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Real Life Applications of Soft Computing
by null Anupam Shukla null Ritu Tiwari null Rahul KalaRapid advancements in the application of soft computing tools and techniques have proven valuable in the development of highly scalable systems and resulted in brilliant applications, including those in biometric identification, interactive voice response systems, and data mining. Although many resources on the subject adequately cover the theoreti
Real-Life Decision-Making
by Mats Danielson Love EkenbergHave you ever experienced a decision situation that was hard to come to grips with? Did you ever feel a need to improve your decision-making skills? Is this something where you feel that you have not learned enough practical and useful methods? In that case, you are not alone! Even though decision-making is both considered and actually is a very important skill in modern work-life as well as in private life, these skills are not to any reasonable extent taught in schools at any level. No wonder many people do indeed feel the need to improve but have a hard time finding out how. This book is an attempt to remedy this shortcoming of our educational systems and possibly also of our common, partly intuition-based, decision culture. Intuition is not at all bad, quite the contrary, but it has to co-exist with rationality. We will show you how.Methods for decision-making should be of prime concern to any individual or organisation, even if the decision processes are not always explicitly or even consciously formulated. All kinds of organisations, as well as individuals, must continuously make decisions of the most varied nature in order to prosper and attain their objectives. A large part of the time spent in any organisation, not least at management levels, is spent gathering, processing, and compiling information for the purpose of making decisions supported by that information. The same interest has hitherto not been shown for individual decision-making, even though large gains would also be obtained at a personal level if important personal decisions were better deliberated. This book aims at changing that and thus attends to both categories of decision-makers.This book will take you through a journey starting with some history of decision-making and analysis and then go through easy-to-learn ways of structuring decision information and methods for analysing the decision situations, beginning with simple decision situations and then moving on to progressively harder ones, but never losing sight of the overarching goal that the reader should be able to follow the progression and being able to carry out similar decision analyses in real-life situations.The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.
Real News: An Investigative Reporter Uncovers the Foundations of the Trump-Russia Conspiracy
by Scott StedmanDocumented Evidence of the Trump-Russia Conspiracy Investigative reporter Scott Stedman has made waves worldwide with his hard-hitting investigative journalism, going as far as anyone has to uncover the deep roots of the Trump-Russia Conspiracy. His research has been cited by the Washington Post, BBC, Reuters, CNN, McClatchy, the Daily Mail, the Guardian, and Vice, and has even helped guide Congress’s investigations.Real News collects, for the first time in print, Stedman’s eye-opening research into and evidence of every level of the Trump-Russia Conspiracy, from the 2016 Trump Tower Meetings to the dirty-money deal for Trump Tower Moscow, from the “coffee boy” George Papadopoulos and his mysterious wife to Russian infiltration of the National Rifle Association, from Cambridge Analytica’s sketchy business deals and influence operations to the battle for true journalism that will combat cries of “Fake News!” Full of real, exclusive evidence including ownership records, flight logs, banking information and statements, meeting transcripts, maps, quotes, stats and figures, cease and desist letters, and more, Real News not only enables readers to see and evaluate the arguments for the existence of the Trump-Russia Conspiracy for themselves, it also fully explains how Stedman went about his investigations to discover the truth. Anyone who is interested in the evidence—the real news about the Trump-Russia Conspiracy—needs to read this book.
Real Process Improvement Using the CMMI
by Michael WestReal Process Improvement Using the CMMI (R) presents readers with non-academic, real-world approaches to process improvement via CMMI. The author provides concepts and techniques for CMMI-based process improvement which are as effective as they are innovative. Professionals at all levels from system engineers to CEOs will find a wealth of practical guidance and new ways to look at model-based process improvement that have already benefited large and small organizations in a variety of environments. Using plain language and enlightening illustrations, the author identifies the most critical concepts of the CMMI, and explains how to turn those concepts into real process improvement. This book provides you with key information that will significantly benefit all CMMI process improvement efforts. Topics include: * Ways to discover and understand the business goals and drivers for successful process improvement initiatives * How to recognize the structures and practices many organizations already have in place that can accelerate process improvement, even before they begin using the CMMI * Planning and managing the process improvement project * Innovative, untraditional yet highly effective and proven strategies for CMMI-based process improvement * A thorough debunking of many of the costly and wasteful myths surrounding CMMI-based improvement.
