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The Sony a7 and a7R
by Carol F. Roullard Brian MatsumotoThis book is a guide to using the Sony a7 and a7R, the first full frame, autofocus system cameras. At half the weight of a full frame DSLR, they are easy to carry for photographers on the go. The less-expensive a7 has a 24-megapixel sensor for shooting rapidly changing scenes; the a7R has a 36-megapixel sensor designed for ultimate image sharpness. Both use advanced image-processing algorithms and can use any manufacturer's lens when matched with the appropriate adapter. The electronic viewfinder gives the photographer an accurate preview of the image, ensuring the capture of technically excellent photographs by preventing mistakes in color temperature, depth of field, and exposure. All features of the a7 and a7R are covered, including automatic stitching to create panoramas, and multi-shot noise reduction that allows the use of extremely high ISOs. This book guides the photographer in using both the camera's automated features and manual controls to take photographs that are a unique reflection of his or her creative personality.
The Sony Alpha NEX-7
by Brian Matsumoto Carol F. RoullardThe Sony Alpha NEX-7: The Unofficial Quintessential Guide provides a wealth of experience-based information and insights for owners of this exciting new camera. Authors Carol F. Roullard and Brian Matsumoto team up to help the new user navigate past the confusion factor that often comes with complex and powerful camera equipment. This book explores the features and capabilities of the camera in a way that far surpasses the user's manual. It guides you through the camera features with step-by-step setting adjustments and detailed how, when, and why explanations for each option. Every button, dial, switch, and menu configuration setting is explored in a friendly manner, with suggestions and tips for setup according to various shooting styles. The informative text is illustrated with screenshots and example images throughout, making it easy to follow along. The authors cover everything from the basic features of the camera to numerous advanced photographic applications. The first section of the book teaches the new user to start taking pictures immediately by using the camera's Intelligent Automatic mode. The second section covers how to begin taking more control by switching to the semi-automatic modes. Finally, you'll learn to take full manual control of the camera, allowing you to break some "rules" and capture images that are a unique reflection of your creative personality. Carol and Brian go beyond just the camera itself and share how third-party software and optional accessories can improve on the camera's standard commands. You'll even learn how the electronic viewfinder, the fixed mirror, and Sony's novel shutter design improve the camera's utility for critical scientific photography (i.e., photomicrography and photography through the telescope).The Sony Alpha NEX-7: The Unofficial Quintessential Guide will allow you to really take control of your camera, to push the envelope, and to have fun.
Sony Alpha SLT-A35 / A55 For Dummies
by Robert CorrellA practical, step-by-step guide to Sony's most popular new dSLRsSony's new a35 and a55 camera models offer a full range of dSLR features, including pre-sets and auto modes for beginners as well as full manual control over exposure and a unique translucent mirror option. This friendly For Dummies guide gets new dSLR users up to speed and helps more experienced photographers take full advantage of the many options these cameras offer. It covers all the basic camera controls and explains how to set up shooting modes, shoot video, master exposure and focus, edit images, and more.Sony's a35 and a55 models offer a full range of dSLR features and a translucent mirror option, this guide helps new and experienced photographers take full advantage of them allCovers setting up the camera, using all the basic and advanced controls, using auto mode, and shooting video Explores controls that handle exposure, flash, focus, and color, and how to make these elements work to create a great photoExplains image playback, review, and basic editingSony a35/a55 For Dummies gets you up and running with your new Sony dSLR quickly and helps you make the most of everything it has to offer.
