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Usable Usability: Simple Steps for Making Stuff Better
by Eric ReissThe A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this book teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience. World-renowned UX guru Eric Reiss shares his knowledge from decades of experience making products useable for everyone...all in an engaging, easy-to-apply manner. Reveals proven tools that simply make products better, from the users' perspective Provides simple guidelines and checklists to help you evaluate and improve your own products Zeroes in on essential elements to consider when planning a product, such as its functionality and responsiveness, whether or not it is ergonomic, making it foolproof, and more Addresses considerations for product clarity, including its visibility, understandability, logicalness, consistency, and predictability Usable Usability walks you through numerous techniques that will help ensure happy customers and successful products!
The Usage and Impact of ICTs during the Covid-19 Pandemic (Routledge Studies in Library and Information Science)
by Pnina Fichman Xiaohua Zhu Shengnan YangThis book takes a holistic view of the roles of ICTs during the pandemic through the lens of social informatics, as it is critical to our understanding of the relations between society and technology. Specific attention is given to various stakeholders and social contexts, with analysis at the individual, group, community, and society levels. Pushing the boundaries of information science research with timely and critical research questions, this edited volume showcases information science research in the context of COVID-19, by specifically accentuating sociotechnical practices, activities, and ICT interventions during the pandemic. Its social informatics focus appeals to a broad audience, and its global and international orientation provides a timely, innovative, and much-needed perspective to information science. This book is unique in its interdisciplinary nature as it consists of research studies on the intersections between ICTs and health, culture, social interaction, civic engagement, information dissemination, work, and education. Chapters apply a range of research methods, including questionnaire surveys, content analyses, and case studies from countries in Asia, Europe, and America, as well as global and international comparisons. The book’s primary target audience includes scholars and students in information and library science, particularly those interested in the social aspect of the information society. It may be of interest to information professionals, library practitioners, educators, and information policymakers, as well as scholars and students in science and technology studies, cultural studies, political science, public administration, sociology, and communication studies.
Usando o Snapchat: Guia para o Aplicativo, Filtros, Emojis, Lentes, Fontes, Streaks & Muito Mais!
by Ken Rogers André RodriguesUm guia passo a passo sobre como usar e dominar o Snapchat. Aprenda a enviar mensagens, usar bitmojis, editar snaps, criar stories, transferir dinheiro e muito mais!
The Use Case and Smart Grid Architecture Model Approach
by Marion Gottschalk Mathias Uslar Christina DelfsThis book introduces readers to the fundamentals of the IEC 62559 Use Case Methodology, explains how it is related to the Smart Grid Architecture Model (SGAM), and details how a holistic view for both architecture and requirements engineering can be achieved. It describes a standardized and holistic approach to requirements engineering for smart grid projects based on work conducted in the context of the EU M/490 standardization mandate. Over the last years, this method has been established in Europe as the basic building block of requirements engineering in the utilities sector. The authors present a canonical, structured approach that users can apply to the Use Case Methodology and the SGAM, as well as open tools for this purpose. The application in various domains outside the smart grid is also discussed, as it can be used for critical infrastructures or system-of-systems domains like Industrie 4. 0 and Ambient Assisted Living. Accordingly, the book also presents various architecture models for different fields of application, like EMAM, SCIAM, RAMI 4. 0, and MAF.
Use ClickOnce to Deploy Windows Applications
by Wei-Meng LeeClickOnce, a new technology in Visual Studio 2005, lets you quickly and easily deploy your Windows apps via web servers, file servers, or even CDs. But while ClickOnce delivers web-style deployment of your application, that's only part of the story. Once you've installed an application using ClickOnce, it can automatically check for new updates to the application, which saves time in application maintenance and upgrades. And on the security front, a ClickOnce application runs within a secure sandbox and you configure it using the Code Access Security model. So, how can you take advantage of this new technology? In this step-by-step guide to using ClickOnce, you'll learn how to create an application in Visual Studio 2005 and how to use ClickOnce to quickly get it in the hands of your customers. You'll also learn how to add security to your distributions using Code Access Security; how to update COM files without corrupting DLLs; and more.
