Browse Results

Showing 47,351 through 47,375 of 59,346 results

Quantum Zero-Error Information Theory

by Elloá B. Guedes Francisco Marcos de Assis Rex A. C. Medeiros

This book aims at presenting the field of Quantum Information Theory in an intuitive, didactic and self-contained way, taking into account several multidisciplinary aspects. Therefore, this books is particularly suited to students and researchers willing to grasp fundamental concepts in Quantum Computation and Quantum Information areas. The field of Quantum Information Theory has increased significantly over the last three decades. Many results from classical information theory were translated and extended to a scenario where quantum effects become important. Most of the results in this area allows for an asymptotically small probability of error to represent and transmit information efficiently. Claude E. Shannon was the first scientist to realize that error-free classical information transmission can be accomplished under certain conditions. More recently, the concept of error-free classical communication was translated to the quantum context. The so-called Quantum Zero-Error Information Theory completes and extends the Shannon Zero-Error Information Theory.

Quantum‐Enhanced Sensing Based on Time Reversal of Entangling Interactions (Springer Theses)

by Daniel Linnemann

Quantum mechanics entails effects like superpositions and entanglement, which have no classical counterparts. From a technological standpoint these counterintuitive quantum aspects can be viewed as an unexploited resource that can be harnessed to support various tasks, e.g. in the domains of computation, communication, and metrology. In many applications, however, the potential of nonclassical states cannot practically be exploited due to detection inefficiencies. The authors address this limitation by experimentally realizing a novel detection scheme in which entangling interactions are time reversed. In this way, nonclassical many-particle states are disentangled, allowing them to be detected in a robust and technically feasible manner. In the context of quantum metrology, these nonlinear readout techniques extend the class of entangled probe states that can be leveraged for sensing applications without being limited by finite detector resolution. The authors present an active atom interferometer, where both the entangled state preparation and disentangling readout involve parametric amplification. This “SU(1,1)” interferometer is implemented with the help of spinor Bose–Einstein condensates, where amplification is implemented by atomic collisions leading to spin exchange.

Quarkus Cookbook: Kubernetes-optimized Java Solutions

by Alex Soto Bueno Jason Porter

Optimized for Kubernetes, Quarkus is designed to help you create Java applications that are cloud first, container native, and serverless capable. With this cookbook, authors Alex Soto Bueno and Jason Porter from Red Hat provide detailed solutions for installing, interacting with, and using Quarkus in the development and production of microservices. The recipes in this book show midlevel to senior developers familiar with Java enterprise application development how to get started with Quarkus quickly. You’ll become familiar with how Quarkus works within the wider Java ecosystem and discover ways to adapt this framework to your particular needs. You’ll learn how to: Shorten the development cycle by enabling live reloading in dev mode Connect to and communicate with Kafka Develop with the reactive programming modelEasily add fault tolerance to your servicesBuild your application as a Kubernetes-ready containerEase development with OpenAPI and test a native Quarkus application

QuarkXPress For Dummies

by Jay J. Nelson

Take the kinks out of working with QuarkXPress QuarkXPress still remains one of the top tools for layout and design projects, even thirty years after it made its debut. This full-color, hands-on guide is here to help you take the guesswork out of using this powerful tool to create stunning print or digital designs. In QuarkXPress For Dummies, you'll find information on the latest changes to QuarkXPress, easy-to-follow, step-by-step guidance on using the tools built into the software to aid in designing and outputting visual product, and quick solutions to common Quark problems when you get stuck. QuarkXPress dominated the page layout world for decades. It's stuck around thanks to how it readily adapts to customer needs. This new version contains updates and features driven solely by customer feedback. That responsiveness is luring new and former users to the fold. That resurgence in the design community has Quark users clamoring for an authoritative book on how to use it to its fullest. Created in partnership with the pros at Quark, this is the book for new and experienced QuarkXPress users looking to make sense of the latest version. Offers unbeatable tricks for working with text Provides guidance on managing larger design projects Includes tips on how to correct mistakes Take a tour of the palettes, add style to your work, and make QuarkXPress work for you!

