Browse Results

Showing 54,726 through 54,750 of 57,134 results

Usability-Engineering in der Medizintechnik

by Claus Backhaus

Ergonomisch gestaltete Medizintechnik führt zu effizienteren Arbeitsabläufen, erhöht die Patientensicherheit und reduziert die Arbeitsbelastung. Das Buch erläutert, wie Medizintechnik an die Bedürfnisse der Nutzer und Anwender angepasst werden kann. Durch das beschriebene Vorgehen ist es möglich, sowohl die Anforderungen der harmonisierten Normen DIN EN 62366 und DIN EN 60601-1-6 umzusetzen als auch neue Lösungsansätze für die Entwicklung innovativer Medizintechnik zu erarbeiten. Die Umsetzung wird anhand ausgewählter Praxisbeispiele erörtert.

Usability Engineering kompakt

by Markus D. Flückiger Michael Richter

Usability Engineering spielt überall dort eine Rolle, wo Benutzer mit technischen Systemen zu tun haben. Welche Faktoren bestimmen, ob wir mit einem Produkt sehr einfach, nur schwer oder gar nicht zum Ziel kommen? Welche Möglichkeiten bieten sich, diese Faktoren in der Entwicklung systematisch in den Griff zu bekommen? Dieses Buch vermittelt einen leicht verständlichen Einstieg in die Praxis und bietet Ihnen das Wichtigste übersichtlich zum Nachschlagen: Die wichtigsten MethodenUmsetzung im EntwicklungsprozessUsability und Requirements EngineeringStrategie im UnternehmenPlanung, Durchführung und KontrolleChecklisten, Praxisbeispiele, DenkanstößeFallstudien aus durchgeführten Projekten Die dritte Auflage wurde durchgehend überarbeitet und um die Themen Agile Software-Entwicklung und Mobile User Experience erweitert.

Usability Matters: Mobile-first UX for developers and other accidental designers

by Matt Lacey

SummaryUsability Matters: Mobile-first UX for developers and other accidental designers gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the TechnologyJust because a mobile app works doesn't mean real people are going to like it. Usability matters! Most mobile developers wind up being part-time designers, and mastering a few core principles of mobile UI can make the difference between app and crap. About the BookUsability Matters is a guide for developers wrestling with the subtle art of mobile design. With each expertly presented example, app developer and designer Matt Lacey provides easy-to-implement techniques that instantly boost your design IQ. Skipping highbrow design theory, he addresses topics like gracefully handling network dropouts and creating intuitive data inputs. Read this book and your apps will look better, your users will be happier, and you might even get some high-fives at the next design review. What's InsideUnderstanding your users Optimizing input and output Creating fast, responsive experiences Coping with poor network conditions Managing power and resources About the ReaderThis book is for mobile developers working on native or web-based apps. About the AuthorMatt Lacey is an independent mobile developer and consultant and a Microsoft MVP. He's built, advised on, and contributed to apps for social networks, film and TV broadcasters, travel companies, banks and financial institutions, sports companies, news organizations, music-streaming services, device manufacturers, and electronics retailers. These apps have an installed base of more than 500,000,000 users and are used every day around the world.Matt previously worked at a broad range of companies, doing many types of development. He has worked at startups, small ISVs, national enterprises, and global consultancies, and written software for servers, desktops, devices, and industrial hardware in more languages than he can remember. He lives in the UK with his wife and two children. Table of Contents IntroductionPart 1 - ContextWho's using the app?Where and when is the app used?What device is the app running on?Part 2- InputHow people interact with the appUser-entered dataData not from a userPart 3 - OutputDisplaying items in the appNon-visible outputPart 4 - ResponsivenessUnderstanding the perception of timeMaking your app start fastMaking your app run fastPart 5 - ConnectivityCoping with varying network conditionsManaging power and resources

Usability of Complex Information Systems: Evaluation of User Interaction

by Michael J. Albers Brian Still

Why do enterprise systems have complicated search pages, when Google has a single search box that works better? Why struggle with an expense reimbursement system that is not as easy as home accounting software? Although this seems like comparing apples to oranges, as information and communication technologies increasingly reach into every industry

