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Society 5.0: Cyberspace for Advanced Human-Centered Society (Studies in Systems, Decision and Control #333)

by Alla G. Kravets Alexander A. Bolshakov Maxim Shcherbakov

This book includes new findings on socio-economic cyber systems control and development approaches based on AI and data-driven techniques. The authors determine key social challenges and the main features of management and modeling processes. To enhance the efficiency of the socio-economic process, new approaches were suggested as well as its components based on the concept of Society 5.0. In this book, the authors substantiate the scientific, practical, and methodological approaches to the smart technologies’ development. The core is a human-centered concept of cyber systems as well as the intelligent paradigm. Approaches combined both mathematical models and data processing techniques are also proposed as advanced methods for smart system design for ecology and health care. The implementations of the developed prototypes, including testing in real domains, which have collected and analyzed big data and proved their effectiveness, are presented. The target audience of the book are practitioners, enterprise representatives, scientists, and Ph.D. and Master students who perform scientific research or applications of socio-economic cyber systems in different domains.

Society 5.0: Human-Centered Society Challenges and Solutions (Studies in Systems, Decision and Control #416)

by Alla G. Kravets Alexander A. Bolshakov Maxim Shcherbakov

This book focuses on open issues of Society 5.0, a new paradigm of a society that balances a human-centred approach and technologies based on cyber-physical systems and artificial intelligence. The book contains results of how intelligent or cyber-physical systems help to improve the quality of life in society despite new challenges. Discusses implemented breakthrough systems, models, programs, and methods that cover the following topics: biomedicine and healthcare, innovations in socio-economic systems, intelligent energetics, advances in transport systems, human-centric technologies. These approaches help to improve human society using cyber-physical systems in a dramatically changing environment. The target audience of the book are practitioners, enterprises representatives, scientists, PhD and Master students who perform scientific research on the application of cyber-physical systems towards Society 5.0.

Society 5.0: Smart Future Towards Enhancing the Quality of Society (Advances in Sustainability Science and Technology)

by K. G. Srinivasa G. M. Siddesh S. R. Manisekhar

The book discusses Society 5.0 which fills the gap between cyber and physical space by providing a balanced environment between economic and social needs. The book is divided into two parts; part A focuses on various concepts related to Society 5.0 such as cyber space, physical space, information management and digital transformation. Part B discusses various integrated fields in Society 5.0, such as super-smart healthcare system, super-smart hospitality system, smart building, and transport management system. It also illustrates the concepts of big data, real-time analytics for smart Society 5.0 with an insight of real-time case studies.

Society as an Interaction Space: A Systemic Approach (Translational Systems Sciences #22)

by Anssi Smedlund Hanna Lehtimäki Petri Uusikylä

As digitalization and social media are increasingly blurring the boundaries between traditional societal, political, and economic institutions, this book provides a cross-disciplinary examination of value co-creation. From various standpoints, it examines how institutions contribute to service ecosystems and how digitalization is transforming value co-creation in these ecosystems. Further, the book shares new perspectives on relational dynamics among government, companies, and citizens. These insights fill the gaps between service science and political science by integrating institutional logics into the concept of value co-creation. The book subsequently examines society as an interaction space. Topics discussed include the new logic and transformation mechanisms of economic activities, citizen participation, governance, and policy-making in the face of technological innovations, market-based reforms, and the risk of disconnect between citizens and policy-making. Here the focus is on value co-creation in complex adaptive systems where institutions, individuals, and businesses negotiate value and interests in networked relations. In closing, the book presents a range of empirical case studies on value co-creation, which provide examples of active networked citizenship, innovative governance and policy-making, democratic leadership, and trust-building dialogue among institutions. The studies address the context of Nordic countries, recognized as world-leading democracies. Pursuing a systems approach, the book articulates a social reality composed of interacting and interconnected elements that cannot be captured with only micro or macro levels of analysis. Service ecosystems are considered as configurations of people and technologies embedded in institutionalized rules, cultural meanings, and practices, offering valuable insights into the service-centered view of markets and society. Given the breadth and depth of its coverage, the book offers a valuable resource for all students and scholars interested in understanding and envisioning the future democratic landscape.