Sony Alpha SLT-A65/A77 For Dummies
by Robert CorrellJust what you need to get up and running with Sony's new flagship dSLRs The Sony a77, with its 24. 3 megapixel sensor, full HD video capability, and translucent mirror system, is poised to be Sony's flagship dSLR camera. With many of the same features but at a lower price point, the a65 is the economy version. This guide will cover all the important steps for getting the most from either model. It shows how to set up the camera to get great shots immediately, explains all the controls and shooting modes, shows how to review images and make basic edits, and offers valuable advice on taking super photos using manual settings. Sony's new a65 and a77 dSLRs feature a huge megapixel sensor, HD video, generous ISO range, and the translucent mirror system unique to Sony This easy-to-follow guide helps you make the most of your investment with complete coverage of all the basic and advanced settings and shooting modes Covers shooting in auto mode, shooting HD video, and taking manual control over exposure, focus, and lighting Explains how to play back images and perform basic edits as well as how to manipulate flash, focus, and color to create top-quality photos With Sony a65/a77 For Dummies, bestselling photography author Robert Correll gives new Sony dSLR users confidence and helps them get everything they paid for in these exciting new Sony camera models.
The Sony SLT-A77
by Brian Matsumoto Carol F. RoullardThis book provides enthusiastic photographers with a wealth of information about the unique features of the Sony SLT-A77, an interchangeable-lens camera with an electronic viewfinder and a fixed, translucent mirror. The A77 differs from the current crop of DSLRs in its ability to use a phase detection focusing system throughout the entire picture-taking process, for both still photographs and videos. This provides an immediacy and responsiveness when using burst shots and creating HD videos that is unavailable in any other camera. In this guide, authors Carol Roullard and Brian Matsumoto teach you how to obtain exceptional photographs and videos as they cover everything from the basics of using the camera's automatic modes, to the more advanced aperture-priority, shutter-priority, program, and manual exposure modes. You'll also learn how best to take advantage of features such as the built-in dynamic range adjustment, sweep panoramic, GPS, colorization modes, facial detection and recognition, multiple shot exposures, and HD video. The authors provide you with an opportunity to improve your skills even further by discussing how third-party software and accessories can improve Sony's standard commands. You'll also learn about how the electronic viewfinder, fixed mirror, and Sony's novel shutter design improve the camera's utility for scientific photography through the microscope and telescope. Additional topics include:Advantages of the electronic viewfinder for previewing your photographs Using the accessory Sony shoe-mount flash Advantages of using the JPEG file format Advantage of having a fixed mirror and electronic first curtain shutter Settings for using the camera on a microscope and telescope Using the older Minolta Maxxum lenses
Sony Vegas Pro 11 Beginner’s Guide
by Duncan WoodThe book takes a clear, step-by-step approach to guide you through the process creating a video project with Vegas Pro. With each chapter, you will "level up" your video editing skills,Are you keen on creating professional quality videos? You know little or nothing about video editing and Vegas Pro? Then this book is a perfect fit for you to dive headfirst into video production with Vegas Pro.
SOA Patterns
by Arnon Rotem-Gal-OzSummarySOA Patterns provides architectural guidance through patterns and antipatterns. It shows you how to build real SOA services that feature flexibility, availability, and scalability. Through an extensive set of patterns, this book identifies the major SOA pressure points and provides reusable techniques to address them. Each pattern pairs the classic problem/solution format with a unique technology map, showing where specific solutions fit into the general pattern.About the TechnologyThe idea of service-oriented architecture is an easy one to grasp and yet developers and enterprise architects often struggle with implementation issues. Here are some of them:How to get high availability and high performanceHow to know a service has failedHow to create reports when data is scattered within multiple servicesHow to make loose coupling looserHow to solve authentication and authorization for service consumersHow to integrate SOA and the UIAbout the BookSOA Patterns provides detailed, technology-neutral solutions to these challenges, and many others, using plain language. You'll understand the design patterns that promote and enforce flexibility, availability, and scalability. Each of the 26 patterns uses the classic problem/solution format and a unique technology map to show where specific solutions fit into the general pattern.The book is written for working developers and architects building services and service-oriented solutions. Knowledge of Java or C# is helpful but not required.Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.Table of ContentsPART 1 SOA PATTERNSSolving SOA pains with patternsFoundation structural patternsPatterns for performance, scalability, and availabilitySecurity and manageability patternsMessage exchange patternsService consumer patternsService integration patternsPART 2 SOA IN THE REAL WORLDService antipatternsPutting it all together—a case studySOA vs. the world
SOA Patterns with BizTalk Server 2009
by Richard SeroterThis book takes a hands-on approach to explain and present ways to use BizTalk Server 2009 in a service-oriented fashion. Written much like the author's blog, this book does not direct your every mouse click and keyboard stroke, but rather identifies the problem being solved, and includes the code snippets and screenshots necessary to recreate these solutions yourself. Targeted at individuals already familiar with BizTalk Server and not those expecting a full tutorial on every aspect of the product, this book is ideal for architects and developers who want to develop the most maintainable BizTalk Server solutions possible. This is the first book available on BizTalk Server 2009 and covers all relevant features for those of you designing a BizTalk business solution.