Usability Success Stories: How Organizations Improve By Making Easier-To-Use Software and Web Sites

by Paul Sherman

People spend increasing amounts of time and effort interacting with complex hardware and software products. Some of the products we interact with are easy to learn and easy to remember. Some are even a pleasure to use. Others are hard to learn, hard to use, and frustrate us at every turn. But it is not just the user that pays the cost in such cases. Poor usability also imposes significant costs on product producers. Companies that make hard-to-use products incur higher support costs, spend more on rework, and have less satisfied customers. These outcomes can be avoided by applying the techniques of usability engineering and user-centred design (UCD) during product development. This book shows how usability and UCD practitioners do this by studying users' needs and abilities, designing the product accordingly, and verifying the design through additional testing with users. Despite the positive return on investment for usability engineering activities, many organizations view usability engineering as a non-critical part of the product development process. This book seeks to change this by relating a number of cases where usability engineering contributed significantly to the solution of a business problem. Evidence is drawn from experiences within a range of private and public sector organizations showing how usability work can best be organized and executed within a business environment. The organizational factors that facilitate or impede the application of usability engineering are also discussed. The book clearly explains the barriers to be overcome as well as highlighting the factors promoting success. A wide range of applications are covered, including web-based e-commerce, medical devices and software, process control management systems, financial services applications, consumer desktop applications and interactive voice response systems. Usability Success Stories provides a valuable guide for business managers and technical staff as well as for practitioners within the field itself.

Usability und UX für Dummies (Für Dummies)

by Elske Ludewig

Sie erstellen eine Website und wissen nicht, wie Sie sie sinnvoll aufbauen und designen? Sie möchten Ihre Kunden länger auf Ihrer Website halten? Sie träumen davon, dass mehr Kunden den Kaufen-Button klicken? Steigen Sie mit diesem Buch in das Thema "Benutzerfreundlichkeit" und "Positives Nutzererlebnis" ein. Führen Sie Ihre Kunden schnell und einfach zu ihrem Ziel, vermitteln Sie ihnen ein positives Gefühl und machen Sie ihnen die Kaufentscheidung leicht. Fangen Sie bei der Lesbarkeit der Texte an, achten Sie auf die Auffindbarkeit wichtiger Funktionen und lernen Sie, wie man benutzerfreundliche Formulare entwickelt. Was bei mobilen Websites und Apps anders ist, erfahren Sie natürlich auch.

Usability von Produkten und Anleitungen im digitalen Zeitalter: Handbuch für Entwickler, IT-Spezialisten und technische Redakteure

by Gertrud Grünwied

Technische Produkte können nur erfolgreich sein, wenn die Gebrauchstauglichkeit, die Usability, frühzeitig im Entwicklungsprozess geplant und in allen Produktphasen verankert wird. Dies betrifft smarte Geräte, Softwareprodukte, Webanwendungen und Apps genauso wie komplexe und umfangreich dokumentierte Maschinen, Fahrzeuge und Systeme. In ihrem Buch vermittelt Gertrud Grünwied eine ganzheitliche Sicht auf intuitiv bedienbare Produkte und deren Anleitungen. Sie bietet das relevante Know-how zu User-Centered Design und eine Übersicht zur Auswahl von Usability-Methoden. Usability-Maßnahmen beschreibt sie schrittweise von der Planung, der Durchführung und Auswertung bis zur Optimierung von Produkt und Anleitung. Der Praxisteil präsentiert Fallstudien für Anleitungen mit und ohne Produkt sowie für eine Dienste-App im Internet, außerdem eine Betrachtung zu Kosten, Nutzen und Implementierungszeitpunkt von Usability-Methoden. Die dargestellten Usability-Maßnahmen erstrecken sich nicht nur auf das technische Produkt selbst, sondern auch auf die Nutzungssituation und die smarte Benutzerinformation, zum Beispiel das Nachschlagen in der Bedienungsanleitung zur Fehlerbehebung, Dokumentations-Apps zum Kennenlernen von Systemfunktionen oder das Üben und Lernen anhand einer Produktsimulation per Video-Tutorial oder Animation. Damit richtet sich das Buch an alle Mitarbeiter produzierender Unternehmen und ihrer Dienstleister, die an Usability-Aspekten beteiligt sind - Produktmanager, Entwickler, IT-Spezialisten, Designer, Technische Redakteure und Mitarbeiter in Schulung und Service, aber auch an Studierende der Informatik und Ingenieurwissenschaften einschließlich Technischer Redaktion und Kommunikation. Inhalt: Anforderungen an Usability von Produkten und Anleitungen "4.0" - Prozesse und Planung - Nutzer- und Nutzungsforschung - Gestaltung - Evaluation - Anwenden der Methoden und ihre Wirtschaftlichkeit - Fallstudien - Software-Tools und Normen

