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Becoming the Hacker: The Playbook for Getting Inside the Mind of the Attacker

by Adrian Pruteanu

Web penetration testing by becoming an ethical hacker. Protect the web by learning the tools, and the tricks of the web application attacker. Key Features Builds on books and courses on penetration testing for beginners Covers both attack and defense perspectives Examines which tool to deploy to suit different applications and situations Book Description Becoming the Hacker will teach you how to approach web penetration testing with an attacker's mindset. While testing web applications for performance is common, the ever-changing threat landscape makes security testing much more difficult for the defender. There are many web application tools that claim to provide a complete survey and defense against potential threats, but they must be analyzed in line with the security needs of each web application or service. We must understand how an attacker approaches a web application and the implications of breaching its defenses. Through the first part of the book, Adrian Pruteanu walks you through commonly encountered vulnerabilities and how to take advantage of them to achieve your goal. The latter part of the book shifts gears and puts the newly learned techniques into practice, going over scenarios where the target may be a popular content management system or a containerized application and its network. Becoming the Hacker is a clear guide to web application security from an attacker's point of view, from which both sides can benefit. What you will learn Study the mindset of an attacker Adopt defensive strategies Classify and plan for standard web application security threats Prepare to combat standard system security problems Defend WordPress and mobile applications Use security tools and plan for defense against remote execution Who this book is for The reader should have basic security experience, for example, through running a network or encountering security issues during application development. Formal education in security is useful, but not required. This title is suitable for people with at least two years of experience in development, network management, or DevOps, or with an established interest in security.

Becoming-Social in a Networked Age (Routledge Studies in New Media and Cyberculture)

by Neal Thomas

This book examines the semiotic effects of protocols and algorithms at work in popular social media systems, bridging philosophical conversations in human-computer interaction (HCI) and information systems (IS) design with contemporary work in critical media, technology and software studies. Where most research into social media is sociological in scope, Neal Thomas shows how the underlying material-semiotic operations of social media now crucially define what it means to be social in a networked age. He proposes that we consider social media platforms as computational processes of collective individuation that produce, rather than presume, forms of subjectivity and sociality.

Bedienungsanleitung für den Shitstorm: Wie gute Kommunikation die Wut der Masse bricht (essentials)

by Lorenz Steinke

Der Shitstorm ist die hässliche Fratze der Social Media. Wer als Unternehmen oder Organisation gegen die Regeln des Web verstößt oder seine Kunden verärgert, ertrinkt schnell in einer Flut wütender Posts und Rants über alle Kanäle des Web 2. 0. Kluge Unternehmen entwickeln deshalb bereits Krisenkommunikationsstrategien, die fit für die neuen Herausforderungen des digitalen Wutbürgertums machen. Wer noch weiter denkt und bewusst auf der Welle der Online-Empörung surft, nutzt den Shitstorm sogar als Marketing-Instrument. Doch nicht immer gelingt dieser Versuch. Nur wer die Spielregeln von Shitstorms versteht und beherzigt, kann auch sicher damit umgehen, ohne unterzugehen

Bedrohen KI-Algorithmen die psychotherapeutische Freiheit?: Wie künstliche Intelligenz der psychotherapeutischen Qualität dienen kann (essentials)

by Frank Jacobi

Die therapeutische Freiheit bezieht sich auf das Recht und die Verantwortung von Therapeut:innen, die beste Behandlungsmethode für Patient:innen auszuwählen. Es ist möglich, dass der Einsatz von KI-Algorithmen in der Psychotherapie diese Freiheit bedroht, wenn er z.B. die therapeutischen Entscheidungen dominiert oder ersetzt. Jedoch kann der Einsatz von KI-Algorithmen auch positive Auswirkungen haben, etwa im Bereich der Qualitätssicherung. Möglicherweise können Algorithmen-basierte Tools uns darin unterstützen, typische menschliche Verzerrungen und Unzulänglichkeiten bei komplexen Vorhersagen zu reduzieren. Sollten sich dann also Psychotherapeut:innen nicht die Freiheit nehmen, technische Hilfsmittel (incl. zukünftiger KI-Algorithmen) zur Unterstützung heranzuziehen…?Die wichtigste Freiheits-Bedrohung scheint darin zu liegen, dass Psychotherapeut:innen sich selbst beschränken könnten oder sich durch KI das Denken abnehmen lassen. Dieses essential gibt einen Einblick und stellt weiterführende Fragen.

