GUIs, you can build interactive and beautiful GUI-based applications easily using Python. This third edition of Python GUI Programming Cookbook follows a task-based approach to help you create effective GUIs with the smallest amount of code. Every recipe in this book builds upon the last to create an entire, real-life GUI application. These recipes also help you solve problems that you might encounter while developing GUIs. This book mainly focuses on using Python's built-in tkinter GUI framework. You'll learn how to create GUIs in Python using simple programming styles and object-oriented programming (OOP). As you add more widgets and expand your GUI, you will learn how to connect to networks, databases, and graphical libraries that greatly enhance the functionality of your GUI. You'll also learn how to use threading to ensure that your GUI doesn't become unresponsive. Toward the end, you'll learn about the versatile PyQt GUI framework, which comes along with its own visual editor that allows you to design GUIs using drag and drop features. By the end of the book, you'll be an expert in designing Python GUIs and be able to develop a variety of GUI applications with ease. What you will learn Create amazing GUIs with Python's built-in tkinter module Customize GUIs using layout managers to arrange GUI widgets Advance from the typical waterfall coding style to an OOP style using Python Develop beautiful charts using the free Matplotlib Python module Use threading in a networked environment to make GUIs responsive Discover ways to connect GUIs to a MySQL database Understand how unit tests can be created and internationalize GUI Delve into the world of GUI creation using PyQt5 Who this book is for If you're a programmer or developer looking to enhance your Python skills by writing powerful GUI applications, this book is for you. Familiarity with the Python programming language is necessary to get the most out of the book.

Python GUI Programming Cookbook

by Burkhard A. Meier

Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python About This Book * Use object-oriented programming to develop amazing GUIs in Python * Create a working GUI project as a central resource for developing your Python GUIs * Packed with easy-to-follow recipes to help you develop code using the latest released version of Python Who This Book Is For If you are a Python programmer with intermediate level knowledge of GUI programming and want to learn how to create beautiful, effective, and responsive GUIs using the freely available Python GUI frameworks, this book is for you. What You Will Learn * Create amazing GUIs with Python's built-in Tkinter module * Customize the GUIs by using layout managers to arrange the GUI widgets * Advance to an object-oriented programming style using Python * Develop beautiful charts using the free Matplotlib Python module * Use threading in a networked environment to make the GUIs responsive * Discover ways to connect the GUIs to a database * Understand how unit tests can be created and internationalize the GUI * Extend the GUIs with free Python frameworks using best practices In Detail Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Its flexible syntax enables developers to write short scripts while at the same time, they can use object-oriented concepts to develop very large projects. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book uses the simplest programming style, using the fewest lines of code to create a GUI in Python, and then advances to using object-oriented programming in later chapters. If you are new to object-oriented programming (OOP), this book will teach you how to take advantage of the OOP coding style in the context of creating GUIs written in Python. Throughout the book, you will develop an entire GUI application, building recipe upon recipe, connecting the GUI to a database. In the later chapters, you will explore additional Python GUI frameworks, using best practices. You will also learn how to use threading to ensure your GUI doesn't go unresponsive. By the end of the book, you will be an expert in Python GUI programming to develop a common set of GUI applications. Style and approach Every recipe in this programming cookbook solves a problem you might encounter in your programming career. At the same time, most of the recipes build on each other to create an entire, real-life GUI application.

Python GUI Programming Cookbook - Second Edition

by Burkhard A. Meier

Master over 80 object-oriented recipes to create amazing GUIs in Python and revolutionize your applications today About This Book • Use object-oriented programming to develop amazing GUIs in Python • Create a working GUI project as a central resource for developing your Python GUIs • Easy-to-follow recipes to help you develop code using the latest released version of Python Who This Book Is For This book is for intermediate Python programmers who wish to enhance their Python skills by writing powerful GUIs in Python. As Python is such a great and easy to learn language, this book is also ideal for any developer with experience of other languages and enthusiasm to expand their horizon. What You Will Learn • Create the GUI Form and add widgets • Arrange the widgets using layout managers • Use object-oriented programming to create GUIs • Create Matplotlib charts • Use threads and talking to networks • Talk to a MySQL database via the GUI • Perform unit-testing and internationalizing the GUI • Extend the GUI with third-party graphical libraries • Get to know the best practices to create GUIs In Detail Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book will guide you through the very basics of creating a fully functional GUI in Python with only a few lines of code. Each and every recipe adds more widgets to the GUIs we are creating. While the cookbook recipes all stand on their own, there is a common theme running through all of them. As our GUIs keep expanding, using more and more widgets, we start to talk to networks, databases, and graphical libraries that greatly enhance our GUI's functionality. This book is what you need to expand your knowledge on the subject of GUIs, and make sure you're not missing out in the long run. Style and approach This programming cookbook consists of standalone recipes, and this approach makes it unique.. While each recipe explains a certain concept, throughout the book you'll build a more and more advanced GUI, recipe after recipe. In some of the advanced topics, we simply create a new GUI in order to explore these topics in depth.

Python GUI Programming with Tkinter: Develop responsive and powerful GUI applications with Tkinter

by Alan D Moore

Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkitKey Features Explore Tkinter's powerful features to easily design and customize your GUI application Learn the basics of 2D and 3D animation in GUI applications. Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib.Book DescriptionTkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter.After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms.By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems.What you will learn Implement the tools provided by Tkinter to design beautiful GUIs Discover cross-platform development through minor customizations in your existing application Visualize graphs in real time as data comes in using Tkinter's animation capabilities Use PostgreSQL authentication to ensure data security for your application Write unit tests to avoid regressions when updating codeWho this book is forThis book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite.

Python GUI Programming with Tkinter: Design and build functional and user-friendly GUI applications, 2nd Edition

by Alan D. Moore

Transform your evolving user requirements into feature-rich Tkinter applicationsKey FeaturesExtensively revised with new content on RESTful networking, classes in Tkinter, and the Notebook widgetTake advantage of Tkinter's lightweight, portable, and easy-to-use featuresBuild better-organized code and learn to manage an evolving codebaseBook DescriptionTkinter is widely used to build GUIs in Python due to its simplicity. In this book, you'll discover Tkinter's strengths and overcome its challenges as you learn to develop fully featured GUI applications.Python GUI Programming with Tkinter, Second Edition, will not only provide you with a working knowledge of the Tkinter GUI library, but also a valuable set of skills that will enable you to plan, implement, and maintain larger applications. You'll build a full-blown data entry application from scratch, learning how to grow and improve your code in response to continually changing user and business needs.You'll develop a practical understanding of tools and techniques used to manage this evolving codebase and go beyond the default Tkinter widget capabilities. You'll implement version control and unit testing, separation of concerns through the MVC design pattern, and object-oriented programming to organize your code more cleanly.You'll also gain experience with technologies often used in workplace applications, such as SQL databases, network services, and data visualization libraries. Finally, you'll package your application for wider distribution and tackle the challenge of maintaining cross-platform compatibility.What you will learnProduce well-organized, functional, and responsive GUI applicationsExtend the functionality of existing widgets using classes and OOPPlan wisely for the expansion of your app using MVC and version controlMake sure your app works as intended through widget validation and unit testingUse tools and processes to analyze and respond to user requestsBecome familiar with technologies used in workplace applications, including SQL, HTTP, Matplotlib, threading, and CSVUse PostgreSQL authentication to ensure data security for your applicationWho this book is forThis book is for programmers who understand the syntax of Python, but do not yet have the skills, techniques, and knowledge to design and implement a complete software application. A fair grasp of basic Python syntax is required.

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