Usable Privacy and Security in Online Public Services

by Esther Ruiz Ben Margit Scholl

This practice-oriented book is a unique guide to the implementation of usable, privacy-compliant and secure online services in the area of e-government. Beginning with a clarification of basic concepts of usability, data privacy, and cybersecurity, the book provides lucid explanations of different methods (quantitative, qualitative, and mixed methods) that can be applied in the practice of designing, developing, and evaluating online public services in light of both usability criteria and data privacy and IT security compliance. A number of examples and exercises are included as well as awareness-raising measures that can serve as orientation both for practitioners and for teaching purposes. There is also a concise glossary of terms along with recommendations for further reading.This book provides comprehensive coverage of usability, data privacy and information security topics. At the time of going to press, it is also up to date with respect to the implementation of the EU Single Digital Gateway regulation. It is therefore aimed at anyone interested in understanding the principles of usable privacy and information security and in ways of contributing to the design, development, and evaluation of online public services that satisfy the needs of the public. The book’s audience thus includes not only students in the areas of e-government or public administration but also professionals developing online services or e-government applications.

Usable Usability: Simple Steps for Making Stuff Better

by Eric Reiss

The A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this book teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience. World-renowned UX guru Eric Reiss shares his knowledge from decades of experience making products useable for everyone...all in an engaging, easy-to-apply manner. Reveals proven tools that simply make products better, from the users' perspective Provides simple guidelines and checklists to help you evaluate and improve your own products Zeroes in on essential elements to consider when planning a product, such as its functionality and responsiveness, whether or not it is ergonomic, making it foolproof, and more Addresses considerations for product clarity, including its visibility, understandability, logicalness, consistency, and predictability Usable Usability walks you through numerous techniques that will help ensure happy customers and successful products!

The Usage and Impact of ICTs during the Covid-19 Pandemic (Routledge Studies in Library and Information Science)

by Pnina Fichman Xiaohua Zhu Shengnan Yang

This book takes a holistic view of the roles of ICTs during the pandemic through the lens of social informatics, as it is critical to our understanding of the relations between society and technology. Specific attention is given to various stakeholders and social contexts, with analysis at the individual, group, community, and society levels. Pushing the boundaries of information science research with timely and critical research questions, this edited volume showcases information science research in the context of COVID-19, by specifically accentuating sociotechnical practices, activities, and ICT interventions during the pandemic. Its social informatics focus appeals to a broad audience, and its global and international orientation provides a timely, innovative, and much-needed perspective to information science. This book is unique in its interdisciplinary nature as it consists of research studies on the intersections between ICTs and health, culture, social interaction, civic engagement, information dissemination, work, and education. Chapters apply a range of research methods, including questionnaire surveys, content analyses, and case studies from countries in Asia, Europe, and America, as well as global and international comparisons. The book’s primary target audience includes scholars and students in information and library science, particularly those interested in the social aspect of the information society. It may be of interest to information professionals, library practitioners, educators, and information policymakers, as well as scholars and students in science and technology studies, cultural studies, political science, public administration, sociology, and communication studies.

Usando o Snapchat: Guia para o Aplicativo, Filtros, Emojis, Lentes, Fontes, Streaks & Muito Mais!

by Ken Rogers André Rodrigues

Um guia passo a passo sobre como usar e dominar o Snapchat. Aprenda a enviar mensagens, usar bitmojis, editar snaps, criar stories, transferir dinheiro e muito mais!

The Use Case and Smart Grid Architecture Model Approach

by Marion Gottschalk Mathias Uslar Christina Delfs

This book introduces readers to the fundamentals of the IEC 62559 Use Case Methodology, explains how it is related to the Smart Grid Architecture Model (SGAM), and details how a holistic view for both architecture and requirements engineering can be achieved. It describes a standardized and holistic approach to requirements engineering for smart grid projects based on work conducted in the context of the EU M/490 standardization mandate. Over the last years, this method has been established in Europe as the basic building block of requirements engineering in the utilities sector. The authors present a canonical, structured approach that users can apply to the Use Case Methodology and the SGAM, as well as open tools for this purpose. The application in various domains outside the smart grid is also discussed, as it can be used for critical infrastructures or system-of-systems domains like Industrie 4. 0 and Ambient Assisted Living. Accordingly, the book also presents various architecture models for different fields of application, like EMAM, SCIAM, RAMI 4. 0, and MAF.