The Use of Artificial Intelligence for Space Applications: Workshop at the 2022 International Conference on Applied Intelligence and Informatics (Studies in Computational Intelligence #1088)
by Cosimo Ieracitano Nadia Mammone Marco Di Clemente Mufti Mahmud Roberto Furfaro Francesco Carlo MorabitoThis book is an ideal and practical resource on the potential impact Artificial Intelligence (AI) can have in space sciences and applications. AI for Space Application presents a hands-on approach to browse in the subject and to learning how to do. AI is not yet fully accepted as a pervasive technology in space applications because they are often mission-critical and the cost of space equipment and modules raises skepticism on any practical use and reliability. However, it is evident that its potential impact on many aspects is dramatic. Starting from either actual or experimental realizations, the book accompanies the reader through such fascinating subjects like space exploration, autonomous navigation and landing, rover control and guidance on rough surfaces, image analysis automation for planet or star classification, and for space debris avoidance without human intervention. This kind of approach may facilitate further investigations on the same or similar subjects, as the future of space explorations is going toward adopting AI. The intended audience of the book are researchers from academia and space industries and practitioners in related start-ups.
Use of Digital and Advanced Technologies in the Fashion Supply Chain (Springer Series in Fashion Business)
by Rajkishore Nayak Huy Truong Rudrajeet PalThis book explores the integration of innovative technologies in the fashion industry to enhance efficiency, sustainability, and customer experience. It provides an in-depth analysis of the various advanced technologies, such as data analytics, 3D printing, robotics, blockchain, RFID, IOT, and artificial intelligence, and how they can be applied in the fashion supply chain. The book also examines the opportunities and challenges that arise with the adoption of these technologies in different areas of the fashion industry, from design and production to marketing and sales. Overall, the book presents a comprehensive overview of the impact of digital and advanced technologies on the fashion supply chain and how these technologies can drive the industry towards a more sustainable and customer-centric future.
The Use of Information and Communication Technologies (ICT) in the Management of the Innovative and Smart City
by Judyta Kabus Luiza Piersiala Michał DziadkiewiczKey elements in the formation of smart cities are development based on cooperation between local governments and business, the realization of sustainable development goals, the creation of social sustainability, the advancement of information and communication technologies (ICT) and the use of innovative solutions. The theories of information and communication have become the main driver of economic development in a globalized world and the information component plays a key role in building the competitive potential of countries and cities.The purpose of this book is to systematize knowledge about the practical application and importance of innovative solutions in the economic and social fields. An important aspect of this edition is the presentation of innovations applied in the field of conservation, not only of energy or environmental resources, but also of economic, social and spatial resources. We propose that this edition provides a knowledge base on the basic concepts of corporate social responsibility (CSR), formulating the important role of management in the context of CSR, smart management, smart economy and smart cities.The book is a comprehensive study of the smart city concept in its broadest sense, covering environmental, social and economic issues.It will be helpful to professionals in companies, in logistics departments and in the management teams. It can be useful for practitioners and analysts in the transportation industry to expand applications of ICT solutions. It will also be valuable to researchers, doctoral students of economics in management and entrepreneurship, logistics, as well as students at the advanced level, as it brings a range of valuable information that can serve as base material and reference for further research, programmes and studies.
User-Centered Design: A Developer's Guide to Building User-Friendly Applications
by Travis LowdermilkHow do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application.Learn valuable strategies for conducting each stage of the design process—from interviewing likely users and discovering your application’s purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target.Explore usability and how it relates to user-centered designLearn how to deal with users and their unique personalitiesClarify your application’s purpose, using a simple narrative to describe its usePlan your project’s development with a software development life cycleBe creative within the context of your user experience goalsUse visibility, consistency, and other design principles to enhance user experienceCollect valuable user feedback on your prototype with surveys, interviews, and usability studies
User-Centered Interaction Design Patterns for Interactive Digital Television Applications
by Tibor KunertTechnology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time. The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.
