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Bessere Strategieentscheidungen in Sales, Marketing & Co.: Datenanalyse, Automatisierung und Visualisierung per Knopfdruck mit Power BI – eine Einführung

by Heino Hilbig

Dieses Buch bietet eine Anleitung, wie Führungskräfte aller Disziplinen für den eigenen Bereich ein Power BI-Projekt aufsetzen können, um aus Daten Strategien, aus Vergangenheit Zukunftsszenarien und aus Handarbeit Automatismen zu gestalten. Das Microsoft-Tool Power BI ist ein echter Game Changer, denn es hat die Fähigkeit, datenbasierte Entscheidungen und Prozesse radikal zu verändern. Dieses Wissen ist für jede Führungskraft wichtig, die ihren Bereich besser aufstellen will.Klingt kompliziert? Weit gefehlt, denn Power BI benötigt weder Rieseninvestitionen noch eine Corporate-Lösung, sondern kann ohne großen Aufwand als Insellösung sogar in einzelnen (Konzern-)Abteilungen eingeführt werden. Deshalb ist dieses Buch auch ein Plädoyer für einen neuen Umgang mit Informationen, der überraschende Ergebnisse bringt und tatsächlich Spaß machen kann.Videos per App: einfach die SN More Media App kostenfrei herunterladen, eine Abbildung, die den Play-Button trägt, scannen und sofort das Video auf Smartphone oder Tablet abspielen.

Best Android Apps

by Brian Sawyer Mike Hendrickson

You can choose from thousands of apps to make your Android device do just about anything you can think of -- and probably a few things you'd never imagine. There are so many Android apps available, in fact, that it's been difficult to find the best of the bunch -- until now. Best Android Apps leads you beyond the titles in Android Market's "Top Paid" and "Top Free" bins to showcase apps that will truly delight, empower, and entertain you. The authors have tested and handpicked more than 200 apps and games, each listed with a description and details highlighting the app's valuable tips and special features. Flip through the book to browse their suggestions, or head directly to the category of your choice to find the best apps to use at work, on the town, at play, at home, or on the road. Discover great Android apps to help you: Juggle tasks Connect with friends Play games Organize documents Explore what's nearby Get in shape Travel the world Find new music Dine out Manage your money ...and much more!

Best Ideas for Teaching with Technology: A Practical Guide for Teachers, by Teachers

by Justin Reich Tom Daccord

This practical, how-to guide makes it easy for teachers to incorporate the latest technology in their classes. Employing an informal workshop approach, the book avoids technical jargon and pays special attention to the needs of teachers who are expanding the use of computers in their classrooms. The authors focus on what teachers do and how they can do it better, and provide a wide variety of proven tools, tips, and methods for enhancing these activities with technology."Best Ideas for Teaching with Technology" provides extensively illustrated tutorials for a wide variety of software, online tools, and teaching techniques. It covers everything from lesson plans, to time management, how to show animation, blogging, podcasts, laptop strategies, and much, much more. In addition, periodic updates to the text will be available on the authors' website.

Best Practices for Administering Online Programs (Best Practices in Online Teaching and Learning)

by Daniel Hillman Robert Schudy Anatoly Temkin

Best Practices for Administering Online Programs is a practical volume for university teams seeking to manage effective online programs. Defining, designing, implementing, and updating online courses is a highly collaborative effort, particularly with limited resources and expanding student enrollment. This book unites the efforts of program directors, supervisors, department chairs, participating faculty, instructional designers, IT specialists, and support staff toward a common goal: affordable, accessible, and scalable online learning. Readers will find guidelines for fostering quality, faculty skills, academic integrity, learning objectives, course improvement, and more.

Best Practices for Flipping the College Classroom (Best Practices in Online Teaching and Learning)

by Julee B. Waldrop Melody A. Bowdon

Best Practices for Flipping the College Classroom provides a comprehensive overview and systematic assessment of the flipped classroom methodology in higher education. The book: Reviews various pedagogical theories that inform flipped classroom practice and provides a brief history from its inception in K–12 to its implementation in higher education. Offers well-developed and instructive case studies chronicling the implementation of flipped strategies across a broad spectrum of academic disciplines, physical environments, and student populations. Provides insights and suggestions to instructors in higher education for the implementation of flipped strategies in their own courses by offering reflections on learning outcomes and student success in flipped classrooms compared with those employing more traditional models and by describing relevant technologies. Discusses observations and analyses of student perceptions of flipping the classroom as well as student practices and behaviors particular to flipped classroom models. Illuminates several research models and approaches for use and modification by teacher-scholars interested in building on this research on their own campuses. The evidence presented on the flipped classroom methodology by its supporters and detractors at all levels has thus far been almost entirely anecdotal or otherwise unreliable. Best Practices for Flipping the College Classroom is the first book to provide faculty members nuanced qualitative and quantitative evidence that both supports and challenges the value of flipping the college classroom.