Use ClickOnce to Deploy Windows Applications

by Wei-Meng Lee

ClickOnce, a new technology in Visual Studio 2005, lets you quickly and easily deploy your Windows apps via web servers, file servers, or even CDs. But while ClickOnce delivers web-style deployment of your application, that's only part of the story. Once you've installed an application using ClickOnce, it can automatically check for new updates to the application, which saves time in application maintenance and upgrades. And on the security front, a ClickOnce application runs within a secure sandbox and you configure it using the Code Access Security model. So, how can you take advantage of this new technology? In this step-by-step guide to using ClickOnce, you'll learn how to create an application in Visual Studio 2005 and how to use ClickOnce to quickly get it in the hands of your customers. You'll also learn how to add security to your distributions using Code Access Security; how to update COM files without corrupting DLLs; and more.

The Use of Artificial Intelligence for Space Applications: Workshop at the 2022 International Conference on Applied Intelligence and Informatics (Studies in Computational Intelligence #1088)

by Cosimo Ieracitano Nadia Mammone Marco Di Clemente Mufti Mahmud Roberto Furfaro Francesco Carlo Morabito

This book is an ideal and practical resource on the potential impact Artificial Intelligence (AI) can have in space sciences and applications. AI for Space Application presents a hands-on approach to browse in the subject and to learning how to do. AI is not yet fully accepted as a pervasive technology in space applications because they are often mission-critical and the cost of space equipment and modules raises skepticism on any practical use and reliability. However, it is evident that its potential impact on many aspects is dramatic. Starting from either actual or experimental realizations, the book accompanies the reader through such fascinating subjects like space exploration, autonomous navigation and landing, rover control and guidance on rough surfaces, image analysis automation for planet or star classification, and for space debris avoidance without human intervention. This kind of approach may facilitate further investigations on the same or similar subjects, as the future of space explorations is going toward adopting AI. The intended audience of the book are researchers from academia and space industries and practitioners in related start-ups.

User-Centered Design: A Developer's Guide to Building User-Friendly Applications

by Travis Lowdermilk

How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application. Learn valuable strategies for conducting each stage of the design process--from interviewing likely users and discovering your application's purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target. Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application's purpose, using a simple narrative to describe its use Plan your project's development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

by Tibor Kunert

Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.

User-Centered Technology: A Rhetorical Theory for Computers and Other Mundane Artifacts

by Robert R. Johnson

Presents a theoretical model for examining technology through a user perspective. Begins with a historical overview of the problem of technology use through the lens of rhetoric theory, and defines central areas of user-centered theory, such as user knowledge, human-technology interaction, and technological determinism. Draws also from human factors engineering, history, philosophy, and sociology to discuss ideological presuppositions of technology design and technological determinism. Ideas are applied in academic and nonacademic contexts. Annotation copyrighted by Book News, Inc., Portland, OR

User-Centred Engineering

by Michael Richter Markus Flückiger

A new product can be easy or difficult to use, it can be efficient or cumbersome, engaging or dispiriting, it can support the way we work and think - or not. What options are available for systematically addressing such parameters and provide users with an appropriate functionality, usability and experience? In the last decades, several fields have evolved that encompass a user-centred approach to create better products for the people who use them. This book provides a comprehensible introduction to the subject. It is aimed first and foremost at people involved in software and product development - product managers, project managers, consultants and analysts, who face the major challenge of developing highly useful and usable products. Topics include: The most important user-centred techniques and their alignment in the development process Planning examples of user-centred activities for projects User-oriented approaches for organisations Real-life case studies Checklists, tips and a lot of background information provide help for practitioners

User-Centric and Information-Centric Networking and Services: Access Networks, Storage and Cloud Perspective

by M. Bala Krishna

User-Centric Networks (UCN) and Information-Centric Networks (ICN) are new communication paradigms to increase the efficiency of content delivery and also content availability. In this new concept, the network infrastructure actively contributes to content caching and distribution. This book presents the basic concepts of UCN and ICN, describes the main architecture proposals for these networks, and discusses the main challenges to their development. The book also looks at the current challenges for this concept, including naming, routing and caching on the network-core elements, several aspects of content security, user privacy, and practical issues in implementing UCN and ICN.