User-Centered Technology: A Rhetorical Theory for Computers and Other Mundane Artifacts
by Robert R. JohnsonPresents a theoretical model for examining technology through a user perspective. Begins with a historical overview of the problem of technology use through the lens of rhetoric theory, and defines central areas of user-centered theory, such as user knowledge, human-technology interaction, and technological determinism. Draws also from human factors engineering, history, philosophy, and sociology to discuss ideological presuppositions of technology design and technological determinism. Ideas are applied in academic and nonacademic contexts. Annotation copyrighted by Book News, Inc., Portland, OR
User-Centred Engineering
by Michael Richter Markus FlückigerA new product can be easy or difficult to use, it can be efficient or cumbersome, engaging or dispiriting, it can support the way we work and think - or not. What options are available for systematically addressing such parameters and provide users with an appropriate functionality, usability and experience? In the last decades, several fields have evolved that encompass a user-centred approach to create better products for the people who use them. This book provides a comprehensible introduction to the subject. It is aimed first and foremost at people involved in software and product development - product managers, project managers, consultants and analysts, who face the major challenge of developing highly useful and usable products. Topics include: The most important user-centred techniques and their alignment in the development process Planning examples of user-centred activities for projects User-oriented approaches for organisations Real-life case studies Checklists, tips and a lot of background information provide help for practitioners
User-Centric and Information-Centric Networking and Services: Access Networks, Storage and Cloud Perspective
by M. Bala KrishnaUser-Centric Networks (UCN) and Information-Centric Networks (ICN) are new communication paradigms to increase the efficiency of content delivery and also content availability. In this new concept, the network infrastructure actively contributes to content caching and distribution. This book presents the basic concepts of UCN and ICN, describes the main architecture proposals for these networks, and discusses the main challenges to their development. The book also looks at the current challenges for this concept, including naming, routing and caching on the network-core elements, several aspects of content security, user privacy, and practical issues in implementing UCN and ICN.
User-Centric Networking
by Alessandro Aldini Alessandro BoglioloThis work represents a milestone for the "ULOOP User-centric Wireless Local Loop" project funded by the EU IST Seventh Framework Programme. ULOOP is focused on the robust, secure, and autonomic deployment of user-centric wireless networks. Contributions by ULOOP partners as well as invited tutorials by international experts in the field. The expected impact is to increase awareness to user-centric networking in terms, e. g. , of business opportunities and quality of experience, and to present adequate technology to sustain the growth of user-friendly wireless architectures. Throughout the last 3 years, ULOOP has developed enabling technologies for user-centricity in wireless networks, with particular emphasis on social trust management, cooperation incentives, community building, mobility estimation, and resource management. This work will be of interest to researchers, policymakers, operators, vendors, and end-users interested in the current and future directions of user-centric access networks.
User-centric Social Multimedia Computing
by Jitao SangThis book presents the first paradigm of social multimedia computing completely from the user perspective. Different from traditional multimedia and web multimedia computing which are content-centric, social multimedia computing rises under the participatory Web2. 0 and is essentially user-centric. The goal of this book is to emphasize the user factor in facilitating effective solutions towards both multimedia content analysis, user modeling and customized user services. Advanced topics like cross-network social multimedia computing are also introduced as extensions and potential directions along this research line.
User-Centric Technology Design for Nonprofit and Civic Engagements
by Saqib SaeedDue to the increased global political importance of the nonprofit sector, its technological support and organizational characteristics have become important fields of research. In order to conduct effective work, nonprofits need to communicate and coordinate effectively. However, such settings are generally characterized by a lack of resources, an absence of formal hierarchical structures and differences in languages and culture among the activists. Modern technologies could help nonprofit networks in improving their working. In order to design appropriate technological support for such settings, it is important to understand their work practices, which widely differ from traditional business organizations. This book aims to strengthen the body of knowledge by providing user studies and concepts related to user centered technology design process for nonprofit settings. The examination of ethnographic studies and user centered evaluation of IT artifacts in practice will further the understanding of design requirements of these systems. This book includes chapters from leading scholars and practitioners on the technology design process examining human centered factors. The chapters will focus on developed and developing countries as they both have unique issues in technology design. The book will be useful or of interest to academics from a range of fields including information systems, human computer interaction, computer supported cooperative work and organizational science as well as for government officials and governmental organizations.
User Community Discovery
by Yiannis Kompatsiaris Dimitrios Vogiatzis Symeon Papadopoulos Georgios PaliourasThis book redefines community discovery in the new world of Online Social Networks and Web 2. 0 applications, through real-world problems and applications in the context of the Web, pointing out the current and future challenges of the field. Particular emphasis is placed on the issues of community representation, efficiency and scalability, detection of communities in hypergraphs, such as multi-mode and multi-relational networks, characterization of social media communities and online privacy aspects of online communities. User Community Discovery is for computer scientists, data scientists, social scientists and complex systems researchers, as well as students within these disciplines, while the connections to real-world problem settings and applications makes the book appealing for engineers and practitioners in the industry, in particular those interested in the highly attractive fields of data science and big data analytics.