Bedtime Stories for Privileged Children: Charming Tales of Wealth and Entitlement for Tots Who Were Simply Born Better

by Daniel Foxx

'As if Succession was turned into a series of Ladybird books' - THE TIMES'A terribly funny book from an absolutely disgraceful person' -JOE LYCETT'Daniel's writing is hilarious, although it makes me worry about how I'm bringing my children up' - JOSH WIDDICOMBE'Finally! Some stories to shut those little brats up who disturb me at brunch!' -TOM ALLENAuthor and comedian Daniel Foxx presents a wonderful collection of stories especially for the little darlings of the fabulously wealthy - that can also be enjoyed by YOU, the downtrodden, pitiful, ordinary adult!Read about the everyday adventures of Rupert, Shallotte and Genevievette as they ski, holiday, and drift around Selfridges - whilst always keeping a healthy distance from the dreaded hoi polloi!Other magical adventures include:Rupert goes on holiday! But what is 'duty free'? And why do poor people love it so much?Cosmo goes to state school, where the teachers wear jeans and no-one can understand Latin!Lily goes with Daddy to work! And fires Kate from marketing!!BEDTIME STORIES FOR PRIVILEGED CHILDREN is the perfect Christmas gift - whether you're wintering in Aspen, summering in Tuscany, or simply want to keep the little ones quiet in the back of the Range Rover Evoque.***Contains adult language

Bedtime Stories for Privileged Children: Charming Tales of Wealth and Entitlement for Tots Who Were Simply Born Better

by Daniel Foxx

'A terribly funny book from an absolutely disgraceful person' -JOE LYCETT'Daniel's writing is hilarious, although it makes me worry about how I'm bringing my children up' - JOSH WIDDICOMBE'Finally! Some stories to shut those little brats up who disturb me at brunch!' -TOM ALLENAuthor and comedian Daniel Foxx presents a wonderful collection of stories especially for the little darlings of the fabulously wealthy - that can also be enjoyed by YOU, the downtrodden, pitiful, ordinary adult!Read about the everyday adventures of Rupert, Shallotte and Genevievette as they ski, holiday, and drift around Selfridges - whilst always keeping a healthy distance from the dreaded hoi polloi!Other magical adventures include:Rupert goes on holiday! But what is 'duty free'? And why do poor people love it so much?Cosmo goes to state school, where the teachers wear jeans and no-one can understand Latin!Lily goes with Daddy to work! And fires Kate from marketing!!BEDTIME STORIES FOR PRIVILEGED CHILDREN is the perfect Christmas gift - whether you're wintering in Aspen, summering in Tuscany, or simply want to keep the little ones quiet in the back of the Range Rover Evoque.***Contains adult language

Bedtime Stories for Privileged Children: Charming Tales of Wealth and Entitlement for Tots Who Were Simply Born Better

by Daniel Foxx

'A terribly funny book from an absolutely disgraceful person' -JOE LYCETT'Daniel's writing is hilarious, although it makes me worry about how I'm bringing my children up' - JOSH WIDDICOMBE'Finally! Some stories to shut those little brats up who disturb me at brunch!' -TOM ALLENAuthor and comedian Daniel Foxx presents a wonderful collection of stories especially for the little darlings of the fabulously wealthy - that can also be enjoyed by YOU, the downtrodden, pitiful, ordinary adult!Read about the everyday adventures of Rupert, Shallotte and Genevievette as they ski, holiday, and drift around Selfridges - whilst always keeping a healthy distance from the dreaded hoi polloi!Other magical adventures include:Rupert goes on holiday! But what is 'duty free'? And why do poor people love it so much?Cosmo goes to state school, where the teachers wear jeans and no-one can understand Latin!Lily goes with Daddy to work! And fires Kate from marketing!!BEDTIME STORIES FOR PRIVILEGED CHILDREN is the perfect Christmas gift - whether you're wintering in Aspen, summering in Tuscany, or simply want to keep the little ones quiet in the back of the Range Rover Evoque.***Contains adult language

Before the Crash: Early Video Game History

by Mark J. P. Wolf

Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium's golden age.