Quasi-Dimensional Simulation of Spark Ignition Engines: From Thermodynamic Optimization to Cyclic Variability

by Antonio Calvo Hernández Lev Guzmán-Vargas Asok K Sen Fernando Angulo-Brown Pedro Luis Curto-Risso Alejandro Medina

Based on the simulations developed in research groups over the past years, Introduction to Quasi-dimensional Simulation of Spark Ignition Engines provides a compilation of the main ingredients necessary to build up a quasi-dimensional computer simulation scheme. Quasi-dimensional computer simulation of spark ignition engines is a powerful but affordable tool which obtains realistic estimations of a wide variety of variables for a simulated engine keeping insight the basic physical and chemical processes involved in the real evolution of an automotive engine. With low computational costs, it can optimize the design and operation of spark ignition engines as well as it allows to analyze cycle-to-cycle fluctuations. Including details about the structure of a complete simulation scheme, information about what kind of information can be obtained, and comparisons of the simulation results with experiments, Introduction to Quasi-dimensional Simulation of Spark Ignition Engines offers a thorough guide of this technique. Advanced undergraduates and postgraduates as well as researchers in government and industry in all areas related to applied physics and mechanical and automotive engineering can apply these tools to simulate cyclic variability, potentially leading to new design and control alternatives for lowering emissions and expanding the actual operation limits of spark ignition engines

Quasi- und nichtlineare Kirchhoff-Netzwerke: Dimensionierung, Analyse und Synthese

by Reiner Thiele

Das Buch vermittelt neuartige Analyse- und Syntheseverfahren für quasi- und nichtlineare Kirchhoff-Netzwerke. Hierzu verwendet der Autor als Unternetzwerke gewöhnliche Widerstände, Kondensatoren, Spulen, Übertrager, Transistoren oder Dioden sowie die sogenannten pathologischen Unternetzwerke Nullator und Norator. Zur Analyse oder Synthese erfolgt eine Zerlegung der Gleichungen zur Beschreibung des Klemmenverhaltens in die u-i-Relationen realisierbarer Unternetzwerke sowie in Strukturgleichungen nach Kirchhoff. Dazu kreiert Reiner Thiele neue nichtlineare Transistor- bzw. Dioden-Modelle. Außerdem zeigt er, wie durch die Applikation von Klemmen-Äquivalenzen praxisrelevante elektrische oder elektronische Schaltungen entstehen.

Quasi- und nichtlineare Kirchhoff-Netzwerke: Dimensionierung, Analyse und Synthese

by Reiner Thiele

Das Buch vermittelt neuartige Analyse- und Syntheseverfahren für quasi- und nichtlineare Kirchhoff-Netzwerke. Hierzu verwendet der Autor als Unternetzwerke gewöhnliche Widerstände, Kondensatoren, Spulen, Übertrager, Transistoren oder Dioden sowie die sogenannten pathologischen Unternetzwerke Nullator und Norator. Zur Analyse oder Synthese erfolgt eine Zerlegung der Gleichungen zur Beschreibung des Klemmenverhaltens in die u-i-Relationen realisierbarer Unternetzwerke sowie in Strukturgleichungen nach Kirchhoff. Dazu kreiert Reiner Thiele neue nichtlineare Transistor- bzw. Dioden-Modelle. Außerdem zeigt er, wie durch die Applikation von Klemmen-Äquivalenzen praxisrelevante elektrische oder elektronische Schaltungen entstehen.

Quaternions for Computer Graphics

by John Vince

If you have ever wondered what quaternions are — then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.