Best Practices for Teaching with Emerging Technologies (Best Practices in Online Teaching and Learning)

by Michelle Pacansky-Brock

As social media and Web 2.0 technologies continue to transform the learning trends and preferences of students, educators need to understand the applicability of these new tools in all types of learning environments. The second edition of Best Practices for Teaching with Emerging Technologies provides new and experienced instructors with practical examples of how low-cost and free technologies can be used to support student learning as well as best practices for integrating web-based tools into a course management system and managing student privacy in a Web 2.0 environment. "Showcase" spotlights throughout exemplify how the tools described in the book are already being used effectively in educational settings. This thoroughly revised second edition includes: a new chapter that explores how and why faculty are using the public web and open educational resources in place of a learning management system (LMS) and an expensive textbook additional tips and showcases in every chapter that illustrate faculty use of particular technologies the inclusion of new tools to replace technologies that no longer exist a revamped website featuring expanded online resources. This practical, easy-to-use guide will serve the needs of educators seeking to refresh or transform their instruction. Readers will be rewarded with an ample yet manageable collection of proven emerging technologies that can be leveraged for generating content, enhancing communications with and between students, and cultivating participatory, student-centered learning activities.

Best Practices für die Partizipation in der Produktentwicklung: HMD Best Paper Award 2017 (essentials)

by Matthias Schumann Sebastian Rohmann

Unternehmen haben das Innovationspotenzial der eigenen Mitarbeiter auch außerhalb der F&E-Abteilung erkannt und eigene unternehmensinterne Innovations-Communities, auf Basis sog. Enterprise-Social-Software-Plattformen (ESSPs), implementiert. Viele Initiativen scheitern in der Praxis jedoch häufig aufgrund einer fehlenden oder zu geringen Partizipation der Mitarbeiter. Die mit den Maßnahmen erhofften Ziele werden dadurch oft nicht erreicht. In diesem essential werden die wesentlichen Problemfelder der mitarbeiterzentrierten Produktentwicklung beschrieben und Handlungsempfehlungen aus der Praxis aufgezeigt. Die AutorenSebastian Rohmann war wissenschaftlicher Mitarbeiter sowie Doktorand an der Professur für Anwendungssysteme und E-Business der Universität Göttingen und ist nun als strategischer Projektmanager tätig.Prof. Dr. Matthias Schumann ist Inhaber der Professur für Anwendungssysteme und E-Business an der Universität Göttingen.

Best Practices in Business Technology Management

by Stephen J. Andriole

Discussing specific best practices for making specific decisions, this book offers qualitative and quantitative methods, tools, and techniques for deploying and supporting all kinds of information technology. It identifies the range of technology decisions that managers make and the best practices that define good acquisition, deployment, and support decisions, all in an easy to absorb, conversational tone. The book covers the interrelated business technology alignment areas of business strategy as well as technology applications, architecture, infrastructure, support, acquisition, and organization. Each section ends with a summary of actionable best practices.

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies (Best Practices in Online Teaching and Learning)

by Stephanie Smith Budhai Ke'Anna Brown Skipwith

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies, Second Edition, is a practical guide for all instructors, instructional designers, and online learning administrators designing, developing, teaching, and leading online, hybrid and blended learning courses and programs, who seek to provide supportive, engaging, and interactive learner experiences. This book explores the integration of active and experiential learning approaches and activities including simulations, gamification, social media integration, project-based learning, scenario-based learning, virtual tours, and online micro-credentialing as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking skills in learners. New and emerging learning technologies of virtual and augmented reality along with artificial intelligence are included in this updated edition with examples of how instructors can actively use them in online courses to engage learners in experiential experiences. Readers will find guidelines for the development of participatory and peer-learning, competency-based learning, field-based experiences, clinical experiences, and service-learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, discipline-specific examples, templates, and additional resources that align learner engagement with assessment practices and course outcomes.