Begin to Code with Python

by Rob Miles

Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! <p><p>Easy, friendly, and you’re in control! Learn how to... <p>•Get, install, and use powerful free tools to create modern Python programs <p>•Learn key concepts from 170 sample programs, and use them to jumpstart your own <p>•Discover exactly what happens when a program runs <p>•Approach program development with a professional perspective <p>•Learn the core elements of the Python language <p>•Build more complex software with classes, methods, and objects <p>•Organize programs so they’re easy to build and improve <p>•Capture and respond to user input <p>•Store and manipulate many types of real-world data <p>•Define custom data types to solve specific problems <p>•Create interactive games that are fun to play <p>•Build modern web and cloud-based applications <p>•Use pre-built libraries to quickly create powerful software <p><p>About This Book <p>•For absolute beginners who’ve never written a line of code <p>•For anyone who’s been frustrated with other beginning programming books or courses <p>•For people who’ve started out with other languages and now want to learn Python <p>•Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi <p>•Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam

Beginner's Guide To Day Trading Online 2Nd Edition

by Toni Turner

A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.

Beginner's Guide to Code Algorithms: Experiments to Enhance Productivity and Solve Problems

by Deepankar Maitra

Do you have creative ideas that you wish you could transform into code?Do you want to boost your problem solving and logic skills?Do you want to enhance your career by adopting an algorithmic mindset?In our increasingly digital world, coding is an essential skill. Communicating an algorithm to a machine to perform a set of tasks is vital. Beginner’s Guide to Code Algorithms: Experiments to Enhance Productivity and Solve Problems written by Deepankar Maitra teaches you how to think like a programmer. The author unravels the secret behind writing code – building a good algorithm. Algorithmic thinking leads to asking the right question and enables a shift from issue resolution to value creation. Having this mindset will make you more marketable to employers. This book takes you on a problem-solving journey to expand your mind and increase your willingness to experiment with code. You will: Learn the art of building an algorithm through hands-on exercises Understand how to develop code for inspiring productivity concepts Build a mentality of developing algorithms to solve problems Develop, test, review, and improve code through guided experimentation This book is designed to develop a culture of logical thinking through intellectual stimulation. It will benefit students and teachers of programming, business professionals, as well as experienced users of Microsoft Excel who wish to become proficient with macros.

Beginner's Guide to Kotlin Programming

by John Hunt

This textbook assumes very little knowledge of programming so whether you have dabbled with a little JavaScript, played with a bit of Python, written Java or have virtually no programming experience at all you will find that it is for you.The first part of the book introduces Kotlin program structures as well as conditional flow of control features such as if and when expressions as well as iteration loops such as for, while and do-while. Subsequent chapters explain how functions are implemented in Kotlin and introduce concepts from functional programming such as higher order functions and curried functions.The second part focusses on object oriented programming techniques, these include classes, inheritance, abstraction and interfaces. The third part presents container data types such as Arrays, and collections including Lists, Sets and Maps and the fourth part considers concurrency and parallelism using Kotlin coroutines. The book concludes with an introduction to Android mobile application development using Kotlin.Clear steps are provided explaining how to set up your environment and get started writing your own Kotlin programs.An important aspect of the book is teaching by example and there are many examples presented throughout the chapters. These examples are supported by a public GitHub repository that provides complete working code as well as sample solutions to the chapter exercises. This helps illustrate how to write well structured, clear, idiomatic Kotlin to build real applications.