Real Racing 3 Guida non Ufficiale
by Sonia Dal Cason The Yuw*GUIDA NON UFFICIALE* Guida di Suggerimenti Avanzati e Strategie. Questa è la guida più completa e dettagliata che troverai online. Disponibile al download immediato sullo Smartphone, su lettori eBook o in formato cartaceo. Dopo il successo delle mie centinaia di altre guide e delle strategie, ho scritto un'altra guida professionale avanzata per giocatori principianti e veterani che fornisce strategie specifiche e suggerimenti su come progredire nel gioco, battere gli avversari, avere più monete e valuta e molto altro! - Suggerimenti Professionali e Strategie. - Trucchi e Hack. - Segreti, Dritte, Trucchi,Sbloccabili e Inganni Usati dai Giocatori Pro! - Come avere Tonnellate di Contanti/Monete - E MOLTO ALTRO! Tutte le versioni di questa guida hanno degli screenshot per aiutarti a capire meglio il gioco. Non esiste nessun'altra guida completa e avanzata come questa. Dichiarazione di Responsabilità: Questo prodotto non è associato, affiliato, sostenuto, certificato o sponsorizzato dal Proprietario del Copyright Originale.
Real Retouching: The Professional Step-by-Step Guide
by Carrie BeeneFrom the perfect glossy pages of a magazine to the larger-than-life images floating on a billboard in the sky, image retouching has become a key component of today's digital photography world. So popular, in fact, that the sheer act of retouching has become its own verb as we often ask ourselves, "I wonder if this image was Photoshopped?" Sometimes controversial but widely accepted, and even expected, excellent retouching skills are crucial to finding success in the field of digital imaging. As you work through the clear step-by-step instructions in the book using the images provided on the bonus CD, you'll learn how to do real retouching jobs from start to finish, including each and every technical step along the way. You'll also get behind the scenes advice for talking to clients and establishing a workflow to ensure that your client gets the results they are looking for. If you're a student or aspiring professional just starting out in the world of retouching, the information found in this book can help you find work in the advertising/retouching industry. If you're already a working photographer, you'll be able to add retouching to your repertoire as an additional offering to your clients. Carrie Beene is a professional retoucher and educator who has worked with some of the world's most prestigious companies, including Revlon, MAC, and L'Oreal, and has contributed imagery to such renowned publications as the New York Times, Sports Illustrated, and Vanity Fair. In this excellent new book, she'll share the techniques she has learned and developed over the years to help you navigate the often mysterious world of image retouching.
Real-time 3D Character Animation with Visual C++
by Nik LeverDo you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website.Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The free CD-ROM gives you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the CD-ROM, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the CD. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine. Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation.
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
by Diego Cantor Farhad GhayourA comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D math, lighting, cameras, and moreUnlock a variety of new and advanced features offered in WebGL 2Book DescriptionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web. Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each chapter, you will "level up" your 3D graphics programming skills. This book will become your trustworthy companion in developing highly interactive 3D web applications with WebGL and JavaScript.What you will learnUnderstand the rendering pipeline provided in WebGLBuild and render 3D objects with WebGLDevelop lights using shaders, 3D math, and the physics of light reflectionCreate a camera and use it to navigate a 3D sceneUse texturing, lighting, and shading techniques to render realistic 3D scenesImplement object selection and interaction in a 3D sceneCover advanced techniques for creating immersive and compelling scenesLearn new and advanced features offered in WebGL 2Who this book is forThis book is intended for developers who are interested in building highly interactive 3D applications for the web. A basic understanding of JavaScript is necessary; no prior computer graphics or WebGL knowledge is required.