SOA Patterns with BizTalk Server 2013 and Microsoft Azure - Second Edition
by Mark Brimble Richard SeroterIf you are a developer who has been tasked with building service-oriented BizTalk Server solutions, this book is for you. It will help you to envision an enterprise solution and implement the software blueprint.
Sophie Loves Jimmy
by Nancy RuePaired with her classmate Jimmy for school and church projects, twelve-year-old Sophie must find a way to dispel the boyfriend rumors and to stop the cyberbullying campaign directed against her and a former school bad boy.
Sophisticated Electromagnetic Forward Scattering Solver via Deep Learning
by Qiang Ren Yinpeng Wang Yongzhong Li Shutong QiThis book investigates in detail the deep learning (DL) techniques in electromagnetic (EM) near-field scattering problems, assessing its potential to replace traditional numerical solvers in real-time forecast scenarios. Studies on EM scattering problems have attracted researchers in various fields, such as antenna design, geophysical exploration and remote sensing. Pursuing a holistic perspective, the book introduces the whole workflow in utilizing the DL framework to solve the scattering problems. To achieve precise approximation, medium-scale data sets are sufficient in training the proposed model. As a result, the fully trained framework can realize three orders of magnitude faster than the conventional FDFD solver. It is worth noting that the 2D and 3D scatterers in the scheme can be either lossless medium or metal, allowing the model to be more applicable. This book is intended for graduate students who are interested in deep learning with computational electromagnetics, professional practitioners working on EM scattering, or other corresponding researchers.
SOA Security
by Ramarao Kanneganti Prasad ChodavarapuSOA is one of the latest technologies enterprises are using to tame their software costs - in development, deployment, and management. SOA makes integration easy, helping enterprises not only better utilize their existing investments in applications and infrastructure, but also open up new business opportunities. However, one of the big stumbling blocks in executing SOA is security. This book addresses Security in SOA with detailed examples illustrating the theory, industry standards and best practices.It is true that security is important in any system. SOA brings in additional security concerns as well rising out of the very openness that makes it attractive. If we apply security principles blindly, we shut ourselves of the benefits of SOA. Therefore, we need to understand which security models and techniques are right for SOA. This book provides such an understanding.Usually, security is seen as an esoteric topic that is better left to experts. While it is true that security requires expert attention, everybody, including software developers, designers, architects, IT administrators and managers need to do tasks that require very good understanding of security topics. Fortunately, traditional security techniques have been around long enough for people to understand and apply them in practice. This, however, is not the case with SOA Security.Anyone seeking to implement SOA Security is today forced to dig through a maze of inter-dependent specifications and API docs that assume a lot of prior experience on the part of readers. Getting started on a project is hence proving to be a huge challenge to practitioners. This book seeks to change that. It provides bottom-up understanding of security techniques appropriate for use in SOA without assuming any prior familiarity with security topics on the part of the reader.Unlike most other books about SOA that merely describe the standards, this book helps you get started immediately by walking you through sample code that illustrates how real life problems can be solved using the techniques and best practices described in standards. Whereas standards discuss all possible variations of each security technique, this book focusses on the 20% of variations that are used 80% of the time. This keeps the material covered in the book simple as well as self-sufficient for all readers except the most advanced. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
Sound and Image: Aesthetics and Practices (Sound Design)
by Andrew Knight-HillSound and Image: Aesthetics and Practices brings together international artist scholars to explore diverse sound and image practices, applying critical perspectives to interrogate and evaluate both the aesthetics and practices that underpin the audiovisual. Contributions draw upon established discourses in electroacoustic music, media art history, film studies, critical theory and dance; framing and critiquing these arguments within the context of diverse audiovisual practices. The volume’s interdisciplinary perspective contributes to the rich and evolving dialogue surrounding the audiovisual, demonstrating the value and significance of practice-informed theory, and theory derived from practice. The ideas and approaches explored within this book will find application in a wide range of contexts across the whole scope of audiovisuality, from visual music and experimental film, to narrative film and documentary, to live performance, sound design and into sonic art and electroacoustic music. This book is ideal for artists, composers and researchers investigating theoretical positions and compositional practices which bring together sound and image.