Quaternions for Computer Graphics

by John Vince

Sir William Rowan Hamilton was a genius, and will be remembered for his significant contributions to physics and mathematics. The Hamiltonian, which is used in quantum physics to describe the total energy of a system, would have been a major achievement for anyone, but Hamilton also invented quaternions, which paved the way for modern vector analysis. Quaternions are one of the most documented inventions in the history of mathematics, and this book is about their invention, and how they are used to rotate vectors about an arbitrary axis. Apart from introducing the reader to the features of quaternions and their associated algebra, the book provides valuable historical facts that bring the subject alive. Quaternions for Computer Graphics introduces the reader to quaternion algebra by describing concepts of sets, groups, fields and rings. It also includes chapters on imaginary quantities, complex numbers and the complex plane, which are essential to understanding quaternions. The book contains many illustrations and worked examples, which make it essential reading for students, academics, researchers and professional practitioners.

Queen of Blades

by Aaron Rosenberg Glenn Rane

Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost all faith in his fellow humanity. Yet, in the aftermath of Mengsk's treachery, Raynor is plagued by strange visions of Char -- a deadly, volcanic world haunted by horrifying alien creatures. As the nightmares grow in intensity, Raynor begins to suspect that they may not be figments of his imagination -- but a desperate form of telepathic contact. Convinced that the woman he loves is still alive, Raynor launches a hasty mission to rescue Kerrigan from Char. But deep beneath the planet's smoldering surface, Raynor finds a strange chrysalis. . . and is forced to watch in horror as a terrible, all-too-familiar entity rises from it. Before him stands a creature of depthless malice and vengeance. . . Sarah Kerrigan: the Zerg Queen of Blades.

Queer Game Studies

by Adrienne Shaw Bonnie Ruberg

Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new worlds, video games seem to offer the perfect opportunity to explore the alterity that queer culture longs for, but often sexism and discrimination in gamer culture steal the spotlight. Queer Game Studies provides a welcome corrective, revealing the capacious albeit underappreciated communities that are making, playing, and studying queer games.These in-depth, diverse, and accessible essays use queerness to challenge the ideas that have dominated gaming discussions. Demonstrating the centrality of LGBTQ issues to the gamer world, they establish an alternative lens for examining this increasingly important culture. Queer Game Studies covers important subjects such as the representation of queer bodies, the casual misogyny prevalent in video games, the need for greater diversity in gamer culture, and reading popular games like Bayonetta, Mass Effect, and Metal Gear Solid from a queer perspective. Perfect for both everyday readers and instructors looking to add diversity to their courses, Queer Game Studies is the ideal introduction to the vast and vibrant realm of queer gaming. Contributors: Leigh Alexander; Gregory L. Bagnall, U of Rhode Island; Hanna Brady; Mattie Brice; Derek Burrill, U of California, Riverside; Edmond Y. Chang, U of Oregon; Naomi M. Clark; Katherine Cross, CUNY; Kim d’Amazing, Royal Melbourne Institute of Technology; Aubrey Gabel, U of California, Berkeley; Christopher Goetz, U of Iowa; Jack Halberstam, U of Southern California; Todd Harper, U of Baltimore; Larissa Hjorth, Royal Melbourne Institute of Technology; Chelsea Howe; Jesper Juul, Royal Danish Academy of Fine Arts; merritt kopas; Colleen Macklin, Parsons School of Design; Amanda Phillips, Georgetown U; Gabriela T. Richard, Pennsylvania State U; Toni Rocca; Sarah Schoemann, Georgia Institute of Technology; Kathryn Bond Stockton, U of Utah; Zoya Street, U of Lancaster; Peter Wonica; Robert Yang, Parsons School of Design; Jordan Youngblood, Eastern Connecticut State U.