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies (Best Practices in Online Teaching and Learning)

by Stephanie Smith Budhai Ke'Anna Skipwith

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies is a practical guide for all instructors and instructional designers working in online or blended learning environments who want to provide a supportive, engaging, and interactive learner experience. This book explores the integration of active and experiential learning approaches and activities including gamification, social media integration, and project- and scenario-based learning, as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking skills in learners. Readers will find guidelines for the development of participatory peer-learning, cooperative education, and service learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, resources, and tools that align learner engagement with course outcomes.

Best iPad Apps

by Peter Meyers

What really wows iPad fans is when their touchscreen does what's impossible on other gadgets: the finger-painting app that turns a cross-country flight into a moving art class, the mini music studio (two-dozen instruments strong, each with motion-induced warble effects), and the portable fireworks display that you sculpt by swiping. Problem is, with tens of thousands of apps available for your iPad, who knows what to download? You can try to sort through a gazillion customer reviews with a mix of 5- and 1-star ratings, but that's a head-hurting time-waster. The stakes are getting higher, too: instead of freebies and 99-cent trinkets, the price of iPad apps is steadily creeping up and beyond their iPhone predecessors. Best iPad Apps guides you to the hidden treasures in the App Store's crowded aisles. Author Peter Meyers stress-tested thousands of options to put together this irresistible, page-turner of a catalog. Inside these pages, you'll find apps as magical as the iPad itself. Flip through the book for app suggestions, or head directly to one of several categories we've loaded up with "best of" selections to help you: Get work done Manipulate photos Make movies Create comics Browse the Web better Take notes Outline ideas Track your health Explore the world No matter how you use your iPad, Best iPad Apps will help you find the real gems among the rubble -- so you make the most of your glossy gadget.

Best iPhone Apps: The Guide for Discriminating Downloaders

by J. D. Biersdorfer

With over 250,000 apps to choose from in Apple's App Store, you can make your iPhone or iPod Touch do just about anything you can imagine -- and almost certainly a few things you would never think of. While it's not hard to find apps, it is frustratingly difficult to find the the best ones. That's where this new edition of Best iPhone Apps comes in. New York Times technology columnist J.D. Biersdorfer has stress-tested hundreds of the App Store's mini-programs and hand-picked more than 200 standouts to help you get work done, play games, stay connected with friends, explore a new city, get in shape, and more. With your device, you can use your time more efficiently with genius productivity apps, or fritter it away with deliriously fun games. Play the part of a local with brilliant travel apps, or stick close to home with apps for errands, movie times, and events. Get yourself in shape with fitness programs, or take a break and find the best restaurants in town. No matter how you want to use your iPhone or iPod Touch, Best iPhone Apps helps you unlock your glossy gadget's potential. Discover great apps to help you: Get work done Connect with friends Play games Juggle documents Explore what's nearby Get in shape Travel the world Find new music Dine out Manage your money ...and much more!

Best of Make: 65 Projects and Skill Builders from the Pages of Make: (Volume #2)

by The Editors of Make:

After ten years, Make: has become one of most celebrated magazines to hit the newsstands, and certainly one of the hottest reads. If you're just catching on to the Maker Movement and wonder what you've missed, this book contains the best projects and articles from the magazine. Find out what keeps Makers coming back to Make: with this assortment of DIY projects and articles selected by Make:'s editors. Learn to:Outfit your workshop and make some must-have toolsBuild electronic projects from actuators to antennaeMake things with Arduino and Raspberry PiCreate drones and robotsBuild noisemaking projects and musical instrumentsAugment your photo and video capabilitiesMake your own food, soap, ink, and more

Best of TOC

by Tim O'Reilly Andrew Savikas Joseph J. Esposito Mac Slocum Liza Daly Kate Eltham James Bridle Bob Stein Peter Brantley Kassia Krozser Sara Lloyd Adam Hodgkin Bill McCoy

Best of TOC is a collection of essential posts from the last 12 months, selected from the TOC blog and a number of external sources.One of the mantras at Tools of Change is "fail forward fast," which is an alliterative way of encouraging experimentation. That's why we felt it appropriate to use Best of TOC as a testing ground for a "Web-to-book" process. As we hoped, experimentation led to lessons we wouldn't have learned otherwise.The material in Best of TOC is a small part of an ongoing dialog. We hope you'll join us on the TOC blog and the TOC Community as we collaboratively discuss the tools, developments, and organizations that are shaping the future of publishing.