Real-Time Analytics
by Byron EllisConstruct a robust end-to-end solution for analyzing andvisualizing streaming data Real-time analytics is the hottest topic in data analyticstoday. In Real-Time Analytics: Techniques to Analyze andVisualize Streaming Data, expert Byron Ellis teaches dataanalysts technologies to build an effective real-time analyticsplatform. This platform can then be used to make sense of theconstantly changing data that is beginning to outpace traditionalbatch-based analysis platforms.The author is among a very few leading experts in the field. Hehas a prestigious background in research, development, analytics,real-time visualization, and Big Data streaming and is uniquelyqualified to help you explore this revolutionary field. Moving froma description of the overall analytic architecture of real-timeanalytics to using specific tools to obtain targeted results,Real-Time Analytics leverages open source and moderncommercial tools to construct robust, efficient systems that canprovide real-time analysis in a cost-effective manner. The bookincludes:A deep discussion of streaming data systems andarchitecturesInstructions for analyzing, storing, and delivering streamingdataTips on aggregating data and working with setsInformation on data warehousing options and techniquesReal-Time Analytics includes in-depth case studies forwebsite analytics, Big Data, visualizing streaming and mobile data,and mining and visualizing operational data flows. The book's"recipe" layout lets readers quickly learn and implement differenttechniques. All of the code examples presented in the book, alongwith their related data sets, are available on the companionwebsite.
Real Time Analytics with SAP HANA
by Vinay SinghEnhance your SAP HANA skills using this step-by-step guide to creating and reporting data models for real-time analyticsAbout This BookThis book will help you to process analytical and transactional data in real time with the help of SAP HANA.Walk through the steps of the data modeling process and build various data models and artifacts in SAP HANA Studio.Packed with rich examples and use cases that are closely focused on developing real-time applications.Who This Book Is ForIf you are a SAP HANA data modeler, developer, implementation/migration consultant, project manager, or architect who is responsible for implementing/migrating to SAP HANA, then this book is for you.What You Will LearnGet to grips with the basic building blocks of Analytics/Data models in the SAP HANA environment.Discover various schemas, modeling principles, Joins, and the architecture of the SAP HANA engine.Build data models and artifacts in Sap HANA Studio.Design decision tables and understand the concept of transport management in the SAP HANA landscape.Work with the different views in SAP HANA Studio.Explore full-text search and fuzzy search in SAP HANA.Create your own scenarios and use cases using sample data and code.In DetailSAP HANA is an in-memory database created by SAP. SAP HANA breaks traditional database barriers to simplify IT landscapes, eliminating data preparation, pre-aggregation, and tuning. SAP HANA and in-memory computing allow you to instantly access huge volumes of structured and unstructured data, including text data, from different sources.Starting with data modeling, this fast-paced guide shows you how to add a system to SAP HANA Studio, create a schema, packages, and delivery unit. Moving on, you'll get an understanding of real-time replication via SLT and learn how to use SAP HANA Studio to perform this. We'll also have a quick look at SAP Business Object DATA service and SAP Direct Extractor for Data Load. After that, you will learn to create HANA artifacts--Analytical Privileges and Calculation View. At the end of the book, we will explore the SMART DATA access option and AFL library, and finally deliver pre-packaged functionality that can be used to build information models faster and easier.Style and approachThis is an easy-to-follow, step-by-step, rapid guide to help you learn analytics in SAP HANA through ample hands-on exercises and use case scenarios.
Real-time Analytics with Storm and Cassandra
by Shilpi SaxenaIf you want to efficiently use Storm and Cassandra together and excel at developing production-grade, distributed real-time applications, then this book is for you. No prior knowledge of using Storm and Cassandra together is necessary. However, a background in Java is expected.
Real-time and Autonomous Systems 2022: Automation in Everyday Life (Lecture Notes in Networks and Systems #674)
by Herwig Unger Marcel SchaibleThis book contains the results of the researchers presented at this conference, which is supported by German Society of informatics (GI) and other organisations Real-Time Systems Expert Committees. The 43rd Real-Time Systems conference on "Automation in Everyday Life" is addressing an increasingly important topic in a world that is becoming more and more networked. The solutions presented here range from hardware to system design to individual applications. The target audience is students and researchers in computer science and automation technology (partly electrical engineering), engineers, programmers and users of automation and communication systems.