The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games

by Bonnie Ruberg

In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game makers tell stories about their lives and inspirations, the challenges they face, and the ways they understand their places within the wider terrain of video game culture. Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of queer independent video games, how queerness can be expressed as an aesthetic practice, the influence of feminist art on their work, and the future of queer video games and technology. These engaging conversations offer a portrait of an influential community that is subverting and redefining the medium of video games by placing queerness front and center.Interviewees:Ryan Rose Aceae, Avery Alder, Jimmy Andrews, Santo Aveiro-Ojeda, Aevee Bee, Tonia B******, Mattie Brice, Nicky Case, Naomi Clark, Mo Cohen, Heather Flowers, Nina Freeman, Jerome Hagen, Kat Jones, Jess Marcotte, Andi McClure, Llaura McGee, Seanna Musgrave, Liz Ryerson, Elizabeth Sampat, Loren Schmidt, Sarah Schoemann, Dietrich Squinkifer, Kara Stone, Emilia Yang, Robert Yang

Quench Dynamics in Interacting and Superconducting Nanojunctions (Springer Theses)

by Rubén Seoane Souto

Effects of many-body interactions and superconducting correlations have become central questions in the quantum transport community. While most previous works investigating current fluctuations in nanodevices have been restricted to the stationary regime, Seoane's thesis extends these studies to the time domain. It provides relevant information about the time onset of electronic correlations mediated by interactions and superconductivity. This knowledge is essential for the development of fast electronic devices, as well as novel applications requiring fast manipulations, such as quantum information processing. In addition, the thesis establishes contact with issues of broad current interest such as non-equilibrium quantum phase transitions.

Query Store for SQL Server 2019: Identify and Fix Poorly Performing Queries

by Tracy Boggiano Grant Fritchey

Apply the new Query Store feature to identify and fix poorly performing queries in SQL Server.Query Store is an important and recent feature in SQL Server that provides insight into the details of query execution and how that execution has changed over time. Query Store helps to identify queries that aren’t performing well, or that have regressed in their performance. Query Store provides detailed information such as wait stats that you need to resolve root causes, and it allows you to force the use of a known good execution plan. With SQL Server 2017 and later you can automate the correction of regressions in performance. Query Store for SQL Server 2019 helps you protect your database’s performance during upgrades of applications or version of SQL Server. The book provides fundamental information on how Query Store works and best practices for implementation and use. You will learn to run and interpret built-in reports, configure automatic plan correction, and troubleshoot queries using Query Store when needed. Query Store for SQL Server 2019 helps you master Query Store and bring value to your organization through consistent query execution times and automate correction of regressions.What You'll LearnApply best practices in implementing Query Store on production serversDetect and correct regressions in query performanceLower the risk of performance degradation following an upgradeUse tools and techniques to get the most from Query StoreAutomate regression correction and other uses of Query StoreWho This Book Is ForSQL Server developers and administrators responsible for query performance on SQL Server. Anyone responsible for identifying poorly performing queries will be able to use Query Store to find these queries and resolve the underlying issues.

Querying Moving Objects Detected by Sensor Networks

by Markus Bestehorn

Declarative query interfaces to Sensor Networks (SN) have become a commodity. These interfaces allow access to SN deployed for collecting data using relational queries. However, SN are not confined to data collection, but may track object movement, e.g., wildlife observation or traffic monitoring. While rational approaches are well suited for data collection, research on Moving Object Databases (MOD) has shown that relational operators are unsuitable to express information needs on object movement, i.e., spatio-temporal queries. Querying Moving Objects Detected by Sensor Networks studies declarative access to SN that track moving objects. The properties of SN present a straightforward application of MOD, e.g., node failures, limited detection ranges and accuracy which vary over time etc. Furthermore, point sets used to model MOD-entities like regions assume the availability of very accurate knowledge regarding the spatial extend of these entities, assuming such knowledge is unrealistic for most SN. This book is the first that defines a complete set of spatio-temporal operators for SN while taking into account their properties. Based on these operators, we systematically investigate how to derive query results from object detections by SN. Finally, process spatio-temporal queries are shown in SN efficiently, i.e., reducing the communication between nodes. The evaluation shows that the measures reduce communication by 45%-89%.