The Society of Mind

by Marvin Minsky

Marvin Minsky -- one of the fathers of computer science and co-founder of the Artificial Intelligence Laboratory at MIT -- gives a revolutionary answer to the age-old question: "How does the mind work?" Minsky brilliantly portrays the mind as a "society" of tiny components that are themselves mindless. Mirroring his theory, Minsky boldly casts The Society of Mind as an intellectual puzzle whose pieces are assembled along the way. Each chapter -- on a self-contained page -- corresponds to a piece in the puzzle. As the pages turn, a unified theory of the mind emerges, like a mosaic. Ingenious, amusing, and easy to read, The Society of Mind is an adventure in imagination.

Society with Future: First EAI International Conference, SC4Life 2019, Braga, Portugal, December 4-6, 2019, Proceedings (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering #318)

by Rita Ribeiro Paulo Novais Paulo Pereira Ivo Oliveira

This book constitutes the refereed post-conference proceedings of the First International Conference on Society with Future: Smart and Liveable Cities, SC4Life 2019, which took place in Braga, Portugal, in December 2019. The 13 revised full papers were carefully reviewed and selected from 19 submissions. The conference has brought researchers, developers, and practitioners who are leveraging and develoing new knowledge on the topic of smart cities, offering more efficiency to main infrastructures, utilities and services, creating a sustainable urban environment that improves the quality of life for its citizens and enhances economic development.

Socio-cultural Inspired Metaheuristics (Studies in Computational Intelligence #828)

by Kang Tai Suresh Chandra Satapathy Anand J. Kulkarni Pramod Kumar Singh Ali Husseinzadeh Kashan

This book presents the latest insights and developments in the field of socio-cultural inspired algorithms. Akin to evolutionary and swarm-based optimization algorithms, socio-cultural algorithms belong to the category of metaheuristics (problem-independent computational methods) and are inspired by natural and social tendencies observed in humans by which they learn from one another through social interactions. This book is an interesting read for engineers, scientists, and students studying/working in the optimization, evolutionary computation, artificial intelligence (AI) and computational intelligence fields.

Socio-Environmental Research in Latin America: Interdisciplinary Approaches Using GIS and Remote Sensing Frameworks (The Latin American Studies Book Series)

by Santiago López

This contributed volume presents relevant examples of socio-environmental research that highlight the challenges and opportunities of using geotechnologies in interdisciplinary settings across the vast, culturally, and environmentally mega-diverse region known as Latin America. While remote sensing has been mostly used for mapping and monitoring physical features, geographic information systems open up opportunities for the integration of socio-economic and environmental data collected through individual and community-based surveys, in-situ measurements, and other participatory research techniques to offer additional analytically grounded power when evaluating socio-environmental processes that shape Latin American landscapes. The topics addressed in this book include deforestation and land degradation, borderlands dynamics, agriculture and agroecological systems, environmental conservation and development, public health, tourism, environmental justice, archeology, volunteered geography and urban planning, among others. The book is intended for academics, graduate and undergraduate classrooms, and general audiences with interest in Latin America and the socio-environmental issues that threaten the sustainability of the region and local communities. The book will also appeal to practitioners, managers, and policy makers interested in the application of geo-technologies and field-based research to address complex socio-environmental problems in the Global South.

Socio-Inspired Optimization Methods for Advanced Manufacturing Processes (Springer Series in Advanced Manufacturing)

by Apoorva Shastri Aniket Nargundkar Anand J. Kulkarni

This book discusses comprehensively the advanced manufacturing processes, including illustrative examples of the processes, mathematical modeling, and the need to optimize associated parameter problems. In addition, it describes in detail the cohort intelligence methodology and its variants along with illustrations, to help readers gain a better understanding of the framework. The theoretical and statistical rigor is validated by comparing the solutions with evolutionary algorithms, simulation annealing, response surface methodology, the firefly algorithm, and experimental work. Lastly, the book critically reviews several socio-inspired optimization methods.

A Socio-Legal Study of Hacking: Breaking and Remaking Law and Technology (Law, Science and Society)

by Michael Anthony Dizon

The relationship between hacking and the law has always been complex and conflict-ridden. This book examines the relations and interactions between hacking and the law with a view to understanding how hackers influence and are influenced by technology laws and policies. In our increasingly digital and connected world where hackers play a significant role in determining the structures, configurations and operations of the networked information society, this book delivers an interdisciplinary study of the practices, norms and values of hackers and how they conflict and correspond with the aims and aspirations of hacking-related laws. Describing and analyzing the legal and normative impact of hacking, as well as proposing new approaches to its regulation and governance, this book makes an essential contribution to understanding the socio-technical changes, and consequent legal challenges, faced by our contemporary connected society.