Real-Time and Distributed Real-Time Systems: Theory and Applications
by null Amitava Gupta null Anil Kumar Chandra null Peter LukschDigital computers have revolutionized computation and transformed how computers are used to control systems in real life, giving birth to real-time systems. Furthermore, massive developments in the communications domain have made it possible for real-time systems to perform coordinated actions over communication interfaces, resulting in the evoluti
Real Time and Such: Essays Dedicated to Wang Yi to Celebrate His Scientific Career (Lecture Notes in Computer Science #15230)
by Susanne Graf Paul Pettersson Bernhard SteffenThis Festschrift reflects Professor Wang Yi's contributions to the fields of formal methods, real-time systems and scheduling, and multicore systems. Wang Yi received a PhD in Computer Science from Chalmers University of Technology in 1991, since 2000 he has been Chair in Embedded Systems at Uppsala University. He has not only pushed the boundaries of theoretical research but also pioneered practical implementations in software tools that have had a profound impact on both academia and industry. He codeveloped the UPPAAL tool, the foremost system for verifying timed automata, now widely used in both academia and industry. Over the years he expanded his research to include scheduling theories, and he developed the TIMES and TIMES-Pro tools, which enhanced the analysis and implementation of real-time systems. His innovative work has significantly influenced the design and verification of complex, multicore real-time systems. Among many awards, honours, and responsibilities, Wang received a grant from the Knut and Alice Wallenberg Foundation, an ERC Advanced Grant from the European Research Council in 2019, Uppsala University’s Rudbeck Medal, the IEEE TCRTS Award for technical achievement and leadership in real-time computing, and the CAV Award; he is a Fellow of the ACM and the IEEE, and a member of the Royal Society of Sciences in Uppsala and the Academia Europaea; and he has chaired major software engineering and embedded system conferences and served on ACM SIGBED and IEEE TCRTS executive committees. His guidance and mentorship have shaped the careers of many researchers and professionals in the field, and the contributions in this volume celebrate his enduring impact.
Real-Time Animation with Adobe Character Animator: Animate characters in real time with webcam, microphone, and custom actions
by Chad TroftgrubenBuild real-time animations without expensive equipment using this quick how-to guide printed in full-colorKey FeaturesGet the hang of enhancing and polishing character rigsCreate quick and effective animations for business or entertainment without having to delve into all the intricacies of the craftCreate triggers to customize your animated experienceBook DescriptionAdobe Character Animator is a power app for non-animators that provides easy rigging and easy-to- understand tools that enable you to create entertainment or business videos in no time.This guide to Character Animator gives you a comprehensive overview of the app, helping you learn the entire process—from importing a character designed in Adobe Photoshop to animating a sequence. Complete with background art, multiple character rigs and Character Animator project files, this book will show you how to animate a scene in Character Animator from start to finish.Starting with a character PSD from another artist, you'll organize and condense the file to prepare it for rigging and animation. From there, you'll systematically rig the character while exploring advanced behaviors and triggers to animate a complex scene that takes advantage of the app's best features.By the end of this book, you'll be able to create appealing animations in Character Animator for any purpose.What you will learnAssemble rigs in Photoshop for Character AnimatorAdd tags, handles, draggable limbs, swap sets, and physics effectsUse a webcam and microphone for lip-syncing, head turns, and other real-time actionsWork with multiple characters, scene layers, and audio filesAdd loopable motions such as walk cyclesRecord a short animation for exportWho this book is forIf you are a beginner in animation and looking to get up and running quickly by creating your own animated scenes, this is the book for you. With just basic computer knowledge and a webcam and microphone connected, you'll be able to follow along effectively. Although not a prerequisite, knowing the principles of animation or having any history with other animation software will be helpful.
Real-Time BCI System Design to Control Arduino Based Speed Controllable Robot Using EEG (SpringerBriefs in Applied Sciences and Technology)
by Swagata Das Devashree Tripathy Jagdish Lal RahejaThis book discusses the basic requirements and constraints in building a brain–computer interaction system. These include the technical requirements for building the signal processing module and the acquisition module. The major aspects to be considered when designing a signal acquisition module for a brain–computer interaction system are the human brain, types and applications of brain–computer systems, and the basics of EEG (electroencephalogram) recording. The book also compares the algorithms that have been and that can be used to design the signal processing module of brain–computer interfaces, and describes the various EEG-acquisition devices available and compares their features and inadequacies. Further, it examines in detail the use of Emotiv EPOC (an EEG acquisition module developed by Emotiv) to build a complete brain–computer interaction system for driving robots using a neural network classification module.
