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Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms

by Shelley Goldman Zaza Kabayadondo

Design thinking is a method of problem-solving that relies on a complex set of skills, processes and mindsets that help people generate novel solutions to problems. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms uses an action-oriented approach to reframing K-12 teaching and learning, examining interventions that open up dialogue about when and where learning, growth, and empowerment can be triggered. While design thinking projects make engineering, design, and technology fluency more tangible and personal for a broad range of young learners, their embrace of ambiguity and failure as growth opportunities often clash with institutional values and structures. Through a series of in-depth case studies that honor and explore such tensions, the authors demonstrate that design thinking provides students with the agency and compassion that is necessary for doing creative and collaborative work, both in and out of the classroom. A vital resource for education researchers, practitioners, and policymakers, Taking Design Thinking to School brings together some of the most innovative work in design pedagogy.

Taking Down Goliath

by Kevin M. Ryan Rob Spider" Graham

Advances in software, auction-based media, analytics, and big data have made it possible for the average marketer to compete with marketers with 100 times the spending power. Taking Down Goliath profiles the ways in which digital marketing can level the playing field, if you know how to use it.

Taking Flutter to the Web: Learn how to build cross-platform UIs for web and mobile platforms using Flutter for Web

by Damodar Lohani

A web developer's guide to using Flutter for building responsive and adaptive web UIs using mobile solutionsKey FeaturesBuild a native, mobile-like experience for your web apps using FlutterExplore a systematic and synchronized learning path for web developers to learn FlutterDesign an MVVM structure for scalability and performance with this practical guideBook DescriptionUsing a shared codebase in addition to an extensive range of tools in the Flutter ecosystem optimized for browsers, the Flutter framework has expanded to enable you to bring your mobile apps to the web. You'll find out how web developers can leverage the Flutter framework for web apps with this hands-on guide.Taking Flutter to the Web will help you learn all about the Flutter ecosystem by covering the tools and project structure that allows you to easily integrate Flutter into your web stack. You'll understand the concepts of cross-platform UI development and how they can be applied to web platforms. As you explore Flutter on the web, you'll become well-versed with using Flutter as an alternative UI platform for building adaptive and responsive designs for web apps.By the end of this Flutter book, you'll have built and deployed a complete Flutter app for the web and have a roadmap ready to target the web for your existing Flutter mobile apps.What you will learnUnderstand the concepts necessary for designing, building, and deploying a Flutter web appGet the hang of Flutter internals to make the most of the frameworkBuild complete web applications with Flutter from architecture to deploymentAutomate UI design for your web apps using FlutterExplore Flutter's integration with Appwrite for backend developmentDiscover advanced concepts in frontend web development, such as state management and PWAWho this book is forThis book is for Flutter mobile developers and Dart programmers who want to consolidate their Flutter knowledge and use it to build responsive web applications.

Taking on Gravity: A Guide to Inventing the Impossible from the Man Who Learned to Fly

by Richard Browning

**As seen on Top Gear**'Richard Browning is a real-life Tony Stark.' - Wired---------------For fans of Adrian Newey, Guy Martin and Chris Hadfield, in Taking on Gravity inventor Richard Browning tells the inspiring story behind his iconic jet suit, and shares his creative principles for generating true innovation.From Icarus to Iron Man, the dream of human flight has always inspired and challenged us. Now, with his pioneering jet suit, Richard Browning has redefined what is possible.Richard Browning's story is one of groundbreaking innovation. Building an aviation business from his garage, he has invented a whole new form of personal flight - a fantasy previously reserved for the pages of science fiction. His iconic jet suit has captured the imaginations of millions around the world, triggered ongoing developments in technology and engineering, and inspired a new generation of creative minds to pursue their dreams.In Taking on Gravity, Browning reveals the creative principles of his multimillion-pound company, Gravity Industries, and shows us how grass-roots innovation can disrupt established industries in exciting and unexpected ways. On this journey into the sky we'll experience what it's like to take flight, to test the limits of the human body, and to convert moonshot ideas into tangible results.The Gravity story is an inspiring example of human creativity and our ceaseless desire to push the boundaries of what is possible. Where we go next is up to you.READERS LOVE THE 'TAKING ON GRAVITY' STORY***** 'Tony Stark Lite'***** 'Must read for anyone looking for inspiration to continue pursuing their dream'***** 'Taking on Gravity by Richard Browning is equal parts inspiring, inquisitive, soulful and ultimately a fantastic read that I will return to again.'