Best of TOC

by O'Reilly Toc Team

2012 was quite a year for change in the publishing industry.Throughout the year we used the TOC community site (toc.oreilly.com)to provide insightful analysis of the latest industry developments.And since ours is a community site, the articles we publish aren'tjust from the TOC team; we also feature perspectives from many of thetop innovators and publishing experts. It wasn't easy, but we hand-picked the most noteworthy articles from2012 for inclusion in this Best of TOC collection. We think you'llagree that the more than 60 pieces featured here represent some of themost thought-provoking dialog from the past year. We've arranged thearticles by category, so whether you're most interested in marketing,revenue models, production or innovation in general you'll findsomething to get your creative juices flowing.

Best of TOC 2012

by O'Reilly Radar Team

The Best of TOC New York 2012The acceleration of change and innovation in the publishing industry today is dizzying, and the pace can be overwhelming. At O’Reilly’s TOC New York Conference in February 2012, practitioners and executives from the publishing and tech industries joined together to navigate the ongoing transformation. With this video compilation, you’ll get a seat in the front row of every session at this groundbreaking conference.Watch stirring keynotes from luminaries such as LeVar Burton (RRKidz), Tim Carmody (Wired), and Judith Curr (Atria Books). Then take in practical and inspiring sessions in three tracks: Manage, Make, and Market. Download these videos or view them through our HD player, and learn about the innovations rocking every aspect of the art, craft, and business of publishing in the 21st century.Here are just a few of the sessions you’ll receive in this video package:Manage:Hippo in Ballet Shoes, Or Greyhound on the Track? Applying Agile Methodologies to Traditional Publishing—Kristen McLean (Bookigee)You’ve Decided The Cloud Is Right For Your Organization. Now the Hard Part—Jonathan Reichental (City of Palo Alto, California)Minimum Viable (Publishing) Product—Todd Sattersten (BizBookLab)Case Study: Experimenting with Print-to-Digital Publishing Models—Ana Vela (National Geographic Learning)Make:InDesign to EPUB: The Basics and Beyond—Anne-Marie Concepcion (Seneca Design & Training, Inc.)Using WordPress for Digital Workflows and More—Kirk Biglione (Oxford Media Works), Hugh McGuire (PressBooks / LibriVox / Iambik )Margin Walking: How Annotation Technology Reinvents and Renews the Book—Joe Wikert (O'Reilly Media, Inc.), Seth Kaufman (Copia Interactive)Market:Keplers2020: Building the Community Bookstore of the 21st Century—Thad McIlroy (TheFutureofPublishing.com), Praveen Madan (Keplers2020, Booksmith)Creating A Strong Youth Media Brand—Frederik Wiedemann (ReD Associates), Kasper Tostesen (Danish Broadcasting Corporation)Consumer Attitudes toward E-Book Reading—Len Vlahos (Book Industry Study Group), Kelly Gallagher (RR Bowker)

Bestselling Graphic Novels for Minecrafters: Includes Quest for the Golden Apple (Book 1), Revenge of the Zombie Monks (Book 2), and The Ender Eye Prophecy (Book 3) (Unofficial Graphic Novel for Minecrafters)