Real-Time Big Data Analytics: Emerging Architecture
by Mike BarlowFive or six years ago, analysts working with big datasets made queries and got the results back overnight. The data world was revolutionized a few years ago when Hadoop and other tools made it possible to get the results from queries in minutes. But the revolution continues. Analysts now demand sub-second, near real-time query results. Fortunately, we have the tools to deliver them. This report examines tools and technologies that are driving real-time big data analytics.
Real-Time Big Data Analytics
by Sumit Gupta ShilpiDesign, process, and analyze large sets of complex data in real time About This Book * Get acquainted with transformations and database-level interactions, and ensure the reliability of messages processed using Storm * Implement strategies to solve the challenges of real-time data processing * Load datasets, build queries, and make recommendations using Spark SQL Who This Book Is For If you are a Big Data architect, developer, or a programmer who wants to develop applications/frameworks to implement real-time analytics using open source technologies, then this book is for you. What You Will Learn * Explore big data technologies and frameworks * Work through practical challenges and use cases of real-time analytics versus batch analytics * Develop real-word use cases for processing and analyzing data in real-time using the programming paradigm of Apache Storm * Handle and process real-time transactional data * Optimize and tune Apache Storm for varied workloads and production deployments * Process and stream data with Amazon Kinesis and Elastic MapReduce * Perform interactive and exploratory data analytics using Spark SQL * Develop common enterprise architectures/applications for real-time and batch analytics In Detail Enterprise has been striving hard to deal with the challenges of data arriving in real time or near real time. Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases. From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm. Moving on, we'll familiarize you with "Amazon Kinesis" for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program. You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark. At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data. Style and approach This step-by-step is an easy-to-follow, detailed tutorial, filled with practical examples of basic and advanced features. Each topic is explained sequentially and supported by real-world examples and executable code snippets.
Real-Time Business Intelligence and Analytics: International Workshops, BIRTE 2015, Kohala Coast, HI, USA, August 31, 2015, BIRTE 2016, New Delhi, India, September 5, 2016, BIRTE 2017, Munich, Germany, August 28, 2017, Revised Selected Papers (Lecture Notes in Business Information Processing #337)
by Malu Castellanos Panos K. Chrysanthis Konstantinos PelechrinisThis book constitutes the thoroughly refereed conference proceedings of the BIRTE workshops listed below, which were held in in conjunction with VLDB, the International Conference on Very Large Data Bases: 9th International Workshop on Business Intelligence for the Real-Time Enterprise, BIRTE 2015, held in Kohala Coast, Hawaii, in August 2015, 10th International Workshop on Enabling Real-Time Business Intelligence, BIRTE 2016, held in New Delhi, India, in September 2016,11th International Workshop on Real-Time Business Intelligence and Analytics, BIRTE 2017, held in Munich, Germany, in August 2017. The BIRTE workshop series provides a forum for the discussion and advancement of the science and engineering enabling real-time business intelligence and the novel applications that build on these foundational techniques.The book includes five selected papers from BIRTE 2015; five selected papers from BIRTE 2016; and three selected papers from BIRTE 2017.
Real-Time C++: Efficient Object-Oriented and Template Microcontroller Programming
by Christopher Michael KormanyosThe C++ language has powerful object-oriented and template features that can improve software design and portability while simultaneously reducing code complexity and the risk of error. Furthermore, C++ compiles highly efficient native code. This unique and effective combination makes C++ well-suited for programming microcontroller systems that require compact size, high performance and safety-critical reliability. With this book, Chris Kormanyos delivers a highly practical guide to programming real-time embedded microcontroller systems in C++. It is divided into three parts plus several appendices. Part I provides a foundation for real-time C++ by covering language technologies, including object-oriented methods, template programming and optimization. Next, part II presents detailed descriptions of a variety of C++ components that are widely used in microcontroller programming. It details some of C++'s most powerful language elements, such as class types, templates and the STL, to develop components for microcontroller register access, low-level drivers, custom memory management, embedded containers, multitasking, etc. Finally, part III describes mathematical methods and generic utilities that can be employed to solve recurring problems in real-time C++. The appendices include a brief C++ language tutorial, information on the real-time C++ development environment and instructions for building GNU GCC cross-compilers and a microcontroller circuit. The most recent specification of C++11 in ISO/IEC 14882:2011 is used throughout the text. To facilitate portability, no libraries other than those specified in the language standard itself are used. Efficiency is always in focus and numerous examples are backed up with real-time performance measurements and size analyses that quantify the true costs of the code down to the very last byte and microsecond. The target audience of this book mainly consists of students and professionals interested in real-time C++. Readers should be familiar with C or another programming language and will benefit most if they have had some previous experience with microcontroller electronics and the performance and size issues prevalent in embedded systems programming.