Socio-Technical Aspects in Security: 11th International Workshop, STAST 2021, Virtual Event, October 8, 2021, Revised Selected Papers (Lecture Notes in Computer Science #13176)

by Simon Parkin Luca Viganò

This book constitutes revised selected papers from the refereed conference proceedings of the 11th International Workshop on Socio-Technical Aspects in Security and Trust, STAST 2021, held in conjunction with ESORICS, the European Symposium on Research in Computer Security, as a virtual event, in October 2021. The 10 full papers included in this book were carefully reviewed and selected from 25 submissions. They were organized in topical sections as follows: web and apps; context and modelling; and from the present to the future.

Socio-Technical Aspects in Security and Trust: 9th International Workshop, STAST 2019, Luxembourg City, Luxembourg, September 26, 2019, Revised Selected Papers (Lecture Notes in Computer Science #11739)

by Thomas Groß Theo Tryfonas

The open access volume LNCS 11739 constitutes the proceedings of the 9th International Workshop on Socio-Technical Aspects in Security, STAST 2019, held in Luxembourg, in September 2019. The total of 9 full papers together with 1 short paper was carefully reviewed and selected from 28 submissions. The papers were organized in topical sections named as follows: Methods for Socio-Technical Systems focused on instruments, frameworks and re ections on research methodology and also System Security considered security analyses and attacks on security systems. Finally, Privacy Control incorporated works on privacy protection and control as well as human factors in relation to these topics.

Socio-Technical Aspects in Security and Trust: 10th International Workshop, STAST 2020, Virtual Event, September 14, 2020, Revised Selected Papers (Lecture Notes in Computer Science #12812)

by Thomas Groß Luca Viganò

This book constitutes the refereed post-conference proceedings of the 10th International Workshop on Socio-Technical Aspects in Security and Trust, STAST 2020, held as a virtual event, in September 2020. The 8 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 42 submissions and are organized in the following topical sections: personality and behavior; behavior in face of adversaries; smart environments; decentralized systems and digital ledgers; and reflections on socio-technical aspects of security.The Chapter “Statistical Reliability of 10 Years of Cyber Security User Studies” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Socio-technical Design of Ubiquitous Computing Systems

by Klaus David Kurt Geihs Jan Marco Leimeister Alexander Roßnagel Ludger Schmidt Gerd Stumme Arno Wacker

By using various data inputs, ubiquitous computing systems detect their current usage context, automatically adapt their services to the user's situational needs and interact with other services or resources in their environment on an ad-hoc basis. Designing such self-adaptive, context-aware knowledge processing systems is, in itself, a formidable challenge. This book presents core findings from the VENUS project at the Interdisciplinary Research Center for Information System Design (ITeG) at Kassel University, where researchers from different fields, such as computer science, information systems, human-computer interaction and law, together seek to find general principles and guidelines for the design of socially aware ubiquitous computing systems. To this end, system usability, user trust in the technology and adherence to privacy laws and regulations were treated as particularly important criteria in the context of socio-technical system design. During the project, a comprehensive blueprint for systematic, interdisciplinary software development was developed, covering the particular functional and non-functional design aspects of ubiquitous computing at the interface between technology and human beings. The organization of the book reflects the structure of the VENUS work program. After an introductory part I, part II provides the groundwork for VENUS by presenting foundational results from all four disciplines involved. Subsequently, part III focuses on methodological research funneling the development activities into a common framework. Part IV then covers the design of the demonstrators that were built in order to develop and evaluate the VENUS method. Finally, part V is dedicated to the evaluation phase to assess the user acceptance of the new approach and applications. The presented findings are especially important for researchers in computer science, information systems, and human-computer interaction, but also for everyone working on the acceptance of new technologies in society in general.

The Socioeconomic Effects of Public Sector Information on Digital Networks: Toward a Better Understanding of Different Access and Reuse Policies - Workshop Summary

by National Research Council of the National Academies

While governments throughout the world have different approaches to how they make their public sector information (PSI) available and the terms under which the information may be reused, there appears to be a broad recognition of the importance of digital networks and PSI to the economy and to society. However, despite the huge investments in PSI and the even larger estimated effects, surprisingly little is known about the costs and benefits of different information policies on the information society and the knowledge economy. By understanding the strengths and weaknesses of the current assessment methods and their underlying criteria, it should be possible to improve and apply such tools to help rationalize the policies and to clarify the role of the internet in disseminating PSI. This in turn can help promote the efficiency and effectiveness of PSI investments and management, and to improve their downstream economic and social results. The workshop that is summarized in this volume was intended to review the state of the art in assessment methods and to improve the understanding of what is known and what needs to be known about the effects of PSI activities.