by Megan Miller Cara J. Stevens

For fans of Minecraft and graphic novels, an epic, full-color box set of three bestselling adventures. Join the young hero Phoenix as she navigates the world of Minecraft. This compilation of bestselling graphic novels for Minecrafters includes the following titles:The Quest for the Golden Apple (Book #1) Phoenix longs to see the world outside of her village. One day, she risks a trip over the town&’s wall to see the dark forest. Her quick adventure releases a monster that turns her brother into a zombie! It&’s up to Phoenix to save him by leaving her village and finding the enchanted golden apple. This graphic novel for kids is followed by other Minecraft graphic novels, including Revenge of the Zombie Monks, Saving Xenos, Chasing Herobrine, The Ender Eye Prophecy, and Battle for the Dragon&’s Temple. They are easy graphic novels and are sure to be enjoyed by all who love Minecraft and stories filled with adventure, courage, and action. Quest for the Golden Apple is especially ideal for those who aren&’t inclined to read but love Minecraft. This graphic novel is a quick and engaging read for ages 9-12 with more than 750 pictures.Revenge of the Zombie Monks (Book #2) Phoenix, Wolfie, and their friends are back in this exciting second part of the Unofficial Graphic Novel for Minecrafters series! Past the walls of their monastery, the monks of Xenos grow enchanted golden apples for their neighbor villagers. As readers learn in Quest for the Golden Apple, these golden apples have magical healing abilities and have the power to keep the villagers save. The monks also have and protect the knowledge that connects Xenos to her sister worlds. This knowledge keeps Xenos and her citizens safe. But when the monks are zombified, Xenos&’s citizens need a new hero. Following the design of zombie comics and Minecraft comics, follow Phoenix and her friends as they fight to save the citizens and monks of Xenos. But Phoenix and her crew of heroes have no idea and do not suspect the culprit behind this disaster—an incredibly powerful foe who will do anything to keep Phoenix from saving her world.The Ender Eye Prophecy (Book #3) Peace has finally been restored in Xenos, but Phoenix longs to return home to her family of miners. Sheltered by the monks who guard the border world, she spends her days searching for clues about her real identity. Just when Phoenix is losing hope that she&’ll ever discover the truth, two miner ambassadors arrive at the monastery, looking for a girl from their ancient legends who is said to wear an enchanted Ender eye necklace and is destined to save their village. Could that girl be Phoenix? Determined to follow every clue that could set her free, Phoenix decides to join them on their quest to restore peace to their land. But along the way, zombie pirates attack, capturing Phoenix and taking her to the Nether. Now it&’s up to Xander to convince the villagers and miners to put aside their differences and come to Phoenix&’s rescue. The fate of their world depends on it.

Betrayal at Salty Springs: An Unofficial Fortnite Novel (Trapped In Battle Royale #3)

by Devin Hunter

Grey has improved a ton with the help of his friends, and he’s closing in on the top tier of players. But then his closest friend announces that he’s been asked to join a new squad on the top tier and leaves them in hopes of making the top five with his new squad. Grey is devastated, and their play struggles. He falls back several ranks and begins to wonder if it’s even possible to escape the game this season. Some players have been there for many seasons…some aren’t even trying to leave because they like it so much. Maybe he should just accept it as his life. A former rival tells him to snap out of it—he’s too good to slide back so far. They end up in a squad and do well enough to scale the ranks again. Grey has a chance to screw over his old Ally/Friend by taking his place on the Top Tier team, but will he?

Betrayal on Orbis (Softwire #2)

by P. J. Haarsma

Sci-fi fans will tear through this new adventure as Johnny Turnbull -- first human softwire -- finds more danger and intrigue on the next ring of Orbis. On Orbis 2, Johnny Turnbull has a new home and a new job, one that pushes his softwire abilities to painful limits. JT is the only one who can communicate with the Samirans, large aquatic aliens who have cooled the crystals on Orbis for nearly two thousand rotations. But as the Samirans' work rule ostensibly comes to a close, they have grown dangerously agitated, and JT must find out why. What he learns is that the prosperity of Orbis is built on a brutal system of enforced labor -- and that everyone seems to have something to hide. Can JT appease the Samirans before their threat is realized? And if he doesn't, will his friends survive? In this second episode of The Softwire, PJ Haarsma takes readers on another lightning-paced, cyber-fueled ride through the amazing universe he introduced in The Softwire: Virus on Orbis 1.

Betriebliche Anwendungssysteme: Modelle, Integration und Betrieb

by Rainer Weber

Das Buch behandelt betriebliche Anwendungssysteme, ihre Modellierung und Technologie. Es wird unterschieden zwischen operativen Systemen, wie ERP-Systemen, und analytischen Systemen, welche ein breites Spektrum aufweisen, von „klassischen“ Data-Warehouse-Systemen bis zu Systemen mit Funktionalität maschinellen Lernens und Big-Data-Verarbeitung. Die Bereitstellung der Systeme kann traditionell on-premises erfolgen oder „in der Cloud“, die Bandbreite reicht von monolithischen Systemen bis zu lose gekoppelten Microservices. Intern weisen die Systeme eine Client-Server-Struktur auf, heute teilweise unterstützt durch In-Memory-Technologie. Systeme werden über ihre Schnittstellen mittels verschiedener Integrationstechniken zu einer Systemlandschaft zusammengeschlossen. Beim Betrieb von Systemen konzentriert sich das Buch auf ihre Anpassung, vom Customizing bis zur Erweiterung durch Softwareentwicklung, und die Systemadministration.Die Darstellung der Konzepte wird durch Beispiele verschiedener Anwendungssysteme ergänzt: SAP-Software, Microsoft Dynamics 365 Business Central, Vtiger CRM und Pentaho. Viele Aufgaben mit Lösungen machen das Buch zum idealen Begleiter für Studierende der Wirtschaftsinformatik und verwandter Studiengänge und unterstützen beim Selbststudium.