Real-Time C++: Efficient Object-Oriented and Template Microcontroller Programming
by Christopher Michael KormanyosThe C++ language has powerful object-oriented and template features that can improve software design and portability while simultaneously reducing code complexity and the risk of error. Furthermore, C++ compiles highly efficient native code. This unique and effective combination makes C++ well-suited for programming microcontroller systems that require compact size, high performance and safety-critical reliability.With this book, Chris Kormanyos delivers a highly practical guide to programming real-time embedded microcontroller systems in C++. It is divided into three parts plus several appendices. Part I provides a foundation for real-time C++ by covering language technologies, including object-oriented methods, template programming and optimization. Next, part II presents detailed descriptions of a variety of C++ components that are widely used in microcontroller programming. It details some of C++’s most powerful language elements, such as class types, templates and the STL, to develop components for microcontroller register access, low-level drivers, custom memory management, embedded containers, multitasking, etc. Finally, part III describes mathematical methods and generic utilities that can be employed to solve recurring problems in real-time C++. The appendices include a brief C++ language tutorial, information on the real-time C++ development environment and instructions for building GNU GCC cross-compilers and a microcontroller circuit.The most recent specification of C++11 in ISO/IEC 14882:2011 is used throughout the text. To facilitate portability, no libraries other than those specified in the language standard itself are used. Efficiency is always in focus and numerous examples are backed up with real-time performance measurements and size analyses that quantify the true costs of the code down to the very last byte and microsecond.The target audience of this book mainly consists of students and professionals interested in real-time C++. Readers should be familiar with C or another programming language and will benefit most if they have had some previous experience with microcontroller electronics and the performance and size issues prevalent in embedded systems programming.
Real Time Cameras: A Guide for Game Designers and Developers
by Mark Haigh-HutchinsonThe control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. Breaks down the algorithms behind contemporary game camera systems, written by a leading expert in the area.
Real-Time Collision Detection
by Christer EricsonWritten by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt
Real-time Communication Protocols for Multi-hop Ad-hoc Networks: Wireless Networking in Production and Control Systems (Computer Communications and Networks)
by Reinhard GotzheinThis book focuses on core functionalities for wireless real-time multi-hop networking with TDMA (time-division multiple access) and their integration into a flexible, versatile, fully operational, self-contained communication system. The use of wireless real-time communication technologies for the flexible networking of sensors, actuators, and controllers is a crucial building block for future production and control systems. WirelessHART and ISA 100.11a, two technologies that have been developed predominantly for industrial use, are currently available. However, a closer analysis of these approaches reveals certain deficits. Current research on wireless real-time communication systems shows potential to remove these limitations, resulting in flexible, versatile, and robust solutions that can be implemented on today’s low-cost and resource-constrained hardware platforms. Unlike other books on wireless communication, this book presents protocols located on MAC layer and above, and build on the physical (PHY) layer of standard wireless communication technologies.
Real-Time Communication with WebRTC: Peer-to-Peer in the Browser
by Salvatore Loreto Simon Pietro RomanoDeliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece.The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects.Tour the WebRTC development cycle and trapezoid architectural modelUnderstand how and why VoIP is shifting from standalone functionality to a browser componentUse mechanisms that let client-side web apps interact with browsers through the WebRTC APITransfer streaming data between browser peers with the RTCPeerConnection APICreate a signaling channel between peers for setting up a WebRTC sessionPut everything together to create a basic WebRTC system from scratchLearn about conferencing, authorization, and other advanced WebRTC features