Beginner's Guide to Streamlit with Python: Build Web-Based Data and Machine Learning Applications

by Sujay Raghavendra

This book will teach you the basics of Streamlit, a Python-based application framework used to build interactive dashboards and machine learning web apps. Streamlit reduces development time for web-based application prototypes of data and machine learning models. As you’ll see, Streamlit helps develop data-enhanced analytics, build dynamic user experiences, and showcases data for data science and machine learning models. Beginner's Guide to Streamlit with Python begins with the basics of Streamlit by demonstrating how to build a basic application and advances to visualization techniques and their features. Next, it covers the various aspects of a typical Streamlit web application, and explains how to manage flow control and status elements. You’ll also explore performance optimization techniques necessary for data modules in a Streamlit application. Following this, you’ll see how to deploy Streamlit applications on various platforms. The book concludes with a few prototype natural language processing apps with computer vision implemented using Streamlit. After reading this book, you will understand the concepts, functionalities, and performance of Streamlit, and be able to develop dynamic Streamlit web-based data and machine learning applications of your own. What You Will Learn How to start developing web applications using Streamlit What are Streamlit's components Media elements in Streamlit How to visualize data using various interactive and dynamic Python librariesHow to implement models in Streamlit web applicationsWho This Book Is ForProfessionals working in data science and machine learning domains who want to showcase and deploy their work in a web application with no prior knowledge of web development.

Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool

by Álvaro Alda

Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph. On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens. What You Will Learn Understand the purpose and use of every node and function in Shader GraphGain a working knowledge of the mathematics needed to use the fragment and vertex shadersCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engineDevelop procedural textures using mathematical nodes in Shader Graph Who Is This Book For Technical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.

Beginner's Step-by-Step Coding Course: Learn Computer Programming the Easy Way (DK Complete Courses)

by DK

With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on.Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.

Beginners Guide to SQL Server Integration Services Using Visual Studio 2005

by Jayaram Krishnaswamy

Beginners Guide to SQL Server Integration Services Using Visual Studio 2005 provides you with the basic knowledge that you should have before you move on to more advanced ETL (Extraction, Transformation, and Loading). In each chapter you will get a little background of the SSIS task that you are going to create. You will then step through the numbered steps, creating, configuring, executing, and reviewing the results. The book has minimal coding (only two chapters) and exclusively uses the Visual Studio 2005 Designer. This book is written for beginners in the developer track who are looking to get an exposure to SQL Server Integration Services; DBA's who are testing water with the Visual Studio IDE but without a wide programming experience; SQL 2000 Data Transformation Services users who are trying to move into SQL Server 2005 Integration Services; Microsoft programming professionals in Small Businesses who wear multiple hats (jack of all) - developer, programmer, and dba with a little bit of experience in each of these. It is expected that you know how to manipulate window objects, like clicking; dragging and dropping; using contextual help, tabbing, etc. It is also expected that you are exposed to SQL Server database basics and that you understand connecting to a database server; querying the database; reviewing objects; displaying and reviewing properties of objects, etc. Very little coding skill is assumed except that you can logically follow a fully commented code. This book is ideal for trainers who may want to teach an introductory course in SQL Server Integration Services or, to those who want to study and learn SSIS in a little over two weeks.

Beginning IntelliJ IDEA: Integrated Development Environment for Java Programming

by Ted Hagos

Get started quickly with IntelliJ, from installation to configuration to working with the source code and more. This tutorial will show you how to leverage IntelliJ’s tools to develop clean, efficient Java applications. Author Ted Hagos will first walk you through buidling your first Java applications using IntelliJ. Then, he’ll show you how to analyze your application, top to bottom; using version control and tools that allow you expand your application for big data or data science applications and more. You'll also learn some of the IDE’s advanced features to fully maximize your application's capabilities. The last portion of the book focuses on application testing and deployment, and language- and framework- specific guidelines. After reading this book and working through its freely available source code, you'll be up to speed with this powerful IDE for today's Java development. What You Will Learn Use IntelliJ IDEA to build Java applications Set up your IDE and project Work with source code Extend your Java application to data science and other kinds of applications Test and deploy your application and much more Who This Book Is For Programmers new to IntelliJ IDEA who may have some prior exposure to Java programming.

Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity

by Nova Villanueva

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity.The book begins with an overall look at the production of game development and the different roles in creating assets. Then, starting with Maya, you learn how to start with a concept and take it through the entire production pipeline: base mesh, UV mapping, high poly, texturing, rigging, and animation. You will be working on one asset project throughout the entire book to understand how one phase leads to the next one. Lastly, you will cover asset placement and integration into Unity.What You Will LearnBuild a thorough knowledge of the 3D game asset production workflowUnderstand how each phase leads up to the next oneKnow how 3D assets are implemented into UnityTexture, rig, and animate the 3D modelExport and import the 3D asset or modelUnderstand the iterative design processWho This Book Is For3D artists, from beginners to specialists, who are interested in learning the 3D production pipeline of game assets as a whole

Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development

by Sue Blackman

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game--including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. What you'll learn How to build interactive games that work on a variety of platforms Take the tour around Unity user interface fundamentals, scripting and more Create a test environment and gain control over functionality, cursor control, action objects, state management, object metadata, message text and more What is inventory logic and how to manage it How to handle 3D object visibility, effects and other special cases How to handle variety of menus and levels in your games development How to handle characters, scrollers, and more How to create or integrate a story/walkthrough How to use the new Mecanim animation Who this book is for Students or artists familiar with tools such as 3ds Max or Maya who want to create games for mobile platforms, computers, or consoles, but with little or no experience in scripting or the logic behind games development. Table of Contents 01. Introduction to Game Development 02. Unity UI basics 03. Introduction to Scripting 04. Terrain Generation and Environment 05. Exploring Navigation 06. Cursor Control and Interaction 07. Importing Assets 08. Action Objects 09. Managing State 10. Exploring Transitions 11. Physics and Special Effects 12. Message Text and HUD 13. Inventory Logic 14. Managing Inventory 15. Dialogue Trees 16. Mecanim 17. Game Environment 18. Setting up the Game 19. Menus and Levels

Beginning AI Bot Frameworks: Getting Started with Bot Development

by Manisha Biswas

Want to build your first AI bot but don't know where to start? This book provides a comprehensive look at all the major bot frameworks available. You'll learn the basics for each framework in one place and get a clear picture for which one is best for your needs.Beginning AI Bot Frameworks starts with an overview of bot development and then looks at Google Wit.ai and APi.ai functions, IBM Watson, AWS bots with Lambda, FlockOS and TensorFlow. Additionally, it touches on Deep Learning and how bot frameworks can be extended to mixed reality with Hololens. By the end, you'll have mastered the different bot frameworks available and finally have the confidence to develop intelligent AI Chatbots of their own.What You'll LearnReview key structural points for building botsUnderstand the basic requirements for building a bot in each frameworkIntegrate some of the frameworksCompare the features of each frameworkWho This Book Is ForComputer Science students, engineers, developers and technology enthusiasts with some background in C#, node.js, and cloud platforms.

Beginning AI, Machine Learning and Python

by Zsolt Nagy

This book is ideal for software developers and data scientists, who want to enrich their projects with machine learning. You do not need any prior experience in AI. We recommend that you have knowledge of high school level mathematics and at least one programming language, preferably Python.