User-Centric Networking

by Alessandro Aldini Alessandro Bogliolo

This work represents a milestone for the "ULOOP User-centric Wireless Local Loop" project funded by the EU IST Seventh Framework Programme. ULOOP is focused on the robust, secure, and autonomic deployment of user-centric wireless networks. Contributions by ULOOP partners as well as invited tutorials by international experts in the field. The expected impact is to increase awareness to user-centric networking in terms, e. g. , of business opportunities and quality of experience, and to present adequate technology to sustain the growth of user-friendly wireless architectures. Throughout the last 3 years, ULOOP has developed enabling technologies for user-centricity in wireless networks, with particular emphasis on social trust management, cooperation incentives, community building, mobility estimation, and resource management. This work will be of interest to researchers, policymakers, operators, vendors, and end-users interested in the current and future directions of user-centric access networks.

User-centric Social Multimedia Computing

by Jitao Sang

This book presents the first paradigm of social multimedia computing completely from the user perspective. Different from traditional multimedia and web multimedia computing which are content-centric, social multimedia computing rises under the participatory Web2. 0 and is essentially user-centric. The goal of this book is to emphasize the user factor in facilitating effective solutions towards both multimedia content analysis, user modeling and customized user services. Advanced topics like cross-network social multimedia computing are also introduced as extensions and potential directions along this research line.

User-Centric Technology Design for Nonprofit and Civic Engagements

by Saqib Saeed

Due to the increased global political importance of the nonprofit sector, its technological support and organizational characteristics have become important fields of research. In order to conduct effective work, nonprofits need to communicate and coordinate effectively. However, such settings are generally characterized by a lack of resources, an absence of formal hierarchical structures and differences in languages and culture among the activists. Modern technologies could help nonprofit networks in improving their working. In order to design appropriate technological support for such settings, it is important to understand their work practices, which widely differ from traditional business organizations. This book aims to strengthen the body of knowledge by providing user studies and concepts related to user centered technology design process for nonprofit settings. The examination of ethnographic studies and user centered evaluation of IT artifacts in practice will further the understanding of design requirements of these systems. This book includes chapters from leading scholars and practitioners on the technology design process examining human centered factors. The chapters will focus on developed and developing countries as they both have unique issues in technology design. The book will be useful or of interest to academics from a range of fields including information systems, human computer interaction, computer supported cooperative work and organizational science as well as for government officials and governmental organizations.

User Community Discovery

by Yiannis Kompatsiaris Dimitrios Vogiatzis Symeon Papadopoulos Georgios Paliouras

This book redefines community discovery in the new world of Online Social Networks and Web 2. 0 applications, through real-world problems and applications in the context of the Web, pointing out the current and future challenges of the field. Particular emphasis is placed on the issues of community representation, efficiency and scalability, detection of communities in hypergraphs, such as multi-mode and multi-relational networks, characterization of social media communities and online privacy aspects of online communities. User Community Discovery is for computer scientists, data scientists, social scientists and complex systems researchers, as well as students within these disciplines, while the connections to real-world problem settings and applications makes the book appealing for engineers and practitioners in the industry, in particular those interested in the highly attractive fields of data science and big data analytics.

User-Defined Tensor Data Analysis (SpringerBriefs in Computer Science)

by Bin Dong Kesheng Wu Suren Byna

The SpringerBrief introduces FasTensor, a powerful parallel data programming model developed for big data applications. This book also provides a user's guide for installing and using FasTensor. FasTensor enables users to easily express many data analysis operations, which may come from neural networks, scientific computing, or queries from traditional database management systems (DBMS). FasTensor frees users from all underlying and tedious data management tasks, such as data partitioning, communication, and parallel execution.This SpringerBrief gives a high-level overview of the state-of-the-art in parallel data programming model and a motivation for the design of FasTensor. It illustrates the FasTensor application programming interface (API) with an abundance of examples and two real use cases from cutting edge scientific applications. FasTensor can achieve multiple orders of magnitude speedup over Spark and other peer systems in executing big data analysis operations. FasTensor makes programming for data analysis operations at large scale on supercomputers as productively and efficiently as possible. A complete reference of FasTensor includes its theoretical foundations, C++ implementation, and usage in applications.Scientists in domains such as physical and geosciences, who analyze large amounts of data will want to purchase this SpringerBrief. Data engineers who design and develop data analysis software and data scientists, and who use Spark or TensorFlow to perform data analyses, such as training a deep neural network will also find this SpringerBrief useful as a reference tool.

User Design

by Alison A. Carr-Chellman

User Design offers a fresh perspective on how front-line learners (users) can participate in the design of learning environments. The author challenges the universal assumption that front-line users must be relegated to the role of offering input, and that the actual design activity of learning systems must still be conducted only by experts. The b

Refine Search

Showing 54,726 through 54,750 of 57,134 results