Socioinformatics - The Social Impact of Interactions between Humans and IT

by Katharina Zweig Wolfgang Neuser Volkmar Pipek Markus Rohde Ingo Scholtes

Socioinformatics is a new scientific approach to study the interactions between humans and IT. These proceedings are a collection of the contributions during a workshop of the Gesellschaft für Informatik (GI). Researchers in this emerging field discuss the main aspects of interactions between IT and humans with respect to; social connections, social changes, acceptance of IT and the social conditions affecting this acceptance, effects of IT on humans and in response changes of IT, structures of the society and the influence of IT on these structures, changes of metaphysics influenced by IT and the social context of a knowledge society.

Sociological Foundations of Computational Social Science (Translational Systems Sciences #40)

by Yoshimichi Sato Hiroki Takikawa

This book provides solid sociological foundations to computational social science (CSS). CSS is an emerging research field, and many books with those words in the title are on the market. However, CSS has not become mainstream in sociology, for which there are two reasons. First, CSS does not necessarily solve major research questions in sociology. Second, its sociological foundations are weak. These two reasons are interrelated—that is, CSS cannot solve major research questions because its sociological foundations are weak. Thus, even if it tries to solve those questions, its approaches seem to mainstream sociologists to miss the point. To resolve that shortcoming, this book fills the gap between CSS and sociology, shows that CSS can solve major research questions in sociology, and advances sociology by introducing to it theories and methodologies of CSS.

Sociophysics Approach to Epidemics (Evolutionary Economics and Social Complexity Science #23)

by Jun Tanimoto

This book presents the fundamentals of evolutionary game theory and applies them to the analysis of epidemics, which is of paramount importance in the aftermath of the worldwide COVID-19 pandemic. The primary objective of this monograph is to deliver a powerful tool to model and analyze the spread of an infectious disease during a pandemic as well as the human decision dynamics. The book employs a variant of the “vaccination game,” in which a mathematical epidemiological model dovetails with evolutionary game theory. From a social physics standpoint, this book introduces an extended concept of the vaccination game starting from the fundamental issues and touching on the newest practical applications.The book first outlines the fundamental basis of evolutionary game theory, in which a two-player and two-strategy game, the so-called 2 × 2 game, and a multi-player game are concisely introduced, and the important issue of how social dilemmas are quantified is highlighted. Subsequently, the book discusses various recent applications of the extended concept of the vaccination game so as to quantitatively evaluate provisions other than vaccination, including practical intermediate protective measures such as mask-wearing, efficiency of quarantine compared with that of isolation policies for suppressing epidemics, efficiency of preemptive versus late vaccination, and optimal subsidy policies for vaccination.

Sociorobot World

by Spyros Tzafestas

This book makes a consolidated guided tour to the world of sociorobots (social or socialized robots). Sociorobots and assistive robots provide entertainment, assistance to the handicapped, companionship to the elderly and health care to autistic children and people with dementia. The book provides, in a fluent educational way, all major concepts, architectures and design methodologies. All types of sociorobots are examined, namely walking anthropomorphic, wheeled anthropomorphic, fixed-place anthropomorphic and zoomorphic sociorobots. The book provides an outline of sociorobot intelligent control architectures, robot learning and human robot interaction.