Betriebssysteme für Dummies (Für Dummies)

by Robert Baumgartl

Sie finden das Thema "Betriebssysteme" trocken und schwierig? Dieses Buch vermittelt Ihnen die wesentlichen Aspekte der Konstruktion und Analyse von Betriebssystemen in unterhaltsamer Form. Verfolgen Sie Prozesse im System, erleben Sie die Planung von Aktivitäten mit und beobachten Sie die Verwaltung von Ressourcen. Erlernen Sie, wie Prozesse miteinander kooperieren und dabei Daten austauschen. Das Thema "Sicherheit" kommt natürlich nicht zu kurz. Kleine Programmieraufgaben ermuntern Sie, das Verhalten eines Betriebssystems selbst zu erforschen.

Betriebssysteme kompakt (IT kompakt)

by Christian Baun

Speicherverwaltung, Hardwareverwaltung, Prozessadministration und Interprozesskommunikation sind zentrale Bereiche von Betriebssystemen. Die Konzepte und Prinzipien, auf denen klassische und moderne Betriebssysteme basieren, erl#65533;utert der Autor anhand von einschl#65533;gigen Aufgabenstellungen und L#65533;sungen. Das Werk gibt damit eine verst#65533;ndliche Einf#65533;hrung in die Architektur von Betriebssystemen und eignet sich deshalb auch f#65533;r die Lehre im Bachelorstudium.

Betriebssysteme kompakt: Grundlagen, Daten, Speicher, Dateien, Prozesse und Kommunikation (IT kompakt)

by Christian Baun

Speicherverwaltung, Hardwareverwaltung, Prozessadministration und Interprozesskommunikation sind zentrale Bereiche von Betriebssystemen. Die Konzepte und Prinzipien, auf denen klassische und moderne Betriebssysteme basieren, erläutert der Autor anhand von einschlägigen Aufgabenstellungen und Lösungen. Das Werk gibt damit eine verständliche Einführung in die Architektur von Betriebssystemen und eignet sich deshalb auch für die Lehre im Bachelorstudium.

Betriebssysteme kompakt: Grundlagen, Hardware, Speicher, Daten und Dateien, Prozesse und Kommunikation, Virtualisierung (IT kompakt)

by Christian Baun

Speicherverwaltung, Hardwareverwaltung, Prozessadministration und Interprozesskommunikation sind zentrale Aufgaben von Betriebssystemen. Die Konzepte und Prinzipien, auf denen klassische und moderne Betriebssysteme basieren, erläutert der Autor anhand von einschlägigen Aufgabenstellungen und Lösungen. Das Werk gibt damit eine verständliche Einführung in die Architektur von Betriebssystemen und eignet sich deshalb auch für die Lehre im Bachelorstudium.

Betriebssysteme: Grundlagen und Konzepte

by Rüdiger Brause

Der Autor präsentiert die Grundlagen und Konzepte der heutigen Betriebssysteme und behandelt die Gebiete Prozesse (Prozesszustände, Prozessscheduling, Prozesssynchronisation und Prozesskommunikation), Speicherverwaltung (virtueller Speicher, paging, swapping), Dateiverwaltung (Files, Ordner, Sicherheitsmechanismen), Ein-und Ausgabeverwaltung (Treiber, I/O-memory mapping, Systemfunktionen) sowie Netzwerke (Netzwerkschichten, Arbeitsverteilung, Schattenserver) und Sicherheitsmechanismen (Angriffsarten, root kits, Kerberos). Dabei werden sowohl Einprozessor- als auch Mehrprozessorsysteme betrachtet und die Konzepte an wichtigen existierenden Betriebssystemen wie Unix und Windows NT verdeutlicht.In der vorliegenden vierten Auflage wurden viele Erfahrungen aus der Lehrpraxis berücksichtigt. So wurden nicht nur die Entwicklungen in Windows NT und Unix, speziell Linux, aktualisiert, sondern auch einige Kapitel neu gegliedert und um das Thema „Sicherheit“ ergänzt. Weitere Aufgaben und Beispiele mit Musterlösungen runden das Werk ab. Alle Vorlesungsfolien, die Vorlesungsvideos sowie eine umfangreiche Klausursammlung mit Musterlösungen stehen auf den Webseiten des Autors zum Herunterladen bereit.

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