Taking SketchUp Pro to the Next Level: Go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja

by Aaron Dietzen aka 'The SketchUp Guy'

Create beautiful custom materials and leverage powerful extensions for efficient modelingKey FeaturesUnderstand how to get the most out of SketchUp's powerful native tools with key images printed in colorCustomize and transform your workspace for efficient 3D modelingGo beyond SketchUp's capabilities with extensions and free online resourcesBook DescriptionAnyone who's worked with it will know that SketchUp is the quickest and easiest way to create 3D models. While its approachable interface makes it super easy to learn, this book will show you how the extremely capable SketchUp software can take you far beyond what you may have initially thought possible. Get ready to level up from a basic user to becoming a SketchUp ninja! Each chapter will take you through the capabilities of SketchUp, challenging you to use tools in innovative ways. This includes organizing your model, modifying native commands, customizing your interface, utilizing inferencing, and much more. Additionally, you'll learn about the extensions that can be added to SketchUp to supplement the tools you have been using, allowing you to make your 3D modeling process quicker, easier, and more powerful. By the end of this SketchUp book, you'll have an enhanced understanding of how to use the impressive range of tools and be on your way to customizing SketchUp for your one-of-a-kind workflow.What you will learnRecap the basics of navigation and SketchUp's native modeling toolsModify commands, toolbars, and shortcuts to improve your modeling efficiencyUse default templates, as well as create custom templatesOrganize your models with groups, components, tags, and scenesAnalyze your own modeling workflow and understand how to improve itDiscover extensions and online repositories that unlock the advanced capabilities of SketchUpLeverage your existing SketchUp Pro subscription for even better resultsWho this book is forThis book is for designers, architects, and professional modelers who have used SketchUp before, perhaps self-taught, or have completed software training but find themselves needing more than just the basics from SketchUp. The book assumes that you have spent some time in SketchUp and have basic modeling experience.

A Tale of Two Systems: Lean and Agile Software Development for Business Leaders

by Michael K. Levine

This business parable reviews two different systems development projects. One project was an abject, expensive failure, while the other succeeded in creating a major new revenue stream, bringing in new customers. By reviewing the tales of these two systems, readers will develop a better understanding of what works and what doesn‘t when it comes to

A Tale of Two Transformations: Bringing Lean and Agile Software Development to Life

by Michael K. Levine

There are many books that seek to explain Lean and Agile software that offer theory, techniques, and examples. Michael Levine’s first book, A Tale of Two Systems, is one of the best, synthesizing Lean manufacturing and product development with agile software concepts in an engaging business novel. However, there has been precious little practical guidance for those seeking to change existing organizations to become Lean and Agile, until now. Mr. Levine has followed the successful approach of A Tale of Two Systems, telling two simultaneous intertwined and contrasting stories, to bring organizational transformation to life. Mary O’Connell and James "Wes" Wesleyan, recently engaged to be married, share a commitment to Lean and Agile Software. They have recently become leaders in two very different companies – one, stuck in a slow-moving, unresponsive, process-driven quagmire of a software culture; the other, struggling through the chaos of a sales-driven, process-less swirl. Together with their wise mentor, Neville Roberts, they identify two approaches to making needed changes: Drive People (a top-down approach focused on processes and tools), and People Driven (an enablement approach focused on people and organizations). Mary and Wes evaluate their situations and choose approaches that best fit for them, and the transformations commence. A Tale of Two Transformations differs from many information technology books by grappling with all the complexities of our organizations: the people, the politics, the financials, the processes – in short, the culture from which our Lean and Agile journeys must begin. The change model presented in the flow of the stories is generally applicable, and can help anyone thinking about how to improve their organization.

Talend for Big Data

by Bahaaldine Azarmi

This book is written in a concise and easy-to-understand manner, and acts as a comprehensive guide on data analytics and integration with Talend big data processing jobs. If you are a chief information officer, enterprise architect, data architect, data scientist, software developer, software engineer, or a data analyst who is familiar with data processing projects and who wants to use Talend to get your first big data job executed in a reliable, quick, and graphical way, then Talend for Big Data is perfect for you.