Sound and Music for Games: The Basics of Digital Audio for Video Games
by Robert CieslaGrasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations. We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work. The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring. What You Will Learn • Understand the fundamentals of digital audio production in the context of video games • Learn about audio integration with popular middleware solutions and APIs • Leverage plugin effects software to sculpt your audio to professional levels • Identify modern audio file formats and how and when to use them • Learn best practices when mixing sound effects and music for video games Who Is This Book For The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.
Sound Design for the Visual Storyteller: Creating Sound for Visual Media
by Christopher D. AndersonSound Design for the Visual Storyteller is an overview of the sound design process for the beginner filmmaker or storyteller, providing the foundational knowledge needed to succeed at utilizing and designing sound for visual stories, films, and even podcasts.With a focus on television and film, alongside references to podcast, theatre, event, and game sound design, this all-in-one overview begins with the fundamentals of sound and the structure of a professional sound design team, before exploring the practical topics of post-production, creative workflows, and distribution. Supported by a plethora of audio and video examples to demonstrate key concepts, this book guides aspiring sound designers on the power and production value of the well-conceived soundtrack and showcases some of the most effective techniques for getting there.This is an ideal introduction for storytellers working in a range of contexts, including filmmakers, sound designers, and sound editors, as well as students of sound for film and broadcast.
Sound Forge Pro 10.0 In Simple Steps
by Kogent Learning Solutions IncSound Forge Pro 10.0 in Simple Steps helps you learn Sound Forge, a leading application developed by Sony for sound editing. Ample illustrations, easy to understand language, and precise information about the basic concepts of sound editing are few key points that make it stand apart from the rest of the books. The book is ideal for beginners looking for career opportunities in the domain of sound editing as well as professionals who are keen to upgrade their skills in this field.
Sound Inventions: Selected Articles from Experimental Musical Instruments (Sound Design)
by Bart Hopkin Sudhu TewariSound Inventions is a collection of 34 articles taken from Experimental Musical Instruments, the seminal journal published from 1984 through 1999. In addition to the selected articles, the editors have contributed introductory essays, placing the material in cultural and temporal context, providing an overview of the field both before and after the time of original publication. The Experimental Musical Instruments journal contributed extensively to a number of sub-fields, including sound sculpture and sound art, sound design, tuning theory, musical instrument acoustics, timbre and timbral perception, musical instrument construction and materials, pedagogy, and contemporary performance and composition. This book provides a picture of this important early period, presenting a wealth of material that is as valuable and relevant today as it was when first published, making it essential reading for anyone researching, working with or studying sound.
Sound, Music, and Motion
by Mitsuko Aramaki Olivier Derrien Richard Kronland-Martinet Sølvi YstadThis book constitutes the thoroughly refereed post-conference proceedings of the 10th International Symposium on Computer Music Modeling and Retrieval, CMMR 2013, held in Marseille, France, in October 2013. The 38 conference papers presented were carefully reviewed and selected from 94 submissions. The chapters reflect the interdisciplinary nature of this conference with following topics: augmented musical instruments and gesture recognition, music and emotions: representation, recognition, and audience/performers studies, the art of sonification, when auditory cues shape human sensorimotor performance, music and sound data mining, interactive sound synthesis, non-stationarity, dynamics and mathematical modeling, image-sound interaction, auditory perception and cognitive inspiration, and modeling of sound and music computational musicology.