Socket.IO Cookbook

by Tyson Cadenhead

Over 40 recipes to help you create real-time JavaScript applications using the robust Socket.IO framework About This Book * Create secure WebSocket connections and real-time mobile applications using Socket.IO * Devise efficient messaging systems between the server side and the client side * A step-by-step implementation guide to help you create elements of Socket.IO application Who This Book Is For If you have some knowledge of JavaScript and Node.js and want to create awe-inspiring application experiences using real time communication, then this book is for you. Developers with knowledge of other scripting languages should also be able to easily follow along. What You Will Learn * Build rich and interactive real-time dashboards using Socket.IO to pipe in data as it becomes available * Design chat and multiple-person interfaces that leverage Socket.IO for communication * Segment conversations to rooms and namespaces so that every socket doesn't have to receive every message * Secure your data by implementing various authentication techniques, locking down the HTTP referrer and using secure WebSockets * Load balance across multiple server-side nodes and keep your WebSockets in sync using Redis, RabbitMQ or Memcached * Stream binary data such as audio and video in real-time over a Socket.IO connection * Create real-time experiences outside of the browser by integrating Socket.IO with hybrid mobile applications In Detail Socket.IO is a JavaScript library that provides you with the ability to implement real-time analytics, binary streaming, instant messaging, and document collaboration. It has two parts: a client-side library that runs in the browser, and a server-side library for node.js. Socket.IO is event-driven and primarily uses the WebSocket protocol that allows us to emit data bi-directionally from the server and the client. Socket.IO This book is a complete resource, covering topics from webSocket security to scaling the server-side of a Socket.IO application and everything in between. This book will provide real-world examples of how secure bi-directional, full-duplex connections that can be created using Socket.IO for different environments. It will also explain how the connection vulnerabilities can be resolved for large numbers of users and huge amounts of data/messages. By the end of the book, you will be a competent Socket.IO developer. With the help of the examples and real-world solutions,you will learn to create fast, scalable, and dynamic real-time apps by creating efficient messaging systems between the server side and the client side using Socket.IO. Style and approach This book is written in a cookbook-style format and provides practical, immediately usable task-based recipes that show you how to create the elements of a Socket.IO application.

Socket.io Real-time Web Application Development

by Rohit Rai

Written in an engaging, easy-to-follow style, "Socket.io Real-time Web Application Development" is a practical guide for developing real-time web applications with Node.js and socket.io.This book is aimed at developers who want to start developing highly interactive and real-time web applications like chat systems or online multiplayer games, or want to introduce real-time updates or server push mechanisms in their existing applications. Knowledge of developing in JavaScript and web applications in general is expected. Though there is a chapter on introducing Node.js, prior knowledge of Node.js will be a plus.

SOA Cookbook

by Michael Havey

As a cookbook, this book can be regarded as a set of gourmet recipes for SOA. Each of the eight chapters that follow the introductory chapter covers an important concept in process-based SOA and teaches techniques to build solutions based on the concept. Working examples are developed in BPEL, TIBCO's BusinessWorks and BEA's Weblogic Integration. The book is intended for hands-on SOA architects, designers, and developers who want to learn techniques in process orchestration. Many of these readers use, or will soon start using, languages such as BPEL, TIBCO's BusinessWorks, or BEA's Weblogic Integration in their projects. This intermediate-level book assumes that the reader is comfortable reading XML and knows the basic concepts of web services. The book presents several BPEL and BPMN examples, but it explains specific language constructs on the fly; the reader need not have background in these languages.

SOFSEM 2016: Theory and Practice of Computer Science

by Rūsiņš Mārtiņš Freivalds Gregor Engels Barbara Catania

This bookconstitutes the proceedings of the 42nd International Conference on CurrentTrends in Theory and Practice of Computer Science, SOFSEM 2016, held inHarrachov, Czech Republic, in January 2016. The 43 fullpapers presented in this volume were carefully reviewed and selected from 116submissions. They are organized in topical sections named: foundations ofcomputer science; software engineering: methods, tools, applications; and data,information, and knowledge engineering. The volume also contains 7 invitedtalks in full paper length.

SOFSEM 2017: Theory and Practice of Computer Science

by Bernhard Steffen Christel Baier Mark van den Brand Johann Eder Mike Hinchey Tiziana Margaria

This book constitutes the refereed proceedings of the 43rd International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2017, held in Limerick, Ireland, in January 2017. The 34 papers presented in this volume were carefully reviewed and selected from 41 submissions. They were organized in topical sections named: foundations in computer science; semantics, specification and compositionality; theory of mobile and distributed systems; verification and automated system analysis; petri nets, games and relaxed data structures; graph theory and scheduling algorithms; quantum and matrix algorithms; planar and molecular graphs; coloring and vertex covers; algorithms for strings and formal languages; data, information and knowledge engineering; and software engineering: methods, tools, applications.

SOFSEM 2019: 45th International Conference on Current Trends in Theory and Practice of Computer Science, Nový Smokovec, Slovakia, January 27-30, 2019, Proceedings (Lecture Notes in Computer Science #11376)

by Barbara Catania Rastislav Královič Jerzy Nawrocki Giovanni Pighizzini

This book constitutes the refereed proceedings of the 45th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2019, held in Nový Smokovec, Slovakia, in January 2019. The 34 full papers presented together with 6 invited talks were carefully reviewed and selected from 92 submissions. They presented new research results in the theory and practice of computer science in the each sub-area of SOFSEM 2019: Foundations of theoretical Computer Science, foundations of data science and engineering, and foundations of software engineering.

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