Beginning API Development with Node.js: Build highly scalable, developer-friendly APIs for the modern web with JavaScript and Node.js

by Anthony Nandaa

Learn everything you need to get up and running with cutting-edge API development using JavaScript and Node.js; ideal for data-intensive real-time applications that run across multiple platforms.Key FeaturesBuild web APIs from start to finish using JavaScript across the development stackExplore advanced concepts such as authentication with JWT, and running tests against your APIsImplement over 20 practical activities and exercises across 9 topics to reinforce your learningBook DescriptionUsing the same framework to build both server and client-side applications saves you time and money. This book teaches you how you can use JavaScript and Node.js to build highly scalable APIs that work well with lightweight cross-platform client applications. It begins with the basics of Node.js in the context of backend development, and quickly leads you through the creation of an example client that pairs up with a fully authenticated API implementation. By the end of the book, you’ll have the skills and exposure required to get hands-on with your own API development project.What you will learnUnderstand how Node.js works, its trends, and where it is being used nowLearn about application modularization and built-in Node.js modulesUse the npm third-party module registry to extend your applicationGain an understanding of asynchronous programming with Node.jsDevelop scalable and high-performing APIs using hapi.js and Knex.jsWrite unit tests for your APIs to ensure reliability and maintainabilityWho this book is forThis book is ideal for developers who already understand JavaScript and are looking for a quick no-frills introduction to API development with Node.js. Though prior experience with other server-side technologies such as Python, PHP, ASP.NET, Ruby will help, it’s not essential to have a background in backend development before getting started.

Beginning ARKit for iPhone and iPad: Augmented Reality App Development For Ios

by Wallace Wang

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera. What You’ll LearnAccess the cameraUse ARKit’s hit testing for tracked geometryApply and combine real world and virtual physicsWho This Book Is ForProgrammers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.

Beginning ASP.NET 3.5

by Imar Spaanjaars

This book is for anyone who wants to learn how to build rich and interactive Microsoft ASP. NET web sites. With the knowledge you gain from this book, you create a great foundation to build any type of web site, ranging from simple hobby-related web sites to sites you may be creating for commercial purposes. Using this book's step-by-step format you'll learn to: Obtain, install, and customize Visual Web Developer (VWD) 2008 create a new web site and how to add new pages to it. use the numerous tools in VWD to create HTML and ASP. NET pages use the VWD tools and CSS, the language that is used to format web pages What ASP. NET server controls are, what they are used for, and how to use them program web pages Visual Basic or C# create consistent-looking pages through the use of master pages, skins, and themes build the navigation structure of your site create and use User Controls and enhance them to repeat content like menus and banners accept, validate, and process user input and send e-mail from your ASP. NET web application create good looking, flicker free web page interaction with ASP. NET Ajax the basics of SQL, the language used access and alter data in a database use the database tools found in Visual Web Developer use the ASP. NET data controls to create an interface for your users to interact with your application's data use LINQ to SQL to access SQL Server databases without writing a lot of manual code change the visual appearance of your data through the use of control styles interact with the data-bound controls and speed up your application use the security ASP. NET features to create user accounts, distinguish between anonymous and logged on users, and manage the users in your system create personalized web pages with content targeted at individual users find and fix problems with VWD debugging tools deploy and run your final web site

Beginning ASP.NET 4

by Imar Spaanjaars

The definitive programming guide to ASP. NET, by popular author and Microsoft MVP Imar Spaanjaars Updated for ASP. NET 4, this introductory book retains its helpful examples and step-by-step format from the previous version and keeps the style of offering code examples written in both C# and Visual Basic. Beloved author and Microsoft ASP. NET MVP walks you through ASP. NET, Microsoft's technology for building dynamically generated Web pages from database content. You'll discover many improvements that ASP. NET 4 offers over the previous version, such as the ASP. NET MVC framework, Ajax improvements, jQuery support, and more. You'll gradually build a Web site example that takes you through the processes of building basic ASP. NET Web pages, adding features with pre-built server controls, designing consistent pages, displaying data, and more. Popular author and Microsoft ASP. NET MVP Imar Spaanjaars updates you on the latest updates to ASP. NET 4, Microsoft's technology for building dynamic Web pages from database content Shows you how the 4 version differs from ASP. NET 3. 5 and reviews its new features, including the ASP. NET MVC framework, various Ajax improvements, jQuery support, and more Spaanjaars's distinct writing style puts you at ease with learning ASP. NET 4.

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