User-Defined Tensor Data Analysis (SpringerBriefs in Computer Science)
by Bin Dong Kesheng Wu Suren BynaThe SpringerBrief introduces FasTensor, a powerful parallel data programming model developed for big data applications. This book also provides a user's guide for installing and using FasTensor. FasTensor enables users to easily express many data analysis operations, which may come from neural networks, scientific computing, or queries from traditional database management systems (DBMS). FasTensor frees users from all underlying and tedious data management tasks, such as data partitioning, communication, and parallel execution.This SpringerBrief gives a high-level overview of the state-of-the-art in parallel data programming model and a motivation for the design of FasTensor. It illustrates the FasTensor application programming interface (API) with an abundance of examples and two real use cases from cutting edge scientific applications. FasTensor can achieve multiple orders of magnitude speedup over Spark and other peer systems in executing big data analysis operations. FasTensor makes programming for data analysis operations at large scale on supercomputers as productively and efficiently as possible. A complete reference of FasTensor includes its theoretical foundations, C++ implementation, and usage in applications.Scientists in domains such as physical and geosciences, who analyze large amounts of data will want to purchase this SpringerBrief. Data engineers who design and develop data analysis software and data scientists, and who use Spark or TensorFlow to perform data analyses, such as training a deep neural network will also find this SpringerBrief useful as a reference tool.
User Design
by Alison A. Carr-ChellmanUser Design offers a fresh perspective on how front-line learners (users) can participate in the design of learning environments. The author challenges the universal assumption that front-line users must be relegated to the role of offering input, and that the actual design activity of learning systems must still be conducted only by experts. The b
User-Driven Applications for Research and Science: Building Programs for Fields with Open Scenarios and Unpredictable User Actions
by Sergey AndreyevBuild programs that give users full control of their applications in order to meet end users' unique needs and scenarios. Over the last couple of decades, there has been an ongoing quandary in the developer world. Developers are enlisted to build applications to meet users’ demands; users get applications that meet the criteria from the developers’ point of view, but they are far from what the users envisioned. The difference is often wide and nearly catastrophic in fields where users’ actions are nearly impossible to predict, such as science, research work, financial analysis, and others. End users get frustrated with the applications because they were not built with their use cases in mind. For a long time, it was assumed that the developers who created the code should drive their programs and be responsible for all scenarios. While generally not an issue in simple programs, this view is wrong for complex applications in the field of science. These end users are the best specialists in their respective fields and need applications to work beyond the scenarios prepared and allowed for by developers.This book teaches you methods to manage your applications in a way that gives control to your target end users. You will learn proven methods using an easy and predictable instrument, the all-powerful algorithm, to create objects that are movable and re-sizable by users.Get ready to learn by example, using an algorithm of total movability and experience, implemented in different situations. You will begin with the simplest code examples and work your way up to real, complicated programs applicable in STEM fields.What You Will Learn Pass the control of your programs from developers to end usersUnderstand that the most valuable result is not the algorithm itself, but the consequence of using itBuild user-driven applications that include total movability of screen elementsSee concepts applied in real situations and scenariosBe exposed to well-known programs and tasks for developing user-driven applicationsAccess accompanying code written in C# and available on GitHub Who This Book Is ForDevelopers who want to write or design programs that give their target end users full control over their application
User-Driven Cross-Border E-Commerce Platform Competition and Policy Analysis (Advanced Studies in E-Commerce)
by Li Xiong Houcai WangThis book constructs a four-dimensional driving model for customer perception of cross-border e-commerce retail imports from a consumer perspective, and constructs a secondary indicator of the four-dimensional driving model for customer perception of cross-border e-commerce retail imports based on product and service theme attributes. It studies the competitive advantages of importing cross-border e-commerce from the perspectives of platform enterprises and users. At the same time, by constructing a research model for evaluating cross-border e-commerce policies, the book analyzes the internal logic and evolution laws of China's cross-border e-commerce policy texts, evaluates the effectiveness of the implementation of policies in the comprehensive experimental zone for cross-border e-commerce, and studies the impact mechanism of environmental factors on policy implementation. This will help readers further understand the implementation of cross-border e-commerce policies and comparethe differences in policy implementation among different comprehensive experimental zones. Improving the accuracy of policy formulation and optimizing and improving the cross-border e-commerce policy system have important theoretical significance and practical value in promoting China's foreign economic development.The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.