Querying over Encrypted Data in Smart Grids

by Mi Wen Rongxing Lu Xiaohui Liang Jingsheng Lei Xuemin Sherman Shen

This SpringerBrief presents the concept of the smart grid architecture and investigates the security issues of the smart grid and the existing encrypted data query techniques. Unique characteristics of smart grid impose distinguished challenges on this investigation, such as multidimensional attributes in metering data and finer grained query on each dimension. Three kinds of queries are introduced, namely, equality query, conjunctive query and range query. For the equality query over encrypted metering data, an efficient searchable encryption scheme is introduced and can be applied for auction in emerging smart grid marketing. Later chapters examine the conjunctive query and range query over encrypted data. Different techniques are used, including the Public key Encryption with Keyword Search (PEKS) and Hidden Vector Encryption (HVE), to construct the comparison predicate and range query predicate. Their correctness is demonstrated in the book. Concise and practical, Encrypted Data Querying in Smart Grids is valuable for professionals and researchers involved in data privacy or encryption. It is also useful for graduate students interested in smart grid and related technologies.

The Quest for Artificial Intelligence

by Nils J. Nilsson

Artificial intelligence (AI) is a field within computer science that is attempting to build enhanced intelligence into computer systems. This book traces the history of the subject, from the early dreams of eighteenth-century (and earlier) pioneers to the more successful work of today's AI engineers. AI is becoming more and more a part of everyone's life. The technology is already embedded in face-recognizing cameras, speech-recognition software, Internet search engines, and health-care robots, among other applications. The book's many diagrams and easy-to-understand descriptions of AI programs will help the casual reader gain an understanding of how these and other AI systems actually work. Its thorough (but unobtrusive) end-of-chapter notes containing citations to important source materials will be of great use to AI scholars and researchers. This book promises to be the definitive history of a field that has captivated the imaginations of scientists, philosophers, and writers for centuries.

A Quest for Projects with Scarce Resources: Seeking Schedule Intelligence Through Project Data Discovery (Business Guides on the Go)

by Mario Vanhoucke

Based on the shared journey of two researchers, this book explores enhancing algorithms for the resource-constrained project scheduling problem. It examines the search for and significance of project data from multiple, distinct perspectives. In the first part, the quest for project data is presented as a continuous exploration of the complexity of the resource-constrained project scheduling problem. This quest is pursued by solving this challenging problem with the aid of state-of-the-art algorithms from the literature, each time gaining a deeper understanding of its challenging nature. To provide insights into the problem’s complexity, project data is created, manipulated, and analyzed in depth to make current projects easier or harder to schedule. This challenging quest for project data has resulted in new project databases for academic research, new ways of testing future algorithms, and insights into how to improve future algorithms to solve this project scheduling problem with limited resources. In turn, the second part discusses the relevance of project data, demonstrating to the reader the importance of the academic research presented in the first part for the professional world. It shows how project data can be used to calibrate real project data, leading to improved decision-making, e.g. for project scheduling, forecasting, and risk analysis. The book extends a warm invitation to academics and practitioners alike, as fellow seekers of knowledge, to enhance their project management skills.

The Quest for the Diamond Sword: An Unofficial Minecrafters Adventure (An Unofficial Gamer's Adventure)

by Winter Morgan

For every boy and girl who loves Minecraft, a brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends&’ question if it&’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve&’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?

Quest For A Unified Theory: Proceedings Of The Second International Conference On The Foundations Of Information Science

by Wolfgang Hofkirchner

First published in 1999. Volume 13 in the 13-volume set titled World Futures General Evolution Studies with a common focus of the emerging field of general evolutionary theory. This volume will expand across disciplines where scholars from new fields will contribute books that propose general evolution theory in novel contexts. The essays are structured with five topics: Approaches to Unification; Concepts of Information; Self-Organizing Systems; Life and Consciousness; Society and Technology.