The Sound of Innovation: Stanford and the Computer Music Revolution (Inside Technology)
by Andrew J. NelsonHow a team of musicians, engineers, computer scientists, and psychologists developed computer music as an academic field and ushered in the era of digital music.In the 1960s, a team of Stanford musicians, engineers, computer scientists, and psychologists used computing in an entirely novel way: to produce and manipulate sound and create the sonic basis of new musical compositions. This group of interdisciplinary researchers at the nascent Center for Computer Research in Music and Acoustics (CCRMA, pronounced “karma”) helped to develop computer music as an academic field, invent the technologies that underlie it, and usher in the age of digital music. In The Sound of Innovation, Andrew Nelson chronicles the history of CCRMA, tracing its origins in Stanford's Artificial Intelligence Laboratory through its present-day influence on Silicon Valley and digital music groups worldwide. Nelson emphasizes CCRMA's interdisciplinarity, which stimulates creativity at the intersections of fields; its commitment to open sharing and users; and its pioneering commercial engagement. He shows that Stanford's outsized influence on the emergence of digital music came from the intertwining of these three modes, which brought together diverse supporters with different aims around a field of shared interest. Nelson thus challenges long-standing assumptions about the divisions between art and science, between the humanities and technology, and between academic research and commercial applications, showing how the story of a small group of musicians reveals substantial insights about innovation. Nelson draws on extensive archival research and dozens of interviews with digital music pioneers; the book's website provides access to original historic documents and other material.
The Sound of Money: How Political Interests Get What They Want
by Darrell M. West Burdett A. LoomisIn their compelling new book, The Sound of Money: How Political Interests Get What They Want, West and Loomis probe the connection between interest-group spending and congressional policy making. In recent years, important battles have been fought over health care reform, telecommunications deregulation, and Medicare, to name just a few. The interest groups most successful at influencing policy are those with the most money to spend on advertising and lobbying. West and Loomis caution that as the "sound" of money in American politics grows louder, this new group activism will increasingly affect-and maybe even threaten-the viability of representative government.
The Sound of the Future: The Coming Age of Voice Technology
by Tobias DengelA Wall Street Journal Bestseller A USA Today Bestseller Why voice technology is the next big thing in technology, as big as mobile a decade ago and the internet in the late 90s, fundamentally altering the way companies do business. Voice is the next technology – remarkably similar in potential impact to the internet and mobile computing - poised to change the way the world works. Tobias Dengel is in the vanguard of this breakthrough, understanding the deep, wide-ranging implications voice will have for every industry. In The Sound of the Future, he connects the dots about this emerging paradigm to vividly illustrate how business leaders can stay ahead of the game, rather than scrambling to catch up, as voice technology gradually reveals its power, creating a host of new winners and losers. Using fascinating, colorful stories, Dengel explains how the &“voice-first&” experience is becoming part of the global technology mainstream, exploring the ways voice will do a better job of serving basic human needs such as safety, speed, accuracy, convenience, and fun, as well as making it possible for hundreds of millions of people around the planet to participate more fully and productively in today&’s high-tech world by making interactions with technology virtually effortless. A pervasive technology like the internet and mobile, voice, with applications in marketing, sales, service, manufacturing, and logistics, will change the way we work at every level and every function, driving down costs, boosting productivity, and enabling the creation of entirely new business models. This is not simply about Siri and Alexa. They are the tantalizing but incomplete precursors of the ultimate interface that will make technology easier, faster, more accurate, and more human.
Sound - Perception - Performance
by Rolf BaderMusical Performance covers many aspects like Musical Acoustics, Music Psychology, or motor and prosodic actions. It deals with basic concepts of the origin or music and its evolution, ranges over neurocognitive foundations, and covers computational, technological, or simulation solutions. This volume gives an overview about current research in the foundation of musical performance studies on all these levels. Recent concepts of synchronized systems, evolutionary concepts, basic understanding of performance as Gestalt patterns, theories of chill as performance goals or historical aspects are covered. The neurocognitive basis of motor action in terms of music, musical syntax, as well as therapeutic aspects are discussed. State-of-the-art applications in performance realizations, like virtual room acoustics, virtual musicians, new concepts of real-time physical modeling using complex performance data as input or sensor and gesture studies with soft- and hardware solutions are presented. So although the field is still much larger, this volume presents current trends in terms of understanding, implementing, and perceiving performance.