User Engagement Research and Practice (Synthesis Lectures on Information Concepts, Retrieval, and Services)
by Heather O'BrienThis book presents a holistic overview of user engagement, which has become an increasingly important subject for a variety of industry and academic fields, including engineering, computer science, and information science. The author begins with a definition of user engagement and an explanation of the theoretical background of the topic. The book then covers methodological approaches and examines some of the broader factors that influence user engagement. The author explains methods for measuring user engagement and evaluates the efficacy of each one. The book includes examples from recent research studies throughout, describing user engagement in different settings with a variety of digital information systems.
User Error: Resisting Computer Culture
by Ellen RoseUser Error explodes the myth of computer technology as juggernaut. Multimedia educator Ellen Rose shows that there is no bandwagon, no out-of-control dynamo, no titanic conspiracy to overwhelm us. Instead, there is our own desire to join the fraternity of users, a fraternity that confers legitimacy and power on those who enter the brave new world. Rose exposes how we surrender decision-making power in personal and workplace computing situations. As users we willingly grant authority to the creators of software, support materials, and the seductive infrastructure of technocracy. “Smart” users are rewarded; reluctant users are pathologized. User identity is deliberately constructed at the crossroads of industry, consumer demand, and complicity. User Error sounds a timely alarm, calling on all of us who use the new technologies to recognize how we are being co-opted. With awareness we can reassert our own responsibility and power in this increasingly important interaction. Savvy, accessible, and up-to-date, User Error offers insight, inspiration, and strategies of resistance to general readers, technology professionals, students, and scholars alike.
User Experience + Artificial Intelligence: Assessing the Qualities of AI-infused Systems (SpringerBriefs in Applied Sciences and Technology)
by Davide Spallazzo Martina Sciannamè Mauro CeconelloThis open access book addresses the thriving trend of embedding artificial intelligence (AI) and machine learning (ML) capabilities in products and services reaching the lay public, focusing on the user experience (UX) they prompt from a designerly perspective. It offers a UX evaluation method designed explicitly for AI-infused systems to answer one of the core problems affecting the relationship and interactions people have with such artefacts. The work investigates how people perceive and make sense of systems integrating AI capabilities, trying to understand how their meaning and significance can affect the experience of such products and what design challenges may arise. Given the fundamental premise that current UX methods cannot address AI-infused artefacts, it introduces the results of Meet-AI, a research project exploring specific ways to tackle these problems. The book then presents a comprehensive analysis of current UX methods, and a literature review focused on detecting possible gaps and the most suitable qualities to describe AI-infused systems, and summarizes the findings from all previous investigations into a UX evaluation scale: AIXE (AI user eXperience Evaluation). The book also portrays how the tool has been validated and expanded to become a more comprehensive method. It further describes how the scale has been applied to a comparative study of domestic smart speakers, and introduces a reversed interpretation of the outcomes, framing them as heuristics to inform the early phases of the design process and paving the way for future experimentations in the meta-design dimension.
User Experience Design: An Introduction to Creating Interactive Digital Spaces
by Mark Wells'A great introduction to the subject and a fascinating read.'- James Friedlander-Boss, Brand Experience Manager, vvastWe all engage with digital user experience design and user interfaces every day - if you are reading this on an e-commerce platform then you are doing it right now. This is an invaluable introduction for designers and creatives on how to create successful digital environments for users.The discipline of graphic design is increasingly carried out in the virtual sphere, with a greater emphasis on user interaction and user experience than ever before. This book takes students through the crucial stages and skills that are needed for creating successful interactive digital environments, including:- Data collection- User analysis - Testing- Creating valid content- Design for different devices and platforms- Prototyping and visualizationVisual examples range from screen shots to diagrams and physical prototypes, while case studies featuring digital agencies and creatives from around the world show how they approach each project.