Talend Open Studio Cookbook

by Rick Barton

Primarily designed as a reference book, simple and effective exercises based upon genuine real-world tasks enable the developer to reduce the time to deliver the results. Presentation of the activities in a recipe format will enable the readers to grasp even the complex concepts with consummate ease.Talend Open Studio Cookbook is principally aimed at relative beginners and intermediate Talend Developers who have used the product to perform some simple integration tasks, possibly via a training course or beginner's tutorials.

Tales for Makers: Real-World Projects to Modify, Hack, and Reinvent (Maker Innovations Series)

by Enrico Miglino

Ray Badmington's son Tommy has disappeared in a strange amusement park in the near future of Los Angeles. Explore the world of the BDTH6159 Amusement Park, hosting strange characters and incredible mechanisms, with Ray as he searches for his son. You'll find clues that help him, but also face unfamiliar technologies. Technologies you'll interact with and can even build in the real world today. This book springs the support of Element14.com, one of the largest Maker communities in the world. As the plot twists and turns and you follow along on Ray's adventures, you'll find each story beat matched with a specific application topic. Everything Ray interacts with will offer a real-world, complete experiment that can be modified, hacked and reinvented. Projects will introduce you to the use of distance sensors; managing stepper motors; creating an environmental sensor; working with sound; and programing languages, such as C/C++, Python, MicroPython, Java Script, and more. Each project covers not only different technologies, but also different approaches based on user-level. So whether you're a weekend hobbyist or a full-time engineer, you'll learn something new as you quest along with Ray. By the end of this book, you'll discover all the secrets of the BDTH6159 Amusement Park and have learned how to tackle a vast array of engaging and exciting Maker projects. What You'll LearnIncorporate sensors for environment, sound, distance, and more into your projectsTackle popular programming language basics for C/C++, Python, MicroPython, Java Script, and more3D print and solder together basic components to create new and exciting designs Who This Book Is ForThe projects are designed at various levels of complexity to engage any kind of Makers from hobbyist to professional engineer.

Tales from a Robotic World: How Intelligent Machines Will Shape Our Future

by Dario Floreano Nicola Nosengo

Stories from the future of intelligent machines—from rescue drones to robot spouses—and accounts of cutting-edge research that could make it all possible.Tech prognosticators promised us robots—autonomous humanoids that could carry out any number of tasks. Instead, we have robot vacuum cleaners. But, as Dario Floreano and Nicola Nosengo report, advances in robotics could bring those rosy predictions closer to reality. A new generation of robots, directly inspired by the intelligence and bodies of living organisms, will be able not only to process data but to interact physically with humans and the environment. In this book, Floreano, a roboticist, and Nosengo, a science writer, bring us tales from the future of intelligent machines—from rescue drones to robot spouses—along with accounts of the cutting-edge research that could make it all possible. These stories from the not-so-distant future show us robots that can be used for mitigating effects of climate change, providing healthcare, working with humans on the factory floor, and more. Floreano and Nosengo tell us how an application of swarm robotics could protect Venice from flooding, how drones could reduce traffic on the congested streets of mega-cities like Hong Kong, and how a &“long-term relationship model&” robot could supply sex, love, and companionship. After each fictional scenario, they explain the technologies that underlie it, describing advances in such areas as soft robotics, swarm robotics, aerial and mobile robotics, humanoid robots, wearable robots, and even biohybrid robots based on living cells. Robotics technology is no silver bullet for all the world&’s problems—but it can help us tackle some of the most pressing challenges we face.

Tales from the National Press Club

by Gil Klein

A behind-the-scenes history of the organization behind the White House Correspondents&’ Dinner—and the news-breakers and newsmakers who&’ve been part of it. Since the beginning of the twentieth century, the National Press Club has been the hub of Washington journalism. Started by reporters as a watering hole for late-night card games, the Club soon attracted not only icons from Edward R. Murrow to Bob Woodward to Helen Thomas, but every US president from Theodore Roosevelt onward, and various newsmakers who shaped American and world history. While adapting to changes in the news media, it continues to stand for the values of journalism and press freedom in the twenty-first century. Now journalist and longtime member Gil Klein tells just a few of the tales that stand out in the history of the Club, which CBS commentator Eric Sevareid once called &“the only hallowed place I know of that&’s absolutely bursting with irreverence.&”

Tales from the Pizzaplex #8: B7-2: An AFK Book (Five Nights At Freddy's)

by Scott Cawthon Kelly Parra Andrea Waggener

Five Nights at Freddy's fans won't want to miss this collection of three chilling stories that will haunt even the bravest player...In this eighth volume, Five Nights at Freddy's creator Scott Cawthon spins three sinister novella-length tales from uncharted corners of his series' canon. In the world of Five Nights at Freddy's, everything comes with a price to pay.Readers beware: This collection of terrifying tales is enough to rattle even the most hardened Five Nights at Freddy's fans.