The Quest to Cyber Superiority

by Nir Kshetri

This book explains how major world economies are recognizing the need for a major push in cyber policy environments. It helps readers understand why these nations are committing substantial resources to cybersecurity, and to the development of standards, rules and guidelines in order to address cyber-threats and catch up with global trends and technological developments. A key focus is on specific countries' engagement in cyberattacks and the development of cyber-warfare capabilities. Further, the book demonstrates how a nation's technological advancement may not necessarily lead to cyber-superiority. It covers cybersecurity issues with regard to conflicts that shape relationships between major economies, and explains how attempts to secure the cyber domain have been hampered by the lack of an international consensus on key issues and concepts. The book also reveals how some economies are now facing a tricky trade-off between economically productive uses of emerging technologies and an enhanced cybersecurity profile. In the context of current paradigms related to the linkages between security and trade/investment, it also delves into new perspectives that are being brought to light by emerging cybersecurity issues.

A Question of Balance: Private Rights and the Public Interest in Scientific and Technical Databases

by Committee for a Study on Promoting Access to Scientific Technical Data for the Public Interest

New legal approaches, such as the European Union's 1996 Directive on the Legal Protection of Databases, and other legal initiatives now being considered in the United States at the federal and state level, are threatening to compromise public access to scientific and technical data available through computerized databases. Lawmakers are struggling to strike an appropriate balance between the rights of database rights holders, who are concerned about possible commercial misappropriation of their products, and public-interest users of the data such as researchers, educators, and libraries.A Question of Balance examines this balancing act. The committee concludes that because database rights holders already enjoy significant legal, technical, and market-based protections, the need for statutory protection has not been sufficiently substantiated. Nevertheless, although the committee opposes the creation of any strong new protective measures, it recognizes that some additional limits against wholesale misappropriation of databases may be necessary. In particular, a new, properly scoped and focused U.S. statute might provide a reasonable alternative to the European Union's highly protectionistic database directive. Such legislation could then serve as a legal model for an international treaty in this area. The book recommends a number of guiding principles for such possible legislation, as well as related policy actions for the administration.

Questions in Dataviz: A Design-Driven Process for Data Visualisation (AK Peters Visualization Series)

by Neil Richards

This book takes the reader through the process of learning and creating data visualisation, following a unique journey with questions every step of the way, ultimately discussing how and when to bend and break the "rules" to come up with creative, unique, and sometimes unconventional ideas. Each easy-to-follow chapter poses one key question and provides a selection of discussion points and relevant data visualisation examples throughout. Structured in three parts: Section I poses questions around some fundamental data visualisation principles, while Section II introduces more advanced questions, challenging perceived best practices and suggesting when rules are open to interpretation or there to be broken. The questions in Section III introduce further themes leading on to specific ideas and visualisation projects in more detail. Questions in Dataviz: A Design-Driven Process for Data Visualisation will appeal to any reader with an interest in creative or unconventional data visualisation and will be especially useful for those at a beginner or intermediate level looking for inspiration and alternative ways to deploy their data visualisation skills outside of conventional business charts.

Quests: Design, Theory, and History in Games and Narratives

by Jeff Howard

Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: • level design • quest item creation • NPC and dialogue construction • scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com

Queueing Theory and Network Applications: 14th International Conference, QTNA 2019, Ghent, Belgium, August 27–29, 2019, Proceedings (Lecture Notes in Computer Science #11688)

by Tuan Phung-Duc Shoji Kasahara Sabine Wittevrongel

This book constitutes the proceedings of the 14th International Conference on Queueing Theory and Network Applications, QTNA 2019, held in Ghent, Belgium, in August 2019.The 23 full papers included in this volume were carefully reviewed and selected from 49 initial submissions. The papers are organized in topical sections on Retrial Queues; Controllable Queues; Strategic Queues; Queueing Networks; Scheduling Policies; Multidimensional Systems; and Queueing Models in Applications.

Refine Search

Showing 47,351 through 47,375 of 59,346 results