Sound Scattering on Spherical Objects
by Tom RotherThis book introduces readers to scattering from a practical/numerical point of view. The focus is on basic aspects like single scattering, multiple scattering, and whether inhomogeneous boundary conditions or inhomogeneous scatterers have to be taken into account. The powerful T-matrix approach is explained in detail and used throughout the book, and iterative solution methods are discussed. In addition, the book addresses appropriate criteria for estimating the accuracy of numerical results, as well as their importance for practical applications. Python code is provided with each chapter, and can be freely used and modified by readers. Moreover, numerous scattering results for different configurations are provided for benchmarking purposes. The book will be particularly valuable for those readers who plan to develop their own scattering code, and wish to test the correct numerical implementation of the underlying mathematics.
Sound Visualization and Manipulation
by Yang-Hann Kim Jung-Woo ChoiUnique in addressing two different problems – sound visualization and manipulation – in a unified way Advances in signal processing technology are enabling ever more accurate visualization of existing sound fields and precisely defined sound field production. The idea of explaining both the problem of sound visualization and the problem of the manipulation of sound within one book supports this inter-related area of study. With rapid development of array technologies, it is possible to do much in terms of visualization and manipulation, among other technologies involved with the spatial distribution of sound. This book aims to explore various basic functions for the visualization and manipulation and demonstrate to the reader how these properties determine the quality of visualization and manipulation. The first half of the book introduces some basic and general concepts and theories and the second part of the book explains a number of techniques in sound visualization and manipulation. It offers a unified presentation to two very different topics - sound field visualization techniques based on microphone arrays, and techniques for generation of controlled sound fields using loudspeaker arrays. The authors emphasize the similarities between these two physical problems and between the mathematical methods used for solving them. With extensive examples throughout the book, chapters include: Acoustic Wave Equation and its Basic Physical Measures, Acoustic Wave Equation and its Basic Physical Measures, Basic Theory of Sound Visualization, Acoustic Holography, Beamforming, Basic Theory of Sound Manipulation, Sound Focusing, and Sound Field Reproduction. The first book to combine both the visualization and manipulation of sound technologies in one comprehensive volume Presents the basic concepts using simple one dimensional cases and then extends the concept to three dimensional cases, enabling easier understanding of the fundamental concepts through the use of minimum mathematics Provides a solid understanding of associated physics as well as mathematical concepts for understanding the technologies, addressing diffraction problems in an integrated format by using Kirchhoff-Helmholtz integral equation Uses extensive examples demonstrating the benefits and drawbacks of various applications, including beamforming and acoustic holography A valuable resource forpost/graduate students, acoustic engineers, audio and noise control system developers
Sounding Emerging Media
by Claire FitchSounding Emerging Media details a practice-based approach to sonic art and electroacoustic composition, drawing on methodologies inspired by the production of electronic literature, and game development. Using the structural concepts identified by Gilles Deleuze and Félix Guattari, the book is based around ideas related to labels such as Assemblage, Strata, Smooth and Striated Space, Temporal Space and, The Fold. The processes employed to undertake this research involved the creation of original texts, the development of frameworks for improvisation, the use of recordings within the process and implementation of techniques drawn from the practices of electroacoustic composition, and the use of ideas borrowed from electronic literature, publishing and game development. The results have helped to shape a compositional style which draws on these processes individually or collectively, drawing on practice often seen in game development, visual scores and composition using techniques found in electroacoustic music. Providing a journey through the landscape of emerging digital media, Sounding Emerging Media envisages a world where the composer/user/listener all become part of a continuum of collective artistry. This book is the ideal guide to the history and creation of audio for innovative digital media formats and represents crucial reading for both students and practitioners, from aspiring composers to experienced professionals.