Tales of Electrologica: Computers, Software and People (History of Computing)

by Gerard Alberts Jan Friso Groote

Manufacturing computers in series was quite a feat in the 1950s. As mathematical as it gets, the machines discussed here were called X1 and X8.The industrial achievement combined with the background in a mathematical research center made the company Electrologica a legend in Dutch computing. The tales in this book are told by those who have a right to tell. Highly engaged professionals take readers back to their pioneering work with the machines and in retrospect unveil some of the values, which went without saying in the 1960s. To disagree, Paul Klint relates the contrasting views on software in Dutch research traditions. ALGOL culture: Frans Kruseman Aretz takes the reader along to the detailed decisions on constructing compilers and shows the values of an ALGOL culture transpiring. Signposts: Dirk Dekker for the first time ‘owns’ his algorithm for mutual exclusion. In particle physics: René van Dantzig’s use case was an Electrologica X8 computer controlling two other computers in three-dimensional detection of colliding particles. Early steps in AI: Lambert Meertens’ tale of the X8 machine composing a violin quartet comes with his original presentation, as well as the code in ALGOL 60. The reflections of first hand experiences combine well with the second thoughts of historical research into archival sources. Historians Huub de Beer and Gerard Alberts offer a view into the boardrooms of the local enterprise Electrologica, and of the electronics multinational Philips. Where pioneers and historians meet in an inspiring dialogue, the reader gains a view on the often implicit decisions constituting the field.Fortuitously, a copy of the X8 was retrieved from Kiel, Germany, and put on display at Rijksmuseum Boerhaave, Leiden. Sparked by the very material presence of an X8, the present book takes stock of the state of historiography of Electrologica.Gerard Alberts is an associate professor in History of Digital Cultures, retired from the University of Amsterdam. Jan Friso Groote is a full professor of Formal Methods at the Eindhoven University of Technology.

Talk Is Cheap

by James E. Gaskin

Fed up with the high tolls charged by your ordinary telephone service? If you're itching to cut the copper cord with your costly, traditional phone service, you need Talk is Cheap, the new, easy-to-understand guide to understanding and using Voice over Internet Protocol (VoIP) and other Internet telephone options. Technologies such as VoIP are gaining a great deal of attention these days as more people switch from standard telephone service to phone service via the Internet. But while the cost savings are outstanding, there are some issues with Internet telephony that you should know about. Are the connections reliable? Is the quality comparable? Will it include 911 services? James Gaskin's Talk is Cheap addresses these issues and many more by explaining how to make the switch and what the trade-offs will be if you opt for Internet telephony over traditional phone services. Talk is Cheap focuses on the increasingly popular services from Vonage, which uses VoIP, and Skype--a free service that operates as a peer-to-peer (P2P) network with the ability to turn any PC, Mac, or Pocket PC into a telephone. The book explains your options; explores the background behind, the workings of, and differences between VoIP and P2P networks; and discusses the advantages and drawbacks of both technologies (including service offerings, quality, capabilities, completion rates, and more). Talk is Cheap then goes into detail on what you can expect in Internet service from traditional phone companies such as Verizon and ATT. In addition, you will learn more advanced techniques, including how to turn your Palm or Pocket PC into an Internet phone and how to work with Wi-Fi phones and videophones. A straightforward, quick introduction to the ins and outs of using Internet telephone services, this book provides everything you need to make informed telephone decisions--whether you're thinking about the switch from traditional phone service or have already made it and want to get the most out of your new Internet telephone.

Talk Radio’s America: How an Industry Took Over a Political Party That Took Over the United States

by Brian Rosenwald

The march to the Trump presidency began in 1988, when Rush Limbaugh went national. Brian Rosenwald charts the transformation of AM radio entertainers into political kingmakers. By giving voice to the conservative base, they reshaped the Republican Party and fostered demand for a president who sounded as combative and hyperbolic as a talk show host.

Talk to Me: How Voice Computing Will Transform the Way We Live, Work, and Think

by James Vlahos

**To chat with the author, ask your Alexa device to "open the voice computing book."** The next great technological disruption is coming The titans of Silicon Valley are racing to build the last, best computer that the world will ever need. They know that whoever successfully creates it will revolutionize our relationship with technology—and make billions of dollars in the process. They call it conversational AI. Computers that can speak and think like humans may seem like the stuff of science fiction, but they are rapidly moving toward reality. In Talk to Me, veteran tech journalist James Vlahos meets the researchers at Amazon, Google, and Apple who are leading the way. He explores how voice tech will transform every sector of society: handing untold new powers to businesses, overturning traditional notions of privacy, upending how we access information, and fundamentally altering the way we understand human consciousness. And he even tries to understand the significance of the voice-computing revolution first-hand — by building a chatbot version of his terminally ill father. Vlahos&’s research leads him to one fundamental question: What happens when our computers become as articulate, compassionate, and creative as we are?

Talker Quality in Human and Machine Interaction: Modeling the Listener’s Perspective in Passive and Interactive Scenarios (T-Labs Series in Telecommunication Services)

by Benjamin Weiss

The book discusses subjective ratings of quality and preference of unknown voices and dialog partners – their likability, for example. Human natural and artificial voices are studied in passive listening and interactive scenarios. In this book, the background, state of research, and contributions to the assessment and prediction of talker quality that is constituted in voice perception and in dialog are presented. Starting from theories and empirical findings from human interaction, major results and approaches are transferred to the domain of human-computer interaction (HCI). The main objective of this book is to contribute to the evaluation of spoken interaction in humans and between humans and computers, and in particular to the quality subsequently attributed to the speaking system or person based on the listening and interactive experience.Provides a comprehensive overview of research in evaluation of speakers and dialog partners;Presents recent results on the relevance of a first passive and interactive impression;Includes human and HCI evaluation results from a communicative perspective.

Talking to Artists / Talking to Programmers: How to Get Programmers and Artists Communicating

by Wendy Despain

Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly. Miscommunication and misunderstandings are common as these two disciplines often use the same words to mean different things when they talk to each other. Unintentional slights can turn into long-held grudges and productivity grinds to a crawl. This is a "flip book" that contains two narratives in one. Turn the book one way and read one perspective; turn the book over and upside down and read the other perspective. The narratives can be read separately, one after the other, or in alternating chapters. Talking to Artists / Talking to Programmers can help anyone who wants to improve communication with artists and programmers. It’s set up like a foreign language dictionary, so it addresses the cultural norms, attitudes and customs surrounding the words each group uses, so you’ll know not just what the words in the glossary mean, you’ll know why they’re used that way and how to get communication flowing again. It addresses common reasons for communication problems between these two groups and provides specific suggestions for solutions. The unusual format allows for each side to be given equal weight - learn how to talk to artists starting on one side of the book, turn it over and learn how to talk to programmers. The whole book stresses the things artists and programmers have in common. Focused primarily on videogame developers, it also applies to other fields where tech and art have to work together, including web developers and teams building mobile apps. Anyone who wants to communicate better with programmers or artists - this book can help Features Lists of common problems and strategies for solving them Specific ideas for building bridges between departments Case studies from real teams Glossary of terms causing the most confusion Explanations for common friction points Approaches for fostering goodwill Solutions for team dynamics problems Specific suggestions for providing feedback Ideas for holding successful meetings

Talking to Robots: Tales from Our Human-Robot Futures

by David Ewing Duncan

Award-winning journalist David Ewing Duncan considers 24 visions of possible human-robot futures—Incredible scenarios from Teddy Bots to Warrior Bots, and Politician Bots to Sex Bots—Grounded in real technologies and possibilities and inspired by our imagination. What robot and AI systems are being built and imagined right now? What do they say about us, their creators? Will they usher in a fantastic new future, or destroy us? What do some of our greatest thinkers, from physicist Brian Greene and futurist Kevin Kelly to inventor Dean Kamen, geneticist George Church, and filmmaker Tiffany Shlain, anticipate about our human-robot future? For even as robots and A.I. intrigue us and make us anxious about the future, our fascination with robots has always been about more than the potential of the technology–it’s also about what robots tell us about being human.

Talking to Robots: A Brief Guide to Our Human-Robot Futures

by David Ewing Duncan

One of Time magazine's '32 Books You Need to Read This Summer' -- 'a riveting read'.'Intensely readable, downright terrifying, and surprisingly uplifting.'Vanity Fair'A fascinating work of imaginative futurology, a science journalist takes a look at our current technologies and anticipates the human-robot future that could await us - one full of warrior bots, politician bots, doctor bots and sex bots.'One of Barbara VanDenburgh's '5 Books Not to Miss', USA TodayOne of the best summer reads of 2019, according to top authors David Baldacci and Elizabeth Acevedo on USA Today's Today programme. 'A refreshing variation on the will-intelligent-robots-bring-Armageddon genre . . . this colorful mixture of expert futurology and quirky speculation does not disappoint' Kirkus ReviewsWhat robot and AI systems are being built and imagined right now? What do they say about us, their creators? Will they usher in a fantastic new future, or destroy us? What do some of our greatest thinkers, from physicist Brian Greene and futurist Kevin Kelly to inventor Dean Kamen, geneticist George Church and filmmaker Tiffany Shlain, anticipate for our human-robot future? For even as robots and AI intrigue us and make us anxious about the future, our fascination with robots has always been about more than the potential of the technology - it also concerns what robots tell us about being human.From present-day Facebook and Amazon bots to near-future 'intimacy' bots and 'the robot that swiped my job' bots, bestselling American popular science writer David Ewing Duncan's Talking to Robots is a wonderfully entertaining and insightful guide to possible future scenarios about robots, both real and imagined.Featured bots include robot drivers; doc bots; politician bots; warrior bots; sex bots; syntheticbio bots; dystopic bots that are hopefully just bad dreams; and ultimately, God Bot (asdescribed by physicist Brian Greene). These scenarios are informed by discussions with well-known thinkers, engineers, scientists, artists, philosophers and others, who share with us their ideas, hopes and fears about robots. David spoke with, among others, Kevin Kelly, David Baldacci, Brian Greene, Dean Kamen, Craig Venter, Stephanie Mehta, David Eagleman, George Poste, George Church, General R. H. Latiff, Robert Seigel, Emily Morse, David Sinclair, Ken Goldberg, Sunny Bates, Adam Gazzaley, Tim O'Reilly, Tiffany Shlain, Eric Topol and Juan Enriquez.These discussions, along with some reporting on bot-tech, bot-history and real-time societal andethical issues with robots, are the launch pads for unfurling possible bot futures that are informed by how people and societies have handled new technologies in the past.The book describes how robots work, but its primary focus is on what our fixation with botsand AI says about us as humans: about our hopes and anxieties; our myths, stories, beliefs andideas about beings both real and artificial; and our attempts to attain perfection.We are at a pivotal moment when our ancient infatuation with human-like beings with certainattributes or superpowers - in mythology, religion and storytelling - is coinciding with ourability to actually build some of these entities.

Talking to Robots: A Brief Guide to Our Human-Robot Futures

by David Ewing Duncan

One of Time magazine's '32 Books You Need to Read This Summer' -- 'a riveting read'.'Intensely readable, downright terrifying, and surprisingly uplifting.'Vanity Fair 'A fascinating work of imaginative futurology, a science journalist takes a look at our current technologies and anticipates the human-robot future that could await us - one full of warrior bots, politician bots, doctor bots and sex bots.'One of Barbara VanDenburgh's '5 Books Not to Miss', USA Today One of the best summer reads of 2019, according to top authors David Baldacci and Elizabeth Acevedo on USA Today's Today programme. 'A refreshing variation on the will-intelligent-robots-bring-Armageddon genre . . . this colorful mixture of expert futurology and quirky speculation does not disappoint' Kirkus ReviewsWhat robot and AI systems are being built and imagined right now? What do they say about us, their creators? Will they usher in a fantastic new future, or destroy us? What do some of our greatest thinkers, from physicist Brian Greene and futurist Kevin Kelly to inventor Dean Kamen, geneticist George Church and filmmaker Tiffany Shlain, anticipate for our human-robot future? For even as robots and AI intrigue us and make us anxious about the future, our fascination with robots has always been about more than the potential of the technology - it also concerns what robots tell us about being human.From present-day Facebook and Amazon bots to near-future 'intimacy' bots and 'the robot that swiped my job' bots, bestselling American popular science writer David Ewing Duncan's Talking to Robots is a wonderfully entertaining and insightful guide to possible future scenarios about robots, both real and imagined.Featured bots include robot drivers; doc bots; politician bots; warrior bots; sex bots; syntheticbio bots; dystopic bots that are hopefully just bad dreams; and ultimately, God Bot (asdescribed by physicist Brian Greene). These scenarios are informed by discussions with well-known thinkers, engineers, scientists, artists, philosophers and others, who share with us their ideas, hopes and fears about robots. David spoke with, among others, Kevin Kelly, David Baldacci, Brian Greene, Dean Kamen, Craig Venter, Stephanie Mehta, David Eagleman, George Poste, George Church, General R. H. Latiff, Robert Seigel, Emily Morse, David Sinclair, Ken Goldberg, Sunny Bates, Adam Gazzaley, Tim O'Reilly, Tiffany Shlain, Eric Topol and Juan Enriquez.These discussions, along with some reporting on bot-tech, bot-history and real-time societal andethical issues with robots, are the launch pads for unfurling possible bot futures that are informed by how people and societies have handled new technologies in the past.The book describes how robots work, but its primary focus is on what our fixation with botsand AI says about us as humans: about our hopes and anxieties; our myths, stories, beliefs andideas about beings both real and artificial; and our attempts to attain perfection.We are at a pivotal moment when our ancient infatuation with human-like beings with certainattributes or superpowers - in mythology, religion and storytelling - is coinciding with ourability to actually build some of these entities.

Tallinn Manual on the International Law Applicable to Cyber Warfare

by Michael N. Schmitt

The product of a three-year project by twenty renowned international law scholars and practitioners, the Tallinn Manual identifies the international law applicable to cyber warfare and sets out ninety-five 'black-letter rules' governing such conflicts. It addresses topics including sovereignty, State responsibility, the jus ad bellum, international humanitarian law, and the law of neutrality. An extensive commentary accompanies each rule, which sets forth the rule's basis in treaty and customary law, explains how the group of experts interpreted applicable norms in the cyber context, and outlines any disagreements within the group as to each rule's application.

Tally.ERP 9 in Simple Steps

by Kogent Learning Solutions Inc

Tally.ERP 9 in Simple Steps is a book that helps you to learn Tally quickly and easily. Precise and complete, with an easy to understand style, examples to support the concepts, and use of practical approach in presentation are some of the features that make the book unique in itself. The text in the book is presented in such a way that it will be equally helpful to the beginners as well as to the professionals. Apart from the basic concepts of Tally, this edition of the book deals with some advanced topics, such as VAT, TDS/TCS, Service Tax, Data BackUp and Restore, Emailing from Tally.ERP 9, Migration from Tally 7.2 to Tally 9, Configuring and using Tally.NET in Tally.ERP 9, etc.

The Taming Of The Billionaire: Billionaires And Bridesmaids 2 (Billionaires and Bridesmaids #2)

by Jessica Clare

Welcome to the illustrious world of Jessica Clare's billionaires and bridesmaids. Fans of J.S. Scott, Louise Bay and Melody Anne will be utterly seduced by this New York Times bestseller. You met the six bachelors of the Billionaire Boys Club... Now it's time to pair up some filthy-rich billionaires with lucky ladies in waiting and enjoy the spoils... When overbearing cat behaviorist Edie meets newly-rich game developer Magnus, the feeling of loathing is entirely mutual. Thrown together for their friends Gretchen and Hunter's wedding, unfortunately there's no escaping one another. At first Magnus isn't interested in the slightest, but Edie is...intriguing. And stubborn. And smart. And sexy. They might even have more in common than they thought. And before long, it becomes a challenge between the two of them to see who will be tamed first...Want more enthralling, extravagant romance? Look out for the rest of the Billionaire and Bridesmaids series starting with The Billionaire And The Virgin or take a spin with the steamy Billionaire Boys Club starting with Stranded With